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ECOMMERCE
MEANING OF ECOMMERCE
 Ecommerce      comprises of 2 things
     E + Commerce
 “Electroniccommerce describes the buying
 and selling of products, services and
 information via computer networks including
 the Internet.”
   Products could be trading of any physical/digital
    products such as food, book, games, cars etc.

   Services could be distant education, online medical
    consultation with an hospital outside the country or
    arranging the trips etc.
DEFINITION
   “A way of doing real time business transactions via
    telecommunication networks, when the customer
    and merchant are in different geographical places”

                                         Dr. Heikki Mattila
Buying, Selling, Marketin
     g & Servicing          over   Computer   Electronic
           of                      Networks   Commerce
 Products, Services &
      Information
GOALS OF ECOMMERCE
 Reduced cost
 Lower product cycle time

 Faster customer response

 Improved Service Quality
DIMENSIONS OF ECOMMERCE
 Traditional       Commerce –
      Product or goods are physical
      Process of transactions are physical

      Physical Agent


 Pure    E Commerce-
      Product or services are digital
      Process of transactions are digital

      Delivery Agent is digital


 Partial     E commerce
        Where any of two dimensions are physical
            Example ( Amazon.com)
COMPARISON OF ECOMMERCE WITH
     TRADITIONAL COMMERCE
 Startup-Needs capital &               Very little
  financing
 Market – region, nation               Local to global

   Knowledge-static competency         Dynamic competency

   TC requires interstate highway      EC requires I highway
    network

   Nature of goods determines what Information and multimedia
    type of vehicle is needed        content determines what type
                                     of vehicle is needed
COMPARISON OF ECOMMERCE WITH
     TRADITIONAL COMMERCE
   To move the vehicle some fuel         Messaging software like
    such as diesel, petrol or gas is       email, EDI or point-to-point
    required                               file transfer is used as fuel is
                                           used to move the vehicle.

   Goods are stored in                   E-documents are stored in
    Warehouses                             multimedia servers
E-COMMERCE FROM DIFFERENT
PERSPECTIVE
1. Communications Perspective
    EC is the delivery of information, products/services, or
    payments over the telephone lines, computer networks
    or any other electronic means.
2. Business Process Perspective
  EC is the application of technology toward the
  automation of business transactions and work flow.
3. Service Perspective
  EC is a tool that addresses the desire of
  firms, consumers, and management to cut service
  costs while improving the quality of goods and
  increasing the speed of service delivery.
4. Online Perspective
  EC provides the capability of buying and selling
  products and information on the internet and other
  online services.
Electronic Commerce Framework


      Common business services infrastructure (security/authentification,
                electronic payment, directories / catalogs)


            The messaging and information distribution infrastructure



           Multimedia content and network publishing infrastructure


                    Internet Super Highway( Network Infrastructure)



     Public                                      Technical standards for electronic
policy, legal and                                   documents, multimedia and
 privacy issues                                         network protocols
1.NETWORK INFRASTRUCTURE
 I-way has many different types of transport systems
  like Land based telephones, air based wireless,
  Satellite Based Network
 It also includes hardware, software and networking
  devices such as routers, hubs, digital switches that
  provide an interface with various networks
2. MULTIMEDIA CONTENT AND NETWORK
PUBLISHING INFRASTRUCTURE

 The Most prevalent architecture that enables
  network publishing is WWW.
 Contents are developed in form of HTML and are
  published on WEB SERVER.
3. MESSAGING AND INFORMATION
DISTRIBUTION INFRASTRUCTURE

 Information contents consists of
  text, numbers, pictures, audio and video.
  Everything is in digital form.
 To distribute the information Messaging vehicle i.e.
  Middleware software is used.
 Messaging vehicle provides way to communicate
  unstructured as well as structured data
4. COMMON BUSINESS SERVICES
INFRASTRUCTURE
 This layer addresses shortcomings such as
  inadequate online payment instruments and
  inadequate information security
 To handle these shortcomings it requires various
  security mechanisms such as
     Authentication
     Confidentiality
     Integrity
     Non-Repudiation
TWO MAJOR PILLARS
   Public policy issues deals with:
     Cost of accessing information
     Regulation to protect customer from fraud
     To protect their right to privacy

