SlideShare uma empresa Scribd logo
1 de 56
Baixar para ler offline
Programming Paradigms & Constructs




    Nicolas Demengel                              2011, July 7th




                   www.xebia.fr / blog.xebia.fr                    1
Inspiration

 Ruby, Io, Prolog, Scala,
  Erlang, Clojure, Haskell


 Presentation of those
  languages' main features


 Exercises


 Good start...
  but not enough!



                      www.xebia.fr / blog.xebia.fr   2
Agenda

 Talk
  ▶ Definitions and Examples
  ▶ Laptops allowed! (and encouraged)



 Hands On!
  ▶ Choose one or several exercises to solve



 Retrospective
  ▶ Comparison of solutions to some exercises
  ▶ Feelings about this or that feature/language




                           www.xebia.fr / blog.xebia.fr   3
Material

 Image for VirtualBox


 Under your home:
  ▶ A folder for each language
  ▶ Simple examples of the language
    features
  ▶ HOWTO: instructions for compiling
    or interpreting the examples
  ▶ Solved exercises
  ▶ Unresolved problems




                          www.xebia.fr / blog.xebia.fr   4
Describing A Language

 Paradigm
  ▶ Style, concepts, abstractions, computation

 Typing
  ▶ Constraints applied to values
  ▶ Operations provided for kinds of values

 Constructs
  ▶ Decision constructs, data structures, advanced features

 Syntax
  ▶ Rules, expressiveness

 Ecosystem, …
  ▶ Out of scope


                            www.xebia.fr / blog.xebia.fr      5
The Four Main Paradigms (1/4)

 Imperative (Procedural)
  ▶ “First do this, next do that” => recipe
  ▶ Control structures and procedures
  ▶ Hard to organize
  ▶ Sensitive to small changes

 Functional
  ▶ Theory of functions
  ▶ Given the same input, a function will produce the same output
  ▶ Immutable values, no side effect
  ▶ Higher-order functions
  ▶ Computation-oriented, suitable for data transformation
  ▶ Sometimes allows for proof of correctness


                             www.xebia.fr / blog.xebia.fr           6
The Four Main Paradigms (2/4)

 Logic
  ▶ Build a knowledge base with facts and rules
  ▶ Query the program and let it infer solutions
  ▶ Adapted to knowledge extraction => IA



 Object-Oriented
  ▶ Grouping of data and behavior
  ▶ Message passing between objects
  ▶ Inheritance and polymorphism
  ▶ Domain-oriented, adapted to large and evolutive programs




                           www.xebia.fr / blog.xebia.fr        7
The Four Main Paradigms (3/4)

 A word about Prototype-based Programming
  ▶ A flavor of OO
  ▶ No classes, but still allows for inheritance via prototypes
  ▶ Naively put: a given object may be:
     › an “instance” of another object (having it as prototype)
     › a “class” of another object (being one of its prototypes)
  ▶ Very powerful! Example:
     › a publication
     › a newspaper
     › Le Monde
     › the July 7th edition of Le Monde
     › my copy of the July 7th edition of Le Monde
     › ...


                             www.xebia.fr / blog.xebia.fr          8
The Four Main Paradigms (4/4)

 A language is not always tied to a given paradigm
  ▶ You can write OO or Functional programs in C




                          www.xebia.fr / blog.xebia.fr   9
The Four Main Paradigms (4/4)

 A language is not always tied to a given paradigm
  ▶ You can write OO or Functional programs in C




                          Source: Pulp Fiction. Dir. Quentin Tarentino. Miramax Films. 1994. Film




                          www.xebia.fr / blog.xebia.fr                                              10
The Four Main Paradigms (4/4)

 A language is not always tied to a given paradigm
  ▶ You can write OO or Functional programs in C




                           Source: Pulp Fiction. Dir. Quentin Tarentino. Miramax Films. 1994. Film


  ▶ You can write OO programs with a Functional language and vice-versa
  ▶ Some languages mixes paradigms (C++, Scala, ...)

 There are many other paradigms
  ▶ Most of them are flavors of the four main ones

                          www.xebia.fr / blog.xebia.fr                                               11
The Main Languages That We Will See (1/2)

 Erlang
  ▶ 1986, functional, dynamic, concurrent, fault-tolerant
  ▶ “Ericsson Language”


 Haskell
  ▶ 1990, purely functional, static, lazy, “standard”


 Ruby
  ▶ 1995, object-oriented and functional, dynamic




                            www.xebia.fr / blog.xebia.fr    12
The Main Languages That We Will See (2/2)

 Scala
  ▶ 2003, object-oriented and functional, static, concurrent, on the JVM



 Clojure
  ▶ 2007, functional, dynamic (code as data), concurrent, on the JVM
  ▶ Lisp dialect




                           www.xebia.fr / blog.xebia.fr                    13
A Word About Prolog (1/3)

 What we are used to: assignment
  ▶ X = 10   assign 10 to variable X


 Prolog: Unification
  ▶ X = 10   given an unknown X, make 10 and X match    (binding)
  ▶ X = 10   given a yet known X, does it match 10?     (matching)




                         www.xebia.fr / blog.xebia.fr                14
A Word About Prolog (1/3)

 What we are used to: assignment
  ▶ X = 10      assign 10 to variable X


 Prolog: Unification
  ▶ X = 10      given an unknown X, make 10 and X match      (binding)
  ▶ X = 10      given a yet known X, does it match 10?       (matching)
  ▶ Basics of logic programming:

             author(what_mad_universe, frederic_brown).
             author(the_eyre_affair, jasper_fforde).
             genre(what_mad_universe, science_fiction).
             genre(the_eyre_affair, science_fiction).
             genre(the_eyre_affair, comic_novel).

             writes_genre(Author, Genre) :-
                 author(Book, Author),
                 genre(Book, Genre).


                              www.xebia.fr / blog.xebia.fr                15
A Word About Prolog (2/3)


   |?- writes_genre(Who, science_fiction).
   Who = frederic_brown ?
   Who = jasper_fforde
   yes

   |?- writes_genre(frederic_brown, What).
   What = science_fiction
   yes

   |?- writes_genre(jasper_fforde, comic_novel).

   true
   yes

   |?- writes_genre(frederic_brown, comic_novel).
   no




                            www.xebia.fr / blog.xebia.fr   16
A Word About Prolog (3/3)

 Pattern matching


         smallest([LonelyNumber], LonelyNumber).
         smallest([Head|Tail], SmallestSoFar) :-
             smallest(Tail, TailSmallest),
             SmallestSoFar is min(Head, TailSmallest).

         smallest([3, 1, 7], S). % S = 1

         % more matching
         smallest([], -1). % empty list

         smallest(_, -1). % anything
         smallest([_|[SecondItem|_]], -1) :-
             SecondItem > 5, % guard
             % ...




