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The rabbit…
…is not dead…
…He’s only 58…
Welcome to the new look and
       feel that is…
Welcome to the rebranding project for




           Presented by:
The History
   • Founded in 1953 by Hugh Hefner with a financial investment
     of $1000 dollars which was loaned to him by his mother. Hugh
     Hefner turned that money and a dream into a globally
     recognized brand.

   • Today, Playboy is the 50th most recognized brand in the USA
     and has a global reach that includes 1.5 million print
     subscriptions, a massive digital presence and a footprint of
     merchandise and clubs that span the world.

“It was the magazine that carried the brand, now the brand carries the magazine.”
                                                               Hugh Hefner, 2010
•The first issue dropped on December of 1953.
                          •First magazine focused on male entertainment
                              •Featured monthly interviews of notable
                                public figures
                              •Ads focused on style and luxury
                              •Articles targeted at educated men

         The magazine generally reflects a liberal editorial stance,
               which hasn’t changed much in its 58 years.

•Print subscriptions peaked at over 7 million issues
•Playboy was able to extend a magazine into a brand that
 included…but was not limited to:
         - 40 Playboy clubs globally.
         - The legendary Grotto and the Playboy Mansion
         - Casinos
                 - A full clothing line & apparel for men & women

                …And the intangible…The Playboy Lifestyle
Although this may sound
impressive, some say that
  Playboy’s best days are
       behind them.
Modern Day Playboy
         Subscriptions now total 1.5 million.
           Down from a high of 7 million.

        40 Clubs down to a handful globally.
                  No more DC-9.

                   No more DC-9




   At least the Mansion and Grotto are still there…
but even the lavish parties are no longer as frequent
                  as they used to be.
We are here to change that.

       Here’s how…
Logo Facelift
Goal: Maintain recognition of the icon
without losing its iconic imagery.

•Beveled edge adds depth and black
 bunny evokes mystery and intrigue

•A touch of red added to the bowtie
 signifies a few key objectives:
    Indicates passion
    Grabs attention and is HOT
    A symbol of happiness and
      prosperity in China

So join us in welcoming the new,
                     “Naughty” Playboy.
Rebranding Objectives
• Introduce/Increase awareness of the “new” girl next
  door to a younger male demographic: 18-34

• Promote the revamped content, format and diversity of
  Playmates and featured Celebrities

• Persuade male segment of Playboy’s brand superiority.

• Increase awareness of Playboy Enterprises brand
  extensions (iPlayboy, products, clubs…)

• Measurable goal: INCREASE overall (online and print
  media) subscribership by 15% or 255,000.
Consumer / Audience
                   Analysis
 Shift the target market to ethnically diverse, modern men, ages 18-34.

Playboy men are Experiencers, Strivers and Early Adapters but they don’t
       look like they used to. This isn’t Daddy’s Playboy anymore.
   From this…                                                                              To this.




   www.getkempt.com/linkout/bunnies-snoop-dogg-and-woody-allens-feverish-imagination.php
Consumer / Audience
         Analysis
Current Print subscriptions:               Current Online subscriptions:
        1.5 million                                  160,000
  Gender: 81% male                         Gender: 72% male
          19% female                               28% female

  Age:     50% 18-34                       Age:      37% 18-34
           50% 35+                                   45% 25-49
           Median Age: 36                            18% 50+

  Median HH Income: $55,620                Median HH Income: $86,006


 Maintain core brand elements to show Playboy is still loyal to long-time
  subscribers throughout IMC rebranding initiative.
Creative Strategy
 Objectively focus on increasing online subscriptions at $8/m or $60/yr
   o Print subscriptions average a meager $12/yr with higher overhead
   o Meet the target demographic where they are: ONLINE
   o Shift interest of brand to include a lower HH income bracket

 Target men: various ethnicities, 18-34 age bracket, technologically
  inclined with available discretionary income living face paced lives and
  looking for the next hottest topic and trend.

 The “Naughty” Theme is emotionally oriented > sex appeal & allure
   o Unique selling point of superiority in content, photos, cross
     platform access to all the brand offerings
   o The unattainable becomes attainable – Featured Celebrities
   o Brand evoked lifestyle: It’s smart, sexy, edgy, and within reach
     -A blend of affective and conative tactics used as needed
Creative Strategy
 The facts are undeniable and Supported by 58 years of brand equity
   o Oldest men’s entertainment magazine
   o Highly recognized brand - #50 in United States in 2011
   o One of the worlds most popular men’s websites with more than
     5 million unique global visitors and 45 million page views monthly!
   o Beat Penthouse & Hustler combined by 1 million issues in 2011

 Constrained by a limited advertising budget of roughly $1 million
  and one year timeline, creative strategies & tactics will be maximized.
   o Decisive use of sexual connotations and nudity
   o Negative perceptions and press must be monitored closely
Media Mix
Facebook Marketing
      Currently there are 88,294,040 males in this demographic

      With a CPM range of .22-.37 we plan on hitting them all…reason…


Sample ad that will appear on the walls of 18-34 year old males all year long
Average Facebook user has 229 friends
What a user sees by clicking on the ad  Playboy Facebook page.
This happens on Erik's Timeline…but more importantly…
All of Erik’s friends see it as well.
This collaterally exposes all of Erik's friends and generates awareness to the brand.
The power of 1
…Erik = 1…
…Erik has 229 friends...
…If only 10% click on it that’s 22
    new likes to the page…
22 x 229 = 5,038
5,038 x 10% = 503
503 x 229 = 115,187
115,187
New Facebook
The power of 1 can make anything go VIRAL
One .50 add has the potential to bring awareness
                 to thousands.
Pulsating Schedule
 Additional media sources will add bursts of higher advertising intensity
  throughout the campaign year.

                    Sponsored Twitter Feed
                    – Promoted Trend to create buzz during Q1
                    of campaign.    #Playboy


                                    Billboard/Poster Advertising:
                                    NYC, LA, Las Vegas, Chicago,
                                    Miami & Houston
                                    -Concentrated during high tourist,
                                    trade show, travel & sport
                                    seasons.
Product Placement
Classic Product placement!
                             Playboy will provide at no charge a suite of
                               merchandise to “popular” TV program
                                characters in order to obtain product
                                       placement advertising.
                              INCREASE BRAND RECOGNITION,
                             RECALL, and ASSOCIATION with celebrities
                             the target market is constantly exposed to.
TV & Streaming




15 Second Static Spots
15 Second Static Spots
Sales Promotion & Direct
    Marketing Tactics
         Traditional Tactic – Direct Mail
 Utilize Playboy’s verified subscriber database
 Target past subscribers to receive one free,
 “Naughty” issue at random
    o Reconnect and familiarize them with the
      new Playboy
 250,000 copies will be sent out during the
  campaign year
 Will allow Playboy to sell more advertising
  therefore increase revenue and brand
  awareness.
Guerrilla Marketing

           Stage character actors dressed as
          Hugh Hefner and Playmates >
          running down the street being
          chased by Hugh Hefner

          Target same major metropolitan
          areas as outdoor advertising.

          Interact with photos and establish
          a with audience/consumers
Lifestyle Marketing
  Playboy sponsorship & promotional events at clubs and bars focused
  geographically near colleges in areas with a high 18-34 male demographic.


Social media (Facebook and Twitter) will be used as the core
promotional tool will draw in appropriately segmented crowds
(male and 21+)


Opportunities for:
  o higher level of remembrance
  o interaction and touch points
  o creation of leverage points or brand introduction
  o BUZZ and word-of-mouth
  o College girl issues to be handed out to core demographic
Co-Branding Advertising

          o Co-Op with well known alcohol brands.

          o QR codes printed onto the bottles.

          o QR Codes are only accessible via Mobile
            Devices and can take the user anywhere
            in Real-Time. – Newer Tactic.

          o Directs user to dedicated landing page
            with specialized content

          o Playboy will have the ability to track all
            analytics / results from this effort
Publicity / Press Release


• LEAK of Q1’s “Naughty”
  Celeb, Lindsey Lohan
• BUZZ and needed
  publicity
• Leaks will occur on
  purpose to generate
  BUZZ
For Immediate Release       Media Contact: 888-555-6666
14 December 2011


                                   PLAYBOY ANNOUNCES NEW LOGO AND BRAND REVISION
                                                  Playboy Marketing


CHICAGO, December 14, 2011 – After 58 years the iconic Playboy logo will undergo a facelift to reflect a new awareness to the
change in culture around Playboy. Playboy while continuing to promote the core products that are synonymous to the brand will be
unveiling the new “Naughty” campaign over the next year in quarterly phases.

Parts of this new branding effort will be the release of the redesigned logo on all marketing, product branding and imagery associated
with the Rabbit Logo, which has a new look and feel to it yet still remains true to its iconic imagery.

The new integrated marketing communications-rebranding efforts will focus on adaptation to the growing Mobile market emergence,
a younger male demographic and a revitalization of the format, content and Playmates featured. Playboy will also be more accessible
on multiple digital platforms while integrating its marketing jointly with the subscription publication, outdoor and print advertising, Co-
Op advertising and Playboy owned entertainment destination locations.

For more information about the new Playboy log and Brand mission visit us at www.playboyrebrand.com.




“Playboy is one of the most recognized and popular consumer brands in the world. Playboy Enterprises, Inc. is a media and lifestyle
company that markets the brand through a wide range of media properties and licensing initiatives. The company
publishes Playboy magazine in the United States and abroad and creates content for distribution via television networks, websites,
mobile platforms and radio. Through licensing agreements, the Playboy brand appears on a wide range of consumer products in
more than 150 countries as well as retail stores and entertainment venues.”
                                                                ###
Budget Allocation

 Utilizing
objective-and-task
format for 2012
media spend




                     Total Estimated Spending:
                             $1,171,038
2012 “Naughty” Timeline
  Quarterly Focus for recurring promos – Direct Mail & Social Media
  Seasonal focus on outdoor, stealth/buzz, and TV advertising


 8-week 15-second commercial                                     Sept: 15-second commercial
 Social Media                                                    Social Media
 St. Patty’s Day: Twitter Promo                                  July: NYC & Chicago Billboards
 Jersey Shore: Product Placement                                 Stealth/Buzz
 Las Vegas billboards                                            Two and a Half Men: Product Placement
 Direct Mail                                                     Direct Mail




Jan                                Apr                           July                          Oct                          Dec
                                   Social Media                                                  Oct: 15-second commercial
                                   Houston, Miami & LA Posters                                   Social Media
                                   Direct Mail                                                   Co-Ad w/ Alcohol campaign
                                                                                                 Sponsored Parties
                                                                                                 Two and a Half Men: Product Placement
                                                                                                 Direct Mail – Holiday Issue
“Plan B” – The Backup
           Strategy
 GO INTERNATIONAL 100%                        2006 Worldwide Pornography Revenues

o China, Mexico, Taipei, Japan
Reaching a potential saturation point in the
USA, going elsewhere to emerging markets
will be fruitful.

Tight restrictions exist on pornographic
images in places like China, the need for
Playboy merchandise is in an open
marketplace
“Plan B”
In the Asian market the emergence of the brand has generated word of
mouth buzz, enough so that Playboy is seeing an ROI of 36% on last
years investments of Consumer goods such as clothing and Playboy
labeled products. Playboy will continue to create stores and clubs in the
Asian market where the magazine is banned.

In countries where anything goes such as Cancun, Mexico following
traditional and new digital media strategies need to be deployed in full
force

China, which has a ban on Facebook, will not be a social media-
advertising target but the equivalent Renren will be. Renren has over 100
million users and is a prime market to tap into for Playboy marketing.
“Plan C”

Sayonara Hef…
Popularity increases
    after death…
emotional connection.
Hef will be succeeded
by one of the following:




Aston Kutcher   John Stamos   Scott Baio
Running Head: PLAYBOY IMC REBRANDING




                      Playboy Enterprises, Inc. IMC Rebranding

                   Andrea Farrell, Erik Granato, & Matthew Kruger

                             Tunxis Community College

                       Integrated Marketing Communications

                              Professor Nancy Grassilli
PLAYBOY IMC REBRANDING                                                                                                         2



                                                     Table of Contents



Executive Summary.................................................................................................3

Product Information ...............................................................................................4

Consumer Information/Audience Analysis ..............................................................6

Creative Brief/Strategy ...........................................................................................9

Media Selection ....................................................................................................12

Sales Promotions and Direct Marketing Tactics ....................................................17

Publicity ................................................................................................................20

         Press Release ..............................................................................................21

Budget ..................................................................................................................22

Timeline ................................................................................................................24

Plan B – The Backup Strategy ................................................................................26

References ............................................................................................................28
PLAYBOY IMC REBRANDING                                                                                     3



                                         Executive Summary

       Founded in 1953 by visionary Hugh Hefner, the American men’s magazine Playboy has evolved

into Playboy Enterprises, Inc. (PEI) and one of the world’s most recognizable brands, in 2011 it is listed

as the 50th most recognized brand in the USA. Strong brand recognition brings with it an entourage of

advantages and disadvantages depending upon how it is marketed. With 58 years of brand equity

under its belt, Playboy has become too comfortable as its lounged in the maturity stage of its lifecycle,

and flirting with decline. It is time for a fresh perspective and an infusion of younger subscribers and

emerging international markets. Quoting Hugh Hefner from 2010 on his thoughts about Playboy, “It

was the magazine that carried the brand, now the brand carries the magazine.”

