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Evolution of Pattern Languages
Designing Human Actions, Dialogue, & Films

Takashi Iba
Associate Professor
Faculty of Policy Management, Keio University
Ph. D. in Media and Governance
iba@sfc.keio.ac.jp
http://www.slideshare.net/takashiiba

PUARL2013
Portland, OR
Nov. 3, 2013
Takashi Iba 井庭 崇
• trans-disciplinary researcher, creator, and writer, explores the
nature of creativity and works to build media to nurture it.

• My Background
- Complex Systems / Complex Adaptive Systems
- Agent-Based Social Simulation
- Complex Networks
- Social Systems Theory (Autopoiesis) by Niklas Luhmann
- Pattern Languages & Generative Process
Introduction to Complex Systems
An adventure to the frontier of knowledge
T. Iba & Y. Fukuhara
NTT Publishers, 1998
got the Keio President Award

On Social Systems Theory
Grasping the wholeness of our society
T. Iba, S. Miyadai, K. Kumasaka, & S. Kumon
Keio University Press, 2011
Presentation Patterns
A pattern language for creative presentations
T. Iba & Iba Lab.
Keio University Press, 2013
got the GOOD DESIGN AWARD 2013

Reality

パ
ー
パタ ンラ ゲ
ー ・ ン ージ タ
ン
創造的な未来をつく
るための言語 ・
ラ
ン
中埜 博 江渡浩一郎 中西泰人 ゲ
ー
竹中平蔵 羽生田栄一
ジ
リアリティ プラス

Pattern Languages

渡
浩
一
郎

Nakano Hiroshi

江
井庭中
崇
Eto Koichiro

中
西
泰
人

Nakanishi Yasuto

竹
中
平
蔵

Takenaka Heizō

Eiiti Hanyuda

羽
生
田
栄
一

埜
博

[
編
著
]

応急処置的な社会から、
Iba Takashi

井
庭
創造的な社会へ
崇

パターン ランゲージによって、
・
私たちはどのような未来をつくることができるのか?
[
気鋭の社会学者 井庭崇が、
・
江渡浩一郎、
中西泰人、
竹中平蔵、
羽生田栄一
編 中埜博、
著
徹底討論。
という各界のフロントランナーを迎え、
]

読者の ア テ に、
リ リ ィ 新たな知をプラ す !
ス る!

定価
(本体 2,400 円 税)
+

On Pattern Languages
The way of making our creative future
T. Iba, H. Nakano, K. Eto, Y. Nakanishi,
H. Takenaka, & E. Hanyuda.
Keio University Press, 2013
Three Generations of Pattern Languages

New Way of using Pattern Languages

Making a Movie about Pattern Languages
Three Generations of Pattern Languages
Pattern Language 3.0 = human action

New Way of using Pattern Languages
Dialogue = reflecting, talking, learning experiences

Making a Movie about Pattern Languages
Generative Films = web of video on the Web
Three Generations of Pattern Languages

1st Generation: Architecture, since 70’s
2nd Generation: Software, since late 80’s
3rd Generation: Human Action, since late 90’s
Since the late 2000s
Since the late 1990s
Since the late 1980s
Since the late 1970s

Pattern Language 3.0

Pattern Language 2.0

Pattern Language 1.0
1st Generation: Architecture, since 70’s

C. Alexander,
S. Ishikawa,
M. Silverstein,
with
M. Jacobson,
I. King,
S. Angel
(1977)

The original idea of pattern languages for writing out the
practical knowledge of designing, which was proposed by an
architect Christopher Alexander and his colleagues.
1st Generation: Architecture, since 70’s
Three Generations of Pattern Languages

1st Generation: Architecture, since 70’s
2nd Generation: Software, since late 80’s
3rd Generation: Human Action, since late 90’s
Since the late 2000s
Since the late 1990s
Since the late 1980s
Since the late 1970s

Pattern Language 3.0

Pattern Language 2.0

Pattern Language 1.0
2nd Generation: Software, since late 80’s

Kent Beck & Ward Cunningham
(1987)

E.Gamma, R.Helm,
R.Johnson, &
J.Vlissides (1994)

Ten years later, the idea of pattern languages was adopted in
the field of software design, as a name of “design patterns.”
2nd Generation: Software, since late 80’s
2nd Generation: Software, since late 80’s
2nd Generation: Software, since late 80’s
2nd Generation: Software, since late 80’s
PLoP
International Conference on
Pattern Languages of Programs
EuroPLoP
European Conference on
Pattern Languages of Programs
Other PLoP conferences around the World
2nd Generation: Software, since late 80’s
2nd Generation: Software, since late 80’s
2nd Generation: Software, since late 80’s

Interface Design
2nd Generation: Software, since late 80’s

Organization and Business Design
2nd Generation: Software, since late 80’s

Method for mining, writing, improving patterns
2nd Generation: Software, since late 80’s
Three Generations of Pattern Languages

1st Generation: Architecture, since 70’s
2nd Generation: Software, since late 80’s
3rd Generation: Human Action, since late 90’s
Since the late 2000s
Since the late 1990s
Since the late 1980s
Since the late 1970s

Pattern Language 3.0

Pattern Language 2.0

Pattern Language 1.0
3rd Generation: Human Action, since late 90’s

“Pattern Language 3.0”
2 方法のイノベーシ
ョン
3 伝説をつく
る
4 成長のスパイラル
5 共感のチームづく
り
6 レスポンス ラリー
・
7 一体感をつく
る
8 貢献の領域
9 成長のリターン
10 自発的なコミッ
トメント
11 ゆるやかなつながり
12 弱さの共有
13 感謝のことば
14 創発的な勢い
15 まとまった時間
16 創造の場づく
り
17 活動の足あと
18 意味のある混沌
19 アイデアをカタチに
20 インサイド イノベーター
・
21 ゴールへの道のり
22 臨機応変な動き
23 飛躍のための仕込み
24 世界を変える力

27 一度こわす
28 期待を超える

Ver. 0.80
September, 2011

4 Storytelling
5 Exploration of Words
6 Visual Power
7 Dramatic Modulation
8 Unexpected Evolution
9 Doors of Mystery
10 Beautiful Clarity
コラボレーション・パターン

創造的コラボレーションのパターン・ランゲージ
11 Perfect Portion

12 Cherry on Top
13 Mind Bridge
14 Reality Sharing
15 Participation Driver
16 Quality in Details
17 Expression Coordinator

0 創造的コラボレーシ
ョン
1 未来への使命感
2 方法のイノベーシ
ョン
3 伝説をつく
る
4 成長のスパイラル
5 共感のチームづく
り
6 レスポンス ラリー
・
7 一体感をつく
る
8 貢献の領域
9 成長のリターン

A Pattern Language for Creative Presentations
10 自発的なコミッ
トメント
11 ゆるやかなつながり
12 弱さの共有
13 感謝のことば
14 創発的な勢い
15 まとまった時間
16 創造の場づく
り

18 Discomfort Removing

17 活動の足あと

19 Significant Void

18 意味のある混沌

20 Activation Switch

19 アイデアをカタチに

21 Take-Home Gift

20 インサイド イノベーター
・
21 ゴールへの道のり

22 Stage Building

22 臨機応変な動き

23 Reminders of Success

23 飛躍のための仕込み

24 Construction of Confidence
25 Presentership

24 世界を変える力

26 Best Effort

25 クオリティ ライン
・
26 こだわり合う

patterns

Ver. 0.60
November, 2012

Collaboration Patterns Project
http://collabpatterns.sfc.keio.ac.jp
http://twitter.com/collabpatterns
collabpatterns@sfc.keio.ac.jp

コラボレーション・パターン

創造的コラボレーションのパターン・ランゲージ

27 一度こわす
28 期待を超える
29 ファンをつく
る

30 Reflecting Forwards

30 広がりの戦略

Learning Patterns Project

3 Image of Success

29 Improvised Presentation

29 ファンをつく
る

33 感性を磨く
A Pattern Language
for Creative Learning

2 Touching Gift

28 Invitation to the World

26 こだわり合う

32 つく
り続ける強さ

1 Main Message

27 Personally for You

25 クオリティ ライン
・

31 世界の文脈

0 Creative Presentation

Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60)

1 未来への使命感

Presentation Patterns: A Pattern Language for Creative Presentations (ver. 0.60)

Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60)

Learning Patterns : A Pattern Language for Creative Learning (ver. 0.80)

0

0.8
ver.

