More Related Content Similar to Small Teams, Big Conversations (20) More from Nick Whitmoyer (8) Small Teams, Big Conversations2. Small Teams, Big Conversations
‣ Common Issues
‣ Uncommon Solutions
‣ Things to Remember
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12. First day on the job
... and you don’t have a computer for me?
27. Iterate
‣ Routine Code Releases
‣ User Research
‣ Pivot: Clay, Not Concrete
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29. Iterate
‣ Stand, Don’t Sit in Meetings
‣ Exercise Regularly
‣ Walk & Talk
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33. Innovate
‣ Hackathons
‣ Show & Tell
‣ Innovation Day
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34. Design is not about innovation.
Design is about communication.
— JASON SANTA MARIA
35. Innovation in design is usually a
wonderful byproduct or direct
result of a particular need.
— JASON SANTA MARIA
38. ‣ Every product starts with design
‣ A start-up is formed
‣ Milestones are set & assigned
40. ‣ Weekly reviews
‣ EPM Mafia/Gunslinger
‣ Done! Right?
43. Small Teams, Big Conversations
‣ Easy with the pant suit
‣ Typewriters should be extinct
‣ Cubicles = Routine walks
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44. Small Teams, Big Conversations
‣ Think like a start-up
‣ Find tools that help
‣ Learn from users
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45. Small Teams, Big Conversations
‣ Experiment and ask for
forgiveness
‣ Show & Tell
‣ Love your designers
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46. Small Teams, Big Conversations
‣ Have a gunslinger
‣ It’s never done
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