       Playboy’s new bunny is “Naughty”, and the 2012 integrated marketing communication-

rebranding theme is focused on introducing a new “girl next door” to the young men in the 18-34 age

demographic. Sights are set on increasing awareness of new the intrigue of the magazine’s playmates,

revamped formats related to ads and article content well as introducing the famous or well-known

celebrity “bad girl” that will be featured each quarter to create buzz and encourage print purchase due

to collectability. Persuading segmented male consumers that Playboy is superior to other male

entertainment magazines and that the brand evoked lifestyle is smart, sexy and within reach. Since the

older Playboy reader already has an established trust in the brand and the print media, the campaign

will utilize a verified method of direct mail to rekindle previous subscriber’s connection with Playboy

magazine. The other key objective is to increase awareness about Playboy Enterprises’ iPlayboy tablet

access, branded products and clubs that lie outside the realm of the magazine to single or married

men, ages 18-34 in the United States; pulling in an additional concentration on reaching out to ethnic

demographics other than Caucasians. The measurable goal for the “Naughty” campaign is an overall

subscribership increase of 15% with a primary focus on online and secondary focus on print.
PLAYBOY IMC REBRANDING                                                                                       4


       Also rolling out will be a newly polished logo. This slightly

embossed bunny sporting a red bowtie incorporates a modern feel

without abandoning its classic integrity or compromising existing, high

brand recognition of the established logo. The touch of red color added

to the bowtie signifies a few key objectives. Red indicates passion, it

grabs attention, it is HOT, and is a symbol of happiness and prosperity in

China, a key element to this rebranding effort. So join us in welcoming

the new, “Naughty” Playboy.




                                         Product Information

                                         Playboy’s first issue hit the newsstand in December 1953

                                 featuring Marilyn Monroe. Playboy was the first magazine focused on

                                 male entertainment and features monthly interviews of notable public

                                 figures, such as artists, architects, economists, composers, conductors,

                                 film directors, journalists, novelists, playwrights, religious figures,

                                 politicians, athletes and race car drivers (Wikipedia). The magazine

                                 generally reflects a liberal editorial stance, which ha changed little in

                                 its 58 years. Playboy Enterprises developed not only a successful print

magazine but extended the brand outward to establish a brick-and-mortar presence in the market

place as well. Nightclubs were even opened up all over the world; alas all of those original clubs closed

their doors by 1988 (Lansing, Michigan). In 2007 resurgence began, marked with Playboy opening its

first new club in the Palms Casino, Las Vegas. In 2010 Playboy opened clubs and casinos in Mexico and
PLAYBOY IMC REBRANDING                                                                                   5


Macau, and in May of 2011 a club opened in London. The iconic Playboy mansion that opened in 1971

is alive and well and is a popular facet of the Playboy brand. It continues to be a place of exotic events

and mystery. Playboy has a presence across every possible media (TV, Radio, Wireless, Print) as well as

a consumer outlet. They have undergone numerous brand extensions over the years.

In 1996 Playboy launched their online pay site, at playboy.com allowing users immediate access

electronic content and it has evolved ever since. The Cyber Club has current and archived

subscriptions, and the Playmate fan club incorporates an interactive element allowing users to

download images, and chat with Playmates (answers.com). According to playboyenterprises.com,

Playboy.com “is one of the world's most popular men's websites, with more than five million unique

global visitors and nearly 45 million page views monthly.” It integrates and expands upon the editorial

base of the magazine to make the Playboy experience more interactive, amusing and customizable.

Currently the Playboy the “brand” has over 5.6 million fans on their Facebook page, this demographic

and medium will be the gateway for the “Naughty” campaign.
PLAYBOY IMC REBRANDING                                                                                 6



                             Consumer Information / Audience Analysis

       To best know who to reach and how to reach them through the “Naughty” campaign, a

breakdown of current print and online subscriber demographics can be seen in Figure 1. Psychographic

details of the core age and gender demographic (man 18-34) later referenced will provide great insight

as to how the current and potential target market behaves and is influenced to purchase.

                           Figure 1. PBS.org & 2011 Playboy Media Kit Demographic Data

        Playboy Print Subscribers: 1,500,000               Playboy.com Online Subscribers: 160,000

                          gender                                               gender
      male                                         81%    male                                  72%
      female                                       19%    female                                28%

                            age                                                  age
      18-34                                        50%    18-34                                 37%
      35 +                                         50%    25-49                                 45%
      Median Age                                    36

                    household income                                      household income
      $50,000+                                     56%    $60,000+                              50%
      $75,000+                                     35%    $75,000+                              40%
      $100,000+                                    22%    $100,000+                             26%
      median                                    $55,620   median                             $86,006

                       marital status                                       marital status
      married                                   38.00%    married                            39.90%
      single                                    46.00%    single                             45.90%

                    employment status
      employed full-time                        65.00%
      student*                                   7.00%

      *Currently attending college/university

      Source: MRI, Spring 2011                            Source: Comscore, Spring 2011


       Playboy is an evolved product that exists for a multitude of reasons and provides a sense of

fulfillment to consumers and a chance to taste the outgoing lifestyle that Playboy embodies. The

primary desire to purchase a subscription is to access a higher quality of female nudity in a more exotic
PLAYBOY IMC REBRANDING                                                                                     7


or fantasy-like setting. In terms of consumer behavior, the 18-34 target demographic is highly

comprised of Experiencers and Strivers according to VALS2 typology (Clow & Baack, 2011, pp. 89).

These early adapters and influencers that comprise nearly 50% of the typical Playboy man, have high

levels of discretionary income and are looking for what’s new, hip and stylish. They are an idealistic

group that want to get the most out of life and are not heavily influenced in a moral sense. In addition

to the nudity, they are purchasing not only the Playboy subscription but also the brand. Due to

tradition and what their father’s fathers did before them, there is a coming of age element that the

bunny brings. Playboy is everything that a young man might aspire to be; it is a highly glorified and

lavish philosophy/lifestyle. This element of the brand will be embraced and expanded on for a more

modern time and generation.                                    2006 Worldwide Pornography Revenues

        Internationally, Macau in China is the most

densely populated region in the world and 95% of

the 541,200 total population is Chinese

(Wikipedia). Even in 2006, China accounted for

nearly 30% of the pornographic revenue

worldwide; this is a male culture Playboy must

also keep in mind if United States promotions are

less than fruitful.

        Playboy has been predominantly

Caucasian when it comes to spotlighting ethnicity

but based on the GfK MRI survey of the American Consumer in fall, 2010 seen in Figure 2 on the

following page, Hispanic, Asian and African-American consumers are even more likely to base their

buying styles on brand as an indication of quality. Playboy is known for quality in its industry and the
PLAYBOY IMC REBRANDING                                                                                 8


shift of focus to a younger, more technologically inclined market, while incorporating more ethnic
                                                                           Figure 2.
diversity into the content (Playmates, as well as

advertising) will be important in expanding customer

base and increasing subscriptions.

        Due to the financial demographic information

found in Playboy’s 2011 Media Kit referenced back in

Figure 1, it is the strategy of this campaign to focus

promotional efforts in areas that will encourage a

gradual downward shift in the financial majority of subscribers.

        Even though the average of the median household incomes from 6 core metropolitan areas

(New York City, Los Angeles, Las Vegas, Houston, Chicago, and Miami) according to the 2011 HUD

Estimated Metropolitan Area Median Family Income Listing of $64,800 is higher than the current

median income of Playboy subscribers, these areas are high in terms of tourism and also have a large

single population that earn $35,000 to $50,000. It will also show the existing higher end subscriber that

Playboy is still loyal to their market.

        Habits and hobbies (sports, television show preferences, alcoholic brand consumption, video

game and online game choices as well as entertainment choices) of the new target demographic will

also be considered when establishing the media mix, sales promotion, and direct marketing tactics.
PLAYBOY IMC REBRANDING                                                                                   9



                                Creative Brief / Creative Strategy

Plan Objectives

       Many view Playboy’s best days as a thing of the past, but through this campaign they will be

relevant once again. Subscriptions at there peak were 7 million issues per month in 1972, the time of

free love, curiosity and being the only show in town did not hurt. Today that number is 1.5 at million

magazine subscribers, roughly 1.7 million if online subscriptions are included. Through this campaign

goal of increasing subscribership by 15% across platforms would bring that number to nearly 1.95

million. At current subscription rates for iPlayboy/playboy.com online priced at $8.00 per month or

$60.00 per year and print magazine subscriptions averaging a meager $12.00 a year, there is a

potential to increase subscription revenue from $2.5 to $15.3 million depending upon the media split.

The underlying intent in increasing subscriber numbers is so that the audience will be collaterally

exposed to the Playboy’s ancillary brands, which in turn will increase bottom line revenue, and warrant

larger advertisers to buy in due to the wider reach. Broadening the mainstream focus ethnically will

also open the doors to advertisers that may not have originally considered using Playboy.

       Through this IMC rebranding, social media (Facebook, Twitter and YouTube) and other new

technologies will be used, as well as billboards in major metropolitan locations. 15-second TV spots, co-

branding promotions, guerilla/buzz marketing tactics, a quarterly direct mail campaign, and strategic

TV product placement will round out the mix. It is crucial to establish a younger and loyal readership

base in the 18-34 male demographic and the advertising strategy will be essential in persuading

consumers that Playboy is far superior than its competitors and the prime American male experience.

The initiative to establish a stronger foothold in the 18-34 segments will create long-term customers

who will stay with the brand into their later years, as well as create a new leverage point for consumers

to help in shift brand perspective and rejuvenate it in terms of cognitive and affective communications.
PLAYBOY IMC REBRANDING                                                                                 10


Target Audience

       As the Demographic numbers from 2011 state that Playboy has a 50/50 split between the age

groups 18-34 and 35+; the goal is to tip the scale in favor of the 18-34 age group and broaden reach to

diverse ethnic groups in that age range. Focusing primarily on men rather than trying to increase

female subscribers will prove an effective use marketing dollars. From a psychographic perspective,

targeting women would not make sense given the nature of the magazine. Promoting online access

and lower subscription rates will help entice the younger demographic and possibly lower the average

medium household income of subscribership to $35,000 to $50,000 - showing that one does not have

to be rich to be a Playboy man. This goes for not only subscription advertising but also in creating

awareness in the target market that were not previously aware of the width and breadth of the

Playboy brand in terms of clubs and other products. The “Naughty” campaign theme strategy is to

appeal to the 18-34 demographic that may not have considered Playboy as more than their dad’s old

porno mag. They live technologically based, fast paced lives and are looking for the new trends and

hottest topics. “Naughty” will break through the preexisting perception of Playboy to increase intrigue

and awareness in a way they won’t be able to forget.

Message Theme

       The “Naughty” campaign is enticing current and potential subscribers with the fact that the

new Playmates, ads, content, interviews and subject matters are moving to a level relevant to the

reader. The rabbit is not dead, just dated. By focusing Playboy’s unique selling point of superiority in

terms of quality content and the quantity of photos, cross platform access as well as stores and clubs,

subscribers will gain entry to a new social network where the perceived unattainable becomes

attainable. The copy platform for this rebranding will be oriented towards the emotional process and

will focus on sex appeal and the allure of the Playboy lifestyle and experiences. Access to celebrities,
PLAYBOY IMC REBRANDING                                                                                  11


beautifully “bad” girls, and excitement, sprinkled with information about what 18-34 year old men

love; sports, technology, video games, cars, style, alcohol, and of course the pleasure of women. All of

this delivered to your mailbox or by visiting a website.

Support

       The fact is Playboy is the oldest men’s entertainment magazine. Longevity and superiority is on

their side. In 2011 Playboy’s ranking in brand recognition rose 4 spots to #50 out of 100 out of all the

U.S. brands (rankingthebrands.com). People know Playboy and it has set the standard. Playboy’s

positioning statement is, “Nothing comes closer to the hearts and minds of men.” This statement is

supported by a 2011 industry/competitor comparison in which Playboy beat Penthouse and Hustler in

total combined circulation in 2011 by over 1 million issues (Wikipedia).

Constraints

       The budget of roughly $1,000,000 will ensure that every minute and drop of creative juice is

used to the maximum. Strategic planning in terms of timeline and media mix will allow “Naughty” to

attain the widest reach possible, gain maximum exposure, and accomplish the primary objective in the

limited, one-year campaign run. Sexual connotations and nudity must be used decisively and in the

appropriate settings. Negative perceptions should not be fueled. Magazine sales are banned in many

foreign countries do to the racy nature of the content and photos. This barrier limits international print

subscription growth but opens the door for other channels like stores, clubs and online access.

Highlighting and harnessing existing brand recognition in a technical or edgier theme or setting will

help over come constraints when promoting.
PLAYBOY IMC REBRANDING                                                                                12



                                           Media Selection

       Considering Playboy is one of the most recognized logos around the world the need to educate

the consumer of what it is in not necessary. Playboy’s logo is an icon that only needs to define what it

is selling in order to make its point

and it is that aspect of Playboy’s

brand equity that needs to be

redefined in terms of the core 18-34

target market.

