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Perancangan kegiatan pendampingan

                                  Menjadi pendamping
  Kresnayana Yahya
                              siswa dan pengarah karir
  Email: kresna49@yahoo.com
  Blog: http://www.kresnayana.com
Mau kemana anak muda Indonesia
Art and technology
Peran sekolah dalam pengembangan
          diri seorang anak muda
•   Apa yang diperlukan seorang siswa?
•   Motivasi dan Orientasi hidup
•   Pendampingan dan pemandu arah hidup
•   Menemukan teman bicara soal soal kehidupan
•   Eksplorasi bakat minat ( talent management)
•   Menumbuhkan semangat untuk berkarya
•   Menggerakkan VAK ( Visual auditory dan
    Kinesthetic)

                                              7
Indonesia : Young population
  Indonesia

          6%
                                                                               Indonesia demographic structure

                                                                               Productive age group 15-
                                                                               64 year covers 66 % or 165
     66%                                                                       milion

                                                                               Children below 15 years :
                                                                               70 milion

               28%


                                                        pengembangan leadership siswa
Sumber: http://www.economist.com/blogs/dailychart?page=1&fsrc=scn/fb/wl/bl/dailychartjan10 (20101120_WOC951)     8
“Mengangkat Indonesia menjadi
negara maju dan merupakan
kekuatan 12 besar dunia di tahun                              100 tahun
2025 dan 8 besar dunia pada                                   kemerdekaan
tahun 2045 melalui pertumbuhan
ekonomi tinggi yang inklusif dan                                     2045
berkelanjutan”                                                       PDB ~US$ 16.6
                                                                     Trilyun
                                            2025                     Prediksi
                                            PDB: 3,8 – 4,5 Trilyun   Pendapatan/kapita
                                            US$                      ~US$ 46,900
                                            Pendapatan/kap:          Diprediksi menjadi
                                            13.000 – 16.100 US$      terbesar ke-7 atau
                     2010                   Terbesar ke-12 dunia     ke-8 dunia*)
                     PDB ~ US$ 700 Milyar   Proyeksi KEN
                                            Pendapatan/kapita ~US$
                     Pendapatan/kap US$     14,900 (high income                        (Sumber: Master Plan
                     3,000 (2010)                                                  Percepatan dan Perluasan
                                            country)                                 Pembangunan Ekonomi
                     Terbesar ke-17 besar                                            Indonesia 2011– 2025 )
                     dunia

 Pencapaian Visi 2025 dan 2045 memerlukan penyiapan generasi yang mampu berperan aktif dalam
 kegiatan pembangunan. Dan harus dimulai sekarang dan generasi sekarang (PAUD)
Challenges & Issues Facing the Global Economy




            New Global Middle Class
            Demographic Imbalance
        Consequences of Climate Change
              Nature ‘s Extremes
MEGA
             TREND    2        Technology Dominated,
                               Anywhere, Anytime

ASEAN’s Top 5 Online Activities
(Conducted on at Least a Weekly Basis)
                                                                                   Indonesia
Indonesia      Malaysia    Philippines    Singapore   Thailand    Vietnam        Social Networks
                                                                                    Fanatics
 Private
 msgs on
               Email 92%   Email 90%      Email 96%   Email 85%   News 90%         Singapore
 SN sites
  71%                                                                              The Info &
                                                                                  Confidentials
  Public       Private       Private
comments       msgs on      msgs on                                Search
                                          News 86%    News 79%
on SN sites    SN sites      SN sites                               81%
   61%          83%            83%                                                 Philippines
                           Wall posts,                                         Online Share Bears
Browsing                      status                  Private
people’s                    update,        Search     msgs via
               News 82%                                            IM 68%
 profiles                   grp msgs        81%       SN sites
  59%                      via SN sites                74%                          Vietnam
                               81%
                                                      Private                   Online Whiz Kids
Updating
                Search                                msgs via     Gaming
SN profile                 News 79%        IM 70%
                 79%                                  SN sites    online 52%
  56%
                                                       74%
                                                                                     Malaysia
                                           Private
                                           msgs on
                                                      Sharing
                                                                  Streaming
                                                                                Information Jones
Email 51%       IM 75%       IM 78%                   content
                                           SN sites               audio 47%
                                                        69%
                                            67%
                                                                                    Thailand
                                                                                  News Radar &
                                                                                   Gossip Girls     11
Brunei    Cambodia               Indonesia       Laos                         Malaysia
pre-3G    4G on trail               3G+         Pre 4G                         pre 4G

Myanmar   Philippines            Singapore     Thailand                       Vietnam
  2G           4G                    4G         pre-3G                           3G




                   Facebook
                                  has over




                         600                                   Indonesia
                                                               40.4 M
                                                                                      Lao PDR
                                                                                        96.5 K



                        million user


              1/6
                                             Philippines                                    Malaysia
                                                  26.7 M                                    11.7 M


                                                                                        Cambodia 401 K


                                             Thailand 12.4 M

                                   Of that
                         population comes                                  Vietnam
                                                                           2.5 M
                                      from
                                ASEAN
                                                               Singapore                       Brunei 221 K
                                                               2.6 M

