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Tablet And Smartphone Gaming Trends


                  CONFIDENTIAL AND PROPRIETARY © 2012 by Frank N. Magid Associates, Inc. Any
                  duplication, reproduction, or usage of this document or any portion thereof without the
                  written consent of the firm is prohibited.
Magid Media Futures™ Study Methodology

     Consulting service for Magid clients to help analyze, determine, and implement
      product and marketing strategies

     Nationally representative online survey of 2,540 people, between the ages of 8
      and 64. The sample is matched to the US Census. The study evaluates attitudes
      and behaviors of media and entertainment consumers.

     Data was collected from March 19 through March 26, 2012.

     A high quality online research panel and data collection firm was used for recruitment
      and data collection.




1                                                                      © 2012 Frank N. Magid Associates, Inc.
The Major Trends In Tablet And Smartphone Gaming 2012
  Tablet and games are made for each other: The average tablet gamer downloaded 20+ games last
   year, paying for 7 of the games.
  Games are the top monetizable content on tablet: The tablet has become TV Jr. in the home and
   games are at the center of the entertainment ecosystem on tablet.

  iOS remains premium platform for game audiences on tablet: iOS gamers on tablet and
   smartphone are more likely to play games, purchase games and buy in-game virtual goods.

  In-game virtual good spending on tablet leads the way: The average in-game virtual good spender
   on tablet spent $62 versus $25 from the average in-game virtual good spender on smartphone,
   showing again the emergence of tablet as the premium game platform for monetization on mobile.

  Game downloads up 30%+ on smartphone from last year: Year-to-year trends show game
   downloads increasing on smartphone platform, with free-to-play downloads increasing significantly.

  iOS leads in smartphone gaming: The iPhone user is most likely to play and pay for games on
   smartphone.

  Tablet gaming with continue to grow among installed base year-to-year: A third of all tablet users
   next year will likely be PAID tablet gamers, an enormous platform gone mainstream.




 2                                                                               © 2012 Frank N. Magid Associates, Inc.
Tablet Gaming




3                   © 2012 Frank N. Magid Associates, Inc.
Playing Games Is Now The #2 Most Popular Activity Done On
    Tablets, Only Behind Accessing The Internet
                                         Which of the following things do you do regularly (at least once per
                                         week) on your wireless tablet? Select all that apply.
            Access the Internet                                                                                               67%

                     Play games                                                                                       61%

         Check personal email                                                                                        60%

                     Watch video                                                                              54%

           Use social networks                                                                                53%

                 Listen to music                                                                         51%

     Get weather information                                                                            49%

     Download and use apps                                                                              48%

                     Read books                                                              42%

                  Get local news                                                            41%
     MMF 2012. Base: Those who own/use a tablet N=710
     Q7.8 Which of the following things do you do regularly (at least once per week) on your wireless
4    tablet? Select all that apply. (RANDOMIZE 1-25)                                                     © 2012 Frank N. Magid Associates, Inc.
Games Are The Top Monetizable Content Category Found On Tablet



                                             On Mobile Web                                          In-App
         25%                                                                                    Games




         15%
                                                 Games
                                                    Music                                         Music
                                                   Movies
                                                   Books
                                                                                                  Books
         10%
                                             TV shows                                            Movies
                                                Video                                         Magazines
                                             Shopping                                          TV shows
                                            Magazines                                              Video
                                           Newspapers                                             Sports


     MMF 2012. Base: Those who own/use a tablet and access content N=692
5    Q7.10A What types of wireless tablet content have you paid for? Select all that apply.       © 2012 Frank N. Magid Associates, Inc.
Average Tablet Gamer Downloaded 20+ Games In The Last Year


                                         Free tablet games              Paid tablet games
        38%
                                 Mean: 15 free tablet games download in the last year

                                 Mean: 7 paid tablet games download in the last year

                                                     25%

                         21%

                                                                     17%
                                                                                            15%
                    13%
                                    12%12%
                                                          11%
                                                                           8%                                8%
                                                                                  7%
                                                                                                 6%
    4%
                                                                                                                  3%
                                                                                       2%