       Traditional and new digital

media strategies need to be deployed in full force. There will be some traditional media in the mix in

the form of billboards that showcase brick-and-mortar locations as well as the “Naughty” theme, and

15-second TV spots. But social media and interactive technologies will be core focus in supporting the

goal to increase awareness through frequency/opportunities to see, and establishing fresh brand

recognition amongst the new target segments.

       A new media tactic will be used in the rebranding strategy that includes QR codes that will take

the user to online content containing behind the scenes footage, bloopers, and racier content. This

online content will be subscription based, if pulled from a print magazine, which will allow for an

additional revenue stream. The non-subscription based QR codes will play a role in sales promotions

noted later.

       Social Media is what a business uses to reach the end user when they are not looking at

“traditional” marketing. Facebook alone has 800 million users and 500 million people use it every day

for 1 hour per day and when the user is on a mobile device like an iPhone/IPad that number of online

usage doubles (hubspot.com). Currently there are 62.3 million Facebook users in the United States
PLAYBOY IMC REBRANDING                                                                                   13


alone. In the U.S. using a CPM strategy, Playboy will target all males from 18+ and no further

restrictions. This tactic is expected to cost between 22-37 cents per thousand to be seen and has

potential to be clicked on.

       The marketing objective for Facebook is simple; post ads, which result in clicks to the Playboy

Facebook page. Those clicks generate collateral awareness to the friends of the clicker, where the

average Facebook user has 229 friends (pewinternet.com). By Default Facebook posts a message to the

page of the clicker as well as a message in the news stream alerting those 229 people that the clicker

has just “liked” facebook.com/Playboy. One can think of this as digital word of mouth advertising.

Using a cost per thousand in the beginning will allow for a wide reach of the audience at the least cost

to the advertising budget. The goal is to generate awareness to the brand using Facebook ads. The

baseline number of “likes” will be measured to gauge the effectiveness of the campaign as well as the

insights or analytics provided by Facebook which show click through rates. These insights will provide

understanding in the effectiveness of not only the campaign but allows Playboy to adjust copy and

images in real-time to generate more clicks if necessary. The Facebook advertising mission is to bring in

more likes which in turn will bring more awareness to the brand, which will then be measured, in more

subscriptions signups that will be a Facebook-only-feature to accurately measure overall effectiveness.

       The CPM tactic should deliver sufficient traffic to the site resulting in goal conversions (new

subscriptions), but if it does not, the switch to a CPC can be made with the expectation to pay between

52 and 85 cents per click. Advertising using this methodology will be more focused and targeted to the

end user to maximize dollars spent.

       Advertising on Facebook needs to be in the form of Sponsored stories and Facebook ads.

Facebook allows the ad creator to make as many campaigns as needed therefore creation of ads for

each demographic would be the first tier. Second tier would be to specifically target an interest of said
PLAYBOY IMC REBRANDING                                                                                  14


demo. Advertising on popular Facebook games such as Mafia Wars and Farmville must be

implemented to increase reach of the 18-34 male target market.

       Twitter, the “Promoted Trend” advertising tactic will cost $120,000 per time and will be

implemented once during the “Naughty” campaign during Q2. Other big-name clients who use Twitter

to advertise are Virgin, HBO, Samsung, JetBlue, and others. In addition to promoted trend slots, which

appear on the right side of any Twitter user's home page, Twitter also offers promoted accounts and

promoted tweets that could be taken advantage of if the need arises. This will allow people to tweet

about Playboy and create an immediate push of information out to their followers and other Playboy

tweeters.

       Social and online advertising needs to be stronger since the world is now mobile. Advertising

sponsored Twitter searches and YouTube advertising are among the simplest to develop considering

they are either simple copy or just the logo, which will generate high product recall. This tactic will help

keep advertising costs down and allow for the other marketing dollars to be allocated to more costly

media channels.

       Based on the cable network profiles seen in Figure 3 on the next page, the television

commercials will be strategically aired during the demographics’ peak viewing time between 9pm and

5am on channels like: Comedy Central, ESPN, FX, G4, MtvU, NFL Network,

Speed and Spike to target the desired male age group. Due to the large

market we are targeting we will spend $5 per thousand and while a focus

of the ads will be the same cities being targeted with billboards to increase

recall they will be aired nationally for greater reach. According to Inside

TV’s, Lynette Rice, men ages 18-49 are watching the following shows in

force: Family Guy (3.2 million), The Simpsons (Fox, 2.9 million), and Two and a Half Men (CBS, 2.8
PLAYBOY IMC REBRANDING                                                                                                                       15


million). While it might not be optimal to advertise on networks stations due to content and

budget constraints, these could be some of the more influential shows to work product/logo

placement into. The Simpsons are not strangers to the Playboy brand as it is.

                                                                  Figure 3.


                                                         Subscriber
   Channel:        Viewer Demographic:         Age:
                                                           Base:
                    Men          Women                                                       Channel Description:

                                                                      Comedy Central is the first choice for distinctive comedy. As a highly
                                                                      targeted, vertically programmed network, Comedy Central also
   Comedy                                     Adults                  delivers one of cables most concentrated, upscale audiences among
                    66%            34%
   Central                                    18-34                   key demographics. Comedy Central offers viewers a fresh perspective
                                                                      on politics, news and entertainment with a unique sensibility that can
                                                                      be found only at Comedy Central

                                                                      ESPN is the world leader in televised sports, offering the widest and
                                                                      most diverse schedule of sports programming available. The network’s
    ESPN            72%            28%                                philosophy is to present a wide variety of broad appeal and narrow
                                                                      interest sports including sporting events and sports news, information
                                                                      and lifestyle programs.
                                                                      FX is the flagship general entertainment basic cable network of the
                                                                      Fox Entertainment Group. Launched in June of 1994, FX is carried in
                                                                      more than 79 million homes. The diverse schedule includes a growing
                                              Adults
      FX            51%            49%                                roster of distinctive original series and movies, an impressive roster of
                                              18-49
                                                                      acquired hit series, an established film library with box-office hits from
                                                                      20th Century Fox and other major studios, and marquee sports such
                                                                      as NASCAR.

                                                                      G4 is a 24-hour television network plugged into every dimension of
                Approx. 60%
                                                                      games, gear and gadgets, featuring all original programming dedicated
                of Americans
                                              Adults                  to the passions and lifestyle of the video game generation. More than
      G4        play video &
                                              12-34                   20 series take an inside look at the gaming culture, showcasing the
                  computer
                                                                      hottest trends, the newest tricks and the geniuses behind the video
                   games
                                                                      game revolution.

                                                                    A 24-hour college network devoted to every aspect of college life.
                  College                               730 College
                                                                    MtvU reaches college students everywhere they are: on TV in dorms
    MtvU        students 18-                            Campuses
                                                                    and common areas, surfing the web, on wireless handsets, or just
                     24                                 Nationwide
                                                                    walking around campus.
                                                                      Devoted solely to the most popular sport in America, football, the NFL
     NFL
                Male Skewed                                           Network provides an “insider’s” perspective into NFL’s past, present
   Network
                                                                      and future.
                                                                      SPEED, celebrating its 10th Anniversary in 2006, is the nation's first
                                                                      and foremost cable network dedicated to motor sports and the passion
                                                                      for everything automotive. From racing to restoration, motorcycles to
                                                                      movies, SPEED delivers quality programming from the track to the
    Speed           82%            18%
                                                                      garage. Now available in nearly 70 million homes in North America,
                                                                      SPEED is among the fastest growing sports cable networks in the
                                                                      country and an industry leader in interactive TV, video on-demand,
                                                                      mobile initiatives and broadband services
                                             Targets
                                             mainly
    Spike            62%            38%                               Spike honors the best in horror, sci-fi and fantasy entertainment!
                                             Men 18-
                                               49
 Source: Proving Ground Media - http://www.pgmedia.tv/news_profiles.html
PLAYBOY IMC REBRANDING                                                                                  16


         Billboards or poster outdoor advertising will be featured in New York City, Los Angeles, Las

Vegas, Houston, Chicago, and Miami during high tourism seasons and during sport seasons to

maximize on exposure and reach. According to Clear Channel Outdoor, the world’s largest outdoor

advertising company, Bulletins which will be used in New York City, and Las Vegas “provide continuity

of an advertising message” as well as “deliver high frequency at each location, sustains name and

image awareness and assured dominance in selected areas,” all of these benefits are in line with the

“Naughty” project objectives. Posters which are more cost effective than bulletins and will allow

Playboy to increase the number of panels and subsequently the 4-week eyes-on Gross Rating Point

(GRP) level in terms of a measure of impact and number of impression on Adults 18+ for the same or

less in cost. These will be used in Chicago, Houston, Los Angeles, and Miami and will be purchased for 4

weeks.


                                                        Figure 4.




Source: Clear Channel Outdoors :: Media Planning Guide – 2010 Bulletin & Poster Eyes on Rate Card
PLAYBOY IMC REBRANDING                                                                                  17


                           Sales Promotion and Direct Marketing Tactics

       The Playboy brand as previously noted is extremely recognizable but the variety of products

and services it has to offer are not as familiar to consumers as they should be. Due to this

brand/product disconnect with the consumer, sales can be missed or lost to other competitors in that

particular market, may it be that of online subscriptions or other forms of male entertainment.

Therefore sales promotion relating to the “Naughty” campaign is crucial to familiarize and connect the

18-34 male target market with the brand’s revamped offerings.

       Product placements in traditional television media, will allow for high reach and low cost per

contact (Clow & Baack, 2011, pp. 207). In working to influence the male segment, having Ashton

Kutcher of Two and a Half Men wear a baseball cap like he often does, but with the new Playboy logo

on it. This tactic would also work well if Pauly D of the Jersey Shore wore a t-shirt with “iPlayboy” on it

during an episode given the style influence he and his t-shirts have on the 18-34 demographic. Playboy

branded products will be shipped and distributed for free to all cast members of the targeted shows

mentioned. A complete line of clothing and Playboy accessories such as bedspreads, robes and posters

will be at their disposal to wear what they feel comfortable wearing. By sending out free merchandise

we will attempt to circumvent the costs associated with product placement and in turn aim for an

Abercrombie & Fitch like incident that will generate free press to the attention given to the use or no

use of the product line.

       Sponsorship of promotional events around colleges and nightclubs in the 6-targeted major

metropolitan cities will increase the target market’s awareness of the new Playboy and all it has to

offer. Sponsoring parties at local/close to campus bars and using social media (Facebook and Twitter)

as the core promotional tool will draw in appropriately segmented crowds (male and 21+) allowing
PLAYBOY IMC REBRANDING                                                                                 18


opportunity for a higher level of remembrance through branded entertainment (Clow & Baack, 2011,

pp. 266). Incentives to buy products will be provided at such events, utilizing guerrilla-marketing tactics

to inform patrons of Playboy’s products, services and new edge. For example having an iPad available

for people flip though the entire playboy archives on iPlayboy as they wait in line for the bathroom

may create a leverage point or serve as an introduction to this extension of the brand.

       Opportunities to interact and touch points with the target market on a lifestyle marketing level

will be used. Having a Playmate run a booth/stage at touch points like sporting events, college

campuses and race car events will create buzz. The booth will feature challenges and games informing

young males of the vast array of products and services as well as providing incentives to buy. The focus

is on persuading the target market that the Playboy brand and products can and will satisfy there

needs better then the competition’s and to achieve this through material experiences with the

magazine, clothing, girls and electronic access. Working to get one free issue of Playboy’s college girl

issue into the hands of men in the target segment at these touch points as well as building

relationships with the consumers will be priceless.

       An application for mobile phones can be developed to keep the Playboy brand in the face of our

target market for relatively no cost. A $.99 app that sends users a picture of Playboy’s “naughty girl” of

the day would create buzz and encourage word or mouth advertising. The app would also include

have-to-view ads and provide the ability to place the Playmate or logo as wallpaper-background

showing brand loyalty. If the “Naughty” campaign takes off and necessary capital is available, a new

project for Playboy smart phone video games may be implemented. The focus of this game would be

to provide time and place utility in the form of individual entertainment during dull moments. Learning

from past mistakes, this would be less expensive to produce unlike Playboy’s 2005 “Playboy: The
PLAYBOY IMC REBRANDING                                                                                   19


Mansion” videogame for in home gaming systems that bombed in sales and customer reviews

(ps2.ign.com).