                                                                                                     12
                                                                                     Source: ASEAN 100 Leadership Forum
MEGA
  TREND   3       Rising ASEAN
                  Middle Class
                             World’s Middle Class Trend




Thai
40 M


               Philippines
                 48 M        Middle Class in ASEAN
                                                 In 2015, ASEAN will have
                                                          over 300 million
                                                           individuals with
   Indonesia
                                           middle income, which will likely
     150 M
                               Vietnam           increase to 360 million in
                               34 M      Malay                        2020
                                          sia
                                         28 M
                                                                       13
The Rise of ASEAN Middle Class
     Economic Growth Engine
             Educated
     Unique Life Style and Taste
        Technology Oriented
     Environmental Conscious
       Spending than Saving

                                   14
New Definition of Luxury
                           5 Spiritual
3 Environmental Friendly

                             4 Healthy Life


   1   Brand Name
                 2 Unique Taste & Style   15
Gross National Income
 GNI per Capita




Source: World Bank (2010)
                            16
MEGA
 TREND   4          World’s
                    Aging Society


     PROPORTION OF ELDERLIES IN ASEAN MEMBER COUNTRIES


                                                         Singapore (40%)


                                                         Vietnam (35%)

                                                         Thailand (34%)


                                                         Indonesia (29%)
                                                         Myanmar (28%)
                                                         Brunei, Laos (26%)
         %                                               Cambodia (25%)
                                                         Malaysia (24%)


                                                         Philippines (19%)




             2000     2015   2030      2045         2060




                                                                              17
MEGA
 TREND   5   Power of
             Women




                        Better Education
                        Better Opportunity
                        Better Job
                        Financial Independent
                        Maternity Guilt
                        Marriage is an Option
                                                18
Women Executive



                                                 19




                  The Grant Thornton International 2011
Master Card Worldwide Index of
 Women’s Advancement 2012




                                 20
ASEAN KIDS’ DREAM CAREERS
                 Doctor/Physici                              Flight
  Teacher                                  Pilot                            Artist
                      an                                   Attendant



   Doctor/
                      Pilot                Police           Lawyer         Teacher
  Physician



Doctor/Phy                                                      Business
                Teacher           Lawyer            Chef                      Vet
  sician                                                         Person



   Doctor/                                                 Business
                    Dentist                Nurse                           Marketer
  Physician                                                 Person



                                      International                        Business
Tourist Guide       Teacher                                 Banker
                                     Firm Employee                          Person


 Business /
                    Tourism                 ICT            Scientist       Engineer
  Finance
                                                                                     21
ASEAN Heterogeneity Ethnicity
Various Cultural Backgrounds &
         Languages




 Source: Central Intelligence Agency, The World Fact Book (2009)   22
Tantangan narkoba




                    23
Vertical Farming

                                      Advantages

                   •    Year-round crop production
                   •    No weather-related crop failure
                   •    No agricultural runoff
                   •    Allowance for ecosystem restoration
                   •    No use of pesticides, herbicides, or
                        fertilizers
                   •    Us of 70-95 % less water
                   •    Greatly reduced food miles
                   •    More control of food safety and security
                   •    New employment opportunities
                   •    Purification of grey water to drinking water
                   •    Animal feed from postharvest plant
                   •    materials
                       Sources: Dickson Despommier
Tantangan generasi
      muda
Technology’s Growing Role in Marketing to
 and Serving Customers: Pyramid Model

              Company
  Internal                        External
 Marketing                        Marketing




    Employees                Customers

               Interactive
                Marketing
                                              28
Enterprise :    A business that requires efforts to achieve.

         : A thousands years old Chinese Character says:
       “Enterprise Begins with People and Ends with People.”


         People Development

               Self Sublimation             Angels

                Self Awareness
                                            Leaders

               Self Learning                Executives

               Self Managing                Managers

               Self Disciplining            Team Members
Exotic experience
Inventive thinking
Keragaman orientasi
• Science Technology
• Art and Design
• IT and Multimedia
• Humanity and Psychology
• Natural sciences : agri – Agro – Aqua
  culture
• Techno preneur : technical – technology
• Business and Services
• Environt and Global warming
Kemandirian dan kebebasan
• Setiap anak harus menemukan arah, minat
  dan identitas dirinya
• Komponen kemandirian yang tinggi
• Membebaskan dari dominasi siapa saja
• Kematangan bertindak dan mengambil
  keputusan
Talent management
• Makin banyak pekerjaan dikembangkan
  dari hoby, minat dan orientasi kultural : seni
  – karawitan – dalang
• Bakat UTEK UTEK : teknik , software,
  multimedia, web design,
• Bakat omong: pengacara, komunikator,
  presenter, broadcaster, guru, komentator
• Performing : motivator – sport – dancer -
  artist
Apa peran pengajar?
• Mendesign proses pembelajaran
• Membuat siswa BELAJAR
• Menemukan kesempatan siswa mendapatkan
  Pengalaman yang memberi Inspirasi
• Berubah – bergairah – makin mau maju dan
  makiin ingin tahu



                                             39
Apa peran pendidik?
• Menyiapkan proses perubahan perilaku
  bertujuan
• Membangun semangat siswa untuk mandiri
  dan mampu menentukan pilihan perilaku
• Berpikir mandiri dan membuat keputusan
  untuk dirinya sendiri secara bertahap
  berkelanjutan


