The document discusses plans for mentoring activities and student career guidance. It talks about what students need, including motivation, guidance, exploring talents and interests, developing a spirit for working creatively. It emphasizes developing independence, freedom to find one's direction and identity, and maturity to make one's own decisions. The role of mentors is to design open communication processes, be role models, and help students find their talents and future direction. The goal is to help students discover themselves and their potential challenges in life, and have the will to develop continuously.
6. Peran sekolah dalam pengembangan
diri seorang anak muda
• Apa yang diperlukan seorang siswa?
• Motivasi dan Orientasi hidup
• Pendampingan dan pemandu arah hidup
• Menemukan teman bicara soal soal kehidupan
• Eksplorasi bakat minat ( talent management)
• Menumbuhkan semangat untuk berkarya
• Menggerakkan VAK ( Visual auditory dan
Kinesthetic)
7
7. Indonesia : Young population
Indonesia
6%
Indonesia demographic structure
Productive age group 15-
64 year covers 66 % or 165
66% milion
Children below 15 years :
70 milion
28%
pengembangan leadership siswa
Sumber: http://www.economist.com/blogs/dailychart?page=1&fsrc=scn/fb/wl/bl/dailychartjan10 (20101120_WOC951) 8
8. “Mengangkat Indonesia menjadi
negara maju dan merupakan
kekuatan 12 besar dunia di tahun 100 tahun
2025 dan 8 besar dunia pada kemerdekaan
tahun 2045 melalui pertumbuhan
ekonomi tinggi yang inklusif dan 2045
berkelanjutan” PDB ~US$ 16.6
Trilyun
2025 Prediksi
PDB: 3,8 – 4,5 Trilyun Pendapatan/kapita
US$ ~US$ 46,900
Pendapatan/kap: Diprediksi menjadi
13.000 – 16.100 US$ terbesar ke-7 atau
2010 Terbesar ke-12 dunia ke-8 dunia*)
PDB ~ US$ 700 Milyar Proyeksi KEN
Pendapatan/kapita ~US$
Pendapatan/kap US$ 14,900 (high income (Sumber: Master Plan
3,000 (2010) Percepatan dan Perluasan
country) Pembangunan Ekonomi
Terbesar ke-17 besar Indonesia 2011– 2025 )
dunia
Pencapaian Visi 2025 dan 2045 memerlukan penyiapan generasi yang mampu berperan aktif dalam
kegiatan pembangunan. Dan harus dimulai sekarang dan generasi sekarang (PAUD)
9. Challenges & Issues Facing the Global Economy
New Global Middle Class
Demographic Imbalance
Consequences of Climate Change
Nature ‘s Extremes
10. MEGA
TREND 2 Technology Dominated,
Anywhere, Anytime
ASEAN’s Top 5 Online Activities
(Conducted on at Least a Weekly Basis)
Indonesia
Indonesia Malaysia Philippines Singapore Thailand Vietnam Social Networks
Fanatics
Private
msgs on
Email 92% Email 90% Email 96% Email 85% News 90% Singapore
SN sites
71% The Info &
Confidentials
Public Private Private
comments msgs on msgs on Search
News 86% News 79%
on SN sites SN sites SN sites 81%
61% 83% 83% Philippines
Wall posts, Online Share Bears
Browsing status Private
people’s update, Search msgs via
News 82% IM 68%
profiles grp msgs 81% SN sites
59% via SN sites 74% Vietnam
81%
Private Online Whiz Kids
Updating
Search msgs via Gaming
SN profile News 79% IM 70%
79% SN sites online 52%
56%
74%
Malaysia
Private
msgs on
Sharing
Streaming
Information Jones
Email 51% IM 75% IM 78% content
SN sites audio 47%
69%
67%
Thailand
News Radar &
Gossip Girls 11
11. Brunei Cambodia Indonesia Laos Malaysia
pre-3G 4G on trail 3G+ Pre 4G pre 4G
Myanmar Philippines Singapore Thailand Vietnam
2G 4G 4G pre-3G 3G
Facebook
has over
600 Indonesia
40.4 M
Lao PDR
96.5 K
million user
1/6
Philippines Malaysia
26.7 M 11.7 M
Cambodia 401 K
Thailand 12.4 M
Of that
population comes Vietnam
2.5 M
from
ASEAN
Singapore Brunei 221 K
2.6 M
12
Source: ASEAN 100 Leadership Forum
12. MEGA
TREND 3 Rising ASEAN
Middle Class
World’s Middle Class Trend
Thai
40 M
Philippines
48 M Middle Class in ASEAN
In 2015, ASEAN will have
over 300 million
individuals with
Indonesia
middle income, which will likely
150 M
Vietnam increase to 360 million in
34 M Malay 2020
sia
28 M
13
13. The Rise of ASEAN Middle Class
Economic Growth Engine
Educated
Unique Life Style and Taste
Technology Oriented
Environmental Conscious
Spending than Saving
14
14. New Definition of Luxury
5 Spiritual
3 Environmental Friendly
4 Healthy Life
1 Brand Name
2 Unique Taste & Style 15
16. MEGA
TREND 4 World’s
Aging Society
PROPORTION OF ELDERLIES IN ASEAN MEMBER COUNTRIES