       Co-advertising with a high-end alcohol company will be established by going to bid among the

market’s top brands (Absolut, Johnny Walker, Heineken, Hennessy, and Bacardi) with a secondary

focus on ethnic preference (alcoholbars.com). The object of this will be to utilize a publicity element

and create buzz through the battle of the brands that are in the running to be tagged with a QR (Quick

Response) Code on the back of large bottles providing one free month access to one of Playboy’s many

subscription venues (Playboy.com, iPlayboy, Playboytv.com, Playboy magazine). QR codes were

originally created by a subsidiary of Toyota called Denso and were used in the automotive industry as a

new type of Barcode (Wikipedia). These codes have been quickly adapting themselves into worldwide

marketing campaigns and can take the user to virtually anywhere on the web or beyond. These codes

are only accessible by a smartphone with a camera and therefore are targeted directly at our early

adapter audience as well as anyone with an iPhone/Android type mobile device. This new technology

promotion will create large buzz from early adapters who primarily use the QR codes as well as

increase traffic on Playboy’s site - in turn increasing advertising profits. No ethical issues in regards to

Playboy’s content will arise as a result of this promotion since purchasers must be 21 to buy.

       To maximize on instant results and play on individual psychology and human behavior a stealth

marketing publicity stunt/YouTube video will be created. Examples of things to create positive buzz

and encourage viral texting and social media sharing would be having a Hef look-alike chase Playboy

“bunny’s” around a heavily populated public area like the Las Vegas strip or Times Square in NYC.

Another tactic to employ would be to put a life-size cut out of Hugh Hefner, famous Playboy Playmate

or featured “Naughty” celebrity in high pedestrian traffic areas to encourage photo taking and sharing.
PLAYBOY IMC REBRANDING                                                                                    20


       The one direct mail campaign will utilize Playboy’s verified subscriber database to randomly

select past subscribers who had a Playboy subscription two years ago but no longer subscribe. These

past subscribers will receive one free, current issue at random that features a high profile “Naughty”

celebrity to reconnect and familiarize them with the new Playboy. These individuals have previously

identified themselves as buyers of the product. This will amount to an additional 62,500 copies per

quarter/250,000 during the campaign year. This push will allow Playboy to sell more advertising

because the population and reach of the magazine will have increased by 6%, thus meaning more ad

revenue and increased awareness.

                                                 Publicity

       Playboy’s 58 years of existence have been a force in generating PR for Playboy and the team

that has helped build the brand over this time will remain in place. Considering no one knows Playboy

like Playboy in the United States there is no solid evidence or reason to remove any current team

members. If anything, the Company will hire or outsource to new vendors in areas of later projected

expansion, such as China, Taipei and Mexico. These additional team members will allow the company

to understand the culture of these emerging markets as well as language translation, social morays and

legal issues with doing business in new territory.

       In regards to US branding efforts Playboy will be bringing additional youthful staff that can

relate to the new target audience that Playboy is looking to penetrate. This new staff will conduct

focus groups to better feel the pulse of the digital and traditional audience. External PR efforts will

focus on spreading the word about the new logo, brand image and message without leaving any of the

core values and iconic imagery that is synonymous with Playboy for the past 53 years. The new

imagery and messages will be delivered through the normal channels of distribution of PR messages as

well as an extensive print, digital and social media blitz.
PLAYBOY IMC REBRANDING                                                                                                                21


For Immediate Release                                                                           Media Contact: 888-555-6666
14 December 2011




     PLAYBOY ANNOUNCES NEW LOGO AND BRAND REVISION
                                                      Playboy Marketing



CHICAGO, December 14, 2011 – After 58 years the iconic Playboy logo will undergo a facelift to reflect a
new awareness to the change in culture around Playboy. Playboy while continuing to promote the core
products that are synonymous to the brand will be unveiling the new “Naughty” campaign over the next year
in quarterly phases.


Parts of this new branding effort will be the release of the redesigned logo on all marketing, product branding
and imagery associated with the Rabbit Logo, which has a new look and feel to it yet still remains true to its
iconic imagery.


The new integrated marketing communications-rebranding efforts will focus on adaptation to the growing
Mobile market emergence, a younger male demographic and a revitalization of the format, content and
Playmates featured. Playboy will also be more accessible on multiple digital platforms while integrating its
marketing jointly with the subscription publication, outdoor and print advertising, Co-Op advertising and
Playboy owned entertainment destination locations.


For more information about the new Playboy log and Brand mission visit us at www.playboyrebrand.com.




“Playboy is one of the most recognized and popular consumer brands in the world. Playboy Enterprises, Inc. is a media and lifestyle
company that markets the brand through a wide range of media properties and licensing initiatives. The company
publishes Playboy magazine in the United States and abroad and creates content for distribution via television networks, websites, mobile
platforms and radio. Through licensing agreements, the Playboy brand appears on a wide range of consumer products in more than 150
countries as well as retail stores and entertainment venues.”
                                                                  ###
PLAYBOY IMC REBRANDING                                                                                 22


                                                         Budget

         All of the planning and strategies included within this IMC plan are extraneous without an

operational budget with which to fund them. The advertising and marketing budget for the January 1,

2012 – December 31, 2012 “Naughty” campaign period is set at roughly $1,000,000 and will be

prepared under the objective-and-task format. This will be the most effective budget given the need to

allocate set advertising dollars to specific plan objectives (Clow & Baack, 2011, pp. 102). As

performance and revenue trends are gauged a spending increase may be justified in subsequent years.

         Figure 5 breaks down the pricing information used to determine the TV ad spot expense based

in 8 prime television markets as a benchmark: New York City, Washington, DC, New Jersey (Central and

North), Boston, Pennsylvania (Phil. Suburbs/Lehigh), Louisville, KY, Chicago, Illinois Savannah, GA.




                                                         Figure 5.




Source: http://www.modernsage.com/pdf/adratesheets.pdf
PLAYBOY IMC REBRANDING                                                                          23


Figure 6 allocates the expenditures and forecasts for the Company’s 2012 rebranding campaign year.

Mailing costs are calculated at a discounted, bulk rate of $1.00/copy.



                                     Figure 6.   2012 Marketing Spend

             ADVERTISING & PROMOTIONAL EXPENSES                            Allocation
             Jan-Mar: Q1
                Television ad                                                  $79,840
                Social Media/Facebook Advertising                              $25,000
                Twitter Promoted Ad                                           $120,000
                Product Placement – Jersey Shore                                    $0
                Billboards & Posters (Las Vegas)                               $62,370
                Direct Mail - 62,500 addt'l/nonsubscriber issues               $62,500

             Apr-June: Q2
               Social Media/Facebook Advertising                               $25,000
               Billboards & Posters (Houston, Miami, Los Angeles)             $285,780
               Direct Mail - 62,500 addt'l/nonsubscriber issues                $62,500

             July-Sept: Q3
                Television ad                                                  $25,000
                Social Media/Facebook Advertising                              $25,000
                Billboards & Posters (Chicago, NYC)                           $158,208
                Stealth/Buzz Marketing tactic                                       $0
                Direct Mail - 62,500 addt'l/nonsubscriber issues               $62,500
                Product Placement – 2 and a Half Men                                $0

             Oct-Dec: Q4
               Television ad                                                    $79,840
               Social Media/Facebook Advertising                                $25,000
               Co-Ad promotion w/ high end liquor                                    $0
               Direct Mail - 62,500 addt'l/nonsubscriber issues                 $62,500
               College focused bar party sponsorships                           $40,000

                                                                         $1,201,038
PLAYBOY IMC REBRANDING                                                                                   24



                                                 Timeline

       The “Naughty” campaign will run from January 1, 2012-December 31, 2012. How and when the

dollars are spent will be pertinent in reaching the advertising goal. Efforts will be focused around a

pulsating schedule of advertising to keep a continuous flow of advertising going, accented with

quarterly bursts of higher intensity (Clow & Baack, 2011, pp. 127). Playboy offers annual subscriptions

that can begin at anytime, therefore maintaining a good level of exposure across various media

channels and platforms will provide maximum points of entry.

       8-week runs and 112 spots will be implemented during Q1 and Q4 when people are watching

more television due to weather and popular show seasons. Ads will be concentrated on the previously

mentioned channels that apply to the target market.

       Outdoor advertising will be focused on NASCAR, Baseball and Football seasons in the respective

cities as well as during peak tourism and travel times. The major metropolitan areas being targeted are

also key players in Trade Show host sites and the individuals who attend them are Influencers and

prime carriers of information.



January 1 – March 31 (Q1) LAUNCH
   Jan – Feb: Feature 8-week celebrity bad girl/iPlayboy 15-second commercial.
   All Qtr: Social Media/Facebook CPM and sponsored ads
   Feb, near St. Patty’s Day: Run Twitter Promoted Ad
   Mid season of the Jersey Shore: Product Placement
   Jan: High Trade Show and Tourism season, run Las Vegas billboards
   Direct Mail of quarterly “bad girl” issue to past print subscribers.
PLAYBOY IMC REBRANDING                                                                       25


April 1 – June 30 (Q2)
   All Qtr: Social Media/Facebook CPM and sponsored ads
   Posters (Houston, Miami, Los Angeles) – run during prime sport seasons for those areas
   Direct Mail of quarterly “bad girl” issue to past print subscribers.


July 1 – September 30 (Q3)
   Sept: Feature 4-week celebrity bad girl/iPlayboy 15-second commercial.
   All Qtr: Social Media/Facebook CPM and sponsored ads
   July- 4-week Billboards/Posters in NYC & Chicago during high travel and sport seasons
   Stealth/Buzz Marketing tactics in DC, and other targeted metropolitan areas
   Sept: Product Placement on 2 and a Half Men at the beginning of season
   Direct Mail of quarterly “bad girl” issue to past print subscribers.


October 1 – December 31 (Q4)
   Oct: Feature 4-week celebrity bad girl/iPlayboy 15-second commercial.
   All Qtr: Social Media/Facebook CPM and sponsored ads
   High-end Alcohol Co-Advertising tactic – implement
   All Qtr: Playboy Sponsored events/parties – staggered - 21+ bars near college campuses
   Direct Mail of quarterly/holiday “bad girl” issue to past print subscribers.
PLAYBOY IMC REBRANDING                                                                                26

                                   Plan B – The Back up Strategy

       If at the end of the 2012 “Naughty” campaign and concentrated male/18-34 subscribership of

15% has not been attained the IMC promotion for the following year will be 100% focused on

International cultures! The primary objective being to create and establish a solid brand presence and

make it accessible to those peoples in a way that will not be inhibited due to cultural, ethical,

electronic and purchasing constraints.

       It can be said that Playboy has reached a saturation point in the USA and which is another

reason to keep targeting emerging markets in Taipei, Macau, and Cancun in mind. The demand for

those markets to get their hands on the American experience exists and so Playboy will supply. Playboy

needs to brand the Company in other marketplaces where the economy and need for a western

culture is in high demand. Establishing a presence in other countries will allow for Playboy to not only

capitalize on those markets but also gain reach to a new audience, one that has been repressed by

communist rule or religious ideals.

       Considering the traditional advertising methods of the west are not always allowable in other

countries branding and recognition of the name will have to be angled from other mediums or

concepts. In the Asian market the emergence of the brand has generated word of mouth buzz, enough

so that Playboy is seeing an ROI of 36% on last years investments of Consumer goods such as clothing

and Playboy labeled products. Playboy needs to continue creating stores and clubs in the Asian market

where the magazine is banned. The banning of the print magazine only generates more awareness and

curiosity to the image and brand that is Playboy.

       In countries where anything goes such as Cancun, Mexico following traditional and new digital

media strategies need to be deployed in full force. In Mexico using the same models, there is a

potential reach of nearly 12 million people. CPM equals 5-10 cents and CPC equals 12-24 cents.
PLAYBOY IMC REBRANDING                                                                                   27


       Japan boasts nearly 3 million potential targets but the advertising rate is significantly more.

CPM equals 33 – 72 cents while CPC equals 76-1.67 per ad. China, which has a ban on Facebook, will

not be a social media-advertising target but the equivalent Renren will be. Renren has over 100 million

users and is a prime market to tap into for Playboy               2006 Worldwide Pornography Revenues

marketing.

       Based on these statistics as well as the

pornographic revenue chart seen here, a new IMC

strategy with tactics aimed at foreign cultures and

products could be the boost Playboy’s been looking

for since going private in 2009 due to loss in revenue.
PLAYBOY IMC REBRANDING                                                                          28



                                               References

Alcoholbars.com. (July 10, 2011). Top Alcohol Brands. Retrieved December 5, 2011, from

       http://www.alcoholbars.com/top-alcohol-brands.

Answers.com. (2011). Hugh Hefner. Retrieved from

       www.answers.com/topic/hugh-hefner#ixzz1fKSmlKd.

Clow, K.E. & Baack, D. (2011). Integrated Advertising, Promotion, and Marketing Communications. New

       Jersey: Pearson Prentice Hall. Print.

Clear Channel Outdoor. (2011). 2010 Media Planning Guide. Retrieved on November 30, 2001 from

       http://clearchanneloutdoor.com/resources/sales-and-marketing/media-planning-guide.

Familysafemedia.com. (2011). Pornography Statistics. Retrieved December 4, 2011 from

       http://familysafemedia.com/pornography_statistics.html#anchor1.

FFIEC.gov. (2011). Census Data Products. Retrieved November 27, 2011, from

       www.ffiec.gov/hmda/censusproducts.htm.

Gfkmri.com. (2011). Consumer Insights. GfK Mediamark Research & Intelligence, LLC. Retrieved

       December 4, 2011, from http://www.gfkmri.com/ConsumerInsights/AttitudesMindsets.aspx.

