Mais conteúdo relacionado
Semelhante a Terrain Rendering in Frostbite using Procedural Shader Splatting (Siggraph 2007) (20)
Mais de Johan Andersson (7)
Terrain Rendering in Frostbite using Procedural Shader Splatting (Siggraph 2007)
- 1. Terrain Rendering in Frostbite using Procedural Shader Splatting Johan Andersson Rendering Architect, EA DICE 2.5