        0               1-2             3-4             5-9            10-14       15-19     20-30              31+
     MMF 2012. Base: Those who own/use a tablet and play games regularly N=378
     Q7.16 How many free tablet games have you downloaded in the last year?
6    Q7.17 How many paid tablet games have you downloaded in the last year?                 © 2012 Frank N. Magid Associates, Inc.
iOS Tablet Users More Likely To Consume Paid Content


                                          iOS tablet users            Android tablet users

        32%
                          iOS Paid Mean: 10 paid tablet games download in the last year
    28%                   Android Paid Mean: 7 paid tablet games downloaded in the last year


                         23%
                    20%


                                                      14%
                                     13%13%              13%
                                                                       10%
                                                                          9%
                                                                                                         8%
                                                                                                              7%
                                                                                                                          5%
                                                                                             3%
                                                                                        2%
                                                                                                                               1%

        0               1-2              3-4             5-9             10-14           15-19            20-30             31+
     MMF 2012. Base: Those who own/use a tablet and play games regularly iOS user N=174; Android user N=164
     Q7.16 How many free tablet games have you downloaded in the last year?
7    Q7.17 How many paid tablet games have you downloaded in the last year?                             © 2012 Frank N. Magid Associates, Inc.
Demographic Breaks: Tablet Users And Paid Gamers Against
    Total Internet Population In The United States 8-64

                        % Total Mention                    Paid download
                                          Tablet users
                         (composition)                      tablet gamers

               N-Size        2540             758                  198

        Male                 49%             56%                   57%

        Female               51%             44%                   43%

        8-11                  7%              6%                   9%

        12-17                10%              11%                  11%

        18-24                13%             15%                   13%

        25-34                18%             28%                   29%

        35-44                18%             21%                   23%

        45-54                19%             13%                   11%

        55-64                16%              7%                   5%

        iOS                   --             52%                   63%

        Android               --             51%                   57%
8                                                        © 2012 Frank N. Magid Associates, Inc.
Future Of Paid Tablet Games

     2012 tablet paid game downloaders:                                                26%
     2013 projected tablet paid game downloaders:                                      31%

    Do you intend to play games on your tablet in the                           Purchase tablet games in next 12 months?
                    next 12 months?

          Yes        No        Maybe          Not sure                           Yes    No   Don't know/not sure


                                     6%

                  22%                                                               34%
                                                                                                                    21%




                                                     48%
              24%



                                                                                                 45%
        MMF 2012. Base: Those who have not played games on their tablet N=332
        Those who did not pay for tablet games in the past year N=180
9       Q7.19 Do you intend to buy any tablet games in the next 12 months?                    © 2012 Frank N. Magid Associates, Inc.
23% Of Tablet Gamers Are Paying For Virtual Goods Averaging
        $62 Per Spender
     % Who have bought digital/virtual goods for tablet

                                                                                About how much did you spend in total on digital
                                                                                or virtual goods in games on your tablet in the last
             28%                         26%                                    12 months
                                                                                      $0           6%
              Yes      No      Don't know/not sure                                $1-$5                 13%
                                                                                                                  Mean virtual good
                                                                                                                  spent on tablet: $62
                                                                                $6-$10             6%
                                    5%
                                                                              $11-$20                   13%
                                                                              $21-$30                    17%
                                          23%
                                                                              $31-$50                        22%
                                                                            $51-$100               8%
                                                                          $101-$150                8%

                            72%
                                                                                 $151+             8%

                                                                                           0%           20%          40%             60%
        MMF 2012. Base: Those who own/use a tablet and play games regularly N=378
        Q7.21 Have you ever bought digital or virtual goods in games on your tablet?
        Q7.22 About how much did you spend in total on digital or virtual goods in games on your
10      tablet in the last 12 months?
                                                                                                         © 2012 Frank N. Magid Associates, Inc.
Smartphone Gaming




11                       © 2012 Frank N. Magid Associates, Inc.
Almost Half Of Smartphone Users Play Games Regularly On Their
     Mobile Phone
                                           Which of the following things do you do regularly (at least once per
                                           week) on your wireless tablet? Select all that apply.
             Access the Internet                                                                                                 59%

          Check personal email                                                                                                  58%

            Use social networks                                                                                   48%

      Get weather information                                                                                   47%

                   Listen to music                                                                            46%

