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◦ Provide you with a thorough understanding of
  the dynamics of motivation and the ways in
  which rewards can be used to motivate
  employees.
◦ Examine the Content, Process, and
  Reinforcement Theories of Motivation , and
◦ Take a look at the connection between
  Motivation and Compensation.




                                                 1
   MOTIVATION is the term used to describe
    the forces within the individual that
    account for the level, direction, and
    persistence of effort expended at work.




                                              2
   A REWARD is a work outcome of positive
    value to the individual.
    ◦ EXTRINSIC REWARDS are externally
      administered (e.g., pay and verbal praise);
      the motivational stimulus originates
      outside the person.
    ◦ INTRINSIC REWARDS are self-
      administered; they occur "naturally" as a
      person performs a task. The feelings of
      competency, personal development, and
      self-control people experience in their
      work.
                                                    3
   Both Intrinsic and Extrinsic rewards
    can help the manager to lead
    effectively through motivation, and to
    achieve maximum motivational
    impact, it is necessary to:
    ◦ Respect diversity and individual
      differences.
    ◦ Clearly understand what people want
      from work.
    ◦ Allocate rewards to satisfy the interests
      of both individuals and the organization.

                                                  4
   Content Theory
    ◦ Needs are physiological and
      psychological      deficiencies that an
      individual feels some compulsion to
      eliminate.
 Process       Theory
    ◦ People give meaning to rewards and the
      work opportunities available to them.
 Reinforcement          Theory
    ◦ People's behavior is influenced by its
      environmental consequences.

                                                5
   Maslow's Hierarchy of Needs Theory
    ◦ Lower Order Needs
      Physiological
      Safety
      Social
    ◦ Higher Order Needs
      Esteem
      Self-actualization




                                         6
   Deficit Principle
    ◦ Holds that a satisfied need is not a motivator of
      behavior; people act to satisfy needs in
      which a deficit exists.
   Progression Principle
    ◦ Holds that the five needs exist in a strict
      hierarchy of prepotency such that a need at one
      level doesn't become activated until the next
      lower-level need is satisfied.




                                                          7
   An extension of Maslow's theory that
    proposes the existence of three needs
    as opposed to five.
    ◦   Existence Needs: Desires for physiological
        and material well-being.
    ◦   Relationship Needs: Desires for satisfying
        interpersonal relationships.
    ◦   Growth Needs: Desires for continued
        psychological growth and development.




                                                     8
   ERG Theory
    ◦ Does not assume that lower-level needs must
      be satisfied before higher-level needs become
      activated and,
    ◦ This theory includes a unique " frustration-
      regression " principle whereby an already
      satisfied lower-level need becomes reactivated
      when a higher-level need is frustrated.




                                                       9
 Hygiene          Factors
    ◦   Working Conditions
    ◦   Interpersonal Relations
    ◦   Organizational Policies
    ◦   Quality of Supervision
    ◦   Base Wage or Salary
   Improvements in Hygiene Factors can
    prevent and/or eliminate job
    dissatisfaction; they will   not improve
    job satisfaction.
                                               10
 Satisfier        Factors
    ◦   Sense of Achievement
    ◦   Feeling of Recognition
    ◦   Sense of Responsibility
    ◦   Opportunity for Advancement
    ◦   Feelings of Personal Growth
   Improvements in Satisfier Factors can
    increase job satisfaction; they will not
    prevent job dissatisfaction.

                                               11
   David McClelland proposes that people
    acquire needs through their life
    experiences.
   He uses a Thematic Apperception Test
    (TAT) to measure the strengths of three
    acquired needs:
       Achievement - Power - Affiliation




                                              12
◦ Need for Achievement ( nAch)
  The desire to do something better or more
   efficiently, to solve problems, or to master complex
   tasks.
◦ Need for Power (nPower)
  The desire to control other persons, to influence
   their behavior, or to be responsible for other
   people. A finer distinction can be made between:




                                                          13
 The need for Personal Power and,
       The need for Social Power
◦     Need for Affiliation ( nAff)
     The desire to establish and maintain friendly and
      warm relations with other persons.




                                                          14
   The most important need for executive
      success is the need for social power.
   Persons with a high need for affiliation
    may not make the best managers.
   While nPower is often accompanied by a
    high need for achievement the later need
    in itself is not consistently associated with
    executive success.



