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Innovation and Disruption in Education and
   Learning: Some Perspectives from Silicon
Valley and Implications for the Nordic region


                                         Tallinn University of Technology
                                                         January 25, 2013


                                                  Eilif Trondsen, Ph.D.
                                                               Director
                                                 etrondsen@sbi-i.com
                                     www.strategicbusinessinsights.co
                                                                     m
             © 2012 by Strategic Business Insights. All rights reserved.    1
VC investments in US EdTech




                              2
Longer Term Perspective on US VC
EdTech Funding




                                   3

                                       3
Key Investors Helping Shape EdTech




                                 4

                                     4
Selected VC investments in EdTech
   Well-known "Blue Chips VCs" with small number of education and learning investments:
      Accel Partners -- Educreations, Mind Edutainment, and Knewton
      Sequoia Capital -- Mindsnacks, TutorSpree, Inkling, and Piazza
      Greylock Partners -- Edmodo, UniversityNow, Treehouse
      Benchmark Capital -- Edmodo, Minerva, and Grockit
      Khosla Ventures -- Littlebits
      Kleiner Perkins -- Codecademy, Courserva and Chegg
      Google Ventures -- Smarterer, and Stickery
      Founders Fund (Peter Thiel) -- Quora and Knewton

   VCs and Investment Companies with small number of education and learning firms in their portfolio:
      Union Square Ventures -- Edmodo
      New Enterprise Associates -- Coursera
      Andreessen Horowitz -- LearnSprout
      Menlo Ventures -- Luminosity
      University Venture Fund -- UniversityNow
      WestRiver Capital -- 2U (ex 2Tor)
      Ft Venture Capital -- Voxy
      Felicis Ventures -- Piazza
      CrunchFund -- Codecademy
      Mission Ventures -- KidZui
      [80 other VCs identified with small investments in education and learning companies][




                                                                                                         5
US Education Landscape: Selected
Drivers

K-12 Sector:
 Need for Major Changes to Address Existing Problems
 Forerunners Setting Examples
 Growing Perception of Significant Potential of Technology
 Greater Need for Student Centricity
 Growing Availability of Data for Design more Effective Learning .
 Recognized Need for Outcome Focus
 Need to Do More With Less




     HE Sector:
      Growing Recognition of Needed Change in HE Also
      Greater Potential Role of Technology and Online Learning
      More Difficult Financial Environment Creating New Reality
      Growing Interest in "New Models"
      New Computing Models and Technology Solutions



                                                                      6
EdTech Startup Dynamics
                                         Many factors now
                                          making startups
                                                easier
      Growing availability              (incl. lower cost of
     of VC $s and investor                 tech services)                                      Growing number of
         willingness to                                                                         incubators (some
         invest in Edu                                                                        focusing on EdTech)


                                                                                                              Growing
Recognition of new                                                                                       foundations money
                                           Buzz around
    EdTech                                                                                                  available for
  opportunities                              EdTech                                                           EdTech



                                          EdTech Startups

                                                                                  Startups that get funded

                                                                                           Startups that don't get funded




                             © 2012 by Strategic Business Insights. All rights reserved.                                     7
Incubators With Major Focus on
    EdTech
        Imagine K12                         Silicon Valley. One of biggest and most notable
                                            incubators for EdTech

        SIIA Innovation                     Sponsors annual incubator program focused on EdTech.
        Incubator Program1                  Participants must meet certain criteria

        4.0 Schools                         Based in Louisiana, it helps entrepreneurs start schools
                                            or education-related businesses in Southeastern US

        StartL                              Emerged out of Stanford University to help students with
                                            startups--focused on digital innovations for learning

        Socratic Labs                       NYC-based accelerator will select cohort of 10 companies
                                            in January of 2013

        Center for Educational              Israel-based incubator established to help advance the
        Technology Incubator                educational system in Israel

        Startup Weekend EDU                 National organization in US that supports local
                                            communities of entrepreneurship

        Learning Technologies               NASA program to provide funding, tech tools and
                                            technology services for STEM-focused entrepreneurs

        Macmillan New Ventures              In-house incubator for EdTech and company has already
                                            invested $100 million in acquiring startups

        Stanford Learning,                  Program at Stanford School of Education and provides
        Design and Technology               support and assistance to budding EdTech entrepreneurs