                        www.xebia.fr / blog.xebia.fr     17
Typing (1/6)

 Static
  ▶ Type-checking at compile-time
  ▶ C, Java, Scala, Erlang, Haskell




                           www.xebia.fr / blog.xebia.fr   18
Typing (1/6)

 Static
  ▶ Type-checking at compile-time
  ▶ C, Java, Scala, Erlang, Haskell

 Dynamic
  ▶ Type-checking at run-time
  ▶ JavaScript, Ruby, Python, Clojure




                           www.xebia.fr / blog.xebia.fr   19
Typing (1/6)

 Static
  ▶ Type-checking at compile-time
  ▶ C, Java, Scala, Erlang, Haskell

 Dynamic
  ▶ Type-checking at run-time
  ▶ JavaScript, Ruby, Python, Clojure

 “Strong” / “Weak”
  ▶ What happens when types collide?
     › 5 + 'a string'
  ▶ Can you subvert the type system?
     › int an_int = (int) some_bytes;
  ▶ Few languages are totally “strongly” or “weakly” typed


                            www.xebia.fr / blog.xebia.fr     20
Typing (2/6)

 Type Inference
  ▶ Deduction of the type of an expression at compile time
  ▶ Less boiler-plate code: eases writing and reading
  ▶ Haskell:

    double x = x * 2
    -- (Num a) => a -> a
    double :: Integer -> Integer
    double x = x * 2
    -- Integer -> Integer

  ▶ Scala:

    val ints = List(1, 2, 3)
    // List[Int]
    def addNumbers(first: Int, second: Int) = first + second
    // equivalent to
    def addNumbers(first: Int, second: Int): Int = first + second

                               www.xebia.fr / blog.xebia.fr         21
Typing (2/6)

 Type Inference
  ▶ Deduction of the type of an expression at compile time
  ▶ Less boiler-plate code: eases writing and reading
  ▶ Java:

            List<Integer> ints = new ArrayList<Integer>();
            ints.add(1);
            ints.add(2);
            ints.add(3);

            // Java 7
            List<Integer> ints = new ArrayList<>();

            // java.util.Arrays, unmodifiable
            List<Integer> ints = asList(1, 2, 3);

            // Guava, modifiable
            List<Integer> ints = newArrayList(1, 2, 3);


                              www.xebia.fr / blog.xebia.fr   22
Typing (3/6)

 Duck Typing
  ▶ Example (JS):
    var car = {
        startEngine: function() { /* vroom */ }
    }
    var blender = {
        startEngine: function() { /* ouch my fingers! */ }
    }
    var thingsWithEngine = [car, blender];
    for (thing in thingsWithEngine) {
        thing.startEngine();
    }

  ▶ If it walks like a duck and quacks like a duck, it’s a duck.




                            www.xebia.fr / blog.xebia.fr           23
Typing (3/6)

 Duck Typing
  ▶ Example (JS):
    var car = {
        startEngine: function() { /* vroom */ }
    }
    var blender = {
        startEngine: function() { /* ouch my fingers! */ }
    }
    var thingsWithEngine = [car, blender];
    for (thing in thingsWithEngine) {
        thing.startEngine();
    }

  ▶ If it walks like a duck and quacks like a duck, it’s a duck.



                                          And if it weighs the same as a duck...



                            www.xebia.fr / blog.xebia.fr                     24
Typing (3/6)



                                                                      A witch!




Source: Monthy Python and the Holy Grail.
Dir. Terry Gillian, Terry Jones. EMI Films.
1974. Film




                                              www.xebia.fr / blog.xebia.fr       25
Typing (4/6)

 Structural Typing: Type-safe Duck Typing
  ▶ Example (Scala):
    class Car {
      def startEngine = println("vroom")
    }
    class Blender {
      def startEngine = println("ouch my fingers!")
    }

    type T = {def startEngine}
    val thingsWithEngine = List[T](new Car(), new Blender())
    thingsWithEngine.foreach(_.startEngine)




                           www.xebia.fr / blog.xebia.fr        26
Typing (5/6)

 Mixins
  ▶ Interfaces with partial implementations
     › Ruby:
     module Printable
         def print_me
             print self.my_representation
         end
     end

     class Thing
         extend OtherThing # only one extension
         include Printable
         include Xxx # several inclusions

           def my_representation
               # ...
           end
     end




                              www.xebia.fr / blog.xebia.fr   27
Typing (5/6)

 Mixins
  ▶ Interfaces with partial implementations
     › Scala:
     trait Printable {
       def printMe() = println(myRepresentation)
       def myRepresentation(): String
     }
     class Thing extends OtherThing with Printable with Xxx {
       def myRepresentation() = // ...
     }




                            www.xebia.fr / blog.xebia.fr        28
Typing (6/6)

 Out of scope but still interesting:
  ▶ Haskell's ad-hoc polymorphism
     › type classes
     › != subtype polymorphism or parametric polymorhism
     › somehow equivalent to Java interfaces




                            www.xebia.fr / blog.xebia.fr   29
A Word About Dynamic Languages

 Concision, productivity
  ▶ No need to declare value types



 Meta-programming
  ▶ Ruby, Python, Groovy: message interception (method_missing)
  ▶ Io, Clojure: Deferred argument evaluation
  ▶ Perfect for DSL



 Downside: safety
  ▶ Test it!




                          www.xebia.fr / blog.xebia.fr            30
Types we don't have in Java (1/5)

 Symbols
  ▶ Sometimes called atoms or keywords: Prolog, Erlang
  ▶ Allows for naming things, for conveying meaning
  ▶ Clearer and more efficient than using strings or ints
     › Ruby:
        link_to("View Article", :controller => "articles", :action => "show")

     › Prolog:
        friend(laurel, hardy)

     › Clojure:
       (def product {:name "laser", :price 15})

     › ...



                            www.xebia.fr / blog.xebia.fr                    31
Types we don't have in Java (2/5)

 Regex
  ▶ Scala:

    val line = """Completed in 100ms (View: 25, DB: 75)
     | 200 OK [http://example.com?params=here]"""
    val LogEntry = """Completed in (d+)ms (View: (d+), DB: (d+))
     | (d+) OK [http://example.com(.*)?.*""".r




                            www.xebia.fr / blog.xebia.fr                32
Types we don't have in Java (2/5)

 Regex
  ▶ Scala:

    val line = """Completed in 100ms (View: 25, DB: 75)
     | 200 OK [http://example.com?params=here]"""
    val LogEntry = """Completed in (d+)ms (View: (d+), DB: (d+))
     | (d+) OK [http://example.com(.*)?.*""".r

    val LogEntry(totalTime, viewTime, dbTime, responseCode, uri) = line
    // result
    totalTime: String = 100
    viewTime: String = 25
    dbTime: String = 75
    responseCode: String = 200
    uri: String = ""




                            www.xebia.fr / blog.xebia.fr                  33
Types we don't have in Java (2/5)

 Regex
  ▶ Scala:

    val line = """Completed in 100ms (View: 25, DB: 75)
     | 200 OK [http://example.com?params=here]"""
    val LogEntry = """Completed in (d+)ms (View: (d+), DB: (d+))
     | (d+) OK [http://example.com(.*)?.*""".r

    val LogEntry(totalTime, viewTime, dbTime, responseCode, uri) = line
    // result
    totalTime: String = 100
    viewTime: String = 25
    dbTime: String = 75
    responseCode: String = 200
    uri: String = ""
    Source.fromFile(logFile).getLines.collect { _ match {
        case LogEntry(tt, vt, dbt, rc, uri) => println(rc)
        case OtherPattern(var1, var2) => // …
        case _ =>
      }
    }