                                           40
Apa peran pendamping?
• Merancang proses keterbukaan berkomunikasi
• Menjadi teman – mitra menemukan talent
• Menjadi teman bicara dan menemukan arah
  dan bakat
• Menjadi pemberdaya kemandirian anak
• Menjadi ‘tokoh” panutan
• Menjadi teman menemukan arah masa depan

                                           41
Apa tugas pendampingan siswa
• Menemukan arah dan melakukan eksplorasi
  perubahan dan identitas diri
• Membangun jati diri ( self concept ) setiap
  anak secara unik melalui proses identifikasi
• Menyadarkan potensi diri dan tantangan
  hidup serta kemauan untuk ber -proses



                                                 42
Recap


                        Our Self-
  Self-Esteem                                      Self-Image
                        Concept




Our Self-Concept is made up of our self-esteem and our self-image
Influences to Self-Concept
                 Life
                 Experiences                  Age


   Sexual                                               Appearance
   Orientation


                               Self-Concept
                                                        Gender
Relationships




     Education                                      Culture
                               Emotional
                               Maturity
Self concept




Self image   Self esteem     Ideal self

             Value we        How we
How we
             put on          would
see
             ourselves       like to be
ourselves
Copy and complete this diagram explaining what is
meant by each of the factors:-

Reactions of others
= looking glass self             Social comparisons
(Cooley 1902)



                      Factors
                   contributing to
                     self image




                  Group membership
Self-esteem =
             evaluative part of self image
Ideal self =
             sort of person you would like to be
Distance between self image and ideal self is crucial to
   determine self-esteem.


   Ideal self     Self-image


            Close                         High self esteem
              to
Ideal self                        Self-image



                                               Low self-
             Long way away from
                                               esteem
Appearance                         Intellectual
    how happy                          achievement – how
    child is with                      capable child feels
    way they look                      in relation to
                                       schoolwork
Behaviour –
extent to which
                     Self esteem       Athletic competence –
child feels they                       how competent child
behave                                 feels in physical skills,
appropriately                          sport & games

              Interpersonal relationships –
              how well accepted child feels
              by others
Relationship between perception of past selves
             and current self-esteem.

                      Attitude to past self

       Did like                                        Did not like
Psychological distance person feels between past self and current self


Close           Distant                           Close      Distant

                          Self-esteem of person
Higher          Lower                             Lower     Higher
STUDY AND LEARNING
     PROCESS
PERSONALITY DEVELOPMENT




                          52
53
Whoare I
 Who am
you….really?
17 good things to say to your kids

1. I’m proud of you.            7.    Super work!
2. You really worked hard.      8.    You’re right.
   (Be specific)                9.    I love you.
3. We all make mistakes.        10.   Great try.
4. That’s all right.            11.   How thoughtful.
5. Thanks for helping.          12.   You figured that out.
6. I think you can be trusted   13.   I have faith in you.
   to handle this!              14.   You brighten my day!
                                15.   Outstanding!
                                16.   Thanks for being honest.
How to Build Self-Confidence in Your Child

Give your Child the Time and Space they
     Need
          1. Let your child learn from their mistakes.
          2. Provide them with help if they need it.
          3. Be proud if they have achieved their goal
Known to      Not Known
               Self          to Self


Known to    Open          Blind
Others
             Self          Self

Not
Known
            Hidden       Unknown
to Others    Self          Self

            Johari Window
Education For Life
Learning - The Treasure Within (UNESCO)

  • Learning To Know            Most
                                Educational
  • Learning To Do              Models
                                                     Future
                                                     Education
  • Learning To Live Together

  • Learning To Be



  Develop complete and integrative human beings who make a better and
  wiser world.
  Remove boundaries between cognitive, emotional, physical and spiritual
  intelligence.

                                       school for life                     58
•Belajar
 untuk
 HIDUP
   school for life   59
Belajar untuk
                   Pengembangan pendidikan
Hidup                  Skenario realistik :
Belajar untuk         penyediaan tenaga
berkarya                   Kompeten
Belajar untuk
melayani
                       Skenario Idealistik :
Belajar untuk
berprestasi
                         Pengembangan
                           Intelektual
Belajar untuk
memuliakan
Tuhan                 Skenario pragmatis :
Belajar untuk           Kesiapan kerja
mandiri
                              dan
Belajar untuk    pengembangan diri berkelanjutan
berperan dalam
peradaban
Apa yang perlu dibangun dalam diri
              seorang anak
• Rasa percaya diri
• Rasa optimist, bisa melakukan secara mandiri
• Membangun keyakinan
• Keberanian terbuka dan percaya pada ilmu
  pengetahuan
• Adanya keyakinan dalam hidup
• Sadar kekuatan dan kemampuan
• Kenyataan belajar dalam suatu masyarakat
  plural, dinamis, berubah dan global
                     school for life             61
Tantangan kerja masa depan
• Pekerjaan makin Knowledge base
• Kekuatan utama :Karakter
• Landasan modal utama: Kreativitas
• Kemampuan utama : search and develop
  Information into Knowledge
• Communication skills
• Leadership
• Spiritual Life yang realistik dan akrab