Singapore (40%)
Vietnam (35%)
Thailand (34%)
Indonesia (29%)
Myanmar (28%)
Brunei, Laos (26%)
% Cambodia (25%)
Malaysia (24%)
Philippines (19%)
2000 2015 2030 2045 2060
17
17. MEGA
TREND 5 Power of
Women
Better Education
Better Opportunity
Better Job
Financial Independent
Maternity Guilt
Marriage is an Option
18
20. ASEAN KIDS’ DREAM CAREERS
Doctor/Physici Flight
Teacher Pilot Artist
an Attendant
Doctor/
Pilot Police Lawyer Teacher
Physician
Doctor/Phy Business
Teacher Lawyer Chef Vet
sician Person
Doctor/ Business
Dentist Nurse Marketer
Physician Person
International Business
Tourist Guide Teacher Banker
Firm Employee Person
Business /
Tourism ICT Scientist Engineer
Finance
21
23. Vertical Farming
Advantages
• Year-round crop production
• No weather-related crop failure
• No agricultural runoff
• Allowance for ecosystem restoration
• No use of pesticides, herbicides, or
fertilizers
• Us of 70-95 % less water
• Greatly reduced food miles
• More control of food safety and security
• New employment opportunities
• Purification of grey water to drinking water
• Animal feed from postharvest plant
• materials
Sources: Dickson Despommier
27. Technology’s Growing Role in Marketing to
and Serving Customers: Pyramid Model
Company
Internal External
Marketing Marketing
Employees Customers
Interactive
Marketing
28
28. Enterprise : A business that requires efforts to achieve.
: A thousands years old Chinese Character says:
“Enterprise Begins with People and Ends with People.”
People Development
Self Sublimation Angels
Self Awareness
Leaders
Self Learning Executives
Self Managing Managers
Self Disciplining Team Members
35. Keragaman orientasi
• Science Technology
• Art and Design
• IT and Multimedia
• Humanity and Psychology
• Natural sciences : agri – Agro – Aqua
culture
• Techno preneur : technical – technology
• Business and Services
• Environt and Global warming
36. Kemandirian dan kebebasan
• Setiap anak harus menemukan arah, minat
dan identitas dirinya
• Komponen kemandirian yang tinggi
• Membebaskan dari dominasi siapa saja
• Kematangan bertindak dan mengambil
keputusan
37. Talent management
• Makin banyak pekerjaan dikembangkan
dari hoby, minat dan orientasi kultural : seni
– karawitan – dalang
• Bakat UTEK UTEK : teknik , software,
multimedia, web design,
• Bakat omong: pengacara, komunikator,
presenter, broadcaster, guru, komentator
• Performing : motivator – sport – dancer -
artist
38. Apa peran pengajar?
• Mendesign proses pembelajaran
• Membuat siswa BELAJAR
• Menemukan kesempatan siswa mendapatkan
Pengalaman yang memberi Inspirasi
• Berubah – bergairah – makin mau maju dan
makiin ingin tahu
39
39. Apa peran pendidik?
• Menyiapkan proses perubahan perilaku
bertujuan
• Membangun semangat siswa untuk mandiri
dan mampu menentukan pilihan perilaku
• Berpikir mandiri dan membuat keputusan
untuk dirinya sendiri secara bertahap
berkelanjutan
40
40. Apa peran pendamping?
• Merancang proses keterbukaan berkomunikasi
• Menjadi teman – mitra menemukan talent
• Menjadi teman bicara dan menemukan arah
dan bakat
• Menjadi pemberdaya kemandirian anak
• Menjadi ‘tokoh” panutan
• Menjadi teman menemukan arah masa depan
41
41. Apa tugas pendampingan siswa
• Menemukan arah dan melakukan eksplorasi
perubahan dan identitas diri
• Membangun jati diri ( self concept ) setiap
anak secara unik melalui proses identifikasi
• Menyadarkan potensi diri dan tantangan
hidup serta kemauan untuk ber -proses
42
42. Recap
Our Self-
Self-Esteem Self-Image
Concept
Our Self-Concept is made up of our self-esteem and our self-image
43. Influences to Self-Concept
Life
Experiences Age
Sexual Appearance
Orientation
Self-Concept
Gender
Relationships
Education Culture
Emotional
Maturity
44. Self concept
Self image Self esteem Ideal self
Value we How we
How we
put on would
see
ourselves like to be
ourselves
45. Copy and complete this diagram explaining what is
meant by each of the factors:-
Reactions of others
= looking glass self Social comparisons
(Cooley 1902)
Factors
contributing to
self image
Group membership
46. Self-esteem =
evaluative part of self image
Ideal self =
sort of person you would like to be
Distance between self image and ideal self is crucial to
determine self-esteem.