                            www.xebia.fr / blog.xebia.fr                  34
Types we don't have in Java (3/5)

 XML
  ▶ Scala:
    val things = <things>
      <movie genre="action">Pirates of the Caribbean</movie>
      <movie genre="fairytale">Edward Scissorhands</movie>
      <book genre={ genre }>{ title }</book>
    </things>

    things  "movie"
    (things  "@genre")(1).text
    things  "movie" find { node: Node => (node  "@genre").text == "action" }




                            www.xebia.fr / blog.xebia.fr                    35
Types we don't have in Java (3/5)

 XML
  ▶ Scala:
    val things = <things>
      <movie genre="action">Pirates of the Caribbean</movie>
      <movie genre="fairytale">Edward Scissorhands</movie>
      <book genre={ genre }>{ title }</book>
    </things>

    things  "movie"
    (things  "@genre")(1).text
    things  "movie" find { node: Node => (node  "@genre").text == "action" }

    (things  "_").foreach { _ match {
        case <movie>{ title }</movie> => println(title)
        case <book>{ _ }</book> => println("book")
        case _ =>
      }
    }



                            www.xebia.fr / blog.xebia.fr                    36
Types we don't have in Java (4/5)

 Ranges
  ▶ Ruby:
    myArray[1..3]           (1..3).to_a            (1..21).each{|n| print n}


  ▶ Scala:

    0 to 10    for (i <- 0 until 10)          (0 until 10 by 5).start //.end .step

  ▶ Haskell:
    [1..5]     [1,1.5..5]   -- 1, 1.5, 2, 2.5, ...

  ▶ Clojure:
    (range 1 21) ; actually this produces a sequence, more on that later




                             www.xebia.fr / blog.xebia.fr                        37
Types we don't have in Java (4/5)

 Ranges
  ▶ Ruby:
    myArray[1..3]           (1..3).to_a            (1..21).each{|n| print n}


  ▶ Scala:

    0 to 10    for (i <- 0 until 10)          (0 until 10 by 5).start //.end .step

  ▶ Haskell:
    [1..5]     [1,1.5..5]   -- 1, 1.5, 2, 2.5, ...

  ▶ Clojure:
    (range 1 21) ; actually this produces a sequence, more on that later

 Tuples
     › (x, y) = (1, 2)         {x, y} = {1, 2}


                             www.xebia.fr / blog.xebia.fr                        38
Types we don't have in Java (5/5)




            Functions!



                 www.xebia.fr / blog.xebia.fr   39
Higher-Order Functions

 Produces or consumes other functions
  ▶ Ruby:
               def do_something(x, y)
                 z = # ...
                 lambda { |w| z + w }
               end

  ▶ Haskell:

               applyToArg f x = f(x)



 Partial Application (~Currying)
  ▶ Erlang:

               prod x y = x * y
               double = prod 2
               triple = prod 3



                            www.xebia.fr / blog.xebia.fr   40
Functions and Sequences

 Sequence: abstraction for “iterable things”
  ▶ Scala:
     persons foreach { p => println(p.name) }
     persons map { _.name }

     persons filter { _.female }


  ▶ Clojure:

     => (def m1 {:car 2, :doll 5, :table 1})
     => (def m2 {:bike 6, :doll 3})

     => (def m (merge-with + m1 m2))
     {:bike 6, :car 2, :doll 8, :table 1}
     => (reduce (fn [acc [_ qty]] (+ acc qty)) 0 m)
     17




                              www.xebia.fr / blog.xebia.fr   41
Functional Programming Concepts

 Immutability
 Nil
   ▶ Empty list
   ▶ Nil.size(), count(nil)


 Optional result
   ▶ Scala:                                           Haskell:

   map.get(aKey) match {                               case aValue of
       case Some(x) => println(x)                          Just x -> ...
       case None => println("Nope")                        Nothing -> ...
   }




                              www.xebia.fr / blog.xebia.fr                  42
List Comprehension

 Builds a list from other list(s)
  ▶ Erlang:
               [ {X, Y} || X <- lists:seq(1, 4), X < 3, Y <- [5, 6] ].
               % [{1,5},{1,6},{2,5},{2,6}]



  ▶ Haskell:
               [ (x, y) | x <- [1..4], x < 3, y <- [5, 6] ]


  ▶ Clojure:
               (for [ x [1,2,3,4], y [5,6], :when (< x 3)]
                   (* x y))

  ▶ Scala:
               for (x <- 1 to 2; y <- List(5, 6); if x < 3)
                   yield (x, y)




                           www.xebia.fr / blog.xebia.fr                  43
Lazy evaluation

 Delays the evaluation of an expression until its value is required
 Increases performance
 Allows for infinite sequences
   ▶ Haskell:
     take 4 (dropWhile (< 34098) [0, 0.5 ..])
     -- [34098.0, 34098.5, 34099.0, 34099.5]
     zip (take 5 (iterate (2*) 10)) (take 5 (iterate (/2) 10))
     -- [(10, 10.0), (20, 5.0), (40, 2.5), (80, 1.25), (160, 0.625)]


   ▶ Clojure
     => (take 5 (interpose
                    :and
                    (cycle [:x :k :e])))

     (:x :and :k :and :e)



                            www.xebia.fr / blog.xebia.fr               44
Lazy evaluation

 An alternative to recursion
   ▶ Fibonacci:

     (defn fib-pair [[a b]] [b (+ a b)])

     (defn fibonacci
         []
         (map first
             (iterate fib-pair [1 1])))

     (take 10 (fibonacci))
     ; (1 1 2 3 5 8 13 21 34 55)




                             www.xebia.fr / blog.xebia.fr   45
Concurrency

 The Problem
  ▶ Shared resources
  ▶ Interactions between threads/processes
  ▶ Coordination
  ▶ Failures




                        www.xebia.fr / blog.xebia.fr   46
Actors

 An independent computational entity having a mailbox
 It can send/receive messages (a-)synchronously
   ▶ Erlang (synchronous example):

                loop() ->
                    receive
                        {From, "voiture"} ->
                            From ! "car",
                            loop();
                        {From, _} ->
                            From ! "unknown word",
                            loop()

                    end.

                Service = spawn(fun loop/0).
                Service ! {self(), "voiture"},
                receive
                     Translation -> Translation
                end.

                           www.xebia.fr / blog.xebia.fr   47
Actors

 An independent computational entity having a mailbox
 It can send/receive messages (a-)synchronously
   ▶ Scala (asynchronous example):


                class Service extends Actor {
                    def act() = {
                      loop {
                        react {
                          case "voiture" => println("car")
                          case _ => println("unknown word")
                        }
                      }
                    }
                }

                val service = new Service()
                service.start
                service ! "voiture"




                           www.xebia.fr / blog.xebia.fr       48
Software Transactional Memory

 STM
  ▶ Same approach as for databases (ACID)
  ▶ Wrap code accessing shared resources in a transaction
  ▶ The transaction sees values as they were when opening it

     › Clojure:           (def i (ref 0))
                          (def j (ref 0))
                          (dosync
                            (alter i inc)
                            (alter j dec))

         – But also, in a nutshell:

                             Uncoordinated         Coordinated
           Synchronous       Atom                  Reference (ref)
           Asynchronous      Agent

                           www.xebia.fr / blog.xebia.fr              49
Let it Crash!