                       Play games                                                                           43%

      Download and use apps                                                                         39%

       Send instant messages                                                                    36%

                      Watch video                                                       31%            52% iPhone
                   Get local news                                                     29%
                                                                                                       42% Android
      MMF 2012. Base: Smartphone owner N=1107
      Q169 Which of the following things do you do regularly (at least once a week) on your mobile phone?
12    Select all that apply.                                                                                © 2012 Frank N. Magid Associates, Inc.
App Based Games Are Top Monetizable Content On Smartphones



                                           On Mobile Web                                  In-App
         15%                                                                          Games

                                                                                        Music
                                                   Music

          5%                                Games
                                               Movies                                TV shows
                                                 Video                                   Video
                                                 Email                                   Books
                                              TV shows                                Weather
                                                Books                                     Maps
          2%




     MMF 2012. Base: Those who own/use a smartphone and access content N=992
13   Q188.5 What types of mobile content have you paid for? Select all that apply.      © 2012 Frank N. Magid Associates, Inc.
Average Smartphone Gamer Downloaded 10+ Games Last Year


                                Free smartphone games                  Paid smartphone games


                                2012 Mean:11 free smartphone games download in the last year
        58%                     2012 Mean: 2 paid smartphone games download in the last year




                                 14 free, 3 paid for iPhone gamers
                                 10 free, 2 paid for Android gamers

                                                    21%
                       18%          19%
                    16%
                                                                    14%                      13%
     7%                                  8%              8%
                                                                         5%        5%                         6%
                                                                                        1%        1%               1%

        0              1-2             3-4             5-9            10-14        15-19       20-30             31+
     MMF 2012. Base: Those who own a smartphone and play games regularly N=314
     Q180 How many free smartphone games have you downloaded in the last year?
14   Q180.1 How many paid smartphone games have you downloaded in the last year?             © 2012 Frank N. Magid Associates, Inc.
Smartphone Gamers Increase Downloads In Last 12 Months


                     Smartphone gamers
                        (% of Respondents)
                                                                        2012: 13 Smartphone games
                                                                        2011: 10 Smartphone games
                       Free       Paid          11

                   7


                            3
                                                           2



                   2011                           2012
      MMF 2012. Base: Those who own a smartphone and play games regularly N=314
      Q180 How many free smartphone games have you downloaded in the last year?
15    Q180.1 How many paid smartphone games have you downloaded in the last year?   © 2012 Frank N. Magid Associates, Inc.
Demographic Breaks: Smartphone Users And Paid Gamers
     Against Total Internet Population In The United States 8-64

                         % Total Mention                        Paid download
                                           Smartphone users
                          (composition)                       smartphone gamers

                N-Size        2540               1107                   167

         Male                 49%                52%                    52%

         Female               51%                48%                    48%

         8-11                  7%                4%                     4%

         12-17                10%                9%                     14%

         18-24                13%                18%                    22%

         25-34                18%                26%                    27%

         35-44                18%                21%                    24%

         45-54                19%                15%                    6%

         55-64                16%                8%                     2%

         iOS                   --                35%                    55%

         Android               --                46%                    35%
16                                                            © 2012 Frank N. Magid Associates, Inc.
Future Of Paid Smartphone Games
     2012 smartphone paid game downloaders:                                                                   15%
     2013 projected smartphone paid game downloaders:                                                         19%
      Intentions of purchasing smartphone games                            Purchase smartphone games in next 12 months?
                  in the next 12 months
                                                                                 Yes      No     Don't know/not sure
                                      54%
                                                                                            23%
                                                                                                                    10%




     17%            17%
                                                        11%




 More              Less              Same            Not sure                                           67%
                                    amount

       MMF 2012. Base: Those who have downloaded paid games in the last year on their smartphone N=167
       Q181 Do you intend to buy more, less or the same amount of smartphone games in the next 12 months?
       Base: Those who have not downloaded paid games in the last year N=484
17     Q182 Do you intend to buy any smartphone games in the next 12 months?                              © 2012 Frank N. Magid Associates, Inc.
Half Of Non-Current Gamers On Smartphones Plan Or Are
     Considering To Play Games In the Next 12 Months On Their Phones

