3. Problem
• People don’t understand each other.
• Clients don’t really know what they want.
• Specifications are unclear and incoherent
• Developers often choose the easiest solutions.
• „One more fix”. Thousnd times.
• IT Projects are over time and over budget.
• Clients and developers are frustrated.
4. Solution: A prototype
• It looks and feels like the final product.
• Simple form.
• Simulates functions of the final product.
• Time spent on creating a prototype << time
spent on developing the project.
• Contains the same elements as the final
product.
5. Solution: A prototype
• By creating a prototype before developing a
project, you:
– Save time
– Save money
– Avoid misunderstandings
– Get a precise attachment to the contracr
– Show yourself as a professional
8. Why LabWireframe?
• Easy to Use (with nice and popular user
interface)
• Allows for creating dynamic prototypes
• Provides real time collaboration
• Focused on saving time.