0 創造的コラボレーシ
ョン

31 Unique Presenter
32 Aesthetics of Presenting

Ver. 0.60 33 Be Authentic!
Collaboration Patterns Project

Ver. 0.60
October, 2012

Presentation Patterns Project
http://ppatterns.org/
presentpatterns@sfc.keio.ac.jp

30 広がりの戦略
Ver. 0.60
November, 2012

31 世界の文脈
32 つく
り続ける強さ

Ver. 0.60
33 感性を磨く
Presentation Patterns Project

Collaboration Patterns Project
http://collabpatterns.sfc.keio.ac.jp
http://twitter.com/collabpatterns
collabpatterns@sfc.keio.ac.jp

Ver. 0.60
Collaboration Patterns Project

learningpatterns@sfc.keio.ac.jp

13

Context
You are always putting on makeup
because you don’t have much

Go Natural

confidence in your bare face.

Some beauty comes naturally

Problem
You get such used to having makeup
on that you don’t want to meet anyone
when you don’t have any on.

Solution
Try adjusting the amount of
makeup based on
the occurrence and the people
you are going to meet.
Try putting on less when you are just going to
school or work. If you are only going to meet
your close friends, even try going natural.
By having opportunities to put on different
kinds of makeup, you might be able to notice
something new about your face.

▶ 02. Charming Point 36. Various Sides

We, Iba Lab, creating pattern languages of learning,
collaborations, presentations, education, social
innovation, policy making, and even beauty in daily life.
Learning Patterns

Learning Patterns : A Pattern Language for Creative Learning (ver. 0.80)

0 Design Your Learning

1 Making Opportunities
2 Creative Project
3 Open-Process Learning

4
5
6
7
8
9
0
1
2
3
4
5

Jump In
Learning by Imitation
Effective Asking
Output-Driven Learning
Foreign Language Every Day
Playful Learning
Embodied Skills
Language Shower
Tangible Piles
Tornado of Learning
Triangle Scaling
Chain of Excitement!

6
7
8
9
0
1
2
3
4
5
6
7

Thinking in Action
Prototyping
Field Diving
Multi-Camera Shooting
A Bird's- & Bug's-Eye View
Hidden Connections
Frontier Finder
Creative Switch
Fruit Farming
Initial Draft Only Halfway
Attractive Expression
Acceleration to Next

8
9
0
1
2
3
4
5
6
7
8
9

Community of Learning
Good Rivals
Consequential Encounter
Firm Determination
Talking Thinker
Learning by Teaching
Obvious Reason
Right Way
Brave Change
Explorer's Passion
Self-Producing
Be Extreme!

ver.

0.80

21. Hidden Connections
20. A Bird’s- & Bug’s-Eye View
19. Multi-Camera Shooting

22. Frontier Finder
23. Creative Switch
24. Fruit Farming

18. Field Diving

25. Initial Draft Only Halfway

17. Prototyping

26. Attractive Expression

16. Thinking in Action

27. Acceleration to Next

2. Creative
Project

15. Chain of Excitement!
14. Triangle Scaling

28. Community of Learning
29. Good Rivals

13. Tornade of Learning

30. Consequential Encounter

0. Design Your Learning
12. Tangible Piles
11. Language Shower

1. Making
Opportunities

3. Open-Process
Learning
31. Firm Determination
32. Talking Thinker
33. Learning by Teaching

10. Embodied Skills

9. Playful Learning
8. Foreign Language Every Day
7. Output-Driven Learning

Ver. 0.80
September, 2011

Learning Patterns Project

A Pattern Language
for Creative Learning

patterns

6. Effective Asking
5. Learning by Imitation
4. Jump In

34. Obvious Reason
35. Right Way
36. Brave Change
37. Explorer’s Passion
38. Slef-Producing
39. Be Extreme!

learningpatterns@sfc.keio.ac.jp

Learning Patterns is a pattern language for creative
learning, which consists of 40 patterns describing
practical knowledge for problem finding and problem
solving in learning.
Learning Patterns A Pattern Language for Creative Learning
No.4
No.

Jump In
Do not hesitate to jump into a new learning environment.

You have already found the new environment wihch you wish to be in and
about to start a new challenge.

You are still doubtful whether the community is really suitable for
you.

It is not until you learn that you really understand what you wanted to
learn.

“The great composer does not set to work because he is inspired, but be-

“Make up your mind to act decidedly and take the consequences. No good

Jump into the new environment for your learning.

Observe the events that happen there and learn from the members.
Engage in the activity with all your effort as possible.
After some time, evaluate the environment and rebuild a plan of your
learning.
Collaboration Patterns
Collaboration Patterns : A Pattern Language for Creative Collaborations (ver. 0.60)

0 Creative Collaboration

1 Mission for the Future
2 Innovation of the Ways
3 Create a Legend

4 Spiral of Growth
5 Sympathetic Union
6 Response Rally
7 Feeling of Togetherness
8 Piece to Contribute
9 Return of Growth
10 Spontaneous Commitments
11 Loose Connections
12 Vulnerability Disclosure
13 Words of Thanks
14 Vigor of Emergence
15 Loaf of Time
16 Collaborative Field
17 Activity Footprints
18 Chaotic Path to Breakthrough

10.

Spontaneous

7.

Commitments

Feeling of

Togetherness

9.

Return of Growth
6.

8.

Response Rally

Piece to Contribute

Sympathetic Union

A Pattern Language for
Creative Collaborations

15.

Loaf of Time

1.

14.

Mission for

2.

the Future

33.

Senses

22 Improvised Roles

3.

Breakthrough

Create a Legend

Improvised

30.

the World

Strategic

24 Power to Change The World

Developments

25 Quality Line
26 Creative Clashes

28.

Followers

28 Beyond Expectations

24.

Power to Change
The World

29.

Project

27 Generative Destruction

Roles

Context of

25.

Beyond

Expectations

29 Project Followers

19.

Ideas Taking Shape

22.

31.

23 Spadework for Creativity

Activity

Footprinnts

Chaotic Path to
21.

Goal

32.

Endurance to

17.

Field

18.

Roadmap to the

Continue Creating

16.

Collaborative

Vigor of Emergence

Innovation

of the Ways
0.
Creative Collaboration

Polishing

21 Roadmap to the Goal

23.

20.

Inside Innovator

Spadework for
Creativity

Quality Line

26.

30 Strategic Developments

33 Polishing Senses

13.

Words of Thanks

4.

20 Inside Innovator

32 Endurance to Continue Creating

Disclosure

11.

Loose Connections

Spiral of Growth

19 Ideas Taking Shape

31 Context of the World

12.

Vulnerability

5.

Creative Clashes

Ver. 0.60
July, 2013

27.