   Technical standards
     Access of information on different devices
     Interoperability of information (ex. Video standards for
      video conferencing)
BENEFITS OF E-COMMERCE
 To organizations
 To consumers

 To society
BENEFITS OF ECOMMERCE TO
ORGANIZATIONS
 International
              Marketplace
 Operation Cost Savings

 Reduced inventory level

 Lower Tele Communication cost: Internet is
  much cheaper than VANs
 No more 24 hour constraint

 Less expensive to expand business
BENEFITS TO CONSUMER
 24/7 Access
 More Choices

 Price Comparisons

 Quick delivery (Digitized products)

 Disintermediation (no mediators)

 More discount due to more competition

 Interaction with other customers through e-
  communities
BENEFITS TO SOCIETY
 Enables   more flexible working practices
 Less travelling for shopping resulting in less
  traffic and pollution
 Increase standard of living

 Can buy products and services that
  otherwise are not available to them
 Facilitates delivery of public services such
  as health care, education and distribution of
  government social services
LIMITATIONS
   Technical limitations
      Lack of System Security, Reliability, Standards.
      Insufficient telecommunication bandwidth
      Software development tools are still evolving and
       changing
      Incompatibility of Ecommerce Software
      Vendors may need special web servers & other
       infrastructure
   Non Technical Limitations
     Inability to touch and feel the products
     Online stores don’t exist for very long
     Lack of trust and user resistance
     Not 100% safe
     Small Businesses may find it difficult to conform
      EDI standards
     Reduces socialism
     Accessibility to internet is still expensive /
      inconvenient for potential customers
     Not suitable for some perishable products
APPLICATIONS/SCOPE OF ECOMMERCE
   Internet banking
   Stock trading
   Online shopping
   E-auction
   Education sector
   E-governance
   E-publishing for marketing, advertising, sales &
    customer support
   Supply chain management
   Retail industry
   Marketing
   Inventory and logistics
   Other online services e.g. tour & travel, health care,
    legal & professional services
E-BUSINESS
 E-commerce     is a subset of e-business.
  Business involves a whole set of
  transactions that must be completed before
  actually reaching the point where goods or
  services change hands.
 E-business is the conduct of business on
  the Internet, not only buying and selling but
  also servicing customers and collaborating
  with business partners.

