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Your Mission is to Collaboratively Program a
       LEGO Robot via a Virtual World
               Dr. Michael Vallance.
         Future University Hakodate, Japan
             http://www.mvallance.net
Programming robots in virtual worlds.
• Provides closed, highly defined tasks.
• Level of difficulty can be quantified.
• Task difficulty = the minimum number of discrete maneuvers (action +
direction) required to successfully navigate a given maze (Barker and Ansorge,
2007).
• Tasks can be replicated (same level of difficulty but different maneuvers).
• Provoke behaviors and communicative exchanges which could be located on a
framework for analysis.
• Science awareness for youth + citizens = ‘Japan recovery’
Research aim: Design an evidence-
 based framework of learning for
tasks of measurable complexity in
         virtual worlds.
Data is captured and coded: virtual screen capture + real world video capture.
Future research
Research aim: Design an evidence-
 based framework of learning for
tasks of measurable complexity in
         virtual worlds.
kyou
Th     an

•   Contact for collaboration
    mvallance@mac.com

•   Research Website
    http://web.me.com/mvallance/PM12/
    PM12/PM12.html

•   Michael’s Website with publications at
    http://www.mvallance.net

•   International Virtual Environments Research Group
    Join us at http://www.iverg.com

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AACE 2012: Your Mission is to Collaboratively Program a LEGO Robot via a Virtual World

  • 1. Your Mission is to Collaboratively Program a LEGO Robot via a Virtual World Dr. Michael Vallance. Future University Hakodate, Japan http://www.mvallance.net
  • 2. Programming robots in virtual worlds. • Provides closed, highly defined tasks. • Level of difficulty can be quantified. • Task difficulty = the minimum number of discrete maneuvers (action + direction) required to successfully navigate a given maze (Barker and Ansorge, 2007). • Tasks can be replicated (same level of difficulty but different maneuvers). • Provoke behaviors and communicative exchanges which could be located on a framework for analysis. • Science awareness for youth + citizens = ‘Japan recovery’
  • 3. Research aim: Design an evidence- based framework of learning for tasks of measurable complexity in virtual worlds.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10. Data is captured and coded: virtual screen capture + real world video capture.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 19. Research aim: Design an evidence- based framework of learning for tasks of measurable complexity in virtual worlds.
  • 20. kyou Th an • Contact for collaboration mvallance@mac.com • Research Website http://web.me.com/mvallance/PM12/ PM12/PM12.html • Michael’s Website with publications at http://www.mvallance.net • International Virtual Environments Research Group Join us at http://www.iverg.com

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  13. Our current developments. \nRobot trail + Bloom’s iPad . \nStudents select knowledge and cognitive process at periodic intervals. Need training.\nConnects to csv server then an Applescript will import automatically to Excel.\n
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