                    school for life         62
Sasaran akhir Pembelajaran
• Terbentuknya manusia ber Karakter
• Terbangunnya ketahanan MORAL
• Hadirnya pembelajar MANDIRI, Entrepreneur




                   school for life            63
Apa pembelajaran itu?
• Pengembangan diri
• Dalam wujud : knowledge development
• Terjadi perubahan sikap , perilaku, semangat
• Kemauan berinteraksi dengan Informasi,
  Experience
• Melakukan Integrasi dengan realita dan
  pengetahuan awal untuk tujuan pemutakhiran


                    school for life          64
Sumber belajar
• BUKAN guru, BUKAN sekolah
• Alam, Perilaku, Pengalaman orang, Science Tech,
  Knowledge centers
• GOOGLE
• Journals, Scientific , Data Mining
• Global Warming, Climate Change , Sustainable
  development
• WEB, Internet, Virtual
• Dunia Usaha. Jejaring Sosial dan SMART network
• REALITA
                      school for life               65
The ‘New’ Teacher?
• ‘unlearn’
• collaboration in the time of competition
• find ways to cater to individual learning
  habits and strategies as never before.
• Exchange ideas with creative and
  relevant problems -solutions


                    school for life           66
The ‘New’ Teacher
• helps learners construct knowledge for
  themselves
• encourages multiple perspectives
• uses multiple ICT tools rather than only the
  printed text
• promotes creative and innovative thinking
  over memorisation


                      school for life            67
The New “parents”
•   Siapa lebih di dengar remaja?
•   Ortu atau “teman”
•   Apa yang paling penting : sekolah atau “fun”
•   Mana lebih utama “ hidup” atau “lulus”
•   Apa yang berkesan ; “gaul “ atau “ nurut”
•   Social life lebih dominan dari pada Family life.



                        school for life                68
Apa yang penting
• Terbangunnya semangat belajar mandiri
• Kemampuan menentukan arah kehidupan
  sendiri, mandiri dan sesuai talenta
• Bukan angka, juara atau ranking tapi VALUE
• Strong Motivation for LIFE
• Jangan ribut dan sibuk dengan persoalan lulus
  tidak lulus
• Belajar untuk HIDUP jauh lebih utama
                     school for life          69
Membangun kesiapan untuk belajar
            global
• Kuat motivasi belajar bahasa
• Punya kesiapan untuk hidup multi kultural
• Siap belajar , hidup dan kerja dengan orientasi
  berprestasi
• Punya semangat dan motivasi mencapai yang
  terbaik dalam kehidupan
• Punya kesiapan bersaing , kerja team dan
  dalam time pressure
                      school for life           70
Comprehensive Approach
Curriculum       What we teach

Instruction      How we teach

Environment          Learning context
_____________________________________

Student               Improved Student Outcome

2/11/2013            Kresnayana Yahya            71
Mengapa Karakter menentukan?
• Be careful of your thoughts, for your thoughts
  become your words.
• Be careful of your words, for your words become
  your deeds.
• Be careful of your deeds, for your deeds become
  habits.
• Be careful of your habits, for your habits become
  your character.
• Be careful of your character, for your character
  becomes your destiny.

                        school for life               72
The Six Pillars of Character

          Trustworthiness

Respect               Responsibility


Fairness                    Caring

            Citizenship

                                     .   73
Character Development




            school for life   74
Performance Measures Should Help Us Decide:



Are W e Doing Things Right?              Are W e Doing The Right Things?
         (How?)                                       (What?)


Input          Process                       Output        Outcome



        Input: Resources, including budget and workforce
        Process: Activities, efforts, workflow
        Output: Products and services produced
        Outcome: Results, accomplishments, impacts
entertain     engage

                            enthuse
embed
             e-learning?
                           exchange
empower


                           enrich
   extend     enhance
ICT and Learning
                                           Where is                                     Empower
Deep



                                          embedded?
                  ??
                                                                                         Pupils take
                                                                                   Evaluationof
                                                                                         control
                                                                         Extend           learning
                                                                    Significantly alter  Use ICT to

                                                    Enhance
                                                                     Synthesis research and
                                                                       the way that
                                                                       teaching and     manage own
learning




                                                 Deeper learning                          learning
                                                                      learning takes
                                   Enrich       thoughAnalysis
                                                        the use of
                              whiteboards used ICT based teaching place using ICT
                              interactively and   and learning
               Exchange
            Exchange OHPs
                                            Application
                              with wider range      resources
                                 of teaching
                for data        resources and
               projectors, Comprehension
                               methodologies
                 using                                                     Edutainment?
Shallow




            whiteboards as                                         Computer assisted learning?
              Knowledge
           projection screens                                        Content based software?
                                                                         Computer games?


