This document discusses enabling ubiquitous learning through work-based learning ecosystems. It proposes integrating technologies like ePortfolios, blogs, digital repositories, games and mobile devices into an open architectural framework. This ecosystem would support professional development, competency development and performance evaluation through immersive learning experiences and next-generation learning content management. Barriers to the approach like lack of time, costs and technical issues are also discussed, along with potential bottlenecks and directions for further research to address complexity versus usability challenges.