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Semelhante a Groundhogs in the Source Code (v2) (20)
Mais de Andrea Resmini (20)
Groundhogs in the Source Code (v2)
- 1. ANDREA @RESMINI
GROUNDHOGS
in THE SOURCE CODE
navigation as cross-channel sense-making
UXCAMP CPH 2013
- 5. KEVIN LYNCH, SKETCHES
MNSU.EDU
- 6. KEVIN LYNCH, SKETCHES
MNSU.EDU
- 7. KEVIN LYNCH, SKETCHES
MNSU.EDU
- 8. DISTINCTIONS WERE MADE
AMONG THE DIFFERENT
PHYSICAL PARTS OF THE CITY
THESE PARTS WERE
ORGANIZED IN A PERSONALLY
MEANINGFUL MESH
- 31. QUESTS ARE A MIDDLE
GROUND BETWEEN NARRATIVE
AND ACTIONABILITY
- 47. NEWSPAPERS CLIPPINGS
GRUNGERABBIT.COM
- 49. PHASE #1
DRACULASCASTLE.EU
- 50. PHASE #2
ASSOMMOIR.WORDPRESS.COM
DRACULASCASTLE.EU
- 54. NOW.
WAIT A SEC THERE.
- 63. “PLACE IS A WAY TO
UNDERSTAND THE WORLD”
YI FU TUAN
- 68. “HE'S TRAPPED IN SOME
KIND OF TIME WARP.”
“A SUPERNATURAL FORCE IS
SHOWING HIM HIS
WEAKNESSES.”
ROGER EBERT
- 101.
DAN WILLIS, INTENT PATHS (http://www.flickr.com/photos/uxcrank/5730905682/in/photostream/)
- 103. THE LANGUAGE WE USE
FOR THIS SENSE-MAKING
PROCESS IS THAT OF
INFORMATION ARCHITECTURE