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ACTION:                        LOCATION: interior/exterior
  1                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  2                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  3                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  4                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  5                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  6                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  7                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  8                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
  9                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 10                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 11                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 12                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 13                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 14                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 15                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 16                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 17                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 18                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 19                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION
                                       LOCATION: interior/exterior
 20                                                                  0:00
                                       AUDIO 1 – SPOKEN
                                       AUDIO 1 – SPOKEN



                                       AUDIO 2 - AMBIENT

                                       AUDIO 2 – AMBIENT


                                       AUDIO 3 – MUSIC

                    CAMERA MOVEMENT
  CAMERA SHOTS
 CU MCU BCU ECU     STATIC  PAN        AUDIO 3 – MUSIC
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 21                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 22                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 23                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 24                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 25                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 26                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 27                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 28                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 29                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER
ACTION:                        LOCATION: interior/exterior
 30                                                                  0:00
                                       AUDIO 1 – SPOKEN




                                       AUDIO 2 - AMBIENT




                                       AUDIO 3 – MUSIC

  CAMERA SHOTS      CAMERA MOVEMENT
 CU MCU BCU ECU     STATIC  PAN
  MS MLS LS VLS     TRACK   CRANE
                    TILT    HANDHELD
                    MOBILE ZOOM        TRANSITION TO NEXT SHOT
 CAMERA ANGLES
 LOW EYE HIGH         DIRECTION        STRAIGHT DISSOLVE FADE WIPE
WIDE P-O-V AERIAL     ← ↑ ↓ →          MATCH JUMP SUPERIMPOSITION OTHER

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Storyboard template to help

  • 1. ACTION: LOCATION: interior/exterior 1 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 2. ACTION: LOCATION: interior/exterior 2 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 3. ACTION: LOCATION: interior/exterior 3 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 4. ACTION: LOCATION: interior/exterior 4 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 5. ACTION: LOCATION: interior/exterior 5 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 6. ACTION: LOCATION: interior/exterior 6 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 7. ACTION: LOCATION: interior/exterior 7 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 8. ACTION: LOCATION: interior/exterior 8 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 9. ACTION: LOCATION: interior/exterior 9 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 10. ACTION: LOCATION: interior/exterior 10 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 11. ACTION: LOCATION: interior/exterior 11 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 12. ACTION: LOCATION: interior/exterior 12 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 13. ACTION: LOCATION: interior/exterior 13 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 14. ACTION: LOCATION: interior/exterior 14 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 15. ACTION: LOCATION: interior/exterior 15 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 16. ACTION: LOCATION: interior/exterior 16 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 17. ACTION: LOCATION: interior/exterior 17 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 18. ACTION: LOCATION: interior/exterior 18 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 19. ACTION: LOCATION: interior/exterior 19 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 20. ACTION: LOCATION LOCATION: interior/exterior 20 0:00 AUDIO 1 – SPOKEN AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 2 – AMBIENT AUDIO 3 – MUSIC CAMERA MOVEMENT CAMERA SHOTS CU MCU BCU ECU STATIC PAN AUDIO 3 – MUSIC MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 21. ACTION: LOCATION: interior/exterior 21 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 22. ACTION: LOCATION: interior/exterior 22 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 23. ACTION: LOCATION: interior/exterior 23 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 24. ACTION: LOCATION: interior/exterior 24 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 25. ACTION: LOCATION: interior/exterior 25 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 26. ACTION: LOCATION: interior/exterior 26 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 27. ACTION: LOCATION: interior/exterior 27 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 28. ACTION: LOCATION: interior/exterior 28 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 29. ACTION: LOCATION: interior/exterior 29 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER
  • 30. ACTION: LOCATION: interior/exterior 30 0:00 AUDIO 1 – SPOKEN AUDIO 2 - AMBIENT AUDIO 3 – MUSIC CAMERA SHOTS CAMERA MOVEMENT CU MCU BCU ECU STATIC PAN MS MLS LS VLS TRACK CRANE TILT HANDHELD MOBILE ZOOM TRANSITION TO NEXT SHOT CAMERA ANGLES LOW EYE HIGH DIRECTION STRAIGHT DISSOLVE FADE WIPE WIDE P-O-V AERIAL ← ↑ ↓ → MATCH JUMP SUPERIMPOSITION OTHER

Notas do Editor

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