Ideal self Self-image
Close High self esteem
to
47. Ideal self Self-image
Low self-
Long way away from
esteem
48. Appearance Intellectual
how happy achievement – how
child is with capable child feels
way they look in relation to
schoolwork
Behaviour –
extent to which
Self esteem Athletic competence –
child feels they how competent child
behave feels in physical skills,
appropriately sport & games
Interpersonal relationships –
how well accepted child feels
by others
49. Relationship between perception of past selves
and current self-esteem.
Attitude to past self
Did like Did not like
Psychological distance person feels between past self and current self
Close Distant Close Distant
Self-esteem of person
Higher Lower Lower Higher
54. 17 good things to say to your kids
1. I’m proud of you. 7. Super work!
2. You really worked hard. 8. You’re right.
(Be specific) 9. I love you.
3. We all make mistakes. 10. Great try.
4. That’s all right. 11. How thoughtful.
5. Thanks for helping. 12. You figured that out.
6. I think you can be trusted 13. I have faith in you.
to handle this! 14. You brighten my day!
15. Outstanding!
16. Thanks for being honest.
55. How to Build Self-Confidence in Your Child
Give your Child the Time and Space they
Need
1. Let your child learn from their mistakes.
2. Provide them with help if they need it.
3. Be proud if they have achieved their goal
56. Known to Not Known
Self to Self
Known to Open Blind
Others
Self Self
Not
Known
Hidden Unknown
to Others Self Self
Johari Window
57. Education For Life
Learning - The Treasure Within (UNESCO)
• Learning To Know Most
Educational
• Learning To Do Models
Future
Education
• Learning To Live Together
• Learning To Be
Develop complete and integrative human beings who make a better and
wiser world.
Remove boundaries between cognitive, emotional, physical and spiritual
intelligence.
school for life 58
59. Belajar untuk
Pengembangan pendidikan
Hidup Skenario realistik :
Belajar untuk penyediaan tenaga
berkarya Kompeten
Belajar untuk
melayani
Skenario Idealistik :
Belajar untuk
berprestasi
Pengembangan
Intelektual
Belajar untuk
memuliakan
Tuhan Skenario pragmatis :
Belajar untuk Kesiapan kerja
mandiri
dan
Belajar untuk pengembangan diri berkelanjutan
berperan dalam
peradaban
60. Apa yang perlu dibangun dalam diri
seorang anak
• Rasa percaya diri
• Rasa optimist, bisa melakukan secara mandiri
• Membangun keyakinan
• Keberanian terbuka dan percaya pada ilmu
pengetahuan
• Adanya keyakinan dalam hidup
• Sadar kekuatan dan kemampuan
• Kenyataan belajar dalam suatu masyarakat
plural, dinamis, berubah dan global
school for life 61
61. Tantangan kerja masa depan
• Pekerjaan makin Knowledge base
• Kekuatan utama :Karakter
• Landasan modal utama: Kreativitas
• Kemampuan utama : search and develop
Information into Knowledge
• Communication skills
• Leadership
• Spiritual Life yang realistik dan akrab
school for life 62
62. Sasaran akhir Pembelajaran
• Terbentuknya manusia ber Karakter
• Terbangunnya ketahanan MORAL
• Hadirnya pembelajar MANDIRI, Entrepreneur
school for life 63
63. Apa pembelajaran itu?
• Pengembangan diri
• Dalam wujud : knowledge development
• Terjadi perubahan sikap , perilaku, semangat
• Kemauan berinteraksi dengan Informasi,
Experience
• Melakukan Integrasi dengan realita dan
pengetahuan awal untuk tujuan pemutakhiran
school for life 64
64. Sumber belajar
• BUKAN guru, BUKAN sekolah
• Alam, Perilaku, Pengalaman orang, Science Tech,
Knowledge centers
• GOOGLE
• Journals, Scientific , Data Mining
• Global Warming, Climate Change , Sustainable
development
• WEB, Internet, Virtual
• Dunia Usaha. Jejaring Sosial dan SMART network
• REALITA
school for life 65
65. The ‘New’ Teacher?
• ‘unlearn’
• collaboration in the time of competition
• find ways to cater to individual learning
habits and strategies as never before.