 Erlang philosophy
 Cheap processes instead of threads
 Monitor your processes
 Make them restart on failure
 Refer to the “library” example

  loop() ->
      process_flag(trap_exit, true),
      receive
          new ->
              register(revolver, spawn_link(fun russian_roulette_loop/0)),
              loop();
             {'EXIT', From, Reason} ->
                 self() ! new,
                 loop()
      end.


                              www.xebia.fr / blog.xebia.fr                   50
Questions?




             www.xebia.fr / blog.xebia.fr   51
Exercises                   1. Shopping Cart

    Represent a catalog in the form of a list of tuples (article, quantity, price)

    Write a function that returns the price of an article when present in the catalog or
     nothing/nil (depending on the language) otherwise

    Using recursion, write a function that computes the total value of the catalog

    Write a function that feeds a cart with items from the catalog until:

      ▶ either a maximum amount is reached for the cart value

      ▶ or the catalog is empty

Note: It might be simpler to represent the cart as a list of tuples (article, price) at first (with
the same article occuring serveral times).

    Amends your function so that it also returns the catalog minus the items that are in the
     cart

    Using fold/reduce (depending on the language), writes a function that computes the total
     value of the cart

    Using a list comprehension, write a function that takes a cart and returns it with a given
     tax applied to its items

    Interesting candidates are: Erlang, Haskell, Clojure and Scala
                                      www.xebia.fr / blog.xebia.fr                              52
Exercises                 2. Tic-Tac-Toe

   Write a pogram that accepts a tic-tac-toe board and returns whether there is a winner
    and, if it is the case, which one.

   Depending on the language you choose, try to use the most different functional constructs
    you can think of:

     ▶ list processing with functions

     ▶ list comprehensions

     ▶ pattern matching and data deconstruction

     ▶ ...

   Should you finish the first part early, modify your program so that it tells when there is a
    tie.

   Interesting candidates are: Scala, Clojure, Erlang, Haskell



   Alternatively, solve the problem with Prolog




                                   www.xebia.fr / blog.xebia.fr                              53
Exercises                  3. Erlang: Chat

   The aim of this exercise is to write a chat application allowing for discussing between two
    terminals, based on the "translate_service", "russian_roulette" and "library" examples.

   You can find template files for a server, a supervisor and a client.

   The server will be in charge to log in clients and dispatch their messages. It will be built
    with Erlang OTP's generic server feature.

   The supervisor will be in charge to restart the server should a crash occur.

   The client will spawn a process when the user requests a connection to the server, so that
    this underlying process can handle messages from the server while the user use the
    console process to give orders to the client.




                                    www.xebia.fr / blog.xebia.fr                             54
Exercises                 4. Reverse Dependency Tree

   Using Scala, write a program that can scan a local Maven repository for POM files and
    build a reverse dependency tree for a given module.

   Use actors to load and parse files concurrently, and then send pieces of dependency
    model to a collecting actor.

   Use Scala's XML capabilities to read POM files




                                   www.xebia.fr / blog.xebia.fr                       55
Exercises                  5. The Sleeping Barber

   A barber has one barber chair and a waiting room with a number of chairs in it.

   When the barber finishes cutting a customer's hair, he dismisses the customer and then
    goes to the waiting room to see if there are other customers waiting:

     ▶ if there are, he brings one of them back to the chair and cuts his or her hair,

     ▶ if there are no other customers waiting, he returns to his chair and sleeps in it.

   Each customer, when he arrives, looks to see what the barber is doing:

     ▶ if the barber is sleeping, then he wakes him up and sits in the chair,

     ▶ if the barber is cutting hair, then he goes to the waiting room:

         ›   if there is a free chair in the waiting room, he sits in it and waits his turn,
         ›   if there is no free chair, then the customer leaves.


   Write a program that print events occurring in the shop: customer arrival and departure
    (and why), barber state (cutting hair, sleeping), etc...

   Use the following durations: a hair cut last 100 to 500 ms, a customer enters the shop
    every 1 to 450 ms. Stop sending customers after the 20th one.

                                     www.xebia.fr / blog.xebia.fr                              56

Mais conteúdo relacionado

Mais procurados

Programming Paradigms Seminar 1
Programming Paradigms Seminar 1Programming Paradigms Seminar 1
Programming Paradigms Seminar 1
neoxiuting
 
C++ OOP Implementation
C++ OOP ImplementationC++ OOP Implementation
C++ OOP Implementation
Fridz Felisco
 

Mais procurados (20)

pebble - Building apps on pebble
pebble - Building apps on pebblepebble - Building apps on pebble
pebble - Building apps on pebble
 
Dart workshop
Dart workshopDart workshop
Dart workshop
 
Prgramming paradigms
Prgramming paradigmsPrgramming paradigms
Prgramming paradigms
 
Dart programming language
Dart programming languageDart programming language
Dart programming language
 
Dart ppt
Dart pptDart ppt
Dart ppt
 
Object Oriented Technologies
Object Oriented TechnologiesObject Oriented Technologies
Object Oriented Technologies
 
Programming Paradigms Seminar 1
Programming Paradigms Seminar 1Programming Paradigms Seminar 1
Programming Paradigms Seminar 1
 
Object Oriented Programming using C++ Part I
Object Oriented Programming using C++ Part IObject Oriented Programming using C++ Part I
Object Oriented Programming using C++ Part I
 
C++ OOP Implementation
C++ OOP ImplementationC++ OOP Implementation
C++ OOP Implementation
 
Dart the better Javascript 2015
Dart the better Javascript 2015Dart the better Javascript 2015
Dart the better Javascript 2015
 
Programming Paradigm & Languages
Programming Paradigm & LanguagesProgramming Paradigm & Languages
Programming Paradigm & Languages
 
Procedural vs. object oriented programming
Procedural vs. object oriented programmingProcedural vs. object oriented programming
Procedural vs. object oriented programming
 
Procedural programming
Procedural programmingProcedural programming
Procedural programming
 
Programming Paradigms
Programming ParadigmsProgramming Paradigms
Programming Paradigms
 
Programming paradigm
Programming paradigmProgramming paradigm
Programming paradigm
 
C# Summer course - Lecture 1
C# Summer course - Lecture 1C# Summer course - Lecture 1
C# Summer course - Lecture 1
 
Object Oriented Programming in Java _lecture 1
Object Oriented Programming in Java _lecture 1Object Oriented Programming in Java _lecture 1
Object Oriented Programming in Java _lecture 1
 
Object-oriented programming (OOP) with Complete understanding modules
Object-oriented programming (OOP) with Complete understanding modulesObject-oriented programming (OOP) with Complete understanding modules
Object-oriented programming (OOP) with Complete understanding modules
 