                             Yes        No         Maybe           Not sure

                                                       9%



                                28%
                                                                            28%




                                                  35%




      MMF 2012. Base: Those who have not played games on their smartphone N=290
      Q183 Do you intend to play games on your smartphone in the next 12 months?
18                                                                                 © 2012 Frank N. Magid Associates, Inc.
iPhone Non-Gamers Have a Greater Interest in Playing Games on
 Smartphones in the Next 12 Months than Current Android Non-Gamers

                                   Intent to Play Games on Smartphone in Next 12 Months

                                                                   iOS            Android
                      46%

                               37%
                                                                                            33%
                                                                                    28%
                                                               24%
                                                      18%

                                                                                                   9%
                                                                                                            6%


                           Yes                              No                       Maybe         Not Sure



     MMF 2012. Base: iPhone Users N=65; Android Users N=112
19   Q183 Do you intend to play games on your smartphone in the next 12 months?                   © 2012 Frank N. Magid Associates, Inc.
14% Of Smartphone Gamers Are Paying For Virtual Goods
        Averaging $25 Per Spender
% Who have bought digital/virtual goods for smartphone
                                                                                 About how much did you spend in total on digital
                                                                                 or virtual goods in games on your smartphone
                                                                                 in the last 12 months?
         18%                           11%                                           $0          5%

                                                                                 $1-$5                        27%
      Yes     No       Don't know/not sure
                                                     4%
                                                                               $6-$10                         27%
                                                                                                                       Mean virtual
                                                                                                                       good spend on
                                                                              $11-$20                  14%             smartphone:
                                         14%                                                                           $25
                                                                             $21-$30             5%

                                                                             $31-$50                  11%

                                                                           $51-$100               8%

                                                                                $101+            3%
                         82%
                                                                                           0%          20%          40%             60%
       MMF 2012. Base: Those who own a smartphone and play games regularly N=314
       Q184 Have you ever bought digital or virtual goods in games on your smartphone?
       Q185 About how much did you spend in total on digital or virtual goods in games on your
 20    smartphone in the last 12 months?
                                                                                                        © 2012 Frank N. Magid Associates, Inc.
The Magid Pedigree
    Who We Are
     Frank N. Magid Associates, Inc. is a leading research-based consulting firm with expertise in media, communications
     and entertainment.

    Fifty Years and Counting: Since our first engagement with a local television station 50 years ago, we have been at the
     forefront of innovation in the media, entertainment and communications industries.

    Coverage of Multiple Media Platforms: We boast robust practices across all media platforms including print,
     broadcast and cable television, the Web, gaming and wireless.

    Exceptionally Qualified Team: Our team possesses PhDs and Master’s degrees in statistics, marketing, media,
     engineering, journalism, anthropology, sociology, strategic communications and business, including analysts with
     advanced capabilities in qualitative and quantitative research methodologies.

    Experienced Strategic Consultants: Our strategic consultants include past operators in the print, television, Web,
     gaming and mobile industries.

    Global Coverage: Our team of 150 professionals operates out of offices in Minneapolis, Mumbai, New York, Los
     Angeles, San Francisco, Chicago, Atlanta, Dallas and Cedar Rapids. Magid’s global network of partners extends across
     44 countries to support our portfolio of international clients.

                                                 Mike Vorhaus
                                                 President, Magid Advisors
                                                 mvorhaus@magid.com

                                                 Andrew Hare
                                                 Senior Research Analyst
                                                 ahare@magid.com
21                                                                                              © 2012 Frank N. Magid Associates, Inc.

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PlayFirst Study: Tablet And Smartphone Gaming Trends

