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Universal Design for Learning
Sherri Breinich
The Beginnings of Universal Design
 The concept of universal design originated with the design of
buildings and other products. Universal design takes into
consideration the people who will be using the product or building
during the planning stages. The product or environment will then
be designed so that adaptations will not be needed.
Source: http://udlcenter.org
 An example of universal design
would be a ramp on a building.
When an architect designs a building,
they need to consider people who may
not be able to use stairs and must include
an alternative method to enter the building.
Universal Design and Education
Education is the perfect place for
universal design. It involves taking
all the information we have gathered
about our students and using it to
design lessons, units, and curriculum.
Universal Design for Learning, or
UDL, is the perfect tool to
differentiate instruction.
The Principles of UDL
 Provide multiple means of
representation
 Provide multiple means of action and
expression
 Provide multiple means of engagement
Source: Rose, D., & Meyer, A. (2002). Teaching every student in the
digital age: Universal design for learning. Retrieved from
http://www.cast.org/teachingeverystudent/ideas/tes/
Principle 1:
Multiple Means of Representation
What materials are we giving our students? Are all of
our students able to understand them?
 Provide a variety of materials: text, video, graphic
organizers, virtual field trips
 Provide students with a variety of ways to learn
vocabulary, text structure
 Provide students with background information, and
activate prior knowledge.
 Provide options for understanding key concepts
Principle 2:
Multiple Means of Action & Expression
Are our students actively engaged in their learning?
 Provide opportunities for action during the lesson.
 Provide for tools to assist in problem solving or
communicating answers.
 Provide students with the opportunity to set own
goals.
Principle 3:
Multiple Means of Engagement
Are our students motivated to learn?
 Provide activities which let students make choices.
 Provide a variety of activities which challenge or
support a student.
 Provide activities which allow for group collaboration.
 Provide students with the opportunity to reflect on
their learning.
Brain Research
Recent brain research outlines three networks in the
brain:
 Recognition : Identifies and recognizes patterns in
words, sounds, smells
 Strategic : Generates the activities of body. Allows for
expression and planning.
 Affective : Evaluates and prioritizes.
Source: Laureate Education, Inc. (Executive Producer). (2009).
Brain research and universal design for learning. Reaching and
engaging all learners through technology. Baltimore: Author.
UDL and Brain Research
 The principles of UDL directly coincide with the 3
networks of our brain.
 Since UDL calls for a variety of methods to meet
student needs, it allows for the individual network
differences in our students.
 For example, an ELL student would have difficulty
with the recognition network because they are
learning the English language. UDL allows for this
need by providing alternative ways to read the
material. This could include listening to the text.
Technology and UDL
Today’s technology tools will allow for the implementation of the
Universal Design for Learning principles.
 Text to talk programs: allow for students to hear a text
 Web 2.0 Tools: Wiki’s, Blogs
 Digital storytelling, PowerPoints
Check out this site for FREE technology tools to implement UDL:
http://teachingeverystudent.blogspot.com/2007/06/free-
technology-toolkit-for-udl-in-all.html
Each of these tools allow for the differences in each student and
will support your efforts to create lessons to the UDL principles.
UDL and Parkway Manor
How will Parkway Manor benefit from
Universal Design for Learning?
 Improvement in student motivation
 Improvement in all assessment scores
 Improvement in attendance
 Improve the self-esteem and confidence
of our students
Resources
The following web site has many different tools to assist
you with UDL:
http://www.cast.org/teachingeverystudent/tools
Here’s an overview of 3 resources:
 Class Profile Template and Tutorial: This template
allows you to take notes on your class according to
the brain networks. The tutorial shows how to set up
the template and use the information to design
lessons that match the UDL principles.
 Videos of sample lessons: This resource is fabulous
and helps you see how to incorporate UDL into all
your lesson plans.
 Lesson Builder: Allows you to create and store
lessons using the UDL principles.
Each of these resources will allow you to effectively
create lessons around the UDL principles.
References
CAST,Teaching Every Student. (2010). Tools and activities.
Retreived from http://cast.org/teachingeverystudent/tools .
Center for Applied Special Technology. (2009). UDL guidelines version 1.0 Retrieved
from http://udlcenter.org .
Laureate Education, Inc. (Executive Producer). (2009). Brain research and universal
design for learning. Reaching and engaging all learners through technology.
Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal
design for learning. Retrieved from
http://www.cast.org/teachingeverystudent/ideas/tes/.

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Universal design for learning

  • 1. Universal Design for Learning Sherri Breinich
  • 2. The Beginnings of Universal Design  The concept of universal design originated with the design of buildings and other products. Universal design takes into consideration the people who will be using the product or building during the planning stages. The product or environment will then be designed so that adaptations will not be needed. Source: http://udlcenter.org  An example of universal design would be a ramp on a building. When an architect designs a building, they need to consider people who may not be able to use stairs and must include an alternative method to enter the building.
  • 3. Universal Design and Education Education is the perfect place for universal design. It involves taking all the information we have gathered about our students and using it to design lessons, units, and curriculum. Universal Design for Learning, or UDL, is the perfect tool to differentiate instruction.
  • 4. The Principles of UDL  Provide multiple means of representation  Provide multiple means of action and expression  Provide multiple means of engagement Source: Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from http://www.cast.org/teachingeverystudent/ideas/tes/
  • 5. Principle 1: Multiple Means of Representation What materials are we giving our students? Are all of our students able to understand them?  Provide a variety of materials: text, video, graphic organizers, virtual field trips  Provide students with a variety of ways to learn vocabulary, text structure  Provide students with background information, and activate prior knowledge.  Provide options for understanding key concepts
  • 6. Principle 2: Multiple Means of Action & Expression Are our students actively engaged in their learning?  Provide opportunities for action during the lesson.  Provide for tools to assist in problem solving or communicating answers.  Provide students with the opportunity to set own goals.
  • 7. Principle 3: Multiple Means of Engagement Are our students motivated to learn?  Provide activities which let students make choices.  Provide a variety of activities which challenge or support a student.  Provide activities which allow for group collaboration.  Provide students with the opportunity to reflect on their learning.
  • 8. Brain Research Recent brain research outlines three networks in the brain:  Recognition : Identifies and recognizes patterns in words, sounds, smells  Strategic : Generates the activities of body. Allows for expression and planning.  Affective : Evaluates and prioritizes. Source: Laureate Education, Inc. (Executive Producer). (2009). Brain research and universal design for learning. Reaching and engaging all learners through technology. Baltimore: Author.
  • 9. UDL and Brain Research  The principles of UDL directly coincide with the 3 networks of our brain.  Since UDL calls for a variety of methods to meet student needs, it allows for the individual network differences in our students.  For example, an ELL student would have difficulty with the recognition network because they are learning the English language. UDL allows for this need by providing alternative ways to read the material. This could include listening to the text.
  • 10. Technology and UDL Today’s technology tools will allow for the implementation of the Universal Design for Learning principles.  Text to talk programs: allow for students to hear a text  Web 2.0 Tools: Wiki’s, Blogs  Digital storytelling, PowerPoints Check out this site for FREE technology tools to implement UDL: http://teachingeverystudent.blogspot.com/2007/06/free- technology-toolkit-for-udl-in-all.html Each of these tools allow for the differences in each student and will support your efforts to create lessons to the UDL principles.
  • 11. UDL and Parkway Manor How will Parkway Manor benefit from Universal Design for Learning?  Improvement in student motivation  Improvement in all assessment scores  Improvement in attendance  Improve the self-esteem and confidence of our students
  • 12. Resources The following web site has many different tools to assist you with UDL: http://www.cast.org/teachingeverystudent/tools Here’s an overview of 3 resources:  Class Profile Template and Tutorial: This template allows you to take notes on your class according to the brain networks. The tutorial shows how to set up the template and use the information to design lessons that match the UDL principles.
  • 13.  Videos of sample lessons: This resource is fabulous and helps you see how to incorporate UDL into all your lesson plans.  Lesson Builder: Allows you to create and store lessons using the UDL principles. Each of these resources will allow you to effectively create lessons around the UDL principles.
  • 14. References CAST,Teaching Every Student. (2010). Tools and activities. Retreived from http://cast.org/teachingeverystudent/tools . Center for Applied Special Technology. (2009). UDL guidelines version 1.0 Retrieved from http://udlcenter.org . Laureate Education, Inc. (Executive Producer). (2009). Brain research and universal design for learning. Reaching and engaging all learners through technology. Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Retrieved from http://www.cast.org/teachingeverystudent/ideas/tes/.