Object oriented programming interview questions
Object oriented programming interview questionsObject oriented programming interview questions
Object oriented programming interview questions
 
Intro. to prog. c++
Intro. to prog. c++Intro. to prog. c++
Intro. to prog. c++
 

Destaque

Data structure and algorithms in c++
Data structure and algorithms in c++Data structure and algorithms in c++
Data structure and algorithms in c++
Karmjeet Chahal
 
12 couplingand cohesion-student
12 couplingand cohesion-student12 couplingand cohesion-student
12 couplingand cohesion-student
randhirlpu
 
C++: inheritance, composition, polymorphism
C++: inheritance, composition, polymorphismC++: inheritance, composition, polymorphism
C++: inheritance, composition, polymorphism
Jussi Pohjolainen
 

Destaque (20)

Classes And Methods
Classes And MethodsClasses And Methods
Classes And Methods
 
The Data Link Layer
The Data Link LayerThe Data Link Layer
The Data Link Layer
 
The Physical Layer
The Physical LayerThe Physical Layer
The Physical Layer
 
Association agggregation and composition
Association agggregation and compositionAssociation agggregation and composition
Association agggregation and composition
 
04 design concepts_n_principles
04 design concepts_n_principles04 design concepts_n_principles
04 design concepts_n_principles
 
Inheritance in c++ ppt (Powerpoint) | inheritance in c++ ppt presentation | i...
Inheritance in c++ ppt (Powerpoint) | inheritance in c++ ppt presentation | i...Inheritance in c++ ppt (Powerpoint) | inheritance in c++ ppt presentation | i...
Inheritance in c++ ppt (Powerpoint) | inheritance in c++ ppt presentation | i...
 
Data structure and algorithms in c++
Data structure and algorithms in c++Data structure and algorithms in c++
Data structure and algorithms in c++
 
Polymorphism and Software Reuse
Polymorphism and Software ReusePolymorphism and Software Reuse
Polymorphism and Software Reuse
 
Iterator - a powerful but underappreciated design pattern
Iterator - a powerful but underappreciated design patternIterator - a powerful but underappreciated design pattern
Iterator - a powerful but underappreciated design pattern
 
12 couplingand cohesion-student
12 couplingand cohesion-student12 couplingand cohesion-student
12 couplingand cohesion-student
 
Hashing and Hash Tables
Hashing and Hash TablesHashing and Hash Tables
Hashing and Hash Tables
 
Universal Declarative Services
Universal Declarative ServicesUniversal Declarative Services
Universal Declarative Services
 
Syntax part 6
Syntax part 6Syntax part 6
Syntax part 6
 
Polymorphism
PolymorphismPolymorphism
Polymorphism
 
C++ Inheritance
C++ InheritanceC++ Inheritance
C++ Inheritance
 
C++: inheritance, composition, polymorphism
C++: inheritance, composition, polymorphismC++: inheritance, composition, polymorphism
C++: inheritance, composition, polymorphism
 
WSO2 Complex Event Processor
WSO2 Complex Event ProcessorWSO2 Complex Event Processor
WSO2 Complex Event Processor
 
Cohesion and coherence
Cohesion and coherenceCohesion and coherence
Cohesion and coherence
 
Cohesion & Coupling
Cohesion & Coupling Cohesion & Coupling
Cohesion & Coupling
 
The Network Layer
The Network LayerThe Network Layer
The Network Layer
 

Semelhante a XKE - Programming Paradigms & Constructs (20)

Ruby for PHP developers
Ruby for PHP developersRuby for PHP developers
Ruby for PHP developers
 
Ruby for .NET developers
Ruby for .NET developersRuby for .NET developers
Ruby for .NET developers
 
An Introduction to Groovy for Java Developers
An Introduction to Groovy for Java DevelopersAn Introduction to Groovy for Java Developers
An Introduction to Groovy for Java Developers
 
OOP
OOPOOP
OOP
 
3.5
3.53.5
3.5
 
Goodparts
GoodpartsGoodparts
Goodparts
 
Php + my sql
Php + my sqlPhp + my sql
Php + my sql
 
Java
JavaJava
Java
 
ppt7
ppt7ppt7
ppt7
 
ppt2
ppt2ppt2
ppt2
 
name name2 n
name name2 nname name2 n
name name2 n
 
name name2 n2
name name2 n2name name2 n2
name name2 n2
 
test ppt
test ppttest ppt
test ppt
 
name name2 n
name name2 nname name2 n
name name2 n
 
ppt21
ppt21ppt21
ppt21
 
name name2 n
name name2 nname name2 n
name name2 n
 
ppt17
ppt17ppt17
ppt17
 
ppt30
ppt30ppt30
ppt30
 
name name2 n2.ppt
name name2 n2.pptname name2 n2.ppt
name name2 n2.ppt
 
ppt18
ppt18ppt18
ppt18
 

Último

+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
?#DUbAI#??##{{(☎️+971_581248768%)**%*]'#abortion pills for sale in dubai@
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
Joaquim Jorge
 

Último (20)

Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
 
What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Developing An App To Navigate The Roads of Brazil
Developing An App To Navigate The Roads of BrazilDeveloping An App To Navigate The Roads of Brazil
Developing An App To Navigate The Roads of Brazil
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 

