3. Spatial Interfaces?
• Human-scale locations
– living room, class room, public spaces, etc.
• Embodiment
– natural scale for human activity, immersion
• Continuity
• Multimodality
– sight, hearing, touch, etc.
4. 3 Approaches for Spatial Interface
1. Materialization of an alternative world
2. Extension of spatial information and cognition
3. Improvement of real-world values
5. 3 Approaches for Spatial Interface
1. Materialization of an alternative world
– Optical
– Acoustic
– Haptic
2. Extension of spatial information & cognition
3. Improvement of real-world values
14. Materialization of an alternative world
• 没入型コンテンツ
– コンテンツ以外を隠蔽すること
– 「実質的な現実感」の提供 … 知覚範囲の占拠
• 空間知覚能力の転用
– メタファ、仮想環境中での自然な能力に基づく活動
– 成果の最大化 (cf. Interactive Simulation)
15. 3 Approaches for Spatial Interface
1. Materialization of an alternative world
2. Extension of spatial information and cognition
– Utilizing hidden information
– Context awareness, Ambient computing
– Changing perspectives
3. Improvement of real-world values
21. 3 Approaches for Spatial Interface
1. Materialization of an alternative world
2. Extension of spatial information and cognition
3. Improvement of real-world values
22. Vection Field for Pedestrian Traffic Control
http://www.youtube.com/watch?v=VSBRG1_5s2E