Scaling API-first – The story of a global engineering organization
Social Networking and Social Media
1. Social Media
Social Networking
Fromm Institute – University of San Francisco
Robert Keahey
5/21/2012
2. Agenda
• Review the handouts
• Social Media and Social Networking
– Differences
– A quick sampling
– Common types of social media
– Why is it important?
• The Social Graph
• The good and the bad sides of social media
• Break
• Explore a few social media sites
• Quick look at the future
• Suggested reading
• Wrap-up and Q&A
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3. Handouts
Handout Key Takeaway
NYT: The Flight From • We are losing the art of conversation
Conversation • Technology allows us to present an alternate persona
• False sense that through connectedness we are not alone
SJMN: California poised to • Bars companies from asking for logon credentials to social
bar employers from peeking networks
into private information on • Do companies have obligation to protect other employees?
social media sites • How is this different from drug tests and credit checking?
SJMN: Victims of • Can students be censored for “off-campus” behavior?
cyberbullying fight back in • Lack of clear legislation to address cyberbullying
lawsuits • Freedom of speech boundaries make the issue complex
NYT: Mayor warns of the • Social media is leading to “daily referendums”
pitfalls in social media • Disempowers leaders focusing on the longer term vision
• How do you leverage the value of technology?
Huffington Post: Livehoods • Is using location and behavior data an infringement of
Maps Neighborhoods For The privacy?
Social-Networking Age • Can it provide an accurate cultural/social representation?
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6. Common Types of Social Media
Type Purpose Examples
Blogs (microblogs) Inform or disseminate an opinion or position on a particular • Blogger, WordPress
subject • Posterous, Twitter
Social Networks Build personal and professional relationships and share with • Facebook, Orkut
friends, relatives, classmates, colleagues • Google+, LinkedIn
Content Channels Share information and expertise about a common topic or subject • StumbleUpon, Pinterest
and/or disseminate or receive and optionally receive feedback on • YouTube, Vimeo
audio, video, publications or products • Pandora, Spotify
• Picasa, Issuu, Tumblr
• Email, browsers, SMS
Social Games Casual (“time available”) gaming with social communities • Words With Friends
• Draw Something
• Farmville
Virtual Worlds Virtualized gaming or social experiences • World of Warcraft
• Second Life
Forums Exchange personal and professional expertise and advice • Focus.com
• Quora
Social Influence Share auto-biographical information and establish social • About.me, Visible.me
awareness and credibility (influence) • XeeMe
• Klout, Empire Avenue
Bookmarking Capture and classify information and sources of interest • Delicio.us, Digg
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7. Why is Social Media Important?
It’s the mechanism by
which marketers
intend to separate
you from your money
in the digital age…
• 1995: ~16 million users on dialup
• 2012: ~2+ billion users on direct internet access
• The number of mobile-connected devices will exceed the world's population in 2012
• By 2016 that number will grow to 10 billion…
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8. A real-world example…
• Livescribe
– Really cool technology
– Records and links audio
to written text
• Perused Livescribe
website
• Googled for buying
options
• Ads appeared 32 times
during my research
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10. The Social Networking revenue engine
• Offer something of value at no cost to the end
user
• Create “stickiness” to maintain the consumer
base
• Organically grow through word of mouth and
peer pressure
• Make breaking up hard to do
• Milk the cash cow…
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12. The value of Social Graphs
Cloud
Computing
&
Big Data
Hey Facebook, the SuperBowl Sure, Pepsi, just a sec… let me
is in six weeks. I’d like to check…
know everybody who is:
• 18-35 years old tick… tick… tick…
• Male
• Single OK, here’s your list of 23
• Is a Giants or Patriots fan million people. That will be
• Plays fantasy football $1,000,000 please.
Laser-targeted
Hey Dudes! advertising to 23M
It’s the Pepsi Fan Jam Fantasy potential & existing
Football Challenge! Enter now to customers
win a trip to SuperBowl XLVI
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18. The Shrinking World
• Six degrees of separation
– Originally published by Stanley
Milgram in 1967
– Popularized in the 1990’s by the
“Six Degrees of Kevin Bacon”
• 2011 study suggests the degrees
of separation is shrinking
– 4.74
– Based on 721 million Facebook
users
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19. Side effects…
• Privacy
– Facebook, Google
– “Opt-In” vs “Opt-out”
• De-personalization and distraction
• Scams
– Phishing
– The Nigerian connection
– Advanced fees paid for a guaranteed loan or credit card
– Disaster relief funds
• Brand management
– Gap
– Domino’s Pizza
– Yahoo!
• Cyber “virtual” theft
– YoVille “gray market”
• Cyber-bullying
– Lori Drew case
– Alex Boston case
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22. • Clearly understood the
value of connections and
relationships
• Designed as a “platform”
– Open ecosystem
• Gaming
• Commercial applications
• Advertising
• Community applications
– Well-documented
programmatic interfaces
• Migration costs are very
high
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23. • Geared toward the “tech
savvy” crowd
• Attempts to emulate real
life relationship models
– Circles
• Integrates all Google
services
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24. • The “hot” property (for now)
• The new “bulletin board”
– Photos (and now video)
– Images possess information
and powerful images evoke
emotion. Emotion is the drive
that moves us to act.
– Excellent channel to promote
products
• Gives good insight into likes
(and wants)
– “… a haven for materialistic
deaperadoes living out their
consumerist dreams…”
• Creates rich targeted
marketing opportunity
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25. • Geared toward the “tech
savvy” crowd
• Provides a forum for
“friendly” competition
• Marketing promotions
– “Swarm” badges
– Gift certificates – McDonald’s
– Membership – History Channel
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26. Occasionally things go wrong…
• Failed to control the user experience
• Limited added value
• Assumed people were willing to interact with total strangers
• Burned through $41 million
• Offered limited free services
• Paid services added little value
• Poor performance and user experience
• Failed to see the value in a “platform”
• Ignored key issues of copyright and digital rights management
• Underestimated power of RIAA
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27. The future of social networking
Proximity-based
Social Location
auto-social Tribal Behavior
Demographics and Context
networks
+ + +
Layar, Mobilizy Glancee, Sonar
Acrossair, Metaio Highlight, Banjo
“Social Flow”
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28. Suggested Reading
• Connected: The Surprising Power of Our Social
Networks and How They Shape Our Lives -- How Your
Friends' Friends' Friends Affect Everything You
Feel, Think, and Do
– Nicholas Christakis, James Fowler
• Groundswell: Winning in a world transformed by
social technologies
– Charlene Li, Josh Bernoff
• I Know Who You Are and I Saw What You Did – Social
Networking and the Death of Privacy
– Lori Andrews
• The tone of life on social networking sites
– The Pew Internet & American Life Project
http://pewinternet.org/Reports/2012/Social-networking-climate.aspx
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