3. For centuries, game makers have studied human behavior. And their
observations have led to the invention of game mechanics—things like
points, levels, challenges and leaderboards—in an effort to keep their
players playing.
Healthcare marketing is no different. There are certain behaviors we
want people to continue, and others we want people to change:
Exercise more. Smoke less. Eat better. Take your meds.
Historically, marketers have tried to solve these problems with one-
way communication. Gamification provides an alternative. It turns
the mundane into an engaging experience.
Shaun Quigley,
Can Games Fix American Healthcare?
MediaPost October 2011: http://www.mediapost.com/publications/article/160620/can-games-fix-american-healthcare.html
4. Game mechanics change behavior by
satisfying fundamental human desires
Graphic: bunchball.com