                                                    Source: 10 EdTech Incubators Aiming to Change Education
1
    Software and Information Industry Association
                                                    Forever; TeachThought; October 2112; Strategic Business Insights
                                                                                                                       8
VC investments in EdTech--Selected
Companies
 Minerva (project) -- $25 million in April, 2012 by        Desire2Learn -- $80 million in one round of funding in
  Benchmark Capital                                          September 2012
    "The Minerva Project is rethinking the role of an        Has been self-funded and profitable for many
      elite institution of higher learning”                     years and recently changed strategy to seek
                                                                outside funding



                                                            Chegg -- $195 million since 2005 in 7 rounds of
 2U -- $90.8 million over four rounds in 2009-2012; has
                                                             funding; numerous investors
  a number of large investors
                                                              Started as online textbook rental company but
    2U partners with universities to build, administer,
                                                                rebranded as "social education platform” and now
     and market online degree programs
                                                                ow positioned as "Your Academic Hub"



 Edmodo -- $40 million in three rounds in 2010-2012;       Knewton -- $54 million in four rounds starting in May
  has a number of large investors                            2008; has number of marquee VCs as investors
   Company intends to "… help educators harness              Adaptive Learning Platform that customizes
     the power of social media to customize the                 educational content based on student needs; also
     classroom for each and every learner.”                     provides test-prep courses


 Grockit -- $27.2 million in four rounds of funding
  started in July 2007; investors include GSV Capital,
  Benchmark Capita and Integral Capital Partners
   Grockit has built a social learning test prep
      platform for license and direct-to-consumer
      products.


                                                                                                                      9
NewSchools Venture Fund EdTech Map




       Source: Michael Horn, Innosight and Anthony Kim, Ed Elements
           (http://www.newschools.org/entrepreneurs/edtechmap)        10
Education and Learning Markets: Large,
Diverse and Complex
                        GSV Advisors eLearning Estimates

                                                                            Legend

                                                                            Total

   $90.9B                                                                   Higher Education

                                                                            Corporate
                     GLOBAL
                                                                            K-12




            $48.8B                                          us

                                          $32.5B
                     $25.5B

                                                   $17.4B
                              $16.6B

                                                            $9.6B
                                                                    $5.4B




                                                                                               11
Market Segmentation Perspectives
         Type of buyers                    Needs/Challenges


                                           Schools and school districts vary greatly
         K-12 (public and private)*
                                           in size and budgets


         Higher Education Institutions     Many HE have larger tech budgets but
         (HEI)**                           under pressure to reduce their costs


                                           Need flexible and on-demand training
         Industry
                                           offerings

                                           Growing budget pressures drive their
         Government
                                           purchasing


         Consumer                          Shorter sales cycle and growing needs


  * New York City Department of Education: 1,042,277 students; 1,700 schools; 75,000 Teachers
  and annual budget of $24 Billion
  Los Angles Unified School District: 707,627 students; 730 schools; 45,500 teachers; and annual
  budget of $7.3 Billion
  ** Almost 4,500 HE institutions in the US, with total enrollment of 18.2 million students;
  University of California has 10 campuses, with 235,000 students and California State University
  system has 23 campuses and 400,000 students
                                                                                                    12
Education and Learning Markets:
Opportunity Segments
                         Users of Services: Students, Teachers, Administrators, Parents
                                                                                                     Video use in
   Pilots have
  demonstrated
                                                 Internet Access Devices                              education
                                                                                                      may follow
   major cost
                                                                                                      explosive
    savings                                 Resources and Applications                                consumer
                                                                                                       adoption

   Education Resources & Services              Authoring, Editing, Disseminating                    Administrative
                                                   & Content Management
          (Open & Proprietary)
                                                                                             ● Scheduling personnel/HR
                                                  Text processing ● Audio/video
    Digital textbooks ● Digital libraries                                                           ● Plant/facilities
                                                   capture/edit ● Programming
    ● Tutoring systems ● Simulations                                                                 management
                                                   Platforms ● Blogs ● Wikis
    ● Augmented reality ● Interactive                                                       ● Procurement ● Attendance
                                                      ● Instructional/course
              Visualizations                                                                       ● Student records
                                                          management


 Various federal
                                                 Assessment and Reporting
   and state                                                                       Analytics for
   initiatives                              Social Networking and Collaboration     adaptive
                                                                                    learning

          Public and Private Network-connected Clouds--software services, data libraries & repositories



               Source: National Educational Technology Plan, 2010; page 59; and Strategic Business Insights

                                                                                                                         13
US and Global Education Landscape:
Four Areas of Change and Opportunity
         A few major areas that will see significant
                 change and opportunity



       Data                                             Mobile




       Social                                           MOOC*




                  * MOOC: Massive Open Online Courses
                                                                 14
Learning Analytics: Area of Growing Interest

