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Quick & Dirty
AR for Museums
  Shelley Mannion, The British Museum
          Miguel Palma, Metaio
Guides and City   Art, sculpture
   explorers




                                   Exhibitions

 Interpretative
   mediation




                                                 Image smee.bruce on Flickr
Physical interaction?

                   Marker or location-based?


Invade physical space?


                2D or 3D content?


  Screen-based or mobile?
Wearable AR




          Pret-a-Porte
   Hugo Barroso, 2005
Mirror, Mirror
V&A London, 2009
Casette Playa,
February 2010
Get Surreal
Exploratorium
February 2011
Around Sydney
Powerhouse Museum
    November 2009
Street Museum
Museum of London
        June 2010
Andy Warhol Museum
NYC-Pittsburgh
August 2010
Artours
        Lowlands Music Festival
Stedelijk Museum, Netherlands
                  August 2010
MOMA Art Invasion
   Manifest AR
  October 2010
A Future History: Timepieces
         The British Museum
            September 2011
The Solar System
Soar Valley College, UK
Late 2009
Augsburg Display Cabinet
          Getty Museum
               May 2010
Passport to the Afterlife
The British Museum
November 2010
Talking Objects
The British Museum
   December 2010
Portrait of a King
Memorial Room, House of King Peter I
        Belgrade, June 2011
Who do you think you really are?
Natural History Museum, London
November 2010
Future
                       Holographic Projection
                       Holographic Projection

                                    The Future is Wild
                                    The Future is Wild

Red Bull racing game


                       3M interactive wall

                Potty training

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Quick and Dirty AR: For culture (#mw2012)