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Designing massively multiplayer social systems Rashmi Sinha www.slideshare.net
-  Second generation social networks -  Individuals, groups & popularity - 9  principles   for design
Second generation  social networks ,[object Object],[object Object],[object Object]
First generation Social Networks (Friendster, LinkedIn…) ,[object Object],[object Object],[object Object],[object Object],1) I am linked to -> -> to you  --->You are linked to her -> -> to her…
Hi I found you while I was searching my network at LinkedIn. Let's connect directly, so we can help each other with referrals. If we connect, both of our networks will grow… X
Object-based  social networks ,[object Object],[object Object],[object Object],Coffee Tomatoes
Model a: Watercooler conversations  (around objects e.g., Flickr, Yahoo answers) 1) I share my pics ->   -> with you --->   -->You share your pics -> ---> with him ,[object Object],[object Object],[object Object],[object Object]
Model b: Viral sharing  (passing on interesting stuff, e.g., YouTube videos) ,[object Object],[object Object],[object Object],1) I send video I like  -> -> to you. You pass on -->   --> to her, who sends on to her, who passes on…
Model c: Tag-based social sharing  (linked by concepts. e.g., del.icio.us) 1) I tag my bookmarks   -> you see my tags  -->You share your tags -> ,[object Object],[object Object],[object Object],[object Object],politics lebanon Global voices politics technology Global voices web JAVA CNN networks blogs science science science brain
Model d: Social news creation  (rating news stories, e.g., digg, Newsvine) 1) I find interesting story   -> you rate story  -->Others rate stories 5 4 ,[object Object],[object Object],[object Object]
SlideShare:  Presentations as objects of sharing ,[object Object],[object Object],[object Object]
What people share... Cartoons Paintings Humor Love Songs Talk slides Images of women Sermons Standalone lectures Activism Lesson plans Movie reviews Mother’s day cards
Individuals, groups and popularity
Designing for the  individual ,[object Object],[object Object],[object Object],[object Object]
Designing for the  group ,[object Object],[object Object],[object Object],[object Object],[object Object]
Wisdom  of  crowds  on web-based systems ,[object Object],[object Object],[object Object],[object Object]
Popularity  is popular on sharing sites ,[object Object],[object Object]
Duncan Watts  experiments on popularity ,[object Object],[object Object],[object Object],[object Object]
N Sync  vs.  lonely girl
 
System designer  as trend creator ,[object Object],[object Object]
Designing  popularity ,[object Object],[object Object],[object Object],[object Object]
3   models of sociality ,[object Object],[object Object],[object Object]
Google –  no social navigation ,[object Object],[object Object]
Digg as a laser beam ,[object Object],[object Object],[object Object],[object Object],[object Object]
Youtube -  promiscuous   popularity ,[object Object],[object Object]
Popularity on   SlideShare Keep it on your desktop Download Remember stuff, tell someone you like their stuff Favorite & tag Share with your friends Email Share on your blog Embed Watch it View Interact with others Comment Goal Metric
most  viewed most  favorited/tagged
9   principles for  designing social  systems
Forget the ipod!
Give up control This is messy!
1. Make system   personally useful ,[object Object],[object Object],[object Object],[object Object],[object Object]
2. Symbiotic relationship between   personal & social ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
3. Porous boundary  between public & private ,[object Object],[object Object],[object Object],[object Object],Privacy settings on Flickr
4.  levels of   participation ,[object Object],[object Object],[object Object],Source: Bradley Horowitz’s weblog, Elatable, Feb. 17, 2006, “Creators, Synthesizers, and Consumers”
5. Let people feel   presence of others ,[object Object],[object Object],[object Object]
6. and yet,  moments of Independence… ,[object Object],[object Object],[object Object],[object Object],[object Object]
7. Add in  serendipity  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
8. Add in a  dash of experts ,[object Object]
9. Most of all,  allow for play
Finally  ,[object Object],[object Object],[object Object],[object Object]

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Social design wordcamp

  • 1. Designing massively multiplayer social systems Rashmi Sinha www.slideshare.net
  • 2. - Second generation social networks - Individuals, groups & popularity - 9 principles for design
  • 3.
  • 4.
  • 5. Hi I found you while I was searching my network at LinkedIn. Let's connect directly, so we can help each other with referrals. If we connect, both of our networks will grow… X
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12. What people share... Cartoons Paintings Humor Love Songs Talk slides Images of women Sermons Standalone lectures Activism Lesson plans Movie reviews Mother’s day cards
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19. N Sync vs. lonely girl
  • 20.  
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27. Popularity on SlideShare Keep it on your desktop Download Remember stuff, tell someone you like their stuff Favorite & tag Share with your friends Email Share on your blog Embed Watch it View Interact with others Comment Goal Metric
  • 28. most viewed most favorited/tagged
  • 29. 9 principles for designing social systems
  • 31. Give up control This is messy!
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40. 9. Most of all, allow for play
  • 41.