Hubspot.com. (2011). Retrieved December 1, 2011, from http://blog.hubspot.com/?Tag=social+media.

PBS.org. (2011). Playboy Magazine Demographics. Frontline. Retrieved October 22, 2011 from

       http://www.pbs.org/wgbh/pages/frontline/shows/porn/business/havedemos.html.

Playboyenterprises.com. (2006). Corporate overview. Retrieved November 5, 2011, from

       http://www.playboyenterprises.com.

Playboy.com. (2011). Playboy Media Kit 2011. Retrieved October 18, 2011, from

       http://www.playboy.com/advertise.
PLAYBOY IMC REBRANDING                                                                                 29


Pgmedia.tv. (2007). Cable Network Profiles. Proving Ground Media. Retrieved November 27, 2011,

       from http://www.pgmedia.tv/news_profiles.html.

Ps2.ign.com. (2011). Playboy: The Mansion. IGN Entertainment. Retrieved December 5, 2011 from

       http://www.ps2.ign.com/objects/497/4970001.html.

RankingTheBrands.com. (2011). Playboy. Retrieved November 29, 2011, from

       http://www.rankingthebrands.com/Brand-detail.aspx?brandID=1836

Rice, Lynette. (2011). Ratings alert: What you're watching if you're 11, 50 or 34 years old (the results

       may surprise you!). Inside TV, EW.com, March 15, 2011. Web.

       http://insidetv.ew.com/2011/03/15/ratings-by-age.

