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T. Sexton ET 504 Week 3 PPT Game
1. Story
Game Directions
Sutro, Friedman, Frank
Game Preparation
Game Pieces
Play the game
Objectives
A Homemade PowerPoint Game
Credits By
Toni Sexton
Copyright Notice
GCD Program | Jewish Home Lifecare
2. The Story of “Sutro, Friedman, Frank”
JHL residents have a great wealth of
knowledge to share. We have survivors of the
Holocaust, the Titanic, and both world wars. On
one of the floors lives an economist that
changed US policy. There are opera singers,
actors, doctors and more. They all live within
the three buildings of Sutro, Friedman and
Frank.
Home Page
3. Game Directions
The goal of the game is to make it full circle from the cafeteria to
Sutro, Friedman, Frank and then back to the cafeteria.
To play the game you have to answer questions correctly to travel to
each floor of all three buildings and back to the cafeteria.
To win the game you have to be the first to return to the cafeteria.
You must answer the question correctly to move forward. You must
answer a question correctly to move from the start position in the
cafeteria. The turn moves to the next player after each question is read
regardless of a correct or incorrect answer. You can not move more
than one space for any question.
Return
4. Game Preparation
• Gameboard: Print out slide 9 as the game board
• Cards: Print out slides 10-11 then cut into individual question cards
• Game Pieces: Print out slide 5 and cut out the individual game pieces
for students to move from slot to slot.
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6. Credits
All teachers and students at non-profit schools can use, revise, or adapt this game
at will at no cost on the condition that all prior designers are cited.
• Originally designed by Toni Sexton, GCD Program at Jewish Home
Lifecare, May 13, 2012 “Sutro, Friedman, Frank.”
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7. Educational Objectives
• Audience
– GCD Program Students
• Subject Area Objectives
– Initiate conversations with elders
– Properly follow JHL policies
– Cite proper use of iPod for recording and photographing
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8. Copyright
• Copyright 2012 Toni Sexton
• Permission to copy this game at no cost is granted to all teachers and
students of non-profit schools.
• Permission is also granted to all teachers and students of non-profit
schools to make revisions to this game for their own purposes, on the
condition that this copyright page and the credits page remain part of
the game. Teachers and students who adapt the game should add their
names and affiliations to the credits page without deleting any names
already there.
Home Page
10. Creating
Mr. P has Alzheimer's and has trouble
Remembering recalling dates, events, people and other
Where are the fire exists in the details. He also gets confused in the
Sutro building? middle of telling stories. What can you
do to help Mr. P feel comfortable and
attempt to get him to complete his
recollections?
Creating Creating
Mrs. R has trouble hearing without her Mr. G is a former Marine with early
hearing aid but due to progressing onset dementia. He is not allowed off of
stages of dementia, she often forgets his floor and he is not happy with the
that she’s not wearing it. How will you lack of physical activity in his new
speak to Mrs. R so that she can hear you routine at the nursing home. What
and doesn’t get defensive about not activities would you design for Mr. G to
wearing her hearing aid? help him adjust to his new residence?
11. Evaluating
Frank 3 prohibits staff from Analyzing
bringing their food into areas Can you distinguish between the
inhabited by the residents. Why colors and locations of wrist and
might such a rule exist? ankle bands?
Applying
Can you think of a situation other Understanding
than someone in a nursing home, Who do you think is the most
where there might exist dietary important staff member in a
restrictions? nursing home?