                     Sophisticated
                      Learning and                                       Data Mining
                  Technology Platforms


       Data                                                                                      Predictive
 Warehousing and                                                                                Techniques
 Cloud Computing                             Next-Generation
                                                Learning
                                                Analytics



                                     Adaptive learning
                                     Personalized learning
                                      paths
                                     Instructor Dashboards


 1
     See Enhancing Teaching and Learning Through Educational Data Mining and Learning Analytics: An Issue Brief; by
                                                                                                15
     Marie Bienkowski, Mingyu Feng and Barbara Means, Center for Technology in Learning, SRI International
                                                                                                                      15
MOOCs: "New Kids on the Block"

                         cMOOCs Characteristics:
                         About harnessing the capacity of participatory media
                         to connect people and ideas
                         Built around lateral, distributed structures,
                         encouraging blog posts and extensive peer-to-peer
                         discussion formats.
                         About discovery and generating knowledge
          cMOOCs
                         More experimental and user-driven than xMOOCs

 MOOCs

                         xMOOCs Characteristics:
          xMOOCs
                         MOOCs offered by Udacity, Coursera, edX and others
                         "Exist at the intersection of Wall Street and Silicon
                         Valley"
                         More "top down" and instructor-driven and more
                         based on traditional teaching model
                         Typically little integration with external resources and
                         media




               © 2012 by Strategic Business Insights. All rights reserved.           16
Who is Doing What?
                                                                                                    211 courses offered by end of
                                                                                                    2012, from 33 universities



                                                                                                    University of California,
                                                                                                    Berkeley, University of Texas
                                                                                                    (UT), Wellesley, and
                                                                                                    Georgetown are also part of
                                                                                                    edX. UT says "there will be
                                                                                                    degree and certificate and
                                                                                                    professional development and
                                                                                                    training programs for health
                                                                                                    care professionals."


                                                                                                    At end of 2012, Udacity was
                                                                                                    offering 19 courses


                                                                                                    In December 2012, Open
                                                                                                    University launched its
                                                                                                    FutureLearn MOOC platform
                                                                                                    together with 11 other UK
                                                                                                    educational institutions

Table source: The Crisis in Higher Education; by Nicholas Carr; Technology Review, MIT; September
27, 2012
http://www.technologyreview.com/featuredstory/429376/the-crisis-in-higher-education/


                                                                                                                                    17
Learning Management Systems Providers
Education-focused "Incumbents":
   Blackboard                    Selected LMS Industry Characteristics and
   Desire2Learn                      Developments:
   Pearson
   Moodle                            Incumbents:
   Sakai                            Becoming more learner-centric and looking beyond
                                      managing learning logistics
                                     Improving UI and usability
Education-focused "Emerging
                                     Involved in growing M&A to beef up capabilities and
  Contenders":
                                      competitiveness
   Instructure
   Epsilen
                                      Emerging Contenders:
   Loudcloud
                                     Taking advantage of new tools & tech
   Lore
                                     Often more web- and cloud-based
   Schoology
                                     More social media friendly
   Edmodo
                                     More flexible
                                     Testing new business models
Industry-Focused Players:
    Saba                             Industry-focused Players:
    SumTotal                        Many LMS systems building up talent management
    WBT Systems                      capabilities (to serve broader HR functions)
    Skillsoft                       Plateau acquired by SuccessFactors which in turn
    NetDimensions                    was acquired by SAP
    ElementK
    LearnShare                                                         18

                                                                                            18
Other Major Players in Education:
Google vs. Apple vs. Microsoft
Devices/HW                Services, SW & Content                           Google in Education:
Chromebook               Chrome OS                                       Gaining strength as player in education,
Nexus 4 smartphone       Android OS                                      especially through its Google Apps for Ed
Nexus 7 tablet           Google Apps for                                 Seems to see education sector as becoming
Nexus 10 Tablet      +   Education                                        more important customer segment
                          YouTube/YouTubeEDU                              More "open" philosophy compared to Apple
                           Google Plus


Devices/HW                Services, SW & Content                           Apple in Education:
iPads                    iOS & Mac OS                                    Has long had strong presence in education
Macs                     iTunes & iTunesU                                with its HW and SW products
Laptops                  iBooks                                          Recent efforts to leverage the "Apple eco-
iPhones              +   iAuthor                                         system" in education more effectively
iTouch                   Apple app store                                 Many feel Apple has wasted opportunity by
iPods                                                                     not focusing more on its strengths in education
AppleTV                                                                   sector


