4. Why Canvas?
• First choice of faculty testers
• Highest score on technical response
5. Why Canvas?
• First choice of faculty testers
• Highest score on technical response
• Highest score on vendor references
6. Why Canvas?
• First choice of faculty testers
• Highest score on technical response
• Highest score on vendor references
• Hosts in The Cloud
7. Why Canvas?
• First choice of faculty testers
• Highest score on technical response
• Highest score on vendor references
• Hosts in The Cloud
• Game changers – mobile, social
media, speed grader
8. Why Canvas?
• First choice of faculty testers
• Highest score on technical response
• Highest score on vendor references
• Hosts in The Cloud
• Game changers – mobile, social media,
speed grader
• Integration and sharing/trust relationships
9. User Feedback
• 567 faculty responded to survey on
technical requirements
• Over 1000 faculty and staff provided
feedback on the three top vendors
• More info:
http://www.sbctc.edu/college/_e-
elearningprojects.aspx
11. Game Changers - Communication
Canvas
Conversations
• Designed to replace traditional LMS
inbox – which was like email but not as
good
• User has choices (email, text, social
media), and doesn’t have to log into the
LMS to respond
19. First Day of School
And now; something more interesting…
20. Scott Dennis
eLearning Professional Development Manager
WA State Board Community & Technical Colleges
sdennis@sbctc.edu
Voice: 360.747.7211
Slides Available: http://www.slideshare.net/scottwdennis