This document discusses using HTML5 and JavaScript to develop games that can run on multiple platforms. It outlines several game engines and frameworks like Phaser.js, Melon.js and Crafty.js that use HTML5 technologies to build 2D and 3D games. It also mentions tools for developing games targeting mobile, desktop, consoles and other platforms. The document provides code examples for basic canvas animation and advises starting simple, choosing the right platform and having fun learning.
2. Who are you?
1. Build Master of Dawn of the Dragons Mobile at
5th Planet Games
2. Web Developer
3. Vice Coordinator of IGDA Sacramento Chapter
4. Podcaster
5. Google plus fan boy
6. Lover of all things Javascript
http://about.me/josephburchett
6. The good, bad, ugly and fugly
● Can leverage web skill sets!
● It can be super confusing at
times
● With great power comes
great responsibility
● Really inconsistent feature
support across browsers
● No one can seem to agree
on anything.
● It’s extremely
overwhelming!
● People not using javascript
will look at you in disgust.
● It’s not ready!
● Things move fast, really
fast!
25. Cool, should I go indie?
1. Don’t be stupid, keep your day job!
2. Figure out what type of game you want to make
3. choose the platform that fits it best
4. KISS!
5. Go to google and type in “learning canvas”.
6. use tools I mentioned!
7. good luck and have fun!