Devices/HW
Surface (tablet)         Services, SW & Content                           Microsoft in Education:
Xbox Game Console    +   Microsoft 365                                   Has long had many education and learning
RoundTable video-        MS Office                                       initiatives
                          Windows OS (8 is                                But has never had "cache" of Apple and has
conferencing device       radically new OS)                                been seen as more "enterprise focused"
                          Kinect (for gesture-                            HW and/or SW design has lacked intuitive
                          based navigation)                                appeal of Apple, in particular
                          Xbox gaming                                     Warming up to open source but still mainly
                          Sharepoint server                               developing proprietary tech
                          Others

                             © 2012 by Strategic Business Insights. All rights reserved.                                     19
Cisco in Education and Learning

                      Cisco-WebEx Integrated Communication and Collaboration Platform



          Cisco Telepresence
     High-end audio and video                                                  WebEx Social1
     communications system
     Used by Duke University and                   Facebook-like, social network (behind firewall) designed
     University of South Carolina,                  for educational institutions with intuitive UI
     among others                                   Enables easy asynchronous and real-time
                                                    communication and collaboration
                                                    Provides personalized dashboard, displaying calendar,
                                                    activity stream, and "watch list" to help users keep track
     Cisco Video-Conferencing                       of posts and activities
     Cisco product line strengthened               Platform integrates chat, audio, video, desktop sharing,
     by acquisition of Tandberg                     whiteboarding, and community-based sharing
     products                                       Search capability
     Used by many universities                     Tries to address the problem of the current system
                                                    being de-centralized, fragmented, confusing, highly
                                                    dependent on email




 UI: User Interface                                   1
                                                          Product launched at EDUCAUSE annual conference in November 2012




                                     © 2012 by Strategic Business Insights. All rights reserved.                            20
Media Companies: Growing Interest in
Education Sector Opportunities
             Selected quotes of Joshua Kim, Inside Higher Ed, August 20, 2012, from his article
               about "Media Companies, Seeing Profit Slip, Push Into Education;" New York
                                         Times, August 20, 2012


   "Discovery (the cable TV company), News Corp, NBCUniversal, and Walt Disney are media
    companies dipping into the education business"
   " Education is emerging as an answer [to challenges the Web has presented to current business
    models of media companies], largely because executives see a way to capitalize on the
    changes that technology is bringing to classrooms."
   "The current education business focus of these media companies appears to be the K-12 market,
    but how long will it be until these same media companies look for a slice of the $4.5 billion
    dollar higher education textbook market? Beyond textbooks, annual higher education spending is
    somewhere north of $475 billion a year."
   " The market for edutainment will much larger than we realize. Consumers will pay for learning
    experiences that retain the production values and narrative drive of the best games, movies, and
    television shows. The growth of open online learning will also open up a larger market for exclusive
    learning experiences. Media companies are well positioned to serve this high end."
   " I could see large media companies getting serious about the educational space via strategic 
    investments in edtech startups. It is possible to buy into the educational space at much lower
    multiples than in other technology sectors (say gaming) - opportunities abound."

           Content                         Tech                      Others starting to make moves
                                                                        into education/learning:
                                                                      Amazon, Netflix, and others
                          Services
                                                                                                           21
The Digital/Virtual Game Landscape
  • Global Video Game Industry: Varying revenue estimates but
    likely ca. $70-75 Bill in 2011 [US: Total of $17.5 Bill (down 8%):
    Content ($9.3 Bill); HW ($5.6 Bill) and Accessories ($2.6 Bill)          According to Atos Group--a large British
    acct to NPD Group]                                                       consulting firm--Serious gaming industry is
                                                                             expected to reach revenues of Euro 10 Bill by 2012
  • Forecasts vary: $81B by 2016 by DFCI* while Gartner
    estimates $115 Bill. by 2015 (driven mostly by mobile gaming)



          Types                                                                                   Intent

        Videogames                                                                 Entertainment
        MMORPGs*
                                                                                    "Serious Games"
        Virtual Worlds**
        Casual Games***
        …                                                                             Game-Based Learning
                    Gamasutra** reported on study that
                    estimated global MMORPG market would
                    reach $8 Bill by end of 2010, up from $5 Bill
                                                                         According to Ambient Insight--a research and consulting
                    in early 2009
                                                                         firm focused on technology-based learning--the US
                                                                         Game-Based learning market reached $232 Mill in 2010.
                                                                         The company expects the market to grow to $413 Mill in
      According to Kzero*** the vast bulk of VW users
                                                                         2012.
      are in the age brackets of 8-15 years of age. One of
      the largest VWs catering to this age group is
      Habbo Hotel of Finland (with average of 10 mill
      unique visitors monthly); Eve Online has over
      400,000 subscribers in older age groups.