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E-Commerce

  • 2. MEANING OF ECOMMERCE  Ecommerce comprises of 2 things  E + Commerce  “Electroniccommerce describes the buying and selling of products, services and information via computer networks including the Internet.”
  • 3. Products could be trading of any physical/digital products such as food, book, games, cars etc.  Services could be distant education, online medical consultation with an hospital outside the country or arranging the trips etc.
  • 4. DEFINITION  “A way of doing real time business transactions via telecommunication networks, when the customer and merchant are in different geographical places” Dr. Heikki Mattila
  • 5. Buying, Selling, Marketin g & Servicing over Computer Electronic of Networks Commerce Products, Services & Information
  • 6. GOALS OF ECOMMERCE  Reduced cost  Lower product cycle time  Faster customer response  Improved Service Quality
  • 7. DIMENSIONS OF ECOMMERCE  Traditional Commerce –  Product or goods are physical  Process of transactions are physical  Physical Agent  Pure E Commerce-  Product or services are digital  Process of transactions are digital  Delivery Agent is digital  Partial E commerce  Where any of two dimensions are physical  Example ( Amazon.com)
  • 8. COMPARISON OF ECOMMERCE WITH TRADITIONAL COMMERCE  Startup-Needs capital &  Very little financing  Market – region, nation  Local to global  Knowledge-static competency  Dynamic competency  TC requires interstate highway  EC requires I highway network  Nature of goods determines what Information and multimedia type of vehicle is needed content determines what type of vehicle is needed
  • 9. COMPARISON OF ECOMMERCE WITH TRADITIONAL COMMERCE  To move the vehicle some fuel  Messaging software like such as diesel, petrol or gas is email, EDI or point-to-point required file transfer is used as fuel is used to move the vehicle.  Goods are stored in  E-documents are stored in Warehouses multimedia servers
  • 10. E-COMMERCE FROM DIFFERENT PERSPECTIVE 1. Communications Perspective EC is the delivery of information, products/services, or payments over the telephone lines, computer networks or any other electronic means. 2. Business Process Perspective EC is the application of technology toward the automation of business transactions and work flow.
  • 11. 3. Service Perspective EC is a tool that addresses the desire of firms, consumers, and management to cut service costs while improving the quality of goods and increasing the speed of service delivery. 4. Online Perspective EC provides the capability of buying and selling products and information on the internet and other online services.
  • 12. Electronic Commerce Framework Common business services infrastructure (security/authentification, electronic payment, directories / catalogs) The messaging and information distribution infrastructure Multimedia content and network publishing infrastructure Internet Super Highway( Network Infrastructure) Public Technical standards for electronic policy, legal and documents, multimedia and privacy issues network protocols
  • 13. 1.NETWORK INFRASTRUCTURE  I-way has many different types of transport systems like Land based telephones, air based wireless, Satellite Based Network  It also includes hardware, software and networking devices such as routers, hubs, digital switches that provide an interface with various networks
  • 14. 2. MULTIMEDIA CONTENT AND NETWORK PUBLISHING INFRASTRUCTURE  The Most prevalent architecture that enables network publishing is WWW.  Contents are developed in form of HTML and are published on WEB SERVER.
  • 15. 3. MESSAGING AND INFORMATION DISTRIBUTION INFRASTRUCTURE  Information contents consists of text, numbers, pictures, audio and video. Everything is in digital form.  To distribute the information Messaging vehicle i.e. Middleware software is used.  Messaging vehicle provides way to communicate unstructured as well as structured data
  • 16. 4. COMMON BUSINESS SERVICES INFRASTRUCTURE  This layer addresses shortcomings such as inadequate online payment instruments and inadequate information security  To handle these shortcomings it requires various security mechanisms such as  Authentication  Confidentiality  Integrity  Non-Repudiation
  • 17. TWO MAJOR PILLARS  Public policy issues deals with:  Cost of accessing information  Regulation to protect customer from fraud  To protect their right to privacy  Technical standards  Access of information on different devices  Interoperability of information (ex. Video standards for video conferencing)
  • 18. BENEFITS OF E-COMMERCE  To organizations  To consumers  To society
  • 19. BENEFITS OF ECOMMERCE TO ORGANIZATIONS  International Marketplace  Operation Cost Savings  Reduced inventory level  Lower Tele Communication cost: Internet is much cheaper than VANs  No more 24 hour constraint  Less expensive to expand business
  • 20. BENEFITS TO CONSUMER  24/7 Access  More Choices  Price Comparisons  Quick delivery (Digitized products)  Disintermediation (no mediators)  More discount due to more competition  Interaction with other customers through e- communities
  • 21. BENEFITS TO SOCIETY  Enables more flexible working practices  Less travelling for shopping resulting in less traffic and pollution  Increase standard of living  Can buy products and services that otherwise are not available to them  Facilitates delivery of public services such as health care, education and distribution of government social services
  • 22. LIMITATIONS  Technical limitations  Lack of System Security, Reliability, Standards.  Insufficient telecommunication bandwidth  Software development tools are still evolving and changing  Incompatibility of Ecommerce Software  Vendors may need special web servers & other infrastructure
  • 23. Non Technical Limitations  Inability to touch and feel the products  Online stores don’t exist for very long  Lack of trust and user resistance  Not 100% safe  Small Businesses may find it difficult to conform EDI standards  Reduces socialism  Accessibility to internet is still expensive / inconvenient for potential customers  Not suitable for some perishable products
  • 24. APPLICATIONS/SCOPE OF ECOMMERCE  Internet banking  Stock trading  Online shopping  E-auction  Education sector  E-governance  E-publishing for marketing, advertising, sales & customer support  Supply chain management  Retail industry  Marketing  Inventory and logistics  Other online services e.g. tour & travel, health care, legal & professional services
  • 25. E-BUSINESS  E-commerce is a subset of e-business. Business involves a whole set of transactions that must be completed before actually reaching the point where goods or services change hands.  E-business is the conduct of business on the Internet, not only buying and selling but also servicing customers and collaborating with business partners.