This presentation gives a state of the Digital World in China, Korea and Japan as of August 2008 using publicly available content and content from plus8star.com
7. Entry points to the Digital World Mobile accounts for the majority of access in all three countries Console gaming primarily in Japan due to piracy concerns in China and Korea PC/Online Games high in all countries either at the home, work or in Internet Game Rooms
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28. Meet at the door : mobile touchpoints Millions 10 million yen by e-mail lottery! Competitions Blog/Homepage creation つくる!さがす!あそぶ! 魔法の i らんどって? ① つくる②さがす③あそぶ Books The pillow book Free online Japanese comics Games & SNS Mobile Game Town Free game-SNS Portal Yahoo! Mobile Mobile version of Yahoo! News R25- Style Mobile Mobile version of the free mag “R25” Ringtones Melody creation Receive ringtones for free Magic Island Personal mobile sites portal Reference: plus8star
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Notas do Editor
Conversations going on all around us, and we want to cut in We can not just stumble in – it is similar to stumbling into a crowded room, screaming at the top of our lungs and then rushing out. We leave a hell of an impression, but not much of a relationship. Think about dancing – when you approach the person, when you dance with them – no matter how good or bad you are – the fact that you asked, that you tried and that you graciously departed – the person you danced with and all of the others around you – realized it too. That is an impression.