Collaboration Patterns Project
collabpatterns@sfc.keio.ac.jp

Ver. 0.60
Collaboration Patterns Project

Generative

Destruction

Collaboration Patterns is a pattern language for
creative collaboration, which consists of 34 patterns
describing practical knowledge for performing
creative collaborations.
Presentation Patterns
Presentation Patterns: A Pattern Language for Creative Presentations (ver. 0.60)

0 Creative Presentation
1 Main Message
2 Touching Gift
3 Image of Success
4 Storytelling
5 Exploration of Words
6 Visual Power
7 Dramatic Modulation
8 Unexpected Evolution
9 Doors of Mystery
10 Beautiful Clarity
11 Perfect Portion
12 Cherry on Top
13 Mind Bridge
14 Reality Sharing
15 Participation Driver
16 Quality in Details
17 Expression Coordinator

12. Cherry on Top
11.
31. Unique Presenter
Perfect Portion
10.
Beautiful Clarity
9. Doors of Mystery
14. Reality Sharing

8. Unexpected Evolution

A Pattern Language for Creative Presentations

15. Participation Driver
13. Mind Bridge

7. Dramatic Modulation

16. Quality in Details
2. Touching Gift

6. Visual Power

17. Expression Coordinator

5. Exploration of Words

18 Discomfort Removing

0. Creative Presentation

19 Significant Void
20 Activation Switch

4. Storytelling

21 Take-Home Gift

33. Be Authentic!

22 Stage Building

3. Image of Success

1. Main Message

19. Significant Void

23 Reminders of Success
24 Construction of Confidence
25 Presentership

30. Reflecting Forwards

26 Best Effort

22. Stage Building

27 Personally for You

29. Improvised Presentation

28 Invitation to the World
29 Improvised Presentation

23. Reminders of Success

30 Reflecting Forwards
31 Unique Presenter
32 Aesthetics of Presenting
33 Be Authentic!

18. Discomfort Removing

http://ppatterns.org/
presentpatterns@sfc.keio.ac.jp

21. Take-Home Gift

28. Invitation to the World

Ver. 0.60
October, 2012

Presentation Patterns Project

20. Activation Switch

Ver. 0.60
Presentation Patterns Project

27. Personally for You

24. Construction of Confidence
32. Aesthetics of Presenting

25. Presentership
26.
Best Effort

Presentation Patterns is a pattern language for creative
presentations, which consists of 34 patterns describing
practical knowledge for designing creative presentations.
it can be applied to all kinds of activities of
representation, including public speaking, performance of
music, drama, and dance.
2 方法のイノベーシ
ョン
3 伝説をつく
る
4 成長のスパイラル
5 共感のチームづく
り
6 レスポンス ラリー
・
7 一体感をつく
る
8 貢献の領域
9 成長のリターン
10 自発的なコミッ
トメント
11 ゆるやかなつながり
12 弱さの共有
13 感謝のことば
14 創発的な勢い
15 まとまった時間
16 創造の場づく
り
17 活動の足あと
18 意味のある混沌
19 アイデアをカタチに
20 インサイド イノベーター
・
21 ゴールへの道のり
22 臨機応変な動き
23 飛躍のための仕込み
24 世界を変える力

27 一度こわす
28 期待を超える

Ver. 0.80
September, 2011

4 Storytelling
5 Exploration of Words
6 Visual Power
7 Dramatic Modulation
8 Unexpected Evolution
9 Doors of Mystery
10 Beautiful Clarity
コラボレーション・パターン

創造的コラボレーションのパターン・ランゲージ
11 Perfect Portion

12 Cherry on Top
13 Mind Bridge
14 Reality Sharing
15 Participation Driver
16 Quality in Details
17 Expression Coordinator

0 創造的コラボレーシ
ョン
1 未来への使命感
2 方法のイノベーシ
ョン
3 伝説をつく
る
4 成長のスパイラル
5 共感のチームづく
り
6 レスポンス ラリー
・
7 一体感をつく
る
8 貢献の領域
9 成長のリターン

A Pattern Language for Creative Presentations
10 自発的なコミッ
トメント
11 ゆるやかなつながり
12 弱さの共有
13 感謝のことば
14 創発的な勢い
15 まとまった時間
16 創造の場づく
り

18 Discomfort Removing

17 活動の足あと

19 Significant Void

18 意味のある混沌

20 Activation Switch

19 アイデアをカタチに

21 Take-Home Gift

20 インサイド イノベーター
・
21 ゴールへの道のり

22 Stage Building

22 臨機応変な動き

23 Reminders of Success

23 飛躍のための仕込み

24 Construction of Confidence
25 Presentership

24 世界を変える力

26 Best Effort

25 クオリティ ライン
・
26 こだわり合う

patterns

Ver. 0.60
November, 2012

Collaboration Patterns Project
http://collabpatterns.sfc.keio.ac.jp
http://twitter.com/collabpatterns
collabpatterns@sfc.keio.ac.jp

コラボレーション・パターン

創造的コラボレーションのパターン・ランゲージ

27 一度こわす
28 期待を超える
29 ファンをつく
る

30 Reflecting Forwards

30 広がりの戦略

Learning Patterns Project

3 Image of Success

29 Improvised Presentation

29 ファンをつく
る

33 感性を磨く
A Pattern Language
for Creative Learning

2 Touching Gift

28 Invitation to the World

26 こだわり合う

32 つく
り続ける強さ

1 Main Message

27 Personally for You

25 クオリティ ライン
・

31 世界の文脈

0 Creative Presentation

Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60)

1 未来への使命感

Presentation Patterns: A Pattern Language for Creative Presentations (ver. 0.60)

Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60)

Learning Patterns : A Pattern Language for Creative Learning (ver. 0.80)

0

0.8
ver.

0 創造的コラボレーシ
ョン

31 Unique Presenter
32 Aesthetics of Presenting

Ver. 0.60 33 Be Authentic!
Collaboration Patterns Project

Ver. 0.60
October, 2012

Presentation Patterns Project
http://ppatterns.org/
presentpatterns@sfc.keio.ac.jp

30 広がりの戦略
Ver. 0.60
November, 2012

31 世界の文脈
32 つく
り続ける強さ

Ver. 0.60
33 感性を磨く
Presentation Patterns Project

Collaboration Patterns Project
http://collabpatterns.sfc.keio.ac.jp
http://twitter.com/collabpatterns
collabpatterns@sfc.keio.ac.jp

Ver. 0.60
Collaboration Patterns Project

learningpatterns@sfc.keio.ac.jp

13

Context
You are always putting on makeup
because you don’t have much

Go Natural

confidence in your bare face.

Some beauty comes naturally

Problem
You get such used to having makeup
on that you don’t want to meet anyone
when you don’t have any on.

Solution
Try adjusting the amount of
makeup based on
the occurrence and the people
you are going to meet.
Try putting on less when you are just going to
school or work. If you are only going to meet
your close friends, even try going natural.
By having opportunities to put on different
kinds of makeup, you might be able to notice
something new about your face.

▶ 02. Charming Point 36. Various Sides

We, Iba Lab, creating pattern languages of learning,
collaborations, presentations, education, social
innovation, policy making, and even beauty in daily life.
Iba Laboratory, Keio University
Creative Media Lab: Designing Novel Methods and Tools for Creative Society
Survival Language
A Pattern Language for Surviving Earthquakes

35
Survival Language A Pattern Language for Surviving Earthquakes

Survival
S u r vi

val

Pattern Gift

Designing Preparation

Designing Emergency Action

Designing Life After Quake

Kick Signal

Daily Use of Reserves

1981 Line

Evacuation before Firefighting

Armadillo Pose

Life over Furniture

Cover and Hold on

Shrine Shelter

Evacuation Initiator

Survival Language Project

ilab-survival@sfc.keio.ac.jp

36
TV'S ROOT

Even if you fasten your TV to a TV table, both the TV and
the TV table will fall during severe shaking if the TV table
is not fastened to the floor.
When the shaking of the earthquake is severe, not only may the TV fall,
but also may fly out – making it very dangerous. Therefore, the TV
should be fastened to the TV table. However, even if the TV is fastened
to the TV table, it is still not safe. The center of gravity of the TV table
with the TV fastened is high, which has the danger of falling with the TV
when an earthquake hits. It is very dangerous if you don’t fasten the TV
table to the floor and walls as well.
Therefore:
Not only should you fasten the TV to the TV table, but also the TV
table to the wall. If the TV table has casters, fasten them so they
will not move. In addition, fasten the TV table to a wall with Lshaped brackets.
When fastening the TV table to the wall, you should use the bracket
the opposite way --- "REVERSE L-SHAPE LOCK." With the patterns
presented, it is now much safer inside the house. However, it is also
necessary to know what to do when an actual earthquake hits --"COVER AND LOCK," "ARMADILLO POSE," "LIFE OVER
FURNITURE," "EVACUATION BEFORE FIRE-FIGHTING."
Life over Furniture

An earthquake has struck and shaking furniture around
you are about to collapse.
You try to hold on the furniture to keep it from falling, but end up
having the furniture collapsing over you. Shaking furniture may bring
up your fears and tempt you to hold on to it to make it stop shaking.
In some occasions, there may be valuables kept in the furniture,
tempting you even more to keep it from falling and breaking the
valuables. Unfortunately, it is impossible to prevent this when the
ground is shaking. Going close to the furnitures will only leave you
crushed under them.
Therefore:
As soon as you feel the ground shaking, get away from any
furniture for your safety.