            Passive                    pupil engagement                                  Active
Games and brain : Interactive, innovative and quick response
SELF DEVELOPMENT
Question?
• What is the difference between the words:


        INSTRUCT

                          CONSTRUCT
The Winslow Research Institute


Research results: core behavioral traits
define the high achiever and the leader

  SELF - CONFIDENCE
  MENTAL -TOUGHNESS
  CONCEPTUAL THINKING
  AMBITION TO ACHIEVE
Social Learning
Social community
Home
Facebook
Friendster
Twitter
Tagged
Environtmental
        Learning
Global warming
Climate Change
Food security
Energy
Water
Entrepreneurial
                  Learning
Risk taking
Idea Generation
Leadership
4R
• reading
• writing
• arithmetic
• responsibility
Motivasi guru untuk profesional
• Mau belajar dan berkembang atas inisiatif sendiri
• Makin kompeten dalam mengenali kebutuhan siswa
  belajar
• Meningkatkan kemampuan menjadi facilitator,
  motivator dan designer proses belajar
• Improve dan update melalui tersedianya beragam
  hasil, kajian dan software yang tersedia
Inisiatif untuk maju dari diri sendiri
• Berhimpunlah, ber asosiasi lah dan majukan diri sendiri
  dengan ber inisiatif
• Berprestasilah , mulailah mengembangkan diri dengan
  keyakinan peran guru makin penting, profesional dan perlu
  maju
• Isilah semua web dengan bahan belajar, panduan belajar dan
  testimoni hasil pembelajaran
• Kembangkan pola pikir baru, jadilah advisor terbaik untuk
  software developer
• Pandulah pengembang bahan belajar dengan content,
  paedagogy dan androgogy
What are the top ten things I need to know?
        Where can I get more detail?
             What can I re-use?
              Who can I talk to?




A few
        Even
more              Still
        more                 More
                  More                    More
                            Lessons              Lessons
                                         Lessons
                                                 Learned




                 kresnayana yahya 2012
Thank You




                        Action

            “c” change in classified
Our Roles
Ø We are not police
Ø We are not technology pushers
Ø We are not mere trainers


ØWe    are the change agents
END OF SLIDES
                THANK YOU

Kresnayana Yahya
Email: kresna49@yahoo.com
Blog: http://www.kresnayana.com   96

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Perancangan kegiatan pendampingan menjadi pendamping siswa dan pengarah karir