                                                    15
 Equity   Theory
 ◦ Asserts that when people
   believe that they have been
   treated inequitably in
   comparison to others, they
   eliminate the discomfort and
   restore equity.
                                  16
   Equity Theory (cont)
    ◦ Perceived Equity -    occurs whenever a
        person perceives that their
        personal rewards/inputs ratio is
        equivalent to the rewards/inputs
        ratio of a comparison other .
    ◦   Perceived Inequity - occurs whenever
        one's rewards/input ratio is
        perceived to be unequal...
                                                17
   “ People will do what they can do when
    they want to do it.” The question is ‘what
    makes them want to do it?’
   Vroom suggests that the motivation to
    work depends on the relationships
    between the following three expectancy
    factors:




                                                 18
 Expectancy:    A person's belief that
 working hard will result in a desired
 level of task performance.
 Instrumentality:  A person's belief
 that successful task performance will
 be followed by rewards and other
 potential outcomes.
 Valence:  The value a person
 assigns to possible rewards and
 other work-related outcomes.

                                          19
   Implies that for motivation to be high,
    Expectancy, Instrumentality and Valence
    must be high.
                  Motivation =
     Expectancy x Instrumentality x Valence
    A zero at any location on the right side of
    the equation will result in zero motivation.




                                                   20
 To   Maximize Expectancy
 ◦ Select workers with ability

 ◦ Train workers to use ability

 ◦ Support work effort

 ◦ Clarify performance goals


                                  21
 To   Maximize Instrumentality
    ◦ Clarify psychological contracts
    ◦ Communicate performance-
      outcome possibilities
    ◦ Demonstrate what rewards are
      contingent    on performance
   To Maximize Valence
    ◦ ID needs and adjust rewards to
      match
                                        22
The basic premise is that well-set and
 well-managed task goals are important
 sources for motivation.
 Task     goals ,
                 in the form of clear and
 desirable performance targets,
 ◦   Provide direction,
 ◦   Energize persistent long-term work efforts,
 ◦   Clarify performance expectations, and
 ◦   Serve as a basis for feedback.




                                                   23
 Set Specific Goals
 Set Challenging Goals
 Build Goal Acceptance and Commitment
 Clarify Goal Priorities
 Reward Goal Accomplishment

     Management-by-Objectives ( MBO )
     is one example of a goal-setting
  system which promotes participation .




                                          24
   Unlike the prior motivation theories
    which rely on cognitive explanations of
    behavior, reinforcement theory focuses
    instead on the impact which external
    environmental consequences have on
    behavior.
   The law of effects states that behavior
    followed by pleasant consequences is
    likely to be repeated; behavior followed
    by unpleasant consequences is not
    likely to be repeated.

                                               25
 Operant   Conditioning
 ◦ A term popularized by B. F.
   Skinner, is the process of
   controlling behavior by
   manipulating its consequences;
   i.e., learning by reinforcement.


                                      26
 Organizational   Behavior
 Modification
 ◦ Involves the application of operant
   conditioning techniques to
   influence human behavior in work
   settings. (Reinforcing desirable
   behaviors while denying
   reinforcement for unwanted
   behaviors.)                           27
   There Are Two Types of Reinforcement:
    ◦    Positive Reinforcement
         Increases the frequency of a behavior through
          the contingent presentation of a desirable
          consequence.
    ◦    Negative Reinforcement
         Increases the frequency of a behavior through
          the contingent removal of an    undesirable
          consequence.



                                                          28
 Punishment: decreases the
 frequency of a behavior
 through the contingent
 presentation of an unpleasant
 consequence.
 Extinction:
            decreases the
 frequency of a behavior
 through the contingent
 removal of a pleasant
 consequence.                    29
   Law of Contingent Reinforcement
    ◦ In order for a reward to have maximum
      reinforcing value, it must be delivered only if the
      desired behavior is exhibited.
   Law of Immediate Reinforcement
    ◦ The more immediate the delivery of a
      reward after the occurrence of a desirable
      behavior, the greater the reinforcing value of
      the reward.




                                                            30
   Shaping
    ◦ The creation of a new behavior by the
      positive reinforcement of successive
      approximations of the desired
      behavior.
      Intermittent reinforcement only rewards behavior
       periodically.
         Continuous reinforcement administers a reward
         each time a desired behavior   occurs.




                                                          31
   Clearly identify desired work behaviors
   Maintain diverse inventory of rewards
   Inform everyone what must be done to
       get rewards.
   Recognize individual differences when
      allocating rewards.
   Follow the laws of immediate and
    contingent reinforcements.



                                              32
   Tell the person what is being done
    wrong.
   Tell the person what is right.
   Make sure the punishment matches the
      behavior.
   Administer the punishment in private.
   Follow the laws of immediate and
    contingent reinforcement.