Get away from the furnitures and keep safe --- "ARMADILLO POSE,"
"COVER AND LOCK."
Three Generations of Pattern Languages
Pattern Language 3.0 = human action

New Way of using Pattern Languages
Dialogue = reflecting, talking, learning experiences

Making a Movie about Pattern Languages
Generative Films = web of video on the Web
Dialogue = reflecting, talking, learning experiences

pattern

pattern

pattern

pattern
pattern

Pattern Language
as Vocabulary for
Communication

experience
as a whole

experience
as a whole

By using pattern languages as triggers for narrative and
dialogue we can become conscious of the parts of our
experiences we normally do not notice, and inspect it
through dialogues.
Dialogue = reflecting, talking, learning experiences

To help people reflect on their experience with using a
pattern language, I usually hold dialogue workshops,
where participants talk about their experiences with each
other using the pattern language.
Dialogue = reflecting, talking, learning experiences

We’ve held more than 40 workshops for various targets, in various
domains, and in various places with using our pattern languages;
The total number of participants are about 4,000 people.
Dialogue = reflecting, talking, learning experiences

The workshop first asks participants to read the all
patterns beforehand, and list the patterns that they
have already experienced.
They would also make a list of five patterns in which
they wish to use in the near future.
Dialogue = reflecting, talking, learning experiences

With the list of the five patterns in their hands, the
participants would walk around at the workshop
searching for other participants who have already
experienced one of the patterns on the list.
Dialogue = reflecting, talking, learning experiences

Once they find a match, the one who has experienced the
pattern would talk about the experience, and the other
person would listen to it and take notes.
Dialogue Workshop
(Video)
Feedbacks of the workshop
"It was fun listening to stories about my peers doing things
that I can't yet do. It was interesting how the experiences
differed from person to person.
“Talking about my own experiences was something I've never
done in the past, but it wasn't hard as I thought and I was
able to enjoy it."

"Even though I thought my experiences were uninteresting
and useless, by seeing people listening to them seriously and
taking notes on them, I became able to talk about the
experience with more confidence."
Findings about the Self
"The workshop was a good opportunity to reflect on my
experiences. I was able to find out how much I can't do, but at
the same time I was able to find out the thing only I can do."

Findings about Others
"The workshop gave me a chance to get to know things about
my peers that I usually don't see when I talk with them."

Findings about their Own Potentiality
"The actual experiences by my peers made me think I can do
similarly in my future presentations too."
Dialogue = reflecting, talking, learning experiences

pattern

pattern

pattern

pattern
pattern

Pattern Language
as Vocabulary for
Communication

experience
as a whole

experience
as a whole

By using pattern languages as triggers for narrative and
dialogue we can become conscious of the parts of our
experiences we normally do not notice, and inspect it
through dialogues.
Dialogue = reflecting, talking, learning experiences

ALL | FAVORITE | PATTERNS

タイトル
タイトル
タイトル

タイトル

タイト

ル

タイトル

タイトル

A New Web System to utilize Pattern Languages
タイトル

Writing user’s own experiences in poetic way
with using the Generative Beauty Patterns

タイトル
タイトル

タイトル
Pattern Diagnostic System

• an online system in which users diagnoses themselves through a series of

questions based on a pattern language, and visualizes what parts of the
pattern language they are able to do now, and what kinds of patterns could be
taken in for improvement.

• The system guides users through user-set projects in terms of patterns, and
helps them gain growth.

• Users of the system will enter short episodes of experiences with the

pattern, which the system will systematically synthesize into a visual map
which shows successful and unsuccessful parts of the project.
Three Generations of Pattern Languages
Pattern Language 3.0 = Human Action

New Way of using Pattern Languages
Dialogue = reflecting, sharing, learning

Making a Movie about Pattern Languages
Generative Films = Web of video on the Web
A Prototype of Promotion Video
(Video)
Murray Silverstein & Max Jacobson
JSWD Architects
Co-author of A Pattern Language
and The Oregon Experiment
Author of The Good House and
Patterns of Home

Interviewed in Oct., 2013
Sara Ishikawa
Co-author of A Pattern Language,
The Oregon Experiment, House
Generated By Patterns, A Pattern
Language which Generates MultiService Centers

Interviewed in Oct., 2013
Howard Davis
Professor at Department of
Architecture, University of Oregon

Co-author of The Production of
Houses
Author of The Culture of Building
and Living Over the Store

Interviewed in Oct., 2013
Hajo Neis
Associate Professor at
Department of Architecture,
University of Oregon
Co-author of The New Theory of
Urban Design
Co-Author of The Battle for the
Life and Beauty of the Earth

Interviewed in Nov., 2013
Michael Mehaffy
Presitent of Structura Naturalis Inc.
Executive director of the Sustasis
Foundation, a Portland, OR.
Wrote papers about Generative Code.

Interviewed in Nov., 2013
Gary Black
Integrated Structures Inc.
Associate Professor of Architecture,
Department of Architecture,
University of California, Berkeley
Co-author of The Mary Rose
Museum
Author of Wholeness and Order in
Large Span Wooden Roof Trusses
Interviewed in Aug., 2013
Randy Schmidt
Vice President of Center for
Environmental Structure

Interviewed in Aug., 2013
Jenny Quillien
Author of Delight's Muse: on
Christopher Alexander's THE
NATURE OF ORDER, and Clever
Digs: how workspaces can enable
thought

Interviewed in Oct., 2012
Ward Cunningham
Applied the idea of pattern language
from architecture to software design
with Kent Beck in 1987.
He invented the wiki system and used
it for sharing and improving software
patterns. That's the beginning of wiki
system.

Interviewed in Oct., 2013
Ralf Johnson
Co-authors of the influential book
"Design Patterns: Elements of
Reusable Object-Oriented Software."

Interviewed in Oct., 2013
Richard Gabriel
Introduced the method of writers's
workshop to the software pattern
community.
Author of Writers' Workshops & the
Work of Making Things: Patterns,
Poetry... and Patterns of Software:
Tales from the Software Community

Interviewed in Oct., 2012
& Oct., 2013
Joseph Yoder
President of Hillside group, the nonprofit educational organization to
promote pattern languages of programs

Interviewed in Oct., 2012
& Oct., 2013
Bob Hanmer
Author of the book "Patterns for Fault
Tolerant Software,"
Started the Bootcamp for new comers
in the PLoP conferences

Interviewed in Oct., 2013
Eugene Wallingford
One of the member who started
creating Pedagogical Patterns, pattern
languages for teaching.
Co-author of Pedagogical Patterns:
Advice For Educators

Interviewed in Oct., 2013
Christian Kohls
Studying pattern languages with the
schema theory in psychology.
Created a pattern language for online
learning, and is an editor of
Investigations of E-Learning Patterns:
Context Factors, Problems and
Solutions.

Interviewed in Oct., 2013
Joshua Kerievsky
CEO of Industrial Logic, Inc.
Author of Refactoring to Patterns
Created a pattern language for study
groups, "Pools of Insight: A Pattern
Language for Study Groups”

Interviewed in Oct., 2013
Linda Rising
Author of Fearless Change: Patterns for
Introducing New Ideas

Interviewed in Oct., 2013
Till Schümmer
Author of Patterns for ComputerMediated Interaction
Creating a pattern language for
collaborative work.