XKE - Programming Paradigms & Constructs

  • 1. Programming Paradigms & Constructs Nicolas Demengel 2011, July 7th www.xebia.fr / blog.xebia.fr 1
  • 2. Inspiration  Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell  Presentation of those languages' main features  Exercises  Good start... but not enough! www.xebia.fr / blog.xebia.fr 2
  • 3. Agenda  Talk ▶ Definitions and Examples ▶ Laptops allowed! (and encouraged)  Hands On! ▶ Choose one or several exercises to solve  Retrospective ▶ Comparison of solutions to some exercises ▶ Feelings about this or that feature/language www.xebia.fr / blog.xebia.fr 3
  • 4. Material  Image for VirtualBox  Under your home: ▶ A folder for each language ▶ Simple examples of the language features ▶ HOWTO: instructions for compiling or interpreting the examples ▶ Solved exercises ▶ Unresolved problems www.xebia.fr / blog.xebia.fr 4
  • 5. Describing A Language  Paradigm ▶ Style, concepts, abstractions, computation  Typing ▶ Constraints applied to values ▶ Operations provided for kinds of values  Constructs ▶ Decision constructs, data structures, advanced features  Syntax ▶ Rules, expressiveness  Ecosystem, … ▶ Out of scope www.xebia.fr / blog.xebia.fr 5
  • 6. The Four Main Paradigms (1/4)  Imperative (Procedural) ▶ “First do this, next do that” => recipe ▶ Control structures and procedures ▶ Hard to organize ▶ Sensitive to small changes  Functional ▶ Theory of functions ▶ Given the same input, a function will produce the same output ▶ Immutable values, no side effect ▶ Higher-order functions ▶ Computation-oriented, suitable for data transformation ▶ Sometimes allows for proof of correctness www.xebia.fr / blog.xebia.fr 6
  • 7. The Four Main Paradigms (2/4)  Logic ▶ Build a knowledge base with facts and rules ▶ Query the program and let it infer solutions ▶ Adapted to knowledge extraction => IA  Object-Oriented ▶ Grouping of data and behavior ▶ Message passing between objects ▶ Inheritance and polymorphism ▶ Domain-oriented, adapted to large and evolutive programs www.xebia.fr / blog.xebia.fr 7
  • 8. The Four Main Paradigms (3/4)  A word about Prototype-based Programming ▶ A flavor of OO ▶ No classes, but still allows for inheritance via prototypes ▶ Naively put: a given object may be: › an “instance” of another object (having it as prototype) › a “class” of another object (being one of its prototypes) ▶ Very powerful! Example: › a publication › a newspaper › Le Monde › the July 7th edition of Le Monde › my copy of the July 7th edition of Le Monde › ... www.xebia.fr / blog.xebia.fr 8
  • 9. The Four Main Paradigms (4/4)  A language is not always tied to a given paradigm ▶ You can write OO or Functional programs in C www.xebia.fr / blog.xebia.fr 9
  • 10. The Four Main Paradigms (4/4)  A language is not always tied to a given paradigm ▶ You can write OO or Functional programs in C Source: Pulp Fiction. Dir. Quentin Tarentino. Miramax Films. 1994. Film www.xebia.fr / blog.xebia.fr 10
  • 11. The Four Main Paradigms (4/4)  A language is not always tied to a given paradigm ▶ You can write OO or Functional programs in C Source: Pulp Fiction. Dir. Quentin Tarentino. Miramax Films. 1994. Film ▶ You can write OO programs with a Functional language and vice-versa ▶ Some languages mixes paradigms (C++, Scala, ...)  There are many other paradigms ▶ Most of them are flavors of the four main ones www.xebia.fr / blog.xebia.fr 11
  • 12. The Main Languages That We Will See (1/2)  Erlang ▶ 1986, functional, dynamic, concurrent, fault-tolerant ▶ “Ericsson Language”  Haskell ▶ 1990, purely functional, static, lazy, “standard”  Ruby ▶ 1995, object-oriented and functional, dynamic www.xebia.fr / blog.xebia.fr 12
  • 13. The Main Languages That We Will See (2/2)  Scala ▶ 2003, object-oriented and functional, static, concurrent, on the JVM  Clojure ▶ 2007, functional, dynamic (code as data), concurrent, on the JVM ▶ Lisp dialect www.xebia.fr / blog.xebia.fr 13
  • 14. A Word About Prolog (1/3)  What we are used to: assignment ▶ X = 10 assign 10 to variable X  Prolog: Unification ▶ X = 10 given an unknown X, make 10 and X match (binding) ▶ X = 10 given a yet known X, does it match 10? (matching) www.xebia.fr / blog.xebia.fr 14
  • 15. A Word About Prolog (1/3)  What we are used to: assignment ▶ X = 10 assign 10 to variable X  Prolog: Unification ▶ X = 10 given an unknown X, make 10 and X match (binding) ▶ X = 10 given a yet known X, does it match 10? (matching) ▶ Basics of logic programming: author(what_mad_universe, frederic_brown). author(the_eyre_affair, jasper_fforde). genre(what_mad_universe, science_fiction). genre(the_eyre_affair, science_fiction). genre(the_eyre_affair, comic_novel). writes_genre(Author, Genre) :- author(Book, Author), genre(Book, Genre). www.xebia.fr / blog.xebia.fr 15
  • 16. A Word About Prolog (2/3) |?- writes_genre(Who, science_fiction). Who = frederic_brown ? Who = jasper_fforde yes |?- writes_genre(frederic_brown, What). What = science_fiction yes |?- writes_genre(jasper_fforde, comic_novel). true yes |?- writes_genre(frederic_brown, comic_novel). no www.xebia.fr / blog.xebia.fr 16
  • 17. A Word About Prolog (3/3)  Pattern matching smallest([LonelyNumber], LonelyNumber). smallest([Head|Tail], SmallestSoFar) :- smallest(Tail, TailSmallest), SmallestSoFar is min(Head, TailSmallest). smallest([3, 1, 7], S). % S = 1 % more matching smallest([], -1). % empty list smallest(_, -1). % anything smallest([_|[SecondItem|_]], -1) :- SecondItem > 5, % guard % ... www.xebia.fr / blog.xebia.fr 17
  • 18. Typing (1/6)  Static ▶ Type-checking at compile-time ▶ C, Java, Scala, Erlang, Haskell www.xebia.fr / blog.xebia.fr 18
  • 19. Typing (1/6)  Static ▶ Type-checking at compile-time ▶ C, Java, Scala, Erlang, Haskell  Dynamic ▶ Type-checking at run-time ▶ JavaScript, Ruby, Python, Clojure www.xebia.fr / blog.xebia.fr 19
  • 20. Typing (1/6)  Static ▶ Type-checking at compile-time ▶ C, Java, Scala, Erlang, Haskell  Dynamic ▶ Type-checking at run-time ▶ JavaScript, Ruby, Python, Clojure  “Strong” / “Weak” ▶ What happens when types collide? › 5 + 'a string' ▶ Can you subvert the type system? › int an_int = (int) some_bytes; ▶ Few languages are totally “strongly” or “weakly” typed www.xebia.fr / blog.xebia.fr 20
  • 21. Typing (2/6)  Type Inference ▶ Deduction of the type of an expression at compile time ▶ Less boiler-plate code: eases writing and reading ▶ Haskell: double x = x * 2 -- (Num a) => a -> a double :: Integer -> Integer double x = x * 2 -- Integer -> Integer ▶ Scala: val ints = List(1, 2, 3) // List[Int] def addNumbers(first: Int, second: Int) = first + second // equivalent to def addNumbers(first: Int, second: Int): Int = first + second www.xebia.fr / blog.xebia.fr 21