* DFCI= DFC Intelligence (Video Games and Entertainment Industry research company); NDP Group: Marketing research group
** Gaming media company; *** British marketing and research company that tracks virtual worlds trends;                             22
Implications for Nordic Entrepreneurs
 What are similarities and differences between US versus European and Nordic
  education and learning sectors?
    Very different structure and funding systems--and role of central vs local
      governments
    Problems in education sector (much?) less severe than in US, resulting in
      lower perceived need for changes and tech?
    Less receptive sector for for-profit startups in Ed sector in Europe/Nordics?
    Much less "buzz" about EdTech in Europe/Nordics than in US, at least right
      now?
 Tech in Education:
    Will also penetrate Ed sector in Nordics--but in different ways and with
      different speed? What will be major differences?
    Much tougher to find adequate venture funding in Europe/Nordics
    Smaller and more homogeneous markets make comparisons to Singapore
      more appropriate than to US?
    Adoption of best practices can see more rapid adoption in Nordics
    Training of teachers for EdTech can be faster and less painful than in US
    Great opportunities to build Nordic EdTech Forum or Community of Interest


                                                                                     23
Contact Information




Eilif Trondsen, Ph.D.
Strategic Business Insights
Telephone: +1 650 859 2665
E-mail: etrondsen@sbi-i.com
Skype: etrondsen
Twitter; eilifT
http://www.strategicbusinessinsights.com