  • 1. Tablet And Smartphone Gaming Trends CONFIDENTIAL AND PROPRIETARY © 2012 by Frank N. Magid Associates, Inc. Any duplication, reproduction, or usage of this document or any portion thereof without the written consent of the firm is prohibited.
  • 2. Magid Media Futures™ Study Methodology  Consulting service for Magid clients to help analyze, determine, and implement product and marketing strategies  Nationally representative online survey of 2,540 people, between the ages of 8 and 64. The sample is matched to the US Census. The study evaluates attitudes and behaviors of media and entertainment consumers.  Data was collected from March 19 through March 26, 2012.  A high quality online research panel and data collection firm was used for recruitment and data collection. 1 © 2012 Frank N. Magid Associates, Inc.
  • 3. The Major Trends In Tablet And Smartphone Gaming 2012  Tablet and games are made for each other: The average tablet gamer downloaded 20+ games last year, paying for 7 of the games.  Games are the top monetizable content on tablet: The tablet has become TV Jr. in the home and games are at the center of the entertainment ecosystem on tablet.  iOS remains premium platform for game audiences on tablet: iOS gamers on tablet and smartphone are more likely to play games, purchase games and buy in-game virtual goods.  In-game virtual good spending on tablet leads the way: The average in-game virtual good spender on tablet spent $62 versus $25 from the average in-game virtual good spender on smartphone, showing again the emergence of tablet as the premium game platform for monetization on mobile.  Game downloads up 30%+ on smartphone from last year: Year-to-year trends show game downloads increasing on smartphone platform, with free-to-play downloads increasing significantly.  iOS leads in smartphone gaming: The iPhone user is most likely to play and pay for games on smartphone.  Tablet gaming with continue to grow among installed base year-to-year: A third of all tablet users next year will likely be PAID tablet gamers, an enormous platform gone mainstream. 2 © 2012 Frank N. Magid Associates, Inc.
  • 4. Tablet Gaming 3 © 2012 Frank N. Magid Associates, Inc.
  • 5. Playing Games Is Now The #2 Most Popular Activity Done On Tablets, Only Behind Accessing The Internet Which of the following things do you do regularly (at least once per week) on your wireless tablet? Select all that apply. Access the Internet 67% Play games 61% Check personal email 60% Watch video 54% Use social networks 53% Listen to music 51% Get weather information 49% Download and use apps 48% Read books 42% Get local news 41% MMF 2012. Base: Those who own/use a tablet N=710 Q7.8 Which of the following things do you do regularly (at least once per week) on your wireless 4 tablet? Select all that apply. (RANDOMIZE 1-25) © 2012 Frank N. Magid Associates, Inc.
  • 6. Games Are The Top Monetizable Content Category Found On Tablet On Mobile Web In-App 25% Games 15% Games Music Music Movies Books Books 10% TV shows Movies Video Magazines Shopping TV shows Magazines Video Newspapers Sports MMF 2012. Base: Those who own/use a tablet and access content N=692 5 Q7.10A What types of wireless tablet content have you paid for? Select all that apply. © 2012 Frank N. Magid Associates, Inc.
  • 7. Average Tablet Gamer Downloaded 20+ Games In The Last Year Free tablet games Paid tablet games 38% Mean: 15 free tablet games download in the last year Mean: 7 paid tablet games download in the last year 25% 21% 17% 15% 13% 12%12% 11% 8% 8% 7% 6% 4% 3% 2% 0 1-2 3-4 5-9 10-14 15-19 20-30 31+ MMF 2012. Base: Those who own/use a tablet and play games regularly N=378 Q7.16 How many free tablet games have you downloaded in the last year? 6 Q7.17 How many paid tablet games have you downloaded in the last year? © 2012 Frank N. Magid Associates, Inc.
  • 8. iOS Tablet Users More Likely To Consume Paid Content iOS tablet users Android tablet users 32% iOS Paid Mean: 10 paid tablet games download in the last year 28% Android Paid Mean: 7 paid tablet games downloaded in the last year 23% 20% 14% 13%13% 13% 10% 9% 8% 7% 5% 3% 2% 1% 0 1-2 3-4 5-9 10-14 15-19 20-30 31+ MMF 2012. Base: Those who own/use a tablet and play games regularly iOS user N=174; Android user N=164 Q7.16 How many free tablet games have you downloaded in the last year? 7 Q7.17 How many paid tablet games have you downloaded in the last year? © 2012 Frank N. Magid Associates, Inc.