Wikipeidia.com. (2011). Retrieved from http://en.wikipedia.org/wiki/Playboy,

       http://en.wikipedia.org/wiki/Macau,

       http://en.wikipedia.org/wiki/Penthouse_%28magazine%29,

       http://en.wikipedia.org/wiki/Hustler

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Re-Branding Playboy

  • 4. Welcome to the new look and feel that is…
  • 5.
  • 6. Welcome to the rebranding project for Presented by:
  • 7. The History • Founded in 1953 by Hugh Hefner with a financial investment of $1000 dollars which was loaned to him by his mother. Hugh Hefner turned that money and a dream into a globally recognized brand. • Today, Playboy is the 50th most recognized brand in the USA and has a global reach that includes 1.5 million print subscriptions, a massive digital presence and a footprint of merchandise and clubs that span the world. “It was the magazine that carried the brand, now the brand carries the magazine.” Hugh Hefner, 2010
  • 8. •The first issue dropped on December of 1953. •First magazine focused on male entertainment •Featured monthly interviews of notable public figures •Ads focused on style and luxury •Articles targeted at educated men The magazine generally reflects a liberal editorial stance, which hasn’t changed much in its 58 years. •Print subscriptions peaked at over 7 million issues •Playboy was able to extend a magazine into a brand that included…but was not limited to: - 40 Playboy clubs globally. - The legendary Grotto and the Playboy Mansion - Casinos - A full clothing line & apparel for men & women …And the intangible…The Playboy Lifestyle
  • 9. Although this may sound impressive, some say that Playboy’s best days are behind them.
  • 10. Modern Day Playboy Subscriptions now total 1.5 million. Down from a high of 7 million. 40 Clubs down to a handful globally. No more DC-9. No more DC-9 At least the Mansion and Grotto are still there… but even the lavish parties are no longer as frequent as they used to be.
  • 11. We are here to change that. Here’s how…
  • 12.
  • 13. Logo Facelift Goal: Maintain recognition of the icon without losing its iconic imagery. •Beveled edge adds depth and black bunny evokes mystery and intrigue •A touch of red added to the bowtie signifies a few key objectives: Indicates passion Grabs attention and is HOT A symbol of happiness and prosperity in China So join us in welcoming the new, “Naughty” Playboy.
  • 14. Rebranding Objectives • Introduce/Increase awareness of the “new” girl next door to a younger male demographic: 18-34 • Promote the revamped content, format and diversity of Playmates and featured Celebrities • Persuade male segment of Playboy’s brand superiority. • Increase awareness of Playboy Enterprises brand extensions (iPlayboy, products, clubs…) • Measurable goal: INCREASE overall (online and print media) subscribership by 15% or 255,000.
  • 15.
  • 16. Consumer / Audience Analysis  Shift the target market to ethnically diverse, modern men, ages 18-34. Playboy men are Experiencers, Strivers and Early Adapters but they don’t look like they used to. This isn’t Daddy’s Playboy anymore. From this… To this. www.getkempt.com/linkout/bunnies-snoop-dogg-and-woody-allens-feverish-imagination.php
  • 17. Consumer / Audience Analysis Current Print subscriptions: Current Online subscriptions: 1.5 million 160,000 Gender: 81% male Gender: 72% male 19% female 28% female Age: 50% 18-34 Age: 37% 18-34 50% 35+ 45% 25-49 Median Age: 36 18% 50+ Median HH Income: $55,620 Median HH Income: $86,006  Maintain core brand elements to show Playboy is still loyal to long-time subscribers throughout IMC rebranding initiative.
  • 18. Creative Strategy  Objectively focus on increasing online subscriptions at $8/m or $60/yr o Print subscriptions average a meager $12/yr with higher overhead o Meet the target demographic where they are: ONLINE o Shift interest of brand to include a lower HH income bracket  Target men: various ethnicities, 18-34 age bracket, technologically inclined with available discretionary income living face paced lives and looking for the next hottest topic and trend.  The “Naughty” Theme is emotionally oriented > sex appeal & allure o Unique selling point of superiority in content, photos, cross platform access to all the brand offerings o The unattainable becomes attainable – Featured Celebrities o Brand evoked lifestyle: It’s smart, sexy, edgy, and within reach -A blend of affective and conative tactics used as needed
  • 19. Creative Strategy  The facts are undeniable and Supported by 58 years of brand equity o Oldest men’s entertainment magazine o Highly recognized brand - #50 in United States in 2011 o One of the worlds most popular men’s websites with more than 5 million unique global visitors and 45 million page views monthly! o Beat Penthouse & Hustler combined by 1 million issues in 2011  Constrained by a limited advertising budget of roughly $1 million and one year timeline, creative strategies & tactics will be maximized. o Decisive use of sexual connotations and nudity o Negative perceptions and press must be monitored closely
  • 20.
  • 22. Facebook Marketing  Currently there are 88,294,040 males in this demographic  With a CPM range of .22-.37 we plan on hitting them all…reason… Sample ad that will appear on the walls of 18-34 year old males all year long
  • 23. Average Facebook user has 229 friends What a user sees by clicking on the ad  Playboy Facebook page.
  • 24. This happens on Erik's Timeline…but more importantly…
  • 25. All of Erik’s friends see it as well. This collaterally exposes all of Erik's friends and generates awareness to the brand.
  • 28. …Erik has 229 friends...
  • 29. …If only 10% click on it that’s 22 new likes to the page…
  • 30. 22 x 229 = 5,038
  • 31. 5,038 x 10% = 503
  • 32. 503 x 229 = 115,187
  • 34. The power of 1 can make anything go VIRAL One .50 add has the potential to bring awareness to thousands.
  • 35. Pulsating Schedule  Additional media sources will add bursts of higher advertising intensity throughout the campaign year. Sponsored Twitter Feed – Promoted Trend to create buzz during Q1 of campaign. #Playboy Billboard/Poster Advertising: NYC, LA, Las Vegas, Chicago, Miami & Houston -Concentrated during high tourist, trade show, travel & sport seasons.
  • 36. Product Placement Classic Product placement! Playboy will provide at no charge a suite of merchandise to “popular” TV program characters in order to obtain product placement advertising.  INCREASE BRAND RECOGNITION, RECALL, and ASSOCIATION with celebrities the target market is constantly exposed to.
  • 37. TV & Streaming 15 Second Static Spots
  • 39. Sales Promotion & Direct Marketing Tactics Traditional Tactic – Direct Mail  Utilize Playboy’s verified subscriber database  Target past subscribers to receive one free, “Naughty” issue at random o Reconnect and familiarize them with the new Playboy  250,000 copies will be sent out during the campaign year  Will allow Playboy to sell more advertising therefore increase revenue and brand awareness.
  • 40. Guerrilla Marketing  Stage character actors dressed as Hugh Hefner and Playmates > running down the street being chased by Hugh Hefner Target same major metropolitan areas as outdoor advertising. Interact with photos and establish a with audience/consumers
  • 41. Lifestyle Marketing  Playboy sponsorship & promotional events at clubs and bars focused geographically near colleges in areas with a high 18-34 male demographic. Social media (Facebook and Twitter) will be used as the core promotional tool will draw in appropriately segmented crowds (male and 21+) Opportunities for: o higher level of remembrance o interaction and touch points o creation of leverage points or brand introduction o BUZZ and word-of-mouth o College girl issues to be handed out to core demographic
  • 42. Co-Branding Advertising o Co-Op with well known alcohol brands. o QR codes printed onto the bottles. o QR Codes are only accessible via Mobile Devices and can take the user anywhere in Real-Time. – Newer Tactic. o Directs user to dedicated landing page with specialized content o Playboy will have the ability to track all analytics / results from this effort
  • 43. Publicity / Press Release • LEAK of Q1’s “Naughty” Celeb, Lindsey Lohan • BUZZ and needed publicity • Leaks will occur on purpose to generate BUZZ
  • 44.
  • 45. For Immediate Release Media Contact: 888-555-6666 14 December 2011 PLAYBOY ANNOUNCES NEW LOGO AND BRAND REVISION Playboy Marketing CHICAGO, December 14, 2011 – After 58 years the iconic Playboy logo will undergo a facelift to reflect a new awareness to the change in culture around Playboy. Playboy while continuing to promote the core products that are synonymous to the brand will be unveiling the new “Naughty” campaign over the next year in quarterly phases. Parts of this new branding effort will be the release of the redesigned logo on all marketing, product branding and imagery associated with the Rabbit Logo, which has a new look and feel to it yet still remains true to its iconic imagery. The new integrated marketing communications-rebranding efforts will focus on adaptation to the growing Mobile market emergence, a younger male demographic and a revitalization of the format, content and Playmates featured. Playboy will also be more accessible on multiple digital platforms while integrating its marketing jointly with the subscription publication, outdoor and print advertising, Co- Op advertising and Playboy owned entertainment destination locations. For more information about the new Playboy log and Brand mission visit us at www.playboyrebrand.com. “Playboy is one of the most recognized and popular consumer brands in the world. Playboy Enterprises, Inc. is a media and lifestyle company that markets the brand through a wide range of media properties and licensing initiatives. The company publishes Playboy magazine in the United States and abroad and creates content for distribution via television networks, websites, mobile platforms and radio. Through licensing agreements, the Playboy brand appears on a wide range of consumer products in more than 150 countries as well as retail stores and entertainment venues.” ###
  • 46.
  • 47. Budget Allocation  Utilizing objective-and-task format for 2012 media spend Total Estimated Spending: $1,171,038
  • 48. 2012 “Naughty” Timeline  Quarterly Focus for recurring promos – Direct Mail & Social Media  Seasonal focus on outdoor, stealth/buzz, and TV advertising 8-week 15-second commercial Sept: 15-second commercial Social Media Social Media St. Patty’s Day: Twitter Promo July: NYC & Chicago Billboards Jersey Shore: Product Placement Stealth/Buzz Las Vegas billboards Two and a Half Men: Product Placement Direct Mail Direct Mail Jan Apr July Oct Dec Social Media Oct: 15-second commercial Houston, Miami & LA Posters Social Media Direct Mail Co-Ad w/ Alcohol campaign Sponsored Parties Two and a Half Men: Product Placement Direct Mail – Holiday Issue
  • 49.
  • 50. “Plan B” – The Backup Strategy  GO INTERNATIONAL 100% 2006 Worldwide Pornography Revenues o China, Mexico, Taipei, Japan Reaching a potential saturation point in the USA, going elsewhere to emerging markets will be fruitful. Tight restrictions exist on pornographic images in places like China, the need for Playboy merchandise is in an open marketplace
  • 51. “Plan B” In the Asian market the emergence of the brand has generated word of mouth buzz, enough so that Playboy is seeing an ROI of 36% on last years investments of Consumer goods such as clothing and Playboy labeled products. Playboy will continue to create stores and clubs in the Asian market where the magazine is banned. In countries where anything goes such as Cancun, Mexico following traditional and new digital media strategies need to be deployed in full force China, which has a ban on Facebook, will not be a social media- advertising target but the equivalent Renren will be. Renren has over 100 million users and is a prime market to tap into for Playboy marketing.
  • 53. Popularity increases after death… emotional connection.
  • 54. Hef will be succeeded by one of the following: Aston Kutcher John Stamos Scott Baio
  • 55.
  • 56. Running Head: PLAYBOY IMC REBRANDING Playboy Enterprises, Inc. IMC Rebranding Andrea Farrell, Erik Granato, & Matthew Kruger Tunxis Community College Integrated Marketing Communications Professor Nancy Grassilli
  • 57. PLAYBOY IMC REBRANDING 2 Table of Contents Executive Summary.................................................................................................3 Product Information ...............................................................................................4 Consumer Information/Audience Analysis ..............................................................6 Creative Brief/Strategy ...........................................................................................9 Media Selection ....................................................................................................12 Sales Promotions and Direct Marketing Tactics ....................................................17 Publicity ................................................................................................................20 Press Release ..............................................................................................21 Budget ..................................................................................................................22 Timeline ................................................................................................................24 Plan B – The Backup Strategy ................................................................................26 References ............................................................................................................28
  • 58. PLAYBOY IMC REBRANDING 3 Executive Summary Founded in 1953 by visionary Hugh Hefner, the American men’s magazine Playboy has evolved into Playboy Enterprises, Inc. (PEI) and one of the world’s most recognizable brands, in 2011 it is listed as the 50th most recognized brand in the USA. Strong brand recognition brings with it an entourage of advantages and disadvantages depending upon how it is marketed. With 58 years of brand equity under its belt, Playboy has become too comfortable as its lounged in the maturity stage of its lifecycle, and flirting with decline. It is time for a fresh perspective and an infusion of younger subscribers and emerging international markets. Quoting Hugh Hefner from 2010 on his thoughts about Playboy, “It was the magazine that carried the brand, now the brand carries the magazine.” Playboy’s new bunny is “Naughty”, and the 2012 integrated marketing communication- rebranding theme is focused on introducing a new “girl next door” to the young men in the 18-34 age demographic. Sights are set on increasing awareness of new the intrigue of the magazine’s playmates, revamped formats related to ads and article content well as introducing the famous or well-known celebrity “bad girl” that will be featured each quarter to create buzz and encourage print purchase due to collectability. Persuading segmented male consumers that Playboy is superior to other male entertainment magazines and that the brand evoked lifestyle is smart, sexy and within reach. Since the older Playboy reader already has an established trust in the brand and the print media, the campaign will utilize a verified method of direct mail to rekindle previous subscriber’s connection with Playboy magazine. The other key objective is to increase awareness about Playboy Enterprises’ iPlayboy tablet access, branded products and clubs that lie outside the realm of the magazine to single or married men, ages 18-34 in the United States; pulling in an additional concentration on reaching out to ethnic demographics other than Caucasians. The measurable goal for the “Naughty” campaign is an overall subscribership increase of 15% with a primary focus on online and secondary focus on print.
  • 59. PLAYBOY IMC REBRANDING 4 Also rolling out will be a newly polished logo. This slightly embossed bunny sporting a red bowtie incorporates a modern feel without abandoning its classic integrity or compromising existing, high brand recognition of the established logo. The touch of red color added to the bowtie signifies a few key objectives. Red indicates passion, it grabs attention, it is HOT, and is a symbol of happiness and prosperity in China, a key element to this rebranding effort. So join us in welcoming the new, “Naughty” Playboy. Product Information Playboy’s first issue hit the newsstand in December 1953 featuring Marilyn Monroe. Playboy was the first magazine focused on male entertainment and features monthly interviews of notable public figures, such as artists, architects, economists, composers, conductors, film directors, journalists, novelists, playwrights, religious figures, politicians, athletes and race car drivers (Wikipedia). The magazine generally reflects a liberal editorial stance, which ha changed little in its 58 years. Playboy Enterprises developed not only a successful print magazine but extended the brand outward to establish a brick-and-mortar presence in the market place as well. Nightclubs were even opened up all over the world; alas all of those original clubs closed their doors by 1988 (Lansing, Michigan). In 2007 resurgence began, marked with Playboy opening its first new club in the Palms Casino, Las Vegas. In 2010 Playboy opened clubs and casinos in Mexico and
  • 60. PLAYBOY IMC REBRANDING 5 Macau, and in May of 2011 a club opened in London. The iconic Playboy mansion that opened in 1971 is alive and well and is a popular facet of the Playboy brand. It continues to be a place of exotic events and mystery. Playboy has a presence across every possible media (TV, Radio, Wireless, Print) as well as a consumer outlet. They have undergone numerous brand extensions over the years. In 1996 Playboy launched their online pay site, at playboy.com allowing users immediate access electronic content and it has evolved ever since. The Cyber Club has current and archived subscriptions, and the Playmate fan club incorporates an interactive element allowing users to download images, and chat with Playmates (answers.com). According to playboyenterprises.com, Playboy.com “is one of the world's most popular men's websites, with more than five million unique global visitors and nearly 45 million page views monthly.” It integrates and expands upon the editorial base of the magazine to make the Playboy experience more interactive, amusing and customizable. Currently the Playboy the “brand” has over 5.6 million fans on their Facebook page, this demographic and medium will be the gateway for the “Naughty” campaign.
  • 61. PLAYBOY IMC REBRANDING 6 Consumer Information / Audience Analysis To best know who to reach and how to reach them through the “Naughty” campaign, a breakdown of current print and online subscriber demographics can be seen in Figure 1. Psychographic details of the core age and gender demographic (man 18-34) later referenced will provide great insight as to how the current and potential target market behaves and is influenced to purchase. Figure 1. PBS.org & 2011 Playboy Media Kit Demographic Data Playboy Print Subscribers: 1,500,000 Playboy.com Online Subscribers: 160,000 gender gender male 81% male 72% female 19% female 28% age age 18-34 50% 18-34 37% 35 + 50% 25-49 45% Median Age 36 household income household income $50,000+ 56% $60,000+ 50% $75,000+ 35% $75,000+ 40% $100,000+ 22% $100,000+ 26% median $55,620 median $86,006 marital status marital status married 38.00% married 39.90% single 46.00% single 45.90% employment status employed full-time 65.00% student* 7.00% *Currently attending college/university Source: MRI, Spring 2011 Source: Comscore, Spring 2011 Playboy is an evolved product that exists for a multitude of reasons and provides a sense of fulfillment to consumers and a chance to taste the outgoing lifestyle that Playboy embodies. The primary desire to purchase a subscription is to access a higher quality of female nudity in a more exotic