                                           24

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Eilif Trondsen TTU EIA

  • 1. Innovation and Disruption in Education and Learning: Some Perspectives from Silicon Valley and Implications for the Nordic region Tallinn University of Technology January 25, 2013 Eilif Trondsen, Ph.D. Director etrondsen@sbi-i.com www.strategicbusinessinsights.co m © 2012 by Strategic Business Insights. All rights reserved. 1
  • 2. VC investments in US EdTech 2
  • 3. Longer Term Perspective on US VC EdTech Funding 3 3
  • 4. Key Investors Helping Shape EdTech 4 4
  • 5. Selected VC investments in EdTech  Well-known "Blue Chips VCs" with small number of education and learning investments:  Accel Partners -- Educreations, Mind Edutainment, and Knewton  Sequoia Capital -- Mindsnacks, TutorSpree, Inkling, and Piazza  Greylock Partners -- Edmodo, UniversityNow, Treehouse  Benchmark Capital -- Edmodo, Minerva, and Grockit  Khosla Ventures -- Littlebits  Kleiner Perkins -- Codecademy, Courserva and Chegg  Google Ventures -- Smarterer, and Stickery  Founders Fund (Peter Thiel) -- Quora and Knewton  VCs and Investment Companies with small number of education and learning firms in their portfolio:  Union Square Ventures -- Edmodo  New Enterprise Associates -- Coursera  Andreessen Horowitz -- LearnSprout  Menlo Ventures -- Luminosity  University Venture Fund -- UniversityNow  WestRiver Capital -- 2U (ex 2Tor)  Ft Venture Capital -- Voxy  Felicis Ventures -- Piazza  CrunchFund -- Codecademy  Mission Ventures -- KidZui  [80 other VCs identified with small investments in education and learning companies][ 5
  • 6. US Education Landscape: Selected Drivers K-12 Sector:  Need for Major Changes to Address Existing Problems  Forerunners Setting Examples  Growing Perception of Significant Potential of Technology  Greater Need for Student Centricity  Growing Availability of Data for Design more Effective Learning .  Recognized Need for Outcome Focus  Need to Do More With Less HE Sector:  Growing Recognition of Needed Change in HE Also  Greater Potential Role of Technology and Online Learning  More Difficult Financial Environment Creating New Reality  Growing Interest in "New Models"  New Computing Models and Technology Solutions 6
  • 7. EdTech Startup Dynamics Many factors now making startups easier Growing availability (incl. lower cost of of VC $s and investor tech services) Growing number of willingness to incubators (some invest in Edu focusing on EdTech) Growing Recognition of new foundations money Buzz around EdTech available for opportunities EdTech EdTech EdTech Startups Startups that get funded Startups that don't get funded © 2012 by Strategic Business Insights. All rights reserved. 7
  • 8. Incubators With Major Focus on EdTech Imagine K12 Silicon Valley. One of biggest and most notable incubators for EdTech SIIA Innovation Sponsors annual incubator program focused on EdTech. Incubator Program1 Participants must meet certain criteria 4.0 Schools Based in Louisiana, it helps entrepreneurs start schools or education-related businesses in Southeastern US StartL Emerged out of Stanford University to help students with startups--focused on digital innovations for learning Socratic Labs NYC-based accelerator will select cohort of 10 companies in January of 2013 Center for Educational Israel-based incubator established to help advance the Technology Incubator educational system in Israel Startup Weekend EDU National organization in US that supports local communities of entrepreneurship Learning Technologies NASA program to provide funding, tech tools and technology services for STEM-focused entrepreneurs Macmillan New Ventures In-house incubator for EdTech and company has already invested $100 million in acquiring startups Stanford Learning, Program at Stanford School of Education and provides Design and Technology support and assistance to budding EdTech entrepreneurs Source: 10 EdTech Incubators Aiming to Change Education 1 Software and Information Industry Association Forever; TeachThought; October 2112; Strategic Business Insights 8
  • 9. VC investments in EdTech--Selected Companies  Minerva (project) -- $25 million in April, 2012 by  Desire2Learn -- $80 million in one round of funding in Benchmark Capital September 2012  "The Minerva Project is rethinking the role of an  Has been self-funded and profitable for many elite institution of higher learning” years and recently changed strategy to seek outside funding  Chegg -- $195 million since 2005 in 7 rounds of  2U -- $90.8 million over four rounds in 2009-2012; has funding; numerous investors a number of large investors  Started as online textbook rental company but  2U partners with universities to build, administer, rebranded as "social education platform” and now and market online degree programs ow positioned as "Your Academic Hub"  Edmodo -- $40 million in three rounds in 2010-2012;  Knewton -- $54 million in four rounds starting in May has a number of large investors 2008; has number of marquee VCs as investors  Company intends to "… help educators harness  Adaptive Learning Platform that customizes the power of social media to customize the educational content based on student needs; also classroom for each and every learner.” provides test-prep courses  Grockit -- $27.2 million in four rounds of funding started in July 2007; investors include GSV Capital, Benchmark Capita and Integral Capital Partners  Grockit has built a social learning test prep platform for license and direct-to-consumer products. 9
  • 10. NewSchools Venture Fund EdTech Map Source: Michael Horn, Innosight and Anthony Kim, Ed Elements (http://www.newschools.org/entrepreneurs/edtechmap) 10
  • 11. Education and Learning Markets: Large, Diverse and Complex GSV Advisors eLearning Estimates Legend Total $90.9B Higher Education Corporate GLOBAL K-12 $48.8B us $32.5B $25.5B $17.4B $16.6B $9.6B $5.4B 11