  • 1. Perancangan kegiatan pendampingan Menjadi pendamping Kresnayana Yahya siswa dan pengarah karir Email: kresna49@yahoo.com Blog: http://www.kresnayana.com
  • 2.
  • 3. Mau kemana anak muda Indonesia
  • 4.
  • 6. Peran sekolah dalam pengembangan diri seorang anak muda • Apa yang diperlukan seorang siswa? • Motivasi dan Orientasi hidup • Pendampingan dan pemandu arah hidup • Menemukan teman bicara soal soal kehidupan • Eksplorasi bakat minat ( talent management) • Menumbuhkan semangat untuk berkarya • Menggerakkan VAK ( Visual auditory dan Kinesthetic) 7
  • 7. Indonesia : Young population Indonesia 6% Indonesia demographic structure Productive age group 15- 64 year covers 66 % or 165 66% milion Children below 15 years : 70 milion 28% pengembangan leadership siswa Sumber: http://www.economist.com/blogs/dailychart?page=1&fsrc=scn/fb/wl/bl/dailychartjan10 (20101120_WOC951) 8
  • 8. “Mengangkat Indonesia menjadi negara maju dan merupakan kekuatan 12 besar dunia di tahun 100 tahun 2025 dan 8 besar dunia pada kemerdekaan tahun 2045 melalui pertumbuhan ekonomi tinggi yang inklusif dan 2045 berkelanjutan” PDB ~US$ 16.6 Trilyun 2025 Prediksi PDB: 3,8 – 4,5 Trilyun Pendapatan/kapita US$ ~US$ 46,900 Pendapatan/kap: Diprediksi menjadi 13.000 – 16.100 US$ terbesar ke-7 atau 2010 Terbesar ke-12 dunia ke-8 dunia*) PDB ~ US$ 700 Milyar Proyeksi KEN Pendapatan/kapita ~US$ Pendapatan/kap US$ 14,900 (high income (Sumber: Master Plan 3,000 (2010) Percepatan dan Perluasan country) Pembangunan Ekonomi Terbesar ke-17 besar Indonesia 2011– 2025 ) dunia Pencapaian Visi 2025 dan 2045 memerlukan penyiapan generasi yang mampu berperan aktif dalam kegiatan pembangunan. Dan harus dimulai sekarang dan generasi sekarang (PAUD)
  • 9. Challenges & Issues Facing the Global Economy New Global Middle Class Demographic Imbalance Consequences of Climate Change Nature ‘s Extremes
  • 10. MEGA TREND 2 Technology Dominated, Anywhere, Anytime ASEAN’s Top 5 Online Activities (Conducted on at Least a Weekly Basis) Indonesia Indonesia Malaysia Philippines Singapore Thailand Vietnam Social Networks Fanatics Private msgs on Email 92% Email 90% Email 96% Email 85% News 90% Singapore SN sites 71% The Info & Confidentials Public Private Private comments msgs on msgs on Search News 86% News 79% on SN sites SN sites SN sites 81% 61% 83% 83% Philippines Wall posts, Online Share Bears Browsing status Private people’s update, Search msgs via News 82% IM 68% profiles grp msgs 81% SN sites 59% via SN sites 74% Vietnam 81% Private Online Whiz Kids Updating Search msgs via Gaming SN profile News 79% IM 70% 79% SN sites online 52% 56% 74% Malaysia Private msgs on Sharing Streaming Information Jones Email 51% IM 75% IM 78% content SN sites audio 47% 69% 67% Thailand News Radar & Gossip Girls 11
  • 11. Brunei Cambodia Indonesia Laos Malaysia pre-3G 4G on trail 3G+ Pre 4G pre 4G Myanmar Philippines Singapore Thailand Vietnam 2G 4G 4G pre-3G 3G Facebook has over 600 Indonesia 40.4 M Lao PDR 96.5 K million user 1/6 Philippines Malaysia 26.7 M 11.7 M Cambodia 401 K Thailand 12.4 M Of that population comes Vietnam 2.5 M from ASEAN Singapore Brunei 221 K 2.6 M 12 Source: ASEAN 100 Leadership Forum
  • 12. MEGA TREND 3 Rising ASEAN Middle Class World’s Middle Class Trend Thai 40 M Philippines 48 M Middle Class in ASEAN In 2015, ASEAN will have over 300 million individuals with Indonesia middle income, which will likely 150 M Vietnam increase to 360 million in 34 M Malay 2020 sia 28 M 13
  • 13. The Rise of ASEAN Middle Class Economic Growth Engine Educated Unique Life Style and Taste Technology Oriented Environmental Conscious Spending than Saving 14
  • 14. New Definition of Luxury 5 Spiritual 3 Environmental Friendly 4 Healthy Life 1 Brand Name 2 Unique Taste & Style 15
  • 15. Gross National Income GNI per Capita Source: World Bank (2010) 16
  • 16. MEGA TREND 4 World’s Aging Society PROPORTION OF ELDERLIES IN ASEAN MEMBER COUNTRIES Singapore (40%) Vietnam (35%) Thailand (34%) Indonesia (29%) Myanmar (28%) Brunei, Laos (26%) % Cambodia (25%) Malaysia (24%) Philippines (19%) 2000 2015 2030 2045 2060 17
  • 17. MEGA TREND 5 Power of Women Better Education Better Opportunity Better Job Financial Independent Maternity Guilt Marriage is an Option 18
  • 18. Women Executive 19 The Grant Thornton International 2011
  • 19. Master Card Worldwide Index of Women’s Advancement 2012 20
  • 20. ASEAN KIDS’ DREAM CAREERS Doctor/Physici Flight Teacher Pilot Artist an Attendant Doctor/ Pilot Police Lawyer Teacher Physician Doctor/Phy Business Teacher Lawyer Chef Vet sician Person Doctor/ Business Dentist Nurse Marketer Physician Person International Business Tourist Guide Teacher Banker Firm Employee Person Business / Tourism ICT Scientist Engineer Finance 21
  • 21. ASEAN Heterogeneity Ethnicity Various Cultural Backgrounds & Languages Source: Central Intelligence Agency, The World Fact Book (2009) 22
  • 23. Vertical Farming Advantages • Year-round crop production • No weather-related crop failure • No agricultural runoff • Allowance for ecosystem restoration • No use of pesticides, herbicides, or fertilizers • Us of 70-95 % less water • Greatly reduced food miles • More control of food safety and security • New employment opportunities • Purification of grey water to drinking water • Animal feed from postharvest plant • materials Sources: Dickson Despommier
  • 24.
  • 26.
  • 27. Technology’s Growing Role in Marketing to and Serving Customers: Pyramid Model Company Internal External Marketing Marketing Employees Customers Interactive Marketing 28
  • 28. Enterprise : A business that requires efforts to achieve. : A thousands years old Chinese Character says: “Enterprise Begins with People and Ends with People.” People Development Self Sublimation Angels Self Awareness Leaders Self Learning Executives Self Managing Managers Self Disciplining Team Members