  • 62. PLAYBOY IMC REBRANDING 7 or fantasy-like setting. In terms of consumer behavior, the 18-34 target demographic is highly comprised of Experiencers and Strivers according to VALS2 typology (Clow & Baack, 2011, pp. 89). These early adapters and influencers that comprise nearly 50% of the typical Playboy man, have high levels of discretionary income and are looking for what’s new, hip and stylish. They are an idealistic group that want to get the most out of life and are not heavily influenced in a moral sense. In addition to the nudity, they are purchasing not only the Playboy subscription but also the brand. Due to tradition and what their father’s fathers did before them, there is a coming of age element that the bunny brings. Playboy is everything that a young man might aspire to be; it is a highly glorified and lavish philosophy/lifestyle. This element of the brand will be embraced and expanded on for a more modern time and generation. 2006 Worldwide Pornography Revenues Internationally, Macau in China is the most densely populated region in the world and 95% of the 541,200 total population is Chinese (Wikipedia). Even in 2006, China accounted for nearly 30% of the pornographic revenue worldwide; this is a male culture Playboy must also keep in mind if United States promotions are less than fruitful. Playboy has been predominantly Caucasian when it comes to spotlighting ethnicity but based on the GfK MRI survey of the American Consumer in fall, 2010 seen in Figure 2 on the following page, Hispanic, Asian and African-American consumers are even more likely to base their buying styles on brand as an indication of quality. Playboy is known for quality in its industry and the
  • 63. PLAYBOY IMC REBRANDING 8 shift of focus to a younger, more technologically inclined market, while incorporating more ethnic Figure 2. diversity into the content (Playmates, as well as advertising) will be important in expanding customer base and increasing subscriptions. Due to the financial demographic information found in Playboy’s 2011 Media Kit referenced back in Figure 1, it is the strategy of this campaign to focus promotional efforts in areas that will encourage a gradual downward shift in the financial majority of subscribers. Even though the average of the median household incomes from 6 core metropolitan areas (New York City, Los Angeles, Las Vegas, Houston, Chicago, and Miami) according to the 2011 HUD Estimated Metropolitan Area Median Family Income Listing of $64,800 is higher than the current median income of Playboy subscribers, these areas are high in terms of tourism and also have a large single population that earn $35,000 to $50,000. It will also show the existing higher end subscriber that Playboy is still loyal to their market. Habits and hobbies (sports, television show preferences, alcoholic brand consumption, video game and online game choices as well as entertainment choices) of the new target demographic will also be considered when establishing the media mix, sales promotion, and direct marketing tactics.
  • 64. PLAYBOY IMC REBRANDING 9 Creative Brief / Creative Strategy Plan Objectives Many view Playboy’s best days as a thing of the past, but through this campaign they will be relevant once again. Subscriptions at there peak were 7 million issues per month in 1972, the time of free love, curiosity and being the only show in town did not hurt. Today that number is 1.5 at million magazine subscribers, roughly 1.7 million if online subscriptions are included. Through this campaign goal of increasing subscribership by 15% across platforms would bring that number to nearly 1.95 million. At current subscription rates for iPlayboy/playboy.com online priced at $8.00 per month or $60.00 per year and print magazine subscriptions averaging a meager $12.00 a year, there is a potential to increase subscription revenue from $2.5 to $15.3 million depending upon the media split. The underlying intent in increasing subscriber numbers is so that the audience will be collaterally exposed to the Playboy’s ancillary brands, which in turn will increase bottom line revenue, and warrant larger advertisers to buy in due to the wider reach. Broadening the mainstream focus ethnically will also open the doors to advertisers that may not have originally considered using Playboy. Through this IMC rebranding, social media (Facebook, Twitter and YouTube) and other new technologies will be used, as well as billboards in major metropolitan locations. 15-second TV spots, co- branding promotions, guerilla/buzz marketing tactics, a quarterly direct mail campaign, and strategic TV product placement will round out the mix. It is crucial to establish a younger and loyal readership base in the 18-34 male demographic and the advertising strategy will be essential in persuading consumers that Playboy is far superior than its competitors and the prime American male experience. The initiative to establish a stronger foothold in the 18-34 segments will create long-term customers who will stay with the brand into their later years, as well as create a new leverage point for consumers to help in shift brand perspective and rejuvenate it in terms of cognitive and affective communications.
  • 65. PLAYBOY IMC REBRANDING 10 Target Audience As the Demographic numbers from 2011 state that Playboy has a 50/50 split between the age groups 18-34 and 35+; the goal is to tip the scale in favor of the 18-34 age group and broaden reach to diverse ethnic groups in that age range. Focusing primarily on men rather than trying to increase female subscribers will prove an effective use marketing dollars. From a psychographic perspective, targeting women would not make sense given the nature of the magazine. Promoting online access and lower subscription rates will help entice the younger demographic and possibly lower the average medium household income of subscribership to $35,000 to $50,000 - showing that one does not have to be rich to be a Playboy man. This goes for not only subscription advertising but also in creating awareness in the target market that were not previously aware of the width and breadth of the Playboy brand in terms of clubs and other products. The “Naughty” campaign theme strategy is to appeal to the 18-34 demographic that may not have considered Playboy as more than their dad’s old porno mag. They live technologically based, fast paced lives and are looking for the new trends and hottest topics. “Naughty” will break through the preexisting perception of Playboy to increase intrigue and awareness in a way they won’t be able to forget. Message Theme The “Naughty” campaign is enticing current and potential subscribers with the fact that the new Playmates, ads, content, interviews and subject matters are moving to a level relevant to the reader. The rabbit is not dead, just dated. By focusing Playboy’s unique selling point of superiority in terms of quality content and the quantity of photos, cross platform access as well as stores and clubs, subscribers will gain entry to a new social network where the perceived unattainable becomes attainable. The copy platform for this rebranding will be oriented towards the emotional process and will focus on sex appeal and the allure of the Playboy lifestyle and experiences. Access to celebrities,
  • 66. PLAYBOY IMC REBRANDING 11 beautifully “bad” girls, and excitement, sprinkled with information about what 18-34 year old men love; sports, technology, video games, cars, style, alcohol, and of course the pleasure of women. All of this delivered to your mailbox or by visiting a website. Support The fact is Playboy is the oldest men’s entertainment magazine. Longevity and superiority is on their side. In 2011 Playboy’s ranking in brand recognition rose 4 spots to #50 out of 100 out of all the U.S. brands (rankingthebrands.com). People know Playboy and it has set the standard. Playboy’s positioning statement is, “Nothing comes closer to the hearts and minds of men.” This statement is supported by a 2011 industry/competitor comparison in which Playboy beat Penthouse and Hustler in total combined circulation in 2011 by over 1 million issues (Wikipedia). Constraints The budget of roughly $1,000,000 will ensure that every minute and drop of creative juice is used to the maximum. Strategic planning in terms of timeline and media mix will allow “Naughty” to attain the widest reach possible, gain maximum exposure, and accomplish the primary objective in the limited, one-year campaign run. Sexual connotations and nudity must be used decisively and in the appropriate settings. Negative perceptions should not be fueled. Magazine sales are banned in many foreign countries do to the racy nature of the content and photos. This barrier limits international print subscription growth but opens the door for other channels like stores, clubs and online access. Highlighting and harnessing existing brand recognition in a technical or edgier theme or setting will help over come constraints when promoting.
  • 67. PLAYBOY IMC REBRANDING 12 Media Selection Considering Playboy is one of the most recognized logos around the world the need to educate the consumer of what it is in not necessary. Playboy’s logo is an icon that only needs to define what it is selling in order to make its point and it is that aspect of Playboy’s brand equity that needs to be redefined in terms of the core 18-34 target market. Traditional and new digital media strategies need to be deployed in full force. There will be some traditional media in the mix in the form of billboards that showcase brick-and-mortar locations as well as the “Naughty” theme, and 15-second TV spots. But social media and interactive technologies will be core focus in supporting the goal to increase awareness through frequency/opportunities to see, and establishing fresh brand recognition amongst the new target segments. A new media tactic will be used in the rebranding strategy that includes QR codes that will take the user to online content containing behind the scenes footage, bloopers, and racier content. This online content will be subscription based, if pulled from a print magazine, which will allow for an additional revenue stream. The non-subscription based QR codes will play a role in sales promotions noted later. Social Media is what a business uses to reach the end user when they are not looking at “traditional” marketing. Facebook alone has 800 million users and 500 million people use it every day for 1 hour per day and when the user is on a mobile device like an iPhone/IPad that number of online usage doubles (hubspot.com). Currently there are 62.3 million Facebook users in the United States
  • 68. PLAYBOY IMC REBRANDING 13 alone. In the U.S. using a CPM strategy, Playboy will target all males from 18+ and no further restrictions. This tactic is expected to cost between 22-37 cents per thousand to be seen and has potential to be clicked on. The marketing objective for Facebook is simple; post ads, which result in clicks to the Playboy Facebook page. Those clicks generate collateral awareness to the friends of the clicker, where the average Facebook user has 229 friends (pewinternet.com). By Default Facebook posts a message to the page of the clicker as well as a message in the news stream alerting those 229 people that the clicker has just “liked” facebook.com/Playboy. One can think of this as digital word of mouth advertising. Using a cost per thousand in the beginning will allow for a wide reach of the audience at the least cost to the advertising budget. The goal is to generate awareness to the brand using Facebook ads. The baseline number of “likes” will be measured to gauge the effectiveness of the campaign as well as the insights or analytics provided by Facebook which show click through rates. These insights will provide understanding in the effectiveness of not only the campaign but allows Playboy to adjust copy and images in real-time to generate more clicks if necessary. The Facebook advertising mission is to bring in more likes which in turn will bring more awareness to the brand, which will then be measured, in more subscriptions signups that will be a Facebook-only-feature to accurately measure overall effectiveness. The CPM tactic should deliver sufficient traffic to the site resulting in goal conversions (new subscriptions), but if it does not, the switch to a CPC can be made with the expectation to pay between 52 and 85 cents per click. Advertising using this methodology will be more focused and targeted to the end user to maximize dollars spent. Advertising on Facebook needs to be in the form of Sponsored stories and Facebook ads. Facebook allows the ad creator to make as many campaigns as needed therefore creation of ads for each demographic would be the first tier. Second tier would be to specifically target an interest of said
  • 69. PLAYBOY IMC REBRANDING 14 demo. Advertising on popular Facebook games such as Mafia Wars and Farmville must be implemented to increase reach of the 18-34 male target market. Twitter, the “Promoted Trend” advertising tactic will cost $120,000 per time and will be implemented once during the “Naughty” campaign during Q2. Other big-name clients who use Twitter to advertise are Virgin, HBO, Samsung, JetBlue, and others. In addition to promoted trend slots, which appear on the right side of any Twitter user's home page, Twitter also offers promoted accounts and promoted tweets that could be taken advantage of if the need arises. This will allow people to tweet about Playboy and create an immediate push of information out to their followers and other Playboy tweeters. Social and online advertising needs to be stronger since the world is now mobile. Advertising sponsored Twitter searches and YouTube advertising are among the simplest to develop considering they are either simple copy or just the logo, which will generate high product recall. This tactic will help keep advertising costs down and allow for the other marketing dollars to be allocated to more costly media channels. Based on the cable network profiles seen in Figure 3 on the next page, the television commercials will be strategically aired during the demographics’ peak viewing time between 9pm and 5am on channels like: Comedy Central, ESPN, FX, G4, MtvU, NFL Network, Speed and Spike to target the desired male age group. Due to the large market we are targeting we will spend $5 per thousand and while a focus of the ads will be the same cities being targeted with billboards to increase recall they will be aired nationally for greater reach. According to Inside TV’s, Lynette Rice, men ages 18-49 are watching the following shows in force: Family Guy (3.2 million), The Simpsons (Fox, 2.9 million), and Two and a Half Men (CBS, 2.8
  • 70. PLAYBOY IMC REBRANDING 15 million). While it might not be optimal to advertise on networks stations due to content and budget constraints, these could be some of the more influential shows to work product/logo placement into. The Simpsons are not strangers to the Playboy brand as it is. Figure 3. Subscriber Channel: Viewer Demographic: Age: Base: Men Women Channel Description: Comedy Central is the first choice for distinctive comedy. As a highly targeted, vertically programmed network, Comedy Central also Comedy Adults delivers one of cables most concentrated, upscale audiences among 66% 34% Central 18-34 key demographics. Comedy Central offers viewers a fresh perspective on politics, news and entertainment with a unique sensibility that can be found only at Comedy Central ESPN is the world leader in televised sports, offering the widest and most diverse schedule of sports programming available. The network’s ESPN 72% 28% philosophy is to present a wide variety of broad appeal and narrow interest sports including sporting events and sports news, information and lifestyle programs. FX is the flagship general entertainment basic cable network of the Fox Entertainment Group. Launched in June of 1994, FX is carried in more than 79 million homes. The diverse schedule includes a growing Adults FX 51% 49% roster of distinctive original series and movies, an impressive roster of 18-49 acquired hit series, an established film library with box-office hits from 20th Century Fox and other major studios, and marquee sports such as NASCAR. G4 is a 24-hour television network plugged into every dimension of Approx. 60% games, gear and gadgets, featuring all original programming dedicated of Americans Adults to the passions and lifestyle of the video game generation. More than G4 play video & 12-34 20 series take an inside look at the gaming culture, showcasing the computer hottest trends, the newest tricks and the geniuses behind the video games game revolution. A 24-hour college network devoted to every aspect of college life. College 730 College MtvU reaches college students everywhere they are: on TV in dorms MtvU students 18- Campuses and common areas, surfing the web, on wireless handsets, or just 24 Nationwide walking around campus. Devoted solely to the most popular sport in America, football, the NFL NFL Male Skewed Network provides an “insider’s” perspective into NFL’s past, present Network and future. SPEED, celebrating its 10th Anniversary in 2006, is the nation's first and foremost cable network dedicated to motor sports and the passion for everything automotive. From racing to restoration, motorcycles to movies, SPEED delivers quality programming from the track to the Speed 82% 18% garage. Now available in nearly 70 million homes in North America, SPEED is among the fastest growing sports cable networks in the country and an industry leader in interactive TV, video on-demand, mobile initiatives and broadband services Targets mainly Spike 62% 38% Spike honors the best in horror, sci-fi and fantasy entertainment! Men 18- 49 Source: Proving Ground Media - http://www.pgmedia.tv/news_profiles.html
  • 71. PLAYBOY IMC REBRANDING 16 Billboards or poster outdoor advertising will be featured in New York City, Los Angeles, Las Vegas, Houston, Chicago, and Miami during high tourism seasons and during sport seasons to maximize on exposure and reach. According to Clear Channel Outdoor, the world’s largest outdoor advertising company, Bulletins which will be used in New York City, and Las Vegas “provide continuity of an advertising message” as well as “deliver high frequency at each location, sustains name and image awareness and assured dominance in selected areas,” all of these benefits are in line with the “Naughty” project objectives. Posters which are more cost effective than bulletins and will allow Playboy to increase the number of panels and subsequently the 4-week eyes-on Gross Rating Point (GRP) level in terms of a measure of impact and number of impression on Adults 18+ for the same or less in cost. These will be used in Chicago, Houston, Los Angeles, and Miami and will be purchased for 4 weeks. Figure 4. Source: Clear Channel Outdoors :: Media Planning Guide – 2010 Bulletin & Poster Eyes on Rate Card