  • 12. Market Segmentation Perspectives Type of buyers Needs/Challenges Schools and school districts vary greatly K-12 (public and private)* in size and budgets Higher Education Institutions Many HE have larger tech budgets but (HEI)** under pressure to reduce their costs Need flexible and on-demand training Industry offerings Growing budget pressures drive their Government purchasing Consumer Shorter sales cycle and growing needs * New York City Department of Education: 1,042,277 students; 1,700 schools; 75,000 Teachers and annual budget of $24 Billion Los Angles Unified School District: 707,627 students; 730 schools; 45,500 teachers; and annual budget of $7.3 Billion ** Almost 4,500 HE institutions in the US, with total enrollment of 18.2 million students; University of California has 10 campuses, with 235,000 students and California State University system has 23 campuses and 400,000 students 12
  • 13. Education and Learning Markets: Opportunity Segments Users of Services: Students, Teachers, Administrators, Parents Video use in Pilots have demonstrated Internet Access Devices education may follow major cost explosive savings Resources and Applications consumer adoption Education Resources & Services Authoring, Editing, Disseminating Administrative & Content Management (Open & Proprietary) ● Scheduling personnel/HR Text processing ● Audio/video Digital textbooks ● Digital libraries ● Plant/facilities capture/edit ● Programming ● Tutoring systems ● Simulations management Platforms ● Blogs ● Wikis ● Augmented reality ● Interactive ● Procurement ● Attendance ● Instructional/course Visualizations ● Student records management Various federal Assessment and Reporting and state Analytics for initiatives Social Networking and Collaboration adaptive learning Public and Private Network-connected Clouds--software services, data libraries & repositories Source: National Educational Technology Plan, 2010; page 59; and Strategic Business Insights 13
  • 14. US and Global Education Landscape: Four Areas of Change and Opportunity A few major areas that will see significant change and opportunity Data Mobile Social MOOC* * MOOC: Massive Open Online Courses 14
  • 15. Learning Analytics: Area of Growing Interest Sophisticated Learning and Data Mining Technology Platforms Data Predictive Warehousing and Techniques Cloud Computing Next-Generation Learning Analytics Adaptive learning Personalized learning paths Instructor Dashboards 1 See Enhancing Teaching and Learning Through Educational Data Mining and Learning Analytics: An Issue Brief; by 15 Marie Bienkowski, Mingyu Feng and Barbara Means, Center for Technology in Learning, SRI International 15
  • 16. MOOCs: "New Kids on the Block" cMOOCs Characteristics: About harnessing the capacity of participatory media to connect people and ideas Built around lateral, distributed structures, encouraging blog posts and extensive peer-to-peer discussion formats. About discovery and generating knowledge cMOOCs More experimental and user-driven than xMOOCs MOOCs xMOOCs Characteristics: xMOOCs MOOCs offered by Udacity, Coursera, edX and others "Exist at the intersection of Wall Street and Silicon Valley" More "top down" and instructor-driven and more based on traditional teaching model Typically little integration with external resources and media © 2012 by Strategic Business Insights. All rights reserved. 16
  • 17. Who is Doing What? 211 courses offered by end of 2012, from 33 universities University of California, Berkeley, University of Texas (UT), Wellesley, and Georgetown are also part of edX. UT says "there will be degree and certificate and professional development and training programs for health care professionals." At end of 2012, Udacity was offering 19 courses In December 2012, Open University launched its FutureLearn MOOC platform together with 11 other UK educational institutions Table source: The Crisis in Higher Education; by Nicholas Carr; Technology Review, MIT; September 27, 2012 http://www.technologyreview.com/featuredstory/429376/the-crisis-in-higher-education/ 17
  • 18. Learning Management Systems Providers Education-focused "Incumbents":  Blackboard Selected LMS Industry Characteristics and  Desire2Learn Developments:  Pearson  Moodle Incumbents:  Sakai  Becoming more learner-centric and looking beyond managing learning logistics  Improving UI and usability Education-focused "Emerging  Involved in growing M&A to beef up capabilities and Contenders": competitiveness  Instructure  Epsilen Emerging Contenders:  Loudcloud  Taking advantage of new tools & tech  Lore  Often more web- and cloud-based  Schoology  More social media friendly  Edmodo  More flexible  Testing new business models Industry-Focused Players:  Saba Industry-focused Players:  SumTotal  Many LMS systems building up talent management  WBT Systems capabilities (to serve broader HR functions)  Skillsoft  Plateau acquired by SuccessFactors which in turn  NetDimensions was acquired by SAP  ElementK  LearnShare 18 18
  • 19. Other Major Players in Education: Google vs. Apple vs. Microsoft Devices/HW Services, SW & Content Google in Education: Chromebook Chrome OS Gaining strength as player in education, Nexus 4 smartphone Android OS especially through its Google Apps for Ed Nexus 7 tablet Google Apps for Seems to see education sector as becoming Nexus 10 Tablet + Education more important customer segment YouTube/YouTubeEDU More "open" philosophy compared to Apple  Google Plus Devices/HW Services, SW & Content Apple in Education: iPads iOS & Mac OS Has long had strong presence in education Macs iTunes & iTunesU with its HW and SW products Laptops iBooks Recent efforts to leverage the "Apple eco- iPhones + iAuthor system" in education more effectively iTouch Apple app store Many feel Apple has wasted opportunity by iPods not focusing more on its strengths in education AppleTV sector Devices/HW Surface (tablet) Services, SW & Content Microsoft in Education: Xbox Game Console + Microsoft 365 Has long had many education and learning RoundTable video- MS Office initiatives Windows OS (8 is But has never had "cache" of Apple and has conferencing device radically new OS) been seen as more "enterprise focused" Kinect (for gesture- HW and/or SW design has lacked intuitive based navigation) appeal of Apple, in particular Xbox gaming Warming up to open source but still mainly Sharepoint server developing proprietary tech Others © 2012 by Strategic Business Insights. All rights reserved. 19
  • 20. Cisco in Education and Learning Cisco-WebEx Integrated Communication and Collaboration Platform Cisco Telepresence High-end audio and video WebEx Social1 communications system Used by Duke University and Facebook-like, social network (behind firewall) designed University of South Carolina, for educational institutions with intuitive UI among others Enables easy asynchronous and real-time communication and collaboration Provides personalized dashboard, displaying calendar, activity stream, and "watch list" to help users keep track Cisco Video-Conferencing of posts and activities Cisco product line strengthened Platform integrates chat, audio, video, desktop sharing, by acquisition of Tandberg whiteboarding, and community-based sharing products Search capability Used by many universities Tries to address the problem of the current system being de-centralized, fragmented, confusing, highly dependent on email UI: User Interface 1 Product launched at EDUCAUSE annual conference in November 2012 © 2012 by Strategic Business Insights. All rights reserved. 20
  • 21. Media Companies: Growing Interest in Education Sector Opportunities Selected quotes of Joshua Kim, Inside Higher Ed, August 20, 2012, from his article about "Media Companies, Seeing Profit Slip, Push Into Education;" New York Times, August 20, 2012  "Discovery (the cable TV company), News Corp, NBCUniversal, and Walt Disney are media companies dipping into the education business"  " Education is emerging as an answer [to challenges the Web has presented to current business models of media companies], largely because executives see a way to capitalize on the changes that technology is bringing to classrooms."  "The current education business focus of these media companies appears to be the K-12 market, but how long will it be until these same media companies look for a slice of the $4.5 billion dollar higher education textbook market? Beyond textbooks, annual higher education spending is somewhere north of $475 billion a year."  " The market for edutainment will much larger than we realize. Consumers will pay for learning experiences that retain the production values and narrative drive of the best games, movies, and television shows. The growth of open online learning will also open up a larger market for exclusive learning experiences. Media companies are well positioned to serve this high end."  " I could see large media companies getting serious about the educational space via strategic  investments in edtech startups. It is possible to buy into the educational space at much lower multiples than in other technology sectors (say gaming) - opportunities abound." Content Tech Others starting to make moves into education/learning: Amazon, Netflix, and others Services 21
  • 22. The Digital/Virtual Game Landscape • Global Video Game Industry: Varying revenue estimates but likely ca. $70-75 Bill in 2011 [US: Total of $17.5 Bill (down 8%): Content ($9.3 Bill); HW ($5.6 Bill) and Accessories ($2.6 Bill) According to Atos Group--a large British acct to NPD Group] consulting firm--Serious gaming industry is expected to reach revenues of Euro 10 Bill by 2012 • Forecasts vary: $81B by 2016 by DFCI* while Gartner estimates $115 Bill. by 2015 (driven mostly by mobile gaming) Types Intent  Videogames  Entertainment  MMORPGs*  "Serious Games"  Virtual Worlds**  Casual Games***  … Game-Based Learning Gamasutra** reported on study that estimated global MMORPG market would reach $8 Bill by end of 2010, up from $5 Bill According to Ambient Insight--a research and consulting in early 2009 firm focused on technology-based learning--the US Game-Based learning market reached $232 Mill in 2010. The company expects the market to grow to $413 Mill in According to Kzero*** the vast bulk of VW users 2012. are in the age brackets of 8-15 years of age. One of the largest VWs catering to this age group is Habbo Hotel of Finland (with average of 10 mill unique visitors monthly); Eve Online has over 400,000 subscribers in older age groups. * DFCI= DFC Intelligence (Video Games and Entertainment Industry research company); NDP Group: Marketing research group ** Gaming media company; *** British marketing and research company that tracks virtual worlds trends; 22
  • 23. Implications for Nordic Entrepreneurs  What are similarities and differences between US versus European and Nordic education and learning sectors?  Very different structure and funding systems--and role of central vs local governments  Problems in education sector (much?) less severe than in US, resulting in lower perceived need for changes and tech?  Less receptive sector for for-profit startups in Ed sector in Europe/Nordics?  Much less "buzz" about EdTech in Europe/Nordics than in US, at least right now?  Tech in Education:  Will also penetrate Ed sector in Nordics--but in different ways and with different speed? What will be major differences?  Much tougher to find adequate venture funding in Europe/Nordics  Smaller and more homogeneous markets make comparisons to Singapore more appropriate than to US?  Adoption of best practices can see more rapid adoption in Nordics  Training of teachers for EdTech can be faster and less painful than in US  Great opportunities to build Nordic EdTech Forum or Community of Interest 23
  • 24. Contact Information Eilif Trondsen, Ph.D. Strategic Business Insights Telephone: +1 650 859 2665 E-mail: etrondsen@sbi-i.com Skype: etrondsen Twitter; eilifT http://www.strategicbusinessinsights.com 24

Notas do Editor

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