1. Impact of new technology on institutions
Factor Pros Cons
Quality More people will want to see the film as visually pleasing
productions are more enjoyable to watch resulting in
higher revenue for the institution
Digital transfer of films doesn’t affect quality over time
whereas previously the reels could have become worn
and so work is preserved
Equipment is highly expensive – however
conglomerates are able to afford it due to
high budgets
Some argue that the image of digital footage
looks ‘flat’ and that it is of lower quality than
classic film
Cost-cutting Saves money for the firm which can then be used in other
areas or kept as surplus for owners
Benefits smaller institutions with less money available so
that they can still make a profit
Fewer specialists needed for each area of production
Lower quality as minimal money is being
spent – the best quality e.g. well-known
actors are the most expensive, and are more
likely to make people want to watch your
film, having unknown starts doesn’t have
much of an appeal
Viewing film as a form of art would be
overlooked
Piracy The quality of films streamed illegally online is usually
poor and contains viruses so people may be discouraged
by this
Going out to see a film for example is a social event and so
most people would rather pay and visit the cinema with
friends
Independent companies may not be bothered by making a
large amount of profit and want people to properly
appreciate the style of their work
Cinemas can combat this with new offers such as cinema
loyalty cards offering customers access to all films fora
fixed price per month on a yearly contract, guaranteeing
Loses companies a lot of money as people
can access the films that they spent millions
of pounds producing for free on the internet
– this suffering in profit means they will
struggle to produce more films
Instead money is illegally obtained by
criminals
2. revenue for the cinema
Exhibition Is an extremely speedy process, films are available for
viewing in an instant - allowing institutions to provide a
highly convenient service for the customer which will give
them the upper hand over competitors such as the cinema
(which requires the customer to travel to see the film) –
this speedy service also allows institutions to charge less
for filmviewing e.g. Netflix at £5.99* per month (access to
a wide range of films at any time) previously films were in
reels that were heavy and had to be carried to cinemas –
saving them time and money spent on transport
Advancements in the showing of films such as 4K, 3D and
4D will entice more customers who are likely to be keen to
experience something new (is a USP for cinemas)
Thousands of copies of the film vs. one reel (previously)
meaning much more revenue can be made as it can be
shown on multiple screens
Cinemas are rivalled greatly by the
convenience offered by online providers who
offer a greater range of films (including best
loved classics that many customers are
unable to see at the cinema) and at much
lower prices - £5.99* a month for access to
thousands of films at any time vs. around £8-
13 per cinema showing
Smaller studios cannot afford to exhibit their
films on all the different platforms and so are
overwhelmed by conglomerates who have
much more money
Marketing Increased marketing platforms allow them to advertise
their filmon different sites (e.g. social media)
Can reach out to their desired target audience as they
have information on where (which sites) those people will
be browsing online (e.g. could post on Twitter to target
older teens and young adults)
Advertising online is inexpensive e.g. creating a Facebook
page for the film would be free and people can easily
access your profile online, making promotion easier for
smaller, independent studios with small budgets
Film information and reviews are accessible to all online
seeking information about your film – this is key in
persuading them to watch the film
Can be rather impersonal – can be seen by
everyone, however the film is not likely to be
targeted towards everyone
Ads seen as pesky, may be ignored by people
and therefore online advertising could be
considered ineffective – wasted money
3. Consumers can spreads the word about your films to
others by posting on their pages – e.g. a Tweet (social
media site Twitter) reading ‘Saw the new Fast & Furious
movie today, it was awesome!’ and this will be seen by
their friends and followers – relation to Blumer and Katz
use and gratification – personal relationships theories that
media is often consumed in order to socialise and bond
with other people e.g. the person may watch a movie that
their friend recommends so that they can discuss it
together – this results in higher revenue for an institution
4. Impact of new technology on audiences
Factor Pros Cons
Access Films are accessible online meaning we do not have to
leave the house – which saves hassle and transport
costs
Can watch films in the comfort of our homes
Online streaming is a lot cheaper than going to the
cinema – more value for money, saves our money
which we can then spend on other things
Online streaming allows us access to older (e.g.
classicalfilms) and family favourites that cinemas are
no longer showing
Online streaming means we can watch films
whenever we like, as opposed to being limited to the
specific showings of films at the cinema
Can watch films without the adverts at the beginning
Save money on the cost of snacks (which are high at
the cinema)
Can watch films in the comfort of our homes
Online sites take longer to have newer films
available, have to wait which is not favourable
as people like to watch things when they come
out as to get involved with the trend
Accessing films homes makes us lazier as we
are missing out on exercise, and also the
experience of having a day out (with friends or
family) at the cinema
Environment 3D and 4D showings allow us to experience
something new
Can view films in the comfort of our own home – this
could make viewing more enjoyable
Watching the latest releases enables us to socialise
with others and get involved in a trend
The experience of sitting at home watching a
film as opposed to viewing it at the cinema
isn’t as special and our value of watching and
enjoying a film decreases as it becomes a
common thing for us to do
Audience as
producers
Allows us to develop skills and take an interest in a
profession – generations could go on to become
professional film makers
We are not as convinced to watch productions
by smaller companies as they have no
reputation to go by and are overpowered by
5. Lets us experience the process of producing
something
Is enjoyable – can be done with friends or made to
share our own experiences e.g. a YouTube video
unboxing and reviewing a new music album – and no
pressure to make a profit
Can show our work to potential employers to
showcase potential – could be useful in getting a job
conglomerates whose movies are advertised
due to their large funds
Do not have the money to advertise properly
and so not many people will view it
Work is not comparable to that of major
studios and many will overlook it
Marketing Can find out about/are updated about new releases
as soon as they are announced
Have access to information about new films e.g.
reviews online
Can write our own reviews and share our own
personal opinions on films
Can share our experiences of films by posting online
which our friends will then see – can also see peoples’
recommendations
The mass of online advertisements are
monotonous and bothersome, we are fed up
with seeing them before videos e.g. on
YouTube and are likely to press ‘skip’ as when
we click on a video we intend only to view that
particular video
They waste our time and get in the way of us
doing other things
Are often generated by viruses, and spam our
computers and so we do not trust them