  • 72. PLAYBOY IMC REBRANDING 17 Sales Promotion and Direct Marketing Tactics The Playboy brand as previously noted is extremely recognizable but the variety of products and services it has to offer are not as familiar to consumers as they should be. Due to this brand/product disconnect with the consumer, sales can be missed or lost to other competitors in that particular market, may it be that of online subscriptions or other forms of male entertainment. Therefore sales promotion relating to the “Naughty” campaign is crucial to familiarize and connect the 18-34 male target market with the brand’s revamped offerings. Product placements in traditional television media, will allow for high reach and low cost per contact (Clow & Baack, 2011, pp. 207). In working to influence the male segment, having Ashton Kutcher of Two and a Half Men wear a baseball cap like he often does, but with the new Playboy logo on it. This tactic would also work well if Pauly D of the Jersey Shore wore a t-shirt with “iPlayboy” on it during an episode given the style influence he and his t-shirts have on the 18-34 demographic. Playboy branded products will be shipped and distributed for free to all cast members of the targeted shows mentioned. A complete line of clothing and Playboy accessories such as bedspreads, robes and posters will be at their disposal to wear what they feel comfortable wearing. By sending out free merchandise we will attempt to circumvent the costs associated with product placement and in turn aim for an Abercrombie & Fitch like incident that will generate free press to the attention given to the use or no use of the product line. Sponsorship of promotional events around colleges and nightclubs in the 6-targeted major metropolitan cities will increase the target market’s awareness of the new Playboy and all it has to offer. Sponsoring parties at local/close to campus bars and using social media (Facebook and Twitter) as the core promotional tool will draw in appropriately segmented crowds (male and 21+) allowing
  • 73. PLAYBOY IMC REBRANDING 18 opportunity for a higher level of remembrance through branded entertainment (Clow & Baack, 2011, pp. 266). Incentives to buy products will be provided at such events, utilizing guerrilla-marketing tactics to inform patrons of Playboy’s products, services and new edge. For example having an iPad available for people flip though the entire playboy archives on iPlayboy as they wait in line for the bathroom may create a leverage point or serve as an introduction to this extension of the brand. Opportunities to interact and touch points with the target market on a lifestyle marketing level will be used. Having a Playmate run a booth/stage at touch points like sporting events, college campuses and race car events will create buzz. The booth will feature challenges and games informing young males of the vast array of products and services as well as providing incentives to buy. The focus is on persuading the target market that the Playboy brand and products can and will satisfy there needs better then the competition’s and to achieve this through material experiences with the magazine, clothing, girls and electronic access. Working to get one free issue of Playboy’s college girl issue into the hands of men in the target segment at these touch points as well as building relationships with the consumers will be priceless. An application for mobile phones can be developed to keep the Playboy brand in the face of our target market for relatively no cost. A $.99 app that sends users a picture of Playboy’s “naughty girl” of the day would create buzz and encourage word or mouth advertising. The app would also include have-to-view ads and provide the ability to place the Playmate or logo as wallpaper-background showing brand loyalty. If the “Naughty” campaign takes off and necessary capital is available, a new project for Playboy smart phone video games may be implemented. The focus of this game would be to provide time and place utility in the form of individual entertainment during dull moments. Learning from past mistakes, this would be less expensive to produce unlike Playboy’s 2005 “Playboy: The
  • 74. PLAYBOY IMC REBRANDING 19 Mansion” videogame for in home gaming systems that bombed in sales and customer reviews (ps2.ign.com). Co-advertising with a high-end alcohol company will be established by going to bid among the market’s top brands (Absolut, Johnny Walker, Heineken, Hennessy, and Bacardi) with a secondary focus on ethnic preference (alcoholbars.com). The object of this will be to utilize a publicity element and create buzz through the battle of the brands that are in the running to be tagged with a QR (Quick Response) Code on the back of large bottles providing one free month access to one of Playboy’s many subscription venues (Playboy.com, iPlayboy, Playboytv.com, Playboy magazine). QR codes were originally created by a subsidiary of Toyota called Denso and were used in the automotive industry as a new type of Barcode (Wikipedia). These codes have been quickly adapting themselves into worldwide marketing campaigns and can take the user to virtually anywhere on the web or beyond. These codes are only accessible by a smartphone with a camera and therefore are targeted directly at our early adapter audience as well as anyone with an iPhone/Android type mobile device. This new technology promotion will create large buzz from early adapters who primarily use the QR codes as well as increase traffic on Playboy’s site - in turn increasing advertising profits. No ethical issues in regards to Playboy’s content will arise as a result of this promotion since purchasers must be 21 to buy. To maximize on instant results and play on individual psychology and human behavior a stealth marketing publicity stunt/YouTube video will be created. Examples of things to create positive buzz and encourage viral texting and social media sharing would be having a Hef look-alike chase Playboy “bunny’s” around a heavily populated public area like the Las Vegas strip or Times Square in NYC. Another tactic to employ would be to put a life-size cut out of Hugh Hefner, famous Playboy Playmate or featured “Naughty” celebrity in high pedestrian traffic areas to encourage photo taking and sharing.
  • 75. PLAYBOY IMC REBRANDING 20 The one direct mail campaign will utilize Playboy’s verified subscriber database to randomly select past subscribers who had a Playboy subscription two years ago but no longer subscribe. These past subscribers will receive one free, current issue at random that features a high profile “Naughty” celebrity to reconnect and familiarize them with the new Playboy. These individuals have previously identified themselves as buyers of the product. This will amount to an additional 62,500 copies per quarter/250,000 during the campaign year. This push will allow Playboy to sell more advertising because the population and reach of the magazine will have increased by 6%, thus meaning more ad revenue and increased awareness. Publicity Playboy’s 58 years of existence have been a force in generating PR for Playboy and the team that has helped build the brand over this time will remain in place. Considering no one knows Playboy like Playboy in the United States there is no solid evidence or reason to remove any current team members. If anything, the Company will hire or outsource to new vendors in areas of later projected expansion, such as China, Taipei and Mexico. These additional team members will allow the company to understand the culture of these emerging markets as well as language translation, social morays and legal issues with doing business in new territory. In regards to US branding efforts Playboy will be bringing additional youthful staff that can relate to the new target audience that Playboy is looking to penetrate. This new staff will conduct focus groups to better feel the pulse of the digital and traditional audience. External PR efforts will focus on spreading the word about the new logo, brand image and message without leaving any of the core values and iconic imagery that is synonymous with Playboy for the past 53 years. The new imagery and messages will be delivered through the normal channels of distribution of PR messages as well as an extensive print, digital and social media blitz.
  • 76. PLAYBOY IMC REBRANDING 21 For Immediate Release Media Contact: 888-555-6666 14 December 2011 PLAYBOY ANNOUNCES NEW LOGO AND BRAND REVISION Playboy Marketing CHICAGO, December 14, 2011 – After 58 years the iconic Playboy logo will undergo a facelift to reflect a new awareness to the change in culture around Playboy. Playboy while continuing to promote the core products that are synonymous to the brand will be unveiling the new “Naughty” campaign over the next year in quarterly phases. Parts of this new branding effort will be the release of the redesigned logo on all marketing, product branding and imagery associated with the Rabbit Logo, which has a new look and feel to it yet still remains true to its iconic imagery. The new integrated marketing communications-rebranding efforts will focus on adaptation to the growing Mobile market emergence, a younger male demographic and a revitalization of the format, content and Playmates featured. Playboy will also be more accessible on multiple digital platforms while integrating its marketing jointly with the subscription publication, outdoor and print advertising, Co-Op advertising and Playboy owned entertainment destination locations. For more information about the new Playboy log and Brand mission visit us at www.playboyrebrand.com. “Playboy is one of the most recognized and popular consumer brands in the world. Playboy Enterprises, Inc. is a media and lifestyle company that markets the brand through a wide range of media properties and licensing initiatives. The company publishes Playboy magazine in the United States and abroad and creates content for distribution via television networks, websites, mobile platforms and radio. Through licensing agreements, the Playboy brand appears on a wide range of consumer products in more than 150 countries as well as retail stores and entertainment venues.” ###
  • 77. PLAYBOY IMC REBRANDING 22 Budget All of the planning and strategies included within this IMC plan are extraneous without an operational budget with which to fund them. The advertising and marketing budget for the January 1, 2012 – December 31, 2012 “Naughty” campaign period is set at roughly $1,000,000 and will be prepared under the objective-and-task format. This will be the most effective budget given the need to allocate set advertising dollars to specific plan objectives (Clow & Baack, 2011, pp. 102). As performance and revenue trends are gauged a spending increase may be justified in subsequent years. Figure 5 breaks down the pricing information used to determine the TV ad spot expense based in 8 prime television markets as a benchmark: New York City, Washington, DC, New Jersey (Central and North), Boston, Pennsylvania (Phil. Suburbs/Lehigh), Louisville, KY, Chicago, Illinois Savannah, GA. Figure 5. Source: http://www.modernsage.com/pdf/adratesheets.pdf
  • 78. PLAYBOY IMC REBRANDING 23 Figure 6 allocates the expenditures and forecasts for the Company’s 2012 rebranding campaign year. Mailing costs are calculated at a discounted, bulk rate of $1.00/copy. Figure 6. 2012 Marketing Spend ADVERTISING & PROMOTIONAL EXPENSES Allocation Jan-Mar: Q1 Television ad $79,840 Social Media/Facebook Advertising $25,000 Twitter Promoted Ad $120,000 Product Placement – Jersey Shore $0 Billboards & Posters (Las Vegas) $62,370 Direct Mail - 62,500 addt'l/nonsubscriber issues $62,500 Apr-June: Q2 Social Media/Facebook Advertising $25,000 Billboards & Posters (Houston, Miami, Los Angeles) $285,780 Direct Mail - 62,500 addt'l/nonsubscriber issues $62,500 July-Sept: Q3 Television ad $25,000 Social Media/Facebook Advertising $25,000 Billboards & Posters (Chicago, NYC) $158,208 Stealth/Buzz Marketing tactic $0 Direct Mail - 62,500 addt'l/nonsubscriber issues $62,500 Product Placement – 2 and a Half Men $0 Oct-Dec: Q4 Television ad $79,840 Social Media/Facebook Advertising $25,000 Co-Ad promotion w/ high end liquor $0 Direct Mail - 62,500 addt'l/nonsubscriber issues $62,500 College focused bar party sponsorships $40,000 $1,201,038
  • 79. PLAYBOY IMC REBRANDING 24 Timeline The “Naughty” campaign will run from January 1, 2012-December 31, 2012. How and when the dollars are spent will be pertinent in reaching the advertising goal. Efforts will be focused around a pulsating schedule of advertising to keep a continuous flow of advertising going, accented with quarterly bursts of higher intensity (Clow & Baack, 2011, pp. 127). Playboy offers annual subscriptions that can begin at anytime, therefore maintaining a good level of exposure across various media channels and platforms will provide maximum points of entry. 8-week runs and 112 spots will be implemented during Q1 and Q4 when people are watching more television due to weather and popular show seasons. Ads will be concentrated on the previously mentioned channels that apply to the target market. Outdoor advertising will be focused on NASCAR, Baseball and Football seasons in the respective cities as well as during peak tourism and travel times. The major metropolitan areas being targeted are also key players in Trade Show host sites and the individuals who attend them are Influencers and prime carriers of information. January 1 – March 31 (Q1) LAUNCH  Jan – Feb: Feature 8-week celebrity bad girl/iPlayboy 15-second commercial.  All Qtr: Social Media/Facebook CPM and sponsored ads  Feb, near St. Patty’s Day: Run Twitter Promoted Ad  Mid season of the Jersey Shore: Product Placement  Jan: High Trade Show and Tourism season, run Las Vegas billboards  Direct Mail of quarterly “bad girl” issue to past print subscribers.
  • 80. PLAYBOY IMC REBRANDING 25 April 1 – June 30 (Q2)  All Qtr: Social Media/Facebook CPM and sponsored ads  Posters (Houston, Miami, Los Angeles) – run during prime sport seasons for those areas  Direct Mail of quarterly “bad girl” issue to past print subscribers. July 1 – September 30 (Q3)  Sept: Feature 4-week celebrity bad girl/iPlayboy 15-second commercial.  All Qtr: Social Media/Facebook CPM and sponsored ads  July- 4-week Billboards/Posters in NYC & Chicago during high travel and sport seasons  Stealth/Buzz Marketing tactics in DC, and other targeted metropolitan areas  Sept: Product Placement on 2 and a Half Men at the beginning of season  Direct Mail of quarterly “bad girl” issue to past print subscribers. October 1 – December 31 (Q4)  Oct: Feature 4-week celebrity bad girl/iPlayboy 15-second commercial.  All Qtr: Social Media/Facebook CPM and sponsored ads  High-end Alcohol Co-Advertising tactic – implement  All Qtr: Playboy Sponsored events/parties – staggered - 21+ bars near college campuses  Direct Mail of quarterly/holiday “bad girl” issue to past print subscribers.
  • 81. PLAYBOY IMC REBRANDING 26 Plan B – The Back up Strategy If at the end of the 2012 “Naughty” campaign and concentrated male/18-34 subscribership of 15% has not been attained the IMC promotion for the following year will be 100% focused on International cultures! The primary objective being to create and establish a solid brand presence and make it accessible to those peoples in a way that will not be inhibited due to cultural, ethical, electronic and purchasing constraints. It can be said that Playboy has reached a saturation point in the USA and which is another reason to keep targeting emerging markets in Taipei, Macau, and Cancun in mind. The demand for those markets to get their hands on the American experience exists and so Playboy will supply. Playboy needs to brand the Company in other marketplaces where the economy and need for a western culture is in high demand. Establishing a presence in other countries will allow for Playboy to not only capitalize on those markets but also gain reach to a new audience, one that has been repressed by communist rule or religious ideals. Considering the traditional advertising methods of the west are not always allowable in other countries branding and recognition of the name will have to be angled from other mediums or concepts. In the Asian market the emergence of the brand has generated word of mouth buzz, enough so that Playboy is seeing an ROI of 36% on last years investments of Consumer goods such as clothing and Playboy labeled products. Playboy needs to continue creating stores and clubs in the Asian market where the magazine is banned. The banning of the print magazine only generates more awareness and curiosity to the image and brand that is Playboy. In countries where anything goes such as Cancun, Mexico following traditional and new digital media strategies need to be deployed in full force. In Mexico using the same models, there is a potential reach of nearly 12 million people. CPM equals 5-10 cents and CPC equals 12-24 cents.
  • 82. PLAYBOY IMC REBRANDING 27 Japan boasts nearly 3 million potential targets but the advertising rate is significantly more. CPM equals 33 – 72 cents while CPC equals 76-1.67 per ad. China, which has a ban on Facebook, will not be a social media-advertising target but the equivalent Renren will be. Renren has over 100 million users and is a prime market to tap into for Playboy 2006 Worldwide Pornography Revenues marketing. Based on these statistics as well as the pornographic revenue chart seen here, a new IMC strategy with tactics aimed at foreign cultures and products could be the boost Playboy’s been looking for since going private in 2009 due to loss in revenue.
  • 83. PLAYBOY IMC REBRANDING 28 References Alcoholbars.com. (July 10, 2011). Top Alcohol Brands. Retrieved December 5, 2011, from http://www.alcoholbars.com/top-alcohol-brands. Answers.com. (2011). Hugh Hefner. Retrieved from www.answers.com/topic/hugh-hefner#ixzz1fKSmlKd. Clow, K.E. & Baack, D. (2011). Integrated Advertising, Promotion, and Marketing Communications. New Jersey: Pearson Prentice Hall. Print. Clear Channel Outdoor. (2011). 2010 Media Planning Guide. Retrieved on November 30, 2001 from http://clearchanneloutdoor.com/resources/sales-and-marketing/media-planning-guide. Familysafemedia.com. (2011). Pornography Statistics. Retrieved December 4, 2011 from http://familysafemedia.com/pornography_statistics.html#anchor1. FFIEC.gov. (2011). Census Data Products. Retrieved November 27, 2011, from www.ffiec.gov/hmda/censusproducts.htm. Gfkmri.com. (2011). Consumer Insights. GfK Mediamark Research & Intelligence, LLC. Retrieved December 4, 2011, from http://www.gfkmri.com/ConsumerInsights/AttitudesMindsets.aspx. Hubspot.com. (2011). Retrieved December 1, 2011, from http://blog.hubspot.com/?Tag=social+media. PBS.org. (2011). Playboy Magazine Demographics. Frontline. Retrieved October 22, 2011 from http://www.pbs.org/wgbh/pages/frontline/shows/porn/business/havedemos.html. Playboyenterprises.com. (2006). Corporate overview. Retrieved November 5, 2011, from http://www.playboyenterprises.com. Playboy.com. (2011). Playboy Media Kit 2011. Retrieved October 18, 2011, from http://www.playboy.com/advertise.
  • 84. PLAYBOY IMC REBRANDING 29 Pgmedia.tv. (2007). Cable Network Profiles. Proving Ground Media. Retrieved November 27, 2011, from http://www.pgmedia.tv/news_profiles.html. Ps2.ign.com. (2011). Playboy: The Mansion. IGN Entertainment. Retrieved December 5, 2011 from http://www.ps2.ign.com/objects/497/4970001.html. RankingTheBrands.com. (2011). Playboy. Retrieved November 29, 2011, from http://www.rankingthebrands.com/Brand-detail.aspx?brandID=1836 Rice, Lynette. (2011). Ratings alert: What you're watching if you're 11, 50 or 34 years old (the results may surprise you!). Inside TV, EW.com, March 15, 2011. Web. http://insidetv.ew.com/2011/03/15/ratings-by-age. Wikipeidia.com. (2011). Retrieved from http://en.wikipedia.org/wiki/Playboy, http://en.wikipedia.org/wiki/Macau, http://en.wikipedia.org/wiki/Penthouse_%28magazine%29, http://en.wikipedia.org/wiki/Hustler