  • 30.
  • 31.
  • 32.
  • 33.
  • 35. Keragaman orientasi • Science Technology • Art and Design • IT and Multimedia • Humanity and Psychology • Natural sciences : agri – Agro – Aqua culture • Techno preneur : technical – technology • Business and Services • Environt and Global warming
  • 36. Kemandirian dan kebebasan • Setiap anak harus menemukan arah, minat dan identitas dirinya • Komponen kemandirian yang tinggi • Membebaskan dari dominasi siapa saja • Kematangan bertindak dan mengambil keputusan
  • 37. Talent management • Makin banyak pekerjaan dikembangkan dari hoby, minat dan orientasi kultural : seni – karawitan – dalang • Bakat UTEK UTEK : teknik , software, multimedia, web design, • Bakat omong: pengacara, komunikator, presenter, broadcaster, guru, komentator • Performing : motivator – sport – dancer - artist
  • 38. Apa peran pengajar? • Mendesign proses pembelajaran • Membuat siswa BELAJAR • Menemukan kesempatan siswa mendapatkan Pengalaman yang memberi Inspirasi • Berubah – bergairah – makin mau maju dan makiin ingin tahu 39
  • 39. Apa peran pendidik? • Menyiapkan proses perubahan perilaku bertujuan • Membangun semangat siswa untuk mandiri dan mampu menentukan pilihan perilaku • Berpikir mandiri dan membuat keputusan untuk dirinya sendiri secara bertahap berkelanjutan 40
  • 40. Apa peran pendamping? • Merancang proses keterbukaan berkomunikasi • Menjadi teman – mitra menemukan talent • Menjadi teman bicara dan menemukan arah dan bakat • Menjadi pemberdaya kemandirian anak • Menjadi ‘tokoh” panutan • Menjadi teman menemukan arah masa depan 41
  • 41. Apa tugas pendampingan siswa • Menemukan arah dan melakukan eksplorasi perubahan dan identitas diri • Membangun jati diri ( self concept ) setiap anak secara unik melalui proses identifikasi • Menyadarkan potensi diri dan tantangan hidup serta kemauan untuk ber -proses 42
  • 42. Recap Our Self- Self-Esteem Self-Image Concept Our Self-Concept is made up of our self-esteem and our self-image
  • 43. Influences to Self-Concept Life Experiences Age Sexual Appearance Orientation Self-Concept Gender Relationships Education Culture Emotional Maturity
  • 44. Self concept Self image Self esteem Ideal self Value we How we How we put on would see ourselves like to be ourselves
  • 45. Copy and complete this diagram explaining what is meant by each of the factors:- Reactions of others = looking glass self Social comparisons (Cooley 1902) Factors contributing to self image Group membership
  • 46. Self-esteem = evaluative part of self image Ideal self = sort of person you would like to be Distance between self image and ideal self is crucial to determine self-esteem. Ideal self Self-image Close High self esteem to
  • 47. Ideal self Self-image Low self- Long way away from esteem
  • 48. Appearance Intellectual how happy achievement – how child is with capable child feels way they look in relation to schoolwork Behaviour – extent to which Self esteem Athletic competence – child feels they how competent child behave feels in physical skills, appropriately sport & games Interpersonal relationships – how well accepted child feels by others
  • 49. Relationship between perception of past selves and current self-esteem. Attitude to past self Did like Did not like Psychological distance person feels between past self and current self Close Distant Close Distant Self-esteem of person Higher Lower Lower Higher
  • 52. 53
  • 53. Whoare I Who am you….really?
  • 54. 17 good things to say to your kids 1. I’m proud of you. 7. Super work! 2. You really worked hard. 8. You’re right. (Be specific) 9. I love you. 3. We all make mistakes. 10. Great try. 4. That’s all right. 11. How thoughtful. 5. Thanks for helping. 12. You figured that out. 6. I think you can be trusted 13. I have faith in you. to handle this! 14. You brighten my day! 15. Outstanding! 16. Thanks for being honest.
  • 55. How to Build Self-Confidence in Your Child Give your Child the Time and Space they Need 1. Let your child learn from their mistakes. 2. Provide them with help if they need it. 3. Be proud if they have achieved their goal
  • 56. Known to Not Known Self to Self Known to Open Blind Others Self Self Not Known Hidden Unknown to Others Self Self Johari Window
  • 57. Education For Life Learning - The Treasure Within (UNESCO) • Learning To Know Most Educational • Learning To Do Models Future Education • Learning To Live Together • Learning To Be Develop complete and integrative human beings who make a better and wiser world. Remove boundaries between cognitive, emotional, physical and spiritual intelligence. school for life 58
  • 58. •Belajar untuk HIDUP school for life 59
  • 59. Belajar untuk Pengembangan pendidikan Hidup Skenario realistik : Belajar untuk penyediaan tenaga berkarya Kompeten Belajar untuk melayani Skenario Idealistik : Belajar untuk berprestasi Pengembangan Intelektual Belajar untuk memuliakan Tuhan Skenario pragmatis : Belajar untuk Kesiapan kerja mandiri dan Belajar untuk pengembangan diri berkelanjutan berperan dalam peradaban
  • 60. Apa yang perlu dibangun dalam diri seorang anak • Rasa percaya diri • Rasa optimist, bisa melakukan secara mandiri • Membangun keyakinan • Keberanian terbuka dan percaya pada ilmu pengetahuan • Adanya keyakinan dalam hidup • Sadar kekuatan dan kemampuan • Kenyataan belajar dalam suatu masyarakat plural, dinamis, berubah dan global school for life 61
  • 61. Tantangan kerja masa depan • Pekerjaan makin Knowledge base • Kekuatan utama :Karakter • Landasan modal utama: Kreativitas • Kemampuan utama : search and develop Information into Knowledge • Communication skills • Leadership • Spiritual Life yang realistik dan akrab school for life 62
  • 62. Sasaran akhir Pembelajaran • Terbentuknya manusia ber Karakter • Terbangunnya ketahanan MORAL • Hadirnya pembelajar MANDIRI, Entrepreneur school for life 63