Interviewed in July., 2013
Allan Kelly
Author of Business Patterns for
Software Developers

Interviewed in July., 2013
George Platts
Art Psychotherapist/Multi Medium Artist

Interviewed in July., 2013
Will open at the beginning of 2014!
http://generativefilms.org/
Will open at the beginning of 2014!
http://generativefilms.org/
Three Generations of Pattern Languages

New Way of using Pattern Languages

Making a Movie about Pattern Languages
Three Generations of Pattern Languages
Pattern Language 3.0 = human action

New Way of using Pattern Languages
Dialogue = reflecting, talking, learning experiences

Making a Movie about Pattern Languages
Generative Films = web of video on the Web
Evolution of Pattern Languages
Designing Human Actions, Dialogue, & Films
This slides will be uploaded soon to
http://www.slideshare.net/takashiiba

Takashi Iba
Associate Professor
Faculty of Policy Management, Keio University
Ph. D. in Media and Governance
iba@sfc.keio.ac.jp

PUARL2013
Portland, OR
Nov. 3, 2013

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Evolution of Pattern Languages: Designing Human Actions, Dialogue, & Films (PUARL2013)

  • 1. Evolution of Pattern Languages Designing Human Actions, Dialogue, & Films Takashi Iba Associate Professor Faculty of Policy Management, Keio University Ph. D. in Media and Governance iba@sfc.keio.ac.jp http://www.slideshare.net/takashiiba PUARL2013 Portland, OR Nov. 3, 2013
  • 2. Takashi Iba 井庭 崇 • trans-disciplinary researcher, creator, and writer, explores the nature of creativity and works to build media to nurture it. • My Background - Complex Systems / Complex Adaptive Systems - Agent-Based Social Simulation - Complex Networks - Social Systems Theory (Autopoiesis) by Niklas Luhmann - Pattern Languages & Generative Process
  • 3. Introduction to Complex Systems An adventure to the frontier of knowledge T. Iba & Y. Fukuhara NTT Publishers, 1998 got the Keio President Award On Social Systems Theory Grasping the wholeness of our society T. Iba, S. Miyadai, K. Kumasaka, & S. Kumon Keio University Press, 2011
  • 4. Presentation Patterns A pattern language for creative presentations T. Iba & Iba Lab. Keio University Press, 2013 got the GOOD DESIGN AWARD 2013 Reality パ ー パタ ンラ ゲ ー ・ ン ージ タ ン 創造的な未来をつく るための言語 ・ ラ ン 中埜 博 江渡浩一郎 中西泰人 ゲ ー 竹中平蔵 羽生田栄一 ジ リアリティ プラス Pattern Languages 渡 浩 一 郎 Nakano Hiroshi 江 井庭中 崇 Eto Koichiro 中 西 泰 人 Nakanishi Yasuto 竹 中 平 蔵 Takenaka Heizō Eiiti Hanyuda 羽 生 田 栄 一 埜 博 [ 編 著 ] 応急処置的な社会から、 Iba Takashi 井 庭 創造的な社会へ 崇 パターン ランゲージによって、 ・ 私たちはどのような未来をつくることができるのか? [ 気鋭の社会学者 井庭崇が、 ・ 江渡浩一郎、 中西泰人、 竹中平蔵、 羽生田栄一 編 中埜博、 著 徹底討論。 という各界のフロントランナーを迎え、 ] 読者の ア テ に、 リ リ ィ 新たな知をプラ す ! ス る! 定価 (本体 2,400 円 税) + On Pattern Languages The way of making our creative future T. Iba, H. Nakano, K. Eto, Y. Nakanishi, H. Takenaka, & E. Hanyuda. Keio University Press, 2013
  • 5. Three Generations of Pattern Languages New Way of using Pattern Languages Making a Movie about Pattern Languages
  • 6. Three Generations of Pattern Languages Pattern Language 3.0 = human action New Way of using Pattern Languages Dialogue = reflecting, talking, learning experiences Making a Movie about Pattern Languages Generative Films = web of video on the Web
  • 7. Three Generations of Pattern Languages 1st Generation: Architecture, since 70’s 2nd Generation: Software, since late 80’s 3rd Generation: Human Action, since late 90’s Since the late 2000s Since the late 1990s Since the late 1980s Since the late 1970s Pattern Language 3.0 Pattern Language 2.0 Pattern Language 1.0
  • 8. 1st Generation: Architecture, since 70’s C. Alexander, S. Ishikawa, M. Silverstein, with M. Jacobson, I. King, S. Angel (1977) The original idea of pattern languages for writing out the practical knowledge of designing, which was proposed by an architect Christopher Alexander and his colleagues.
  • 10. Three Generations of Pattern Languages 1st Generation: Architecture, since 70’s 2nd Generation: Software, since late 80’s 3rd Generation: Human Action, since late 90’s Since the late 2000s Since the late 1990s Since the late 1980s Since the late 1970s Pattern Language 3.0 Pattern Language 2.0 Pattern Language 1.0
  • 11. 2nd Generation: Software, since late 80’s Kent Beck & Ward Cunningham (1987) E.Gamma, R.Helm, R.Johnson, & J.Vlissides (1994) Ten years later, the idea of pattern languages was adopted in the field of software design, as a name of “design patterns.”
  • 12. 2nd Generation: Software, since late 80’s
  • 13. 2nd Generation: Software, since late 80’s
  • 14. 2nd Generation: Software, since late 80’s
  • 15. 2nd Generation: Software, since late 80’s
  • 18. Other PLoP conferences around the World
  • 19. 2nd Generation: Software, since late 80’s
  • 20. 2nd Generation: Software, since late 80’s
  • 21. 2nd Generation: Software, since late 80’s Interface Design
  • 22. 2nd Generation: Software, since late 80’s Organization and Business Design
  • 23. 2nd Generation: Software, since late 80’s Method for mining, writing, improving patterns
  • 24. 2nd Generation: Software, since late 80’s
  • 25. Three Generations of Pattern Languages 1st Generation: Architecture, since 70’s 2nd Generation: Software, since late 80’s 3rd Generation: Human Action, since late 90’s Since the late 2000s Since the late 1990s Since the late 1980s Since the late 1970s Pattern Language 3.0 Pattern Language 2.0 Pattern Language 1.0
  • 26. 3rd Generation: Human Action, since late 90’s “Pattern Language 3.0”
  • 27. 2 方法のイノベーシ ョン 3 伝説をつく る 4 成長のスパイラル 5 共感のチームづく り 6 レスポンス ラリー ・ 7 一体感をつく る 8 貢献の領域 9 成長のリターン 10 自発的なコミッ トメント 11 ゆるやかなつながり 12 弱さの共有 13 感謝のことば 14 創発的な勢い 15 まとまった時間 16 創造の場づく り 17 活動の足あと 18 意味のある混沌 19 アイデアをカタチに 20 インサイド イノベーター ・ 21 ゴールへの道のり 22 臨機応変な動き 23 飛躍のための仕込み 24 世界を変える力 27 一度こわす 28 期待を超える Ver. 0.80 September, 2011 4 Storytelling 5 Exploration of Words 6 Visual Power 7 Dramatic Modulation 8 Unexpected Evolution 9 Doors of Mystery 10 Beautiful Clarity コラボレーション・パターン 創造的コラボレーションのパターン・ランゲージ 11 Perfect Portion 12 Cherry on Top 13 Mind Bridge 14 Reality Sharing 15 Participation Driver 16 Quality in Details 17 Expression Coordinator 0 創造的コラボレーシ ョン 1 未来への使命感 2 方法のイノベーシ ョン 3 伝説をつく る 4 成長のスパイラル 5 共感のチームづく り 6 レスポンス ラリー ・ 7 一体感をつく る 8 貢献の領域 9 成長のリターン A Pattern Language for Creative Presentations 10 自発的なコミッ トメント 11 ゆるやかなつながり 12 弱さの共有 13 感謝のことば 14 創発的な勢い 15 まとまった時間 16 創造の場づく り 18 Discomfort Removing 17 活動の足あと 19 Significant Void 18 意味のある混沌 20 Activation Switch 19 アイデアをカタチに 21 Take-Home Gift 20 インサイド イノベーター ・ 21 ゴールへの道のり 22 Stage Building 22 臨機応変な動き 23 Reminders of Success 23 飛躍のための仕込み 24 Construction of Confidence 25 Presentership 24 世界を変える力 26 Best Effort 25 クオリティ ライン ・ 26 こだわり合う patterns Ver. 0.60 November, 2012 Collaboration Patterns Project http://collabpatterns.sfc.keio.ac.jp http://twitter.com/collabpatterns collabpatterns@sfc.keio.ac.jp コラボレーション・パターン 創造的コラボレーションのパターン・ランゲージ 27 一度こわす 28 期待を超える 29 ファンをつく る 30 Reflecting Forwards 30 広がりの戦略 Learning Patterns Project 3 Image of Success 29 Improvised Presentation 29 ファンをつく る 33 感性を磨く A Pattern Language for Creative Learning 2 Touching Gift 28 Invitation to the World 26 こだわり合う 32 つく り続ける強さ 1 Main Message 27 Personally for You 25 クオリティ ライン ・ 31 世界の文脈 0 Creative Presentation Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60) 1 未来への使命感 Presentation Patterns: A Pattern Language for Creative Presentations (ver. 0.60) Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60) Learning Patterns : A Pattern Language for Creative Learning (ver. 0.80) 0 0.8 ver. 0 創造的コラボレーシ ョン 31 Unique Presenter 32 Aesthetics of Presenting Ver. 0.60 33 Be Authentic! Collaboration Patterns Project Ver. 0.60 October, 2012 Presentation Patterns Project http://ppatterns.org/ presentpatterns@sfc.keio.ac.jp 30 広がりの戦略 Ver. 0.60 November, 2012 31 世界の文脈 32 つく り続ける強さ Ver. 0.60 33 感性を磨く Presentation Patterns Project Collaboration Patterns Project http://collabpatterns.sfc.keio.ac.jp http://twitter.com/collabpatterns collabpatterns@sfc.keio.ac.jp Ver. 0.60 Collaboration Patterns Project learningpatterns@sfc.keio.ac.jp 13 Context You are always putting on makeup because you don’t have much Go Natural confidence in your bare face. Some beauty comes naturally Problem You get such used to having makeup on that you don’t want to meet anyone when you don’t have any on. Solution Try adjusting the amount of makeup based on the occurrence and the people you are going to meet. Try putting on less when you are just going to school or work. If you are only going to meet your close friends, even try going natural. By having opportunities to put on different kinds of makeup, you might be able to notice something new about your face. ▶ 02. Charming Point 36. Various Sides We, Iba Lab, creating pattern languages of learning, collaborations, presentations, education, social innovation, policy making, and even beauty in daily life.