  • 9. Demographic Breaks: Tablet Users And Paid Gamers Against Total Internet Population In The United States 8-64 % Total Mention Paid download Tablet users (composition) tablet gamers N-Size 2540 758 198 Male 49% 56% 57% Female 51% 44% 43% 8-11 7% 6% 9% 12-17 10% 11% 11% 18-24 13% 15% 13% 25-34 18% 28% 29% 35-44 18% 21% 23% 45-54 19% 13% 11% 55-64 16% 7% 5% iOS -- 52% 63% Android -- 51% 57% 8 © 2012 Frank N. Magid Associates, Inc.
  • 10. Future Of Paid Tablet Games 2012 tablet paid game downloaders: 26% 2013 projected tablet paid game downloaders: 31% Do you intend to play games on your tablet in the Purchase tablet games in next 12 months? next 12 months? Yes No Maybe Not sure Yes No Don't know/not sure 6% 22% 34% 21% 48% 24% 45% MMF 2012. Base: Those who have not played games on their tablet N=332 Those who did not pay for tablet games in the past year N=180 9 Q7.19 Do you intend to buy any tablet games in the next 12 months? © 2012 Frank N. Magid Associates, Inc.
  • 11. 23% Of Tablet Gamers Are Paying For Virtual Goods Averaging $62 Per Spender % Who have bought digital/virtual goods for tablet About how much did you spend in total on digital or virtual goods in games on your tablet in the last 28% 26% 12 months $0 6% Yes No Don't know/not sure $1-$5 13% Mean virtual good spent on tablet: $62 $6-$10 6% 5% $11-$20 13% $21-$30 17% 23% $31-$50 22% $51-$100 8% $101-$150 8% 72% $151+ 8% 0% 20% 40% 60% MMF 2012. Base: Those who own/use a tablet and play games regularly N=378 Q7.21 Have you ever bought digital or virtual goods in games on your tablet? Q7.22 About how much did you spend in total on digital or virtual goods in games on your 10 tablet in the last 12 months? © 2012 Frank N. Magid Associates, Inc.
  • 12. Smartphone Gaming 11 © 2012 Frank N. Magid Associates, Inc.
  • 13. Almost Half Of Smartphone Users Play Games Regularly On Their Mobile Phone Which of the following things do you do regularly (at least once per week) on your wireless tablet? Select all that apply. Access the Internet 59% Check personal email 58% Use social networks 48% Get weather information 47% Listen to music 46% Play games 43% Download and use apps 39% Send instant messages 36% Watch video 31% 52% iPhone Get local news 29% 42% Android MMF 2012. Base: Smartphone owner N=1107 Q169 Which of the following things do you do regularly (at least once a week) on your mobile phone? 12 Select all that apply. © 2012 Frank N. Magid Associates, Inc.
  • 14. App Based Games Are Top Monetizable Content On Smartphones On Mobile Web In-App 15% Games Music Music 5% Games Movies TV shows Video Video Email Books TV shows Weather Books Maps 2% MMF 2012. Base: Those who own/use a smartphone and access content N=992 13 Q188.5 What types of mobile content have you paid for? Select all that apply. © 2012 Frank N. Magid Associates, Inc.
  • 15. Average Smartphone Gamer Downloaded 10+ Games Last Year Free smartphone games Paid smartphone games 2012 Mean:11 free smartphone games download in the last year 58% 2012 Mean: 2 paid smartphone games download in the last year 14 free, 3 paid for iPhone gamers 10 free, 2 paid for Android gamers 21% 18% 19% 16% 14% 13% 7% 8% 8% 5% 5% 6% 1% 1% 1% 0 1-2 3-4 5-9 10-14 15-19 20-30 31+ MMF 2012. Base: Those who own a smartphone and play games regularly N=314 Q180 How many free smartphone games have you downloaded in the last year? 14 Q180.1 How many paid smartphone games have you downloaded in the last year? © 2012 Frank N. Magid Associates, Inc.
  • 16. Smartphone Gamers Increase Downloads In Last 12 Months Smartphone gamers (% of Respondents) 2012: 13 Smartphone games 2011: 10 Smartphone games Free Paid 11 7 3 2 2011 2012 MMF 2012. Base: Those who own a smartphone and play games regularly N=314 Q180 How many free smartphone games have you downloaded in the last year? 15 Q180.1 How many paid smartphone games have you downloaded in the last year? © 2012 Frank N. Magid Associates, Inc.