  • 63. Apa pembelajaran itu? • Pengembangan diri • Dalam wujud : knowledge development • Terjadi perubahan sikap , perilaku, semangat • Kemauan berinteraksi dengan Informasi, Experience • Melakukan Integrasi dengan realita dan pengetahuan awal untuk tujuan pemutakhiran school for life 64
  • 64. Sumber belajar • BUKAN guru, BUKAN sekolah • Alam, Perilaku, Pengalaman orang, Science Tech, Knowledge centers • GOOGLE • Journals, Scientific , Data Mining • Global Warming, Climate Change , Sustainable development • WEB, Internet, Virtual • Dunia Usaha. Jejaring Sosial dan SMART network • REALITA school for life 65
  • 65. The ‘New’ Teacher? • ‘unlearn’ • collaboration in the time of competition • find ways to cater to individual learning habits and strategies as never before. • Exchange ideas with creative and relevant problems -solutions school for life 66
  • 66. The ‘New’ Teacher • helps learners construct knowledge for themselves • encourages multiple perspectives • uses multiple ICT tools rather than only the printed text • promotes creative and innovative thinking over memorisation school for life 67
  • 67. The New “parents” • Siapa lebih di dengar remaja? • Ortu atau “teman” • Apa yang paling penting : sekolah atau “fun” • Mana lebih utama “ hidup” atau “lulus” • Apa yang berkesan ; “gaul “ atau “ nurut” • Social life lebih dominan dari pada Family life. school for life 68
  • 68. Apa yang penting • Terbangunnya semangat belajar mandiri • Kemampuan menentukan arah kehidupan sendiri, mandiri dan sesuai talenta • Bukan angka, juara atau ranking tapi VALUE • Strong Motivation for LIFE • Jangan ribut dan sibuk dengan persoalan lulus tidak lulus • Belajar untuk HIDUP jauh lebih utama school for life 69
  • 69. Membangun kesiapan untuk belajar global • Kuat motivasi belajar bahasa • Punya kesiapan untuk hidup multi kultural • Siap belajar , hidup dan kerja dengan orientasi berprestasi • Punya semangat dan motivasi mencapai yang terbaik dalam kehidupan • Punya kesiapan bersaing , kerja team dan dalam time pressure school for life 70
  • 70. Comprehensive Approach Curriculum What we teach Instruction How we teach Environment Learning context _____________________________________ Student Improved Student Outcome 2/11/2013 Kresnayana Yahya 71
  • 71. Mengapa Karakter menentukan? • Be careful of your thoughts, for your thoughts become your words. • Be careful of your words, for your words become your deeds. • Be careful of your deeds, for your deeds become habits. • Be careful of your habits, for your habits become your character. • Be careful of your character, for your character becomes your destiny. school for life 72
  • 72. The Six Pillars of Character Trustworthiness Respect Responsibility Fairness Caring Citizenship . 73
  • 73. Character Development school for life 74
  • 74. Performance Measures Should Help Us Decide: Are W e Doing Things Right? Are W e Doing The Right Things? (How?) (What?) Input Process Output Outcome Input: Resources, including budget and workforce Process: Activities, efforts, workflow Output: Products and services produced Outcome: Results, accomplishments, impacts
  • 75. entertain engage enthuse embed e-learning? exchange empower enrich extend enhance
  • 76. ICT and Learning Where is Empower Deep embedded? ?? Pupils take Evaluationof control Extend learning Significantly alter Use ICT to Enhance Synthesis research and the way that teaching and manage own learning Deeper learning learning learning takes Enrich thoughAnalysis the use of whiteboards used ICT based teaching place using ICT interactively and and learning Exchange Exchange OHPs Application with wider range resources of teaching for data resources and projectors, Comprehension methodologies using Edutainment? Shallow whiteboards as Computer assisted learning? Knowledge projection screens Content based software? Computer games? Passive pupil engagement Active
  • 77.
  • 78.
  • 79. Games and brain : Interactive, innovative and quick response
  • 81.
  • 82. Question? • What is the difference between the words: INSTRUCT CONSTRUCT
  • 83. The Winslow Research Institute Research results: core behavioral traits define the high achiever and the leader SELF - CONFIDENCE MENTAL -TOUGHNESS CONCEPTUAL THINKING AMBITION TO ACHIEVE
  • 85.
  • 86. Environtmental Learning Global warming Climate Change Food security Energy Water
  • 87. Entrepreneurial Learning Risk taking Idea Generation Leadership
  • 88.
  • 89. 4R • reading • writing • arithmetic • responsibility
  • 90. Motivasi guru untuk profesional • Mau belajar dan berkembang atas inisiatif sendiri • Makin kompeten dalam mengenali kebutuhan siswa belajar • Meningkatkan kemampuan menjadi facilitator, motivator dan designer proses belajar • Improve dan update melalui tersedianya beragam hasil, kajian dan software yang tersedia
  • 91. Inisiatif untuk maju dari diri sendiri • Berhimpunlah, ber asosiasi lah dan majukan diri sendiri dengan ber inisiatif • Berprestasilah , mulailah mengembangkan diri dengan keyakinan peran guru makin penting, profesional dan perlu maju • Isilah semua web dengan bahan belajar, panduan belajar dan testimoni hasil pembelajaran • Kembangkan pola pikir baru, jadilah advisor terbaik untuk software developer • Pandulah pengembang bahan belajar dengan content, paedagogy dan androgogy
  • 92. What are the top ten things I need to know? Where can I get more detail? What can I re-use? Who can I talk to? A few Even more Still more More More More Lessons Lessons Lessons Learned kresnayana yahya 2012
  • 93. Thank You Action “c” change in classified
  • 94. Our Roles Ø We are not police Ø We are not technology pushers Ø We are not mere trainers ØWe are the change agents
  • 95. END OF SLIDES THANK YOU Kresnayana Yahya Email: kresna49@yahoo.com Blog: http://www.kresnayana.com 96