  • 28. Learning Patterns Learning Patterns : A Pattern Language for Creative Learning (ver. 0.80) 0 Design Your Learning 1 Making Opportunities 2 Creative Project 3 Open-Process Learning 4 5 6 7 8 9 0 1 2 3 4 5 Jump In Learning by Imitation Effective Asking Output-Driven Learning Foreign Language Every Day Playful Learning Embodied Skills Language Shower Tangible Piles Tornado of Learning Triangle Scaling Chain of Excitement! 6 7 8 9 0 1 2 3 4 5 6 7 Thinking in Action Prototyping Field Diving Multi-Camera Shooting A Bird's- & Bug's-Eye View Hidden Connections Frontier Finder Creative Switch Fruit Farming Initial Draft Only Halfway Attractive Expression Acceleration to Next 8 9 0 1 2 3 4 5 6 7 8 9 Community of Learning Good Rivals Consequential Encounter Firm Determination Talking Thinker Learning by Teaching Obvious Reason Right Way Brave Change Explorer's Passion Self-Producing Be Extreme! ver. 0.80 21. Hidden Connections 20. A Bird’s- & Bug’s-Eye View 19. Multi-Camera Shooting 22. Frontier Finder 23. Creative Switch 24. Fruit Farming 18. Field Diving 25. Initial Draft Only Halfway 17. Prototyping 26. Attractive Expression 16. Thinking in Action 27. Acceleration to Next 2. Creative Project 15. Chain of Excitement! 14. Triangle Scaling 28. Community of Learning 29. Good Rivals 13. Tornade of Learning 30. Consequential Encounter 0. Design Your Learning 12. Tangible Piles 11. Language Shower 1. Making Opportunities 3. Open-Process Learning 31. Firm Determination 32. Talking Thinker 33. Learning by Teaching 10. Embodied Skills 9. Playful Learning 8. Foreign Language Every Day 7. Output-Driven Learning Ver. 0.80 September, 2011 Learning Patterns Project A Pattern Language for Creative Learning patterns 6. Effective Asking 5. Learning by Imitation 4. Jump In 34. Obvious Reason 35. Right Way 36. Brave Change 37. Explorer’s Passion 38. Slef-Producing 39. Be Extreme! learningpatterns@sfc.keio.ac.jp Learning Patterns is a pattern language for creative learning, which consists of 40 patterns describing practical knowledge for problem finding and problem solving in learning.
  • 29. Learning Patterns A Pattern Language for Creative Learning No.4 No. Jump In Do not hesitate to jump into a new learning environment. You have already found the new environment wihch you wish to be in and about to start a new challenge. You are still doubtful whether the community is really suitable for you. It is not until you learn that you really understand what you wanted to learn. “The great composer does not set to work because he is inspired, but be- “Make up your mind to act decidedly and take the consequences. No good Jump into the new environment for your learning. Observe the events that happen there and learn from the members. Engage in the activity with all your effort as possible. After some time, evaluate the environment and rebuild a plan of your learning.
  • 30. Collaboration Patterns Collaboration Patterns : A Pattern Language for Creative Collaborations (ver. 0.60) 0 Creative Collaboration 1 Mission for the Future 2 Innovation of the Ways 3 Create a Legend 4 Spiral of Growth 5 Sympathetic Union 6 Response Rally 7 Feeling of Togetherness 8 Piece to Contribute 9 Return of Growth 10 Spontaneous Commitments 11 Loose Connections 12 Vulnerability Disclosure 13 Words of Thanks 14 Vigor of Emergence 15 Loaf of Time 16 Collaborative Field 17 Activity Footprints 18 Chaotic Path to Breakthrough 10. Spontaneous 7. Commitments Feeling of Togetherness 9. Return of Growth 6. 8. Response Rally Piece to Contribute Sympathetic Union A Pattern Language for Creative Collaborations 15. Loaf of Time 1. 14. Mission for 2. the Future 33. Senses 22 Improvised Roles 3. Breakthrough Create a Legend Improvised 30. the World Strategic 24 Power to Change The World Developments 25 Quality Line 26 Creative Clashes 28. Followers 28 Beyond Expectations 24. Power to Change The World 29. Project 27 Generative Destruction Roles Context of 25. Beyond Expectations 29 Project Followers 19. Ideas Taking Shape 22. 31. 23 Spadework for Creativity Activity Footprinnts Chaotic Path to 21. Goal 32. Endurance to 17. Field 18. Roadmap to the Continue Creating 16. Collaborative Vigor of Emergence Innovation of the Ways 0. Creative Collaboration Polishing 21 Roadmap to the Goal 23. 20. Inside Innovator Spadework for Creativity Quality Line 26. 30 Strategic Developments 33 Polishing Senses 13. Words of Thanks 4. 20 Inside Innovator 32 Endurance to Continue Creating Disclosure 11. Loose Connections Spiral of Growth 19 Ideas Taking Shape 31 Context of the World 12. Vulnerability 5. Creative Clashes Ver. 0.60 July, 2013 27. Collaboration Patterns Project collabpatterns@sfc.keio.ac.jp Ver. 0.60 Collaboration Patterns Project Generative Destruction Collaboration Patterns is a pattern language for creative collaboration, which consists of 34 patterns describing practical knowledge for performing creative collaborations.
  • 31. Presentation Patterns Presentation Patterns: A Pattern Language for Creative Presentations (ver. 0.60) 0 Creative Presentation 1 Main Message 2 Touching Gift 3 Image of Success 4 Storytelling 5 Exploration of Words 6 Visual Power 7 Dramatic Modulation 8 Unexpected Evolution 9 Doors of Mystery 10 Beautiful Clarity 11 Perfect Portion 12 Cherry on Top 13 Mind Bridge 14 Reality Sharing 15 Participation Driver 16 Quality in Details 17 Expression Coordinator 12. Cherry on Top 11. 31. Unique Presenter Perfect Portion 10. Beautiful Clarity 9. Doors of Mystery 14. Reality Sharing 8. Unexpected Evolution A Pattern Language for Creative Presentations 15. Participation Driver 13. Mind Bridge 7. Dramatic Modulation 16. Quality in Details 2. Touching Gift 6. Visual Power 17. Expression Coordinator 5. Exploration of Words 18 Discomfort Removing 0. Creative Presentation 19 Significant Void 20 Activation Switch 4. Storytelling 21 Take-Home Gift 33. Be Authentic! 22 Stage Building 3. Image of Success 1. Main Message 19. Significant Void 23 Reminders of Success 24 Construction of Confidence 25 Presentership 30. Reflecting Forwards 26 Best Effort 22. Stage Building 27 Personally for You 29. Improvised Presentation 28 Invitation to the World 29 Improvised Presentation 23. Reminders of Success 30 Reflecting Forwards 31 Unique Presenter 32 Aesthetics of Presenting 33 Be Authentic! 18. Discomfort Removing http://ppatterns.org/ presentpatterns@sfc.keio.ac.jp 21. Take-Home Gift 28. Invitation to the World Ver. 0.60 October, 2012 Presentation Patterns Project 20. Activation Switch Ver. 0.60 Presentation Patterns Project 27. Personally for You 24. Construction of Confidence 32. Aesthetics of Presenting 25. Presentership 26. Best Effort Presentation Patterns is a pattern language for creative presentations, which consists of 34 patterns describing practical knowledge for designing creative presentations. it can be applied to all kinds of activities of representation, including public speaking, performance of music, drama, and dance.