  • 22. Typing (2/6)  Type Inference ▶ Deduction of the type of an expression at compile time ▶ Less boiler-plate code: eases writing and reading ▶ Java: List<Integer> ints = new ArrayList<Integer>(); ints.add(1); ints.add(2); ints.add(3); // Java 7 List<Integer> ints = new ArrayList<>(); // java.util.Arrays, unmodifiable List<Integer> ints = asList(1, 2, 3); // Guava, modifiable List<Integer> ints = newArrayList(1, 2, 3); www.xebia.fr / blog.xebia.fr 22
  • 23. Typing (3/6)  Duck Typing ▶ Example (JS): var car = { startEngine: function() { /* vroom */ } } var blender = { startEngine: function() { /* ouch my fingers! */ } } var thingsWithEngine = [car, blender]; for (thing in thingsWithEngine) { thing.startEngine(); } ▶ If it walks like a duck and quacks like a duck, it’s a duck. www.xebia.fr / blog.xebia.fr 23
  • 24. Typing (3/6)  Duck Typing ▶ Example (JS): var car = { startEngine: function() { /* vroom */ } } var blender = { startEngine: function() { /* ouch my fingers! */ } } var thingsWithEngine = [car, blender]; for (thing in thingsWithEngine) { thing.startEngine(); } ▶ If it walks like a duck and quacks like a duck, it’s a duck. And if it weighs the same as a duck... www.xebia.fr / blog.xebia.fr 24
  • 25. Typing (3/6) A witch! Source: Monthy Python and the Holy Grail. Dir. Terry Gillian, Terry Jones. EMI Films. 1974. Film www.xebia.fr / blog.xebia.fr 25
  • 26. Typing (4/6)  Structural Typing: Type-safe Duck Typing ▶ Example (Scala): class Car { def startEngine = println("vroom") } class Blender { def startEngine = println("ouch my fingers!") } type T = {def startEngine} val thingsWithEngine = List[T](new Car(), new Blender()) thingsWithEngine.foreach(_.startEngine) www.xebia.fr / blog.xebia.fr 26
  • 27. Typing (5/6)  Mixins ▶ Interfaces with partial implementations › Ruby: module Printable def print_me print self.my_representation end end class Thing extend OtherThing # only one extension include Printable include Xxx # several inclusions def my_representation # ... end end www.xebia.fr / blog.xebia.fr 27
  • 28. Typing (5/6)  Mixins ▶ Interfaces with partial implementations › Scala: trait Printable { def printMe() = println(myRepresentation) def myRepresentation(): String } class Thing extends OtherThing with Printable with Xxx { def myRepresentation() = // ... } www.xebia.fr / blog.xebia.fr 28
  • 29. Typing (6/6)  Out of scope but still interesting: ▶ Haskell's ad-hoc polymorphism › type classes › != subtype polymorphism or parametric polymorhism › somehow equivalent to Java interfaces www.xebia.fr / blog.xebia.fr 29
  • 30. A Word About Dynamic Languages  Concision, productivity ▶ No need to declare value types  Meta-programming ▶ Ruby, Python, Groovy: message interception (method_missing) ▶ Io, Clojure: Deferred argument evaluation ▶ Perfect for DSL  Downside: safety ▶ Test it! www.xebia.fr / blog.xebia.fr 30
  • 31. Types we don't have in Java (1/5)  Symbols ▶ Sometimes called atoms or keywords: Prolog, Erlang ▶ Allows for naming things, for conveying meaning ▶ Clearer and more efficient than using strings or ints › Ruby: link_to("View Article", :controller => "articles", :action => "show") › Prolog: friend(laurel, hardy) › Clojure: (def product {:name "laser", :price 15}) › ... www.xebia.fr / blog.xebia.fr 31
  • 32. Types we don't have in Java (2/5)  Regex ▶ Scala: val line = """Completed in 100ms (View: 25, DB: 75) | 200 OK [http://example.com?params=here]""" val LogEntry = """Completed in (d+)ms (View: (d+), DB: (d+)) | (d+) OK [http://example.com(.*)?.*""".r www.xebia.fr / blog.xebia.fr 32
  • 33. Types we don't have in Java (2/5)  Regex ▶ Scala: val line = """Completed in 100ms (View: 25, DB: 75) | 200 OK [http://example.com?params=here]""" val LogEntry = """Completed in (d+)ms (View: (d+), DB: (d+)) | (d+) OK [http://example.com(.*)?.*""".r val LogEntry(totalTime, viewTime, dbTime, responseCode, uri) = line // result totalTime: String = 100 viewTime: String = 25 dbTime: String = 75 responseCode: String = 200 uri: String = "" www.xebia.fr / blog.xebia.fr 33
  • 34. Types we don't have in Java (2/5)  Regex ▶ Scala: val line = """Completed in 100ms (View: 25, DB: 75) | 200 OK [http://example.com?params=here]""" val LogEntry = """Completed in (d+)ms (View: (d+), DB: (d+)) | (d+) OK [http://example.com(.*)?.*""".r val LogEntry(totalTime, viewTime, dbTime, responseCode, uri) = line // result totalTime: String = 100 viewTime: String = 25 dbTime: String = 75 responseCode: String = 200 uri: String = "" Source.fromFile(logFile).getLines.collect { _ match { case LogEntry(tt, vt, dbt, rc, uri) => println(rc) case OtherPattern(var1, var2) => // … case _ => } } www.xebia.fr / blog.xebia.fr 34
  • 35. Types we don't have in Java (3/5)  XML ▶ Scala: val things = <things> <movie genre="action">Pirates of the Caribbean</movie> <movie genre="fairytale">Edward Scissorhands</movie> <book genre={ genre }>{ title }</book> </things> things "movie" (things "@genre")(1).text things "movie" find { node: Node => (node "@genre").text == "action" } www.xebia.fr / blog.xebia.fr 35
  • 36. Types we don't have in Java (3/5)  XML ▶ Scala: val things = <things> <movie genre="action">Pirates of the Caribbean</movie> <movie genre="fairytale">Edward Scissorhands</movie> <book genre={ genre }>{ title }</book> </things> things "movie" (things "@genre")(1).text things "movie" find { node: Node => (node "@genre").text == "action" } (things "_").foreach { _ match { case <movie>{ title }</movie> => println(title) case <book>{ _ }</book> => println("book") case _ => } } www.xebia.fr / blog.xebia.fr 36
  • 37. Types we don't have in Java (4/5)  Ranges ▶ Ruby: myArray[1..3] (1..3).to_a (1..21).each{|n| print n} ▶ Scala: 0 to 10 for (i <- 0 until 10) (0 until 10 by 5).start //.end .step ▶ Haskell: [1..5] [1,1.5..5] -- 1, 1.5, 2, 2.5, ... ▶ Clojure: (range 1 21) ; actually this produces a sequence, more on that later www.xebia.fr / blog.xebia.fr 37
  • 38. Types we don't have in Java (4/5)  Ranges ▶ Ruby: myArray[1..3] (1..3).to_a (1..21).each{|n| print n} ▶ Scala: 0 to 10 for (i <- 0 until 10) (0 until 10 by 5).start //.end .step ▶ Haskell: [1..5] [1,1.5..5] -- 1, 1.5, 2, 2.5, ... ▶ Clojure: (range 1 21) ; actually this produces a sequence, more on that later  Tuples › (x, y) = (1, 2) {x, y} = {1, 2} www.xebia.fr / blog.xebia.fr 38
  • 39. Types we don't have in Java (5/5) Functions! www.xebia.fr / blog.xebia.fr 39
  • 40. Higher-Order Functions  Produces or consumes other functions ▶ Ruby: def do_something(x, y) z = # ... lambda { |w| z + w } end ▶ Haskell: applyToArg f x = f(x)  Partial Application (~Currying) ▶ Erlang: prod x y = x * y double = prod 2 triple = prod 3 www.xebia.fr / blog.xebia.fr 40
  • 41. Functions and Sequences  Sequence: abstraction for “iterable things” ▶ Scala: persons foreach { p => println(p.name) } persons map { _.name } persons filter { _.female } ▶ Clojure: => (def m1 {:car 2, :doll 5, :table 1}) => (def m2 {:bike 6, :doll 3}) => (def m (merge-with + m1 m2)) {:bike 6, :car 2, :doll 8, :table 1} => (reduce (fn [acc [_ qty]] (+ acc qty)) 0 m) 17 www.xebia.fr / blog.xebia.fr 41
  • 42. Functional Programming Concepts  Immutability  Nil ▶ Empty list ▶ Nil.size(), count(nil)  Optional result ▶ Scala: Haskell: map.get(aKey) match { case aValue of case Some(x) => println(x) Just x -> ... case None => println("Nope") Nothing -> ... } www.xebia.fr / blog.xebia.fr 42
  • 43. List Comprehension  Builds a list from other list(s) ▶ Erlang: [ {X, Y} || X <- lists:seq(1, 4), X < 3, Y <- [5, 6] ]. % [{1,5},{1,6},{2,5},{2,6}] ▶ Haskell: [ (x, y) | x <- [1..4], x < 3, y <- [5, 6] ] ▶ Clojure: (for [ x [1,2,3,4], y [5,6], :when (< x 3)] (* x y)) ▶ Scala: for (x <- 1 to 2; y <- List(5, 6); if x < 3) yield (x, y) www.xebia.fr / blog.xebia.fr 43
  • 44. Lazy evaluation  Delays the evaluation of an expression until its value is required  Increases performance  Allows for infinite sequences ▶ Haskell: take 4 (dropWhile (< 34098) [0, 0.5 ..]) -- [34098.0, 34098.5, 34099.0, 34099.5] zip (take 5 (iterate (2*) 10)) (take 5 (iterate (/2) 10)) -- [(10, 10.0), (20, 5.0), (40, 2.5), (80, 1.25), (160, 0.625)] ▶ Clojure => (take 5 (interpose :and (cycle [:x :k :e]))) (:x :and :k :and :e) www.xebia.fr / blog.xebia.fr 44
  • 45. Lazy evaluation  An alternative to recursion ▶ Fibonacci: (defn fib-pair [[a b]] [b (+ a b)]) (defn fibonacci [] (map first (iterate fib-pair [1 1]))) (take 10 (fibonacci)) ; (1 1 2 3 5 8 13 21 34 55) www.xebia.fr / blog.xebia.fr 45
  • 46. Concurrency  The Problem ▶ Shared resources ▶ Interactions between threads/processes ▶ Coordination ▶ Failures www.xebia.fr / blog.xebia.fr 46
  • 47. Actors  An independent computational entity having a mailbox  It can send/receive messages (a-)synchronously ▶ Erlang (synchronous example): loop() -> receive {From, "voiture"} -> From ! "car", loop(); {From, _} -> From ! "unknown word", loop() end. Service = spawn(fun loop/0). Service ! {self(), "voiture"}, receive Translation -> Translation end. www.xebia.fr / blog.xebia.fr 47
  • 48. Actors  An independent computational entity having a mailbox  It can send/receive messages (a-)synchronously ▶ Scala (asynchronous example): class Service extends Actor { def act() = { loop { react { case "voiture" => println("car") case _ => println("unknown word") } } } } val service = new Service() service.start service ! "voiture" www.xebia.fr / blog.xebia.fr 48
  • 49. Software Transactional Memory  STM ▶ Same approach as for databases (ACID) ▶ Wrap code accessing shared resources in a transaction ▶ The transaction sees values as they were when opening it › Clojure: (def i (ref 0)) (def j (ref 0)) (dosync (alter i inc) (alter j dec)) – But also, in a nutshell: Uncoordinated Coordinated Synchronous Atom Reference (ref) Asynchronous Agent www.xebia.fr / blog.xebia.fr 49
  • 50. Let it Crash!  Erlang philosophy  Cheap processes instead of threads  Monitor your processes  Make them restart on failure  Refer to the “library” example loop() -> process_flag(trap_exit, true), receive new -> register(revolver, spawn_link(fun russian_roulette_loop/0)), loop(); {'EXIT', From, Reason} -> self() ! new, loop() end. www.xebia.fr / blog.xebia.fr 50
  • 51. Questions? www.xebia.fr / blog.xebia.fr 51
  • 52. Exercises 1. Shopping Cart  Represent a catalog in the form of a list of tuples (article, quantity, price)  Write a function that returns the price of an article when present in the catalog or nothing/nil (depending on the language) otherwise  Using recursion, write a function that computes the total value of the catalog  Write a function that feeds a cart with items from the catalog until: ▶ either a maximum amount is reached for the cart value ▶ or the catalog is empty Note: It might be simpler to represent the cart as a list of tuples (article, price) at first (with the same article occuring serveral times).  Amends your function so that it also returns the catalog minus the items that are in the cart  Using fold/reduce (depending on the language), writes a function that computes the total value of the cart  Using a list comprehension, write a function that takes a cart and returns it with a given tax applied to its items  Interesting candidates are: Erlang, Haskell, Clojure and Scala www.xebia.fr / blog.xebia.fr 52
  • 53. Exercises 2. Tic-Tac-Toe  Write a pogram that accepts a tic-tac-toe board and returns whether there is a winner and, if it is the case, which one.  Depending on the language you choose, try to use the most different functional constructs you can think of: ▶ list processing with functions ▶ list comprehensions ▶ pattern matching and data deconstruction ▶ ...  Should you finish the first part early, modify your program so that it tells when there is a tie.  Interesting candidates are: Scala, Clojure, Erlang, Haskell  Alternatively, solve the problem with Prolog www.xebia.fr / blog.xebia.fr 53
  • 54. Exercises 3. Erlang: Chat  The aim of this exercise is to write a chat application allowing for discussing between two terminals, based on the "translate_service", "russian_roulette" and "library" examples.  You can find template files for a server, a supervisor and a client.  The server will be in charge to log in clients and dispatch their messages. It will be built with Erlang OTP's generic server feature.  The supervisor will be in charge to restart the server should a crash occur.  The client will spawn a process when the user requests a connection to the server, so that this underlying process can handle messages from the server while the user use the console process to give orders to the client. www.xebia.fr / blog.xebia.fr 54
  • 55. Exercises 4. Reverse Dependency Tree  Using Scala, write a program that can scan a local Maven repository for POM files and build a reverse dependency tree for a given module.  Use actors to load and parse files concurrently, and then send pieces of dependency model to a collecting actor.  Use Scala's XML capabilities to read POM files www.xebia.fr / blog.xebia.fr 55
  • 56. Exercises 5. The Sleeping Barber  A barber has one barber chair and a waiting room with a number of chairs in it.  When the barber finishes cutting a customer's hair, he dismisses the customer and then goes to the waiting room to see if there are other customers waiting: ▶ if there are, he brings one of them back to the chair and cuts his or her hair, ▶ if there are no other customers waiting, he returns to his chair and sleeps in it.  Each customer, when he arrives, looks to see what the barber is doing: ▶ if the barber is sleeping, then he wakes him up and sits in the chair, ▶ if the barber is cutting hair, then he goes to the waiting room: › if there is a free chair in the waiting room, he sits in it and waits his turn, › if there is no free chair, then the customer leaves.  Write a program that print events occurring in the shop: customer arrival and departure (and why), barber state (cutting hair, sleeping), etc...  Use the following durations: a hair cut last 100 to 500 ms, a customer enters the shop every 1 to 450 ms. Stop sending customers after the 20th one. www.xebia.fr / blog.xebia.fr 56