• Exchange ideas with creative and
relevant problems -solutions
school for life 66
66. The ‘New’ Teacher
• helps learners construct knowledge for
themselves
• encourages multiple perspectives
• uses multiple ICT tools rather than only the
printed text
• promotes creative and innovative thinking
over memorisation
school for life 67
67. The New “parents”
• Siapa lebih di dengar remaja?
• Ortu atau “teman”
• Apa yang paling penting : sekolah atau “fun”
• Mana lebih utama “ hidup” atau “lulus”
• Apa yang berkesan ; “gaul “ atau “ nurut”
• Social life lebih dominan dari pada Family life.
school for life 68
68. Apa yang penting
• Terbangunnya semangat belajar mandiri
• Kemampuan menentukan arah kehidupan
sendiri, mandiri dan sesuai talenta
• Bukan angka, juara atau ranking tapi VALUE
• Strong Motivation for LIFE
• Jangan ribut dan sibuk dengan persoalan lulus
tidak lulus
• Belajar untuk HIDUP jauh lebih utama
school for life 69
69. Membangun kesiapan untuk belajar
global
• Kuat motivasi belajar bahasa
• Punya kesiapan untuk hidup multi kultural
• Siap belajar , hidup dan kerja dengan orientasi
berprestasi
• Punya semangat dan motivasi mencapai yang
terbaik dalam kehidupan
• Punya kesiapan bersaing , kerja team dan
dalam time pressure
school for life 70
70. Comprehensive Approach
Curriculum What we teach
Instruction How we teach
Environment Learning context
_____________________________________
Student Improved Student Outcome
2/11/2013 Kresnayana Yahya 71
71. Mengapa Karakter menentukan?
• Be careful of your thoughts, for your thoughts
become your words.
• Be careful of your words, for your words become
your deeds.
• Be careful of your deeds, for your deeds become
habits.
• Be careful of your habits, for your habits become
your character.
• Be careful of your character, for your character
becomes your destiny.
school for life 72
72. The Six Pillars of Character
Trustworthiness
Respect Responsibility
Fairness Caring
Citizenship
. 73
74. Performance Measures Should Help Us Decide:
Are W e Doing Things Right? Are W e Doing The Right Things?
(How?) (What?)
Input Process Output Outcome
Input: Resources, including budget and workforce
Process: Activities, efforts, workflow
Output: Products and services produced
Outcome: Results, accomplishments, impacts
76. ICT and Learning
Where is Empower
Deep
embedded?
??
Pupils take
Evaluationof
control
Extend learning
Significantly alter Use ICT to
Enhance
Synthesis research and
the way that
teaching and manage own
learning
Deeper learning learning
learning takes
Enrich thoughAnalysis
the use of
whiteboards used ICT based teaching place using ICT
interactively and and learning
Exchange
Exchange OHPs
Application
with wider range resources
of teaching
for data resources and
projectors, Comprehension
methodologies
using Edutainment?
Shallow
whiteboards as Computer assisted learning?
Knowledge
projection screens Content based software?
Computer games?
Passive pupil engagement Active
77.
78.
79. Games and brain : Interactive, innovative and quick response
83. The Winslow Research Institute
Research results: core behavioral traits
define the high achiever and the leader
SELF - CONFIDENCE
MENTAL -TOUGHNESS
CONCEPTUAL THINKING
AMBITION TO ACHIEVE
90. Motivasi guru untuk profesional
• Mau belajar dan berkembang atas inisiatif sendiri
• Makin kompeten dalam mengenali kebutuhan siswa
belajar
• Meningkatkan kemampuan menjadi facilitator,
motivator dan designer proses belajar
• Improve dan update melalui tersedianya beragam
hasil, kajian dan software yang tersedia
91. Inisiatif untuk maju dari diri sendiri
• Berhimpunlah, ber asosiasi lah dan majukan diri sendiri
dengan ber inisiatif
• Berprestasilah , mulailah mengembangkan diri dengan
keyakinan peran guru makin penting, profesional dan perlu
maju
• Isilah semua web dengan bahan belajar, panduan belajar dan
testimoni hasil pembelajaran
• Kembangkan pola pikir baru, jadilah advisor terbaik untuk
software developer
• Pandulah pengembang bahan belajar dengan content,
paedagogy dan androgogy
92. What are the top ten things I need to know?
Where can I get more detail?
What can I re-use?
Who can I talk to?
A few
Even
more Still
more More
More More
Lessons Lessons
Lessons
Learned
kresnayana yahya 2012