  • 32. 2 方法のイノベーシ ョン 3 伝説をつく る 4 成長のスパイラル 5 共感のチームづく り 6 レスポンス ラリー ・ 7 一体感をつく る 8 貢献の領域 9 成長のリターン 10 自発的なコミッ トメント 11 ゆるやかなつながり 12 弱さの共有 13 感謝のことば 14 創発的な勢い 15 まとまった時間 16 創造の場づく り 17 活動の足あと 18 意味のある混沌 19 アイデアをカタチに 20 インサイド イノベーター ・ 21 ゴールへの道のり 22 臨機応変な動き 23 飛躍のための仕込み 24 世界を変える力 27 一度こわす 28 期待を超える Ver. 0.80 September, 2011 4 Storytelling 5 Exploration of Words 6 Visual Power 7 Dramatic Modulation 8 Unexpected Evolution 9 Doors of Mystery 10 Beautiful Clarity コラボレーション・パターン 創造的コラボレーションのパターン・ランゲージ 11 Perfect Portion 12 Cherry on Top 13 Mind Bridge 14 Reality Sharing 15 Participation Driver 16 Quality in Details 17 Expression Coordinator 0 創造的コラボレーシ ョン 1 未来への使命感 2 方法のイノベーシ ョン 3 伝説をつく る 4 成長のスパイラル 5 共感のチームづく り 6 レスポンス ラリー ・ 7 一体感をつく る 8 貢献の領域 9 成長のリターン A Pattern Language for Creative Presentations 10 自発的なコミッ トメント 11 ゆるやかなつながり 12 弱さの共有 13 感謝のことば 14 創発的な勢い 15 まとまった時間 16 創造の場づく り 18 Discomfort Removing 17 活動の足あと 19 Significant Void 18 意味のある混沌 20 Activation Switch 19 アイデアをカタチに 21 Take-Home Gift 20 インサイド イノベーター ・ 21 ゴールへの道のり 22 Stage Building 22 臨機応変な動き 23 Reminders of Success 23 飛躍のための仕込み 24 Construction of Confidence 25 Presentership 24 世界を変える力 26 Best Effort 25 クオリティ ライン ・ 26 こだわり合う patterns Ver. 0.60 November, 2012 Collaboration Patterns Project http://collabpatterns.sfc.keio.ac.jp http://twitter.com/collabpatterns collabpatterns@sfc.keio.ac.jp コラボレーション・パターン 創造的コラボレーションのパターン・ランゲージ 27 一度こわす 28 期待を超える 29 ファンをつく る 30 Reflecting Forwards 30 広がりの戦略 Learning Patterns Project 3 Image of Success 29 Improvised Presentation 29 ファンをつく る 33 感性を磨く A Pattern Language for Creative Learning 2 Touching Gift 28 Invitation to the World 26 こだわり合う 32 つく り続ける強さ 1 Main Message 27 Personally for You 25 クオリティ ライン ・ 31 世界の文脈 0 Creative Presentation Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60) 1 未来への使命感 Presentation Patterns: A Pattern Language for Creative Presentations (ver. 0.60) Collaboration Patterns : コラボレーション・パターン ̶ 創造的コラボレーションのパターン・ランゲージ (ver. 0.60) Learning Patterns : A Pattern Language for Creative Learning (ver. 0.80) 0 0.8 ver. 0 創造的コラボレーシ ョン 31 Unique Presenter 32 Aesthetics of Presenting Ver. 0.60 33 Be Authentic! Collaboration Patterns Project Ver. 0.60 October, 2012 Presentation Patterns Project http://ppatterns.org/ presentpatterns@sfc.keio.ac.jp 30 広がりの戦略 Ver. 0.60 November, 2012 31 世界の文脈 32 つく り続ける強さ Ver. 0.60 33 感性を磨く Presentation Patterns Project Collaboration Patterns Project http://collabpatterns.sfc.keio.ac.jp http://twitter.com/collabpatterns collabpatterns@sfc.keio.ac.jp Ver. 0.60 Collaboration Patterns Project learningpatterns@sfc.keio.ac.jp 13 Context You are always putting on makeup because you don’t have much Go Natural confidence in your bare face. Some beauty comes naturally Problem You get such used to having makeup on that you don’t want to meet anyone when you don’t have any on. Solution Try adjusting the amount of makeup based on the occurrence and the people you are going to meet. Try putting on less when you are just going to school or work. If you are only going to meet your close friends, even try going natural. By having opportunities to put on different kinds of makeup, you might be able to notice something new about your face. ▶ 02. Charming Point 36. Various Sides We, Iba Lab, creating pattern languages of learning, collaborations, presentations, education, social innovation, policy making, and even beauty in daily life.
  • 33. Iba Laboratory, Keio University Creative Media Lab: Designing Novel Methods and Tools for Creative Society
  • 34. Survival Language A Pattern Language for Surviving Earthquakes 35
  • 35. Survival Language A Pattern Language for Surviving Earthquakes Survival S u r vi val Pattern Gift Designing Preparation Designing Emergency Action Designing Life After Quake Kick Signal Daily Use of Reserves 1981 Line Evacuation before Firefighting Armadillo Pose Life over Furniture Cover and Hold on Shrine Shelter Evacuation Initiator Survival Language Project ilab-survival@sfc.keio.ac.jp 36
  • 36. TV'S ROOT Even if you fasten your TV to a TV table, both the TV and the TV table will fall during severe shaking if the TV table is not fastened to the floor.
  • 37. When the shaking of the earthquake is severe, not only may the TV fall, but also may fly out – making it very dangerous. Therefore, the TV should be fastened to the TV table. However, even if the TV is fastened to the TV table, it is still not safe. The center of gravity of the TV table with the TV fastened is high, which has the danger of falling with the TV when an earthquake hits. It is very dangerous if you don’t fasten the TV table to the floor and walls as well. Therefore: Not only should you fasten the TV to the TV table, but also the TV table to the wall. If the TV table has casters, fasten them so they will not move. In addition, fasten the TV table to a wall with Lshaped brackets. When fastening the TV table to the wall, you should use the bracket the opposite way --- "REVERSE L-SHAPE LOCK." With the patterns presented, it is now much safer inside the house. However, it is also necessary to know what to do when an actual earthquake hits --"COVER AND LOCK," "ARMADILLO POSE," "LIFE OVER FURNITURE," "EVACUATION BEFORE FIRE-FIGHTING."
  • 38. Life over Furniture An earthquake has struck and shaking furniture around you are about to collapse.
  • 39. You try to hold on the furniture to keep it from falling, but end up having the furniture collapsing over you. Shaking furniture may bring up your fears and tempt you to hold on to it to make it stop shaking. In some occasions, there may be valuables kept in the furniture, tempting you even more to keep it from falling and breaking the valuables. Unfortunately, it is impossible to prevent this when the ground is shaking. Going close to the furnitures will only leave you crushed under them. Therefore: As soon as you feel the ground shaking, get away from any furniture for your safety. Get away from the furnitures and keep safe --- "ARMADILLO POSE," "COVER AND LOCK."
  • 40. Three Generations of Pattern Languages Pattern Language 3.0 = human action New Way of using Pattern Languages Dialogue = reflecting, talking, learning experiences Making a Movie about Pattern Languages Generative Films = web of video on the Web
  • 41. Dialogue = reflecting, talking, learning experiences pattern pattern pattern pattern pattern Pattern Language as Vocabulary for Communication experience as a whole experience as a whole By using pattern languages as triggers for narrative and dialogue we can become conscious of the parts of our experiences we normally do not notice, and inspect it through dialogues.
  • 42. Dialogue = reflecting, talking, learning experiences To help people reflect on their experience with using a pattern language, I usually hold dialogue workshops, where participants talk about their experiences with each other using the pattern language.
  • 43. Dialogue = reflecting, talking, learning experiences We’ve held more than 40 workshops for various targets, in various domains, and in various places with using our pattern languages; The total number of participants are about 4,000 people.
  • 44. Dialogue = reflecting, talking, learning experiences The workshop first asks participants to read the all patterns beforehand, and list the patterns that they have already experienced. They would also make a list of five patterns in which they wish to use in the near future.
  • 45. Dialogue = reflecting, talking, learning experiences With the list of the five patterns in their hands, the participants would walk around at the workshop searching for other participants who have already experienced one of the patterns on the list.
  • 46. Dialogue = reflecting, talking, learning experiences Once they find a match, the one who has experienced the pattern would talk about the experience, and the other person would listen to it and take notes.
  • 48. Feedbacks of the workshop "It was fun listening to stories about my peers doing things that I can't yet do. It was interesting how the experiences differed from person to person. “Talking about my own experiences was something I've never done in the past, but it wasn't hard as I thought and I was able to enjoy it." "Even though I thought my experiences were uninteresting and useless, by seeing people listening to them seriously and taking notes on them, I became able to talk about the experience with more confidence."
  • 49. Findings about the Self "The workshop was a good opportunity to reflect on my experiences. I was able to find out how much I can't do, but at the same time I was able to find out the thing only I can do." Findings about Others "The workshop gave me a chance to get to know things about my peers that I usually don't see when I talk with them." Findings about their Own Potentiality "The actual experiences by my peers made me think I can do similarly in my future presentations too."
  • 50. Dialogue = reflecting, talking, learning experiences pattern pattern pattern pattern pattern Pattern Language as Vocabulary for Communication experience as a whole experience as a whole By using pattern languages as triggers for narrative and dialogue we can become conscious of the parts of our experiences we normally do not notice, and inspect it through dialogues.
  • 51. Dialogue = reflecting, talking, learning experiences ALL | FAVORITE | PATTERNS タイトル タイトル タイトル タイトル タイト ル タイトル タイトル A New Web System to utilize Pattern Languages タイトル Writing user’s own experiences in poetic way with using the Generative Beauty Patterns タイトル タイトル タイトル
  • 52. Pattern Diagnostic System • an online system in which users diagnoses themselves through a series of questions based on a pattern language, and visualizes what parts of the pattern language they are able to do now, and what kinds of patterns could be taken in for improvement. • The system guides users through user-set projects in terms of patterns, and helps them gain growth. • Users of the system will enter short episodes of experiences with the pattern, which the system will systematically synthesize into a visual map which shows successful and unsuccessful parts of the project.
  • 53. Three Generations of Pattern Languages Pattern Language 3.0 = Human Action New Way of using Pattern Languages Dialogue = reflecting, sharing, learning Making a Movie about Pattern Languages Generative Films = Web of video on the Web
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  • 56. A Prototype of Promotion Video (Video)
  • 57. Murray Silverstein & Max Jacobson JSWD Architects Co-author of A Pattern Language and The Oregon Experiment Author of The Good House and Patterns of Home Interviewed in Oct., 2013
  • 58. Sara Ishikawa Co-author of A Pattern Language, The Oregon Experiment, House Generated By Patterns, A Pattern Language which Generates MultiService Centers Interviewed in Oct., 2013
  • 59. Howard Davis Professor at Department of Architecture, University of Oregon Co-author of The Production of Houses Author of The Culture of Building and Living Over the Store Interviewed in Oct., 2013
  • 60. Hajo Neis Associate Professor at Department of Architecture, University of Oregon Co-author of The New Theory of Urban Design Co-Author of The Battle for the Life and Beauty of the Earth Interviewed in Nov., 2013
  • 61. Michael Mehaffy Presitent of Structura Naturalis Inc. Executive director of the Sustasis Foundation, a Portland, OR. Wrote papers about Generative Code. Interviewed in Nov., 2013
  • 62. Gary Black Integrated Structures Inc. Associate Professor of Architecture, Department of Architecture, University of California, Berkeley Co-author of The Mary Rose Museum Author of Wholeness and Order in Large Span Wooden Roof Trusses Interviewed in Aug., 2013
  • 63. Randy Schmidt Vice President of Center for Environmental Structure Interviewed in Aug., 2013
  • 64. Jenny Quillien Author of Delight's Muse: on Christopher Alexander's THE NATURE OF ORDER, and Clever Digs: how workspaces can enable thought Interviewed in Oct., 2012
  • 65. Ward Cunningham Applied the idea of pattern language from architecture to software design with Kent Beck in 1987. He invented the wiki system and used it for sharing and improving software patterns. That's the beginning of wiki system. Interviewed in Oct., 2013
  • 66. Ralf Johnson Co-authors of the influential book "Design Patterns: Elements of Reusable Object-Oriented Software." Interviewed in Oct., 2013
  • 67. Richard Gabriel Introduced the method of writers's workshop to the software pattern community. Author of Writers' Workshops & the Work of Making Things: Patterns, Poetry... and Patterns of Software: Tales from the Software Community Interviewed in Oct., 2012 & Oct., 2013
  • 68. Joseph Yoder President of Hillside group, the nonprofit educational organization to promote pattern languages of programs Interviewed in Oct., 2012 & Oct., 2013
  • 69. Bob Hanmer Author of the book "Patterns for Fault Tolerant Software," Started the Bootcamp for new comers in the PLoP conferences Interviewed in Oct., 2013
  • 70. Eugene Wallingford One of the member who started creating Pedagogical Patterns, pattern languages for teaching. Co-author of Pedagogical Patterns: Advice For Educators Interviewed in Oct., 2013
  • 71. Christian Kohls Studying pattern languages with the schema theory in psychology. Created a pattern language for online learning, and is an editor of Investigations of E-Learning Patterns: Context Factors, Problems and Solutions. Interviewed in Oct., 2013
  • 72. Joshua Kerievsky CEO of Industrial Logic, Inc. Author of Refactoring to Patterns Created a pattern language for study groups, "Pools of Insight: A Pattern Language for Study Groups” Interviewed in Oct., 2013
  • 73. Linda Rising Author of Fearless Change: Patterns for Introducing New Ideas Interviewed in Oct., 2013
  • 74. Till Schümmer Author of Patterns for ComputerMediated Interaction Creating a pattern language for collaborative work. Interviewed in July., 2013
  • 75. Allan Kelly Author of Business Patterns for Software Developers Interviewed in July., 2013
  • 76. George Platts Art Psychotherapist/Multi Medium Artist Interviewed in July., 2013
  • 77. Will open at the beginning of 2014! http://generativefilms.org/
  • 78. Will open at the beginning of 2014! http://generativefilms.org/
  • 79. Three Generations of Pattern Languages New Way of using Pattern Languages Making a Movie about Pattern Languages
  • 80. Three Generations of Pattern Languages Pattern Language 3.0 = human action New Way of using Pattern Languages Dialogue = reflecting, talking, learning experiences Making a Movie about Pattern Languages Generative Films = web of video on the Web
  • 81. Evolution of Pattern Languages Designing Human Actions, Dialogue, & Films This slides will be uploaded soon to http://www.slideshare.net/takashiiba Takashi Iba Associate Professor Faculty of Policy Management, Keio University Ph. D. in Media and Governance iba@sfc.keio.ac.jp PUARL2013 Portland, OR Nov. 3, 2013