                                            33
   There is considerable debate over the
    ethics of using OB MOD to influence
    behavior.
   But as the text notes, "the real
    question may be not whether it is
    ethical to control behavior, but
    whether it is ethical not to control
    behavior well enough that the goals of
    both the organization and the
    individual are well served."
                                             34
   Motivation leads to Effort which, along
    with appropriate Abilities and
    Organizational Support, lead to
    Performance.
   This model illustrates how Rewards for
    performance, when they are perceived as
    Equitable and possess Reinforcement
    Value, can produce satisfaction.




                                              35
   Incentive Compensation Systems
    ◦ Bonus systems in which employees at all
        levels participate.
    ◦ Bonus Pay Plans
    ◦ Profit-Sharing Plans
    ◦ Gain-Sharing Plans
    ◦ Employee Stock Ownership Plans




                                                36
   Pay for Knowledge
    ◦ Skill-based pay ties pay to the number of   job-
      relevant skills an employee masters.
   Entrepreneurial pay requires individuals to
    put part of their pay at risk, in return for
    the right to pursue entrepreneurial ideas,
    and share in any resulting profits.




                                                         37
Thanks
  RB




         38

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Tie kanpur Som Mittal Oct8,2014
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Understanding How Rewards Motivate Employees

  • 1. ◦ Provide you with a thorough understanding of the dynamics of motivation and the ways in which rewards can be used to motivate employees. ◦ Examine the Content, Process, and Reinforcement Theories of Motivation , and ◦ Take a look at the connection between Motivation and Compensation. 1
  • 2. MOTIVATION is the term used to describe the forces within the individual that account for the level, direction, and persistence of effort expended at work. 2
  • 3. A REWARD is a work outcome of positive value to the individual. ◦ EXTRINSIC REWARDS are externally administered (e.g., pay and verbal praise); the motivational stimulus originates outside the person. ◦ INTRINSIC REWARDS are self- administered; they occur "naturally" as a person performs a task. The feelings of competency, personal development, and self-control people experience in their work. 3
  • 4. Both Intrinsic and Extrinsic rewards can help the manager to lead effectively through motivation, and to achieve maximum motivational impact, it is necessary to: ◦ Respect diversity and individual differences. ◦ Clearly understand what people want from work. ◦ Allocate rewards to satisfy the interests of both individuals and the organization. 4
  • 5. Content Theory ◦ Needs are physiological and psychological deficiencies that an individual feels some compulsion to eliminate.  Process Theory ◦ People give meaning to rewards and the work opportunities available to them.  Reinforcement Theory ◦ People's behavior is influenced by its environmental consequences. 5
  • 6. Maslow's Hierarchy of Needs Theory ◦ Lower Order Needs  Physiological  Safety  Social ◦ Higher Order Needs  Esteem  Self-actualization 6
  • 7. Deficit Principle ◦ Holds that a satisfied need is not a motivator of behavior; people act to satisfy needs in which a deficit exists.  Progression Principle ◦ Holds that the five needs exist in a strict hierarchy of prepotency such that a need at one level doesn't become activated until the next lower-level need is satisfied. 7
  • 8. An extension of Maslow's theory that proposes the existence of three needs as opposed to five. ◦ Existence Needs: Desires for physiological and material well-being. ◦ Relationship Needs: Desires for satisfying interpersonal relationships. ◦ Growth Needs: Desires for continued psychological growth and development. 8
  • 9. ERG Theory ◦ Does not assume that lower-level needs must be satisfied before higher-level needs become activated and, ◦ This theory includes a unique " frustration- regression " principle whereby an already satisfied lower-level need becomes reactivated when a higher-level need is frustrated. 9
  • 10.  Hygiene Factors ◦ Working Conditions ◦ Interpersonal Relations ◦ Organizational Policies ◦ Quality of Supervision ◦ Base Wage or Salary  Improvements in Hygiene Factors can prevent and/or eliminate job dissatisfaction; they will not improve job satisfaction. 10
  • 11.  Satisfier Factors ◦ Sense of Achievement ◦ Feeling of Recognition ◦ Sense of Responsibility ◦ Opportunity for Advancement ◦ Feelings of Personal Growth  Improvements in Satisfier Factors can increase job satisfaction; they will not prevent job dissatisfaction. 11
  • 12. David McClelland proposes that people acquire needs through their life experiences.  He uses a Thematic Apperception Test (TAT) to measure the strengths of