  • 17. Demographic Breaks: Smartphone Users And Paid Gamers Against Total Internet Population In The United States 8-64 % Total Mention Paid download Smartphone users (composition) smartphone gamers N-Size 2540 1107 167 Male 49% 52% 52% Female 51% 48% 48% 8-11 7% 4% 4% 12-17 10% 9% 14% 18-24 13% 18% 22% 25-34 18% 26% 27% 35-44 18% 21% 24% 45-54 19% 15% 6% 55-64 16% 8% 2% iOS -- 35% 55% Android -- 46% 35% 16 © 2012 Frank N. Magid Associates, Inc.
  • 18. Future Of Paid Smartphone Games 2012 smartphone paid game downloaders: 15% 2013 projected smartphone paid game downloaders: 19% Intentions of purchasing smartphone games Purchase smartphone games in next 12 months? in the next 12 months Yes No Don't know/not sure 54% 23% 10% 17% 17% 11% More Less Same Not sure 67% amount MMF 2012. Base: Those who have downloaded paid games in the last year on their smartphone N=167 Q181 Do you intend to buy more, less or the same amount of smartphone games in the next 12 months? Base: Those who have not downloaded paid games in the last year N=484 17 Q182 Do you intend to buy any smartphone games in the next 12 months? © 2012 Frank N. Magid Associates, Inc.
  • 19. Half Of Non-Current Gamers On Smartphones Plan Or Are Considering To Play Games In the Next 12 Months On Their Phones Yes No Maybe Not sure 9% 28% 28% 35% MMF 2012. Base: Those who have not played games on their smartphone N=290 Q183 Do you intend to play games on your smartphone in the next 12 months? 18 © 2012 Frank N. Magid Associates, Inc.
  • 20. iPhone Non-Gamers Have a Greater Interest in Playing Games on Smartphones in the Next 12 Months than Current Android Non-Gamers Intent to Play Games on Smartphone in Next 12 Months iOS Android 46% 37% 33% 28% 24% 18% 9% 6% Yes No Maybe Not Sure MMF 2012. Base: iPhone Users N=65; Android Users N=112 19 Q183 Do you intend to play games on your smartphone in the next 12 months? © 2012 Frank N. Magid Associates, Inc.
  • 21. 14% Of Smartphone Gamers Are Paying For Virtual Goods Averaging $25 Per Spender % Who have bought digital/virtual goods for smartphone About how much did you spend in total on digital or virtual goods in games on your smartphone in the last 12 months? 18% 11% $0 5% $1-$5 27% Yes No Don't know/not sure 4% $6-$10 27% Mean virtual good spend on $11-$20 14% smartphone: 14% $25 $21-$30 5% $31-$50 11% $51-$100 8% $101+ 3% 82% 0% 20% 40% 60% MMF 2012. Base: Those who own a smartphone and play games regularly N=314 Q184 Have you ever bought digital or virtual goods in games on your smartphone? Q185 About how much did you spend in total on digital or virtual goods in games on your 20 smartphone in the last 12 months? © 2012 Frank N. Magid Associates, Inc.
  • 22. The Magid Pedigree  Who We Are Frank N. Magid Associates, Inc. is a leading research-based consulting firm with expertise in media, communications and entertainment.  Fifty Years and Counting: Since our first engagement with a local television station 50 years ago, we have been at the forefront of innovation in the media, entertainment and communications industries.  Coverage of Multiple Media Platforms: We boast robust practices across all media platforms including print, broadcast and cable television, the Web, gaming and wireless.  Exceptionally Qualified Team: Our team possesses PhDs and Master’s degrees in statistics, marketing, media, engineering, journalism, anthropology, sociology, strategic communications and business, including analysts with advanced capabilities in qualitative and quantitative research methodologies.  Experienced Strategic Consultants: Our strategic consultants include past operators in the print, television, Web, gaming and mobile industries.  Global Coverage: Our team of 150 professionals operates out of offices in Minneapolis, Mumbai, New York, Los Angeles, San Francisco, Chicago, Atlanta, Dallas and Cedar Rapids. Magid’s global network of partners extends across 44 countries to support our portfolio of international clients. Mike Vorhaus President, Magid Advisors mvorhaus@magid.com Andrew Hare Senior Research Analyst ahare@magid.com 21 © 2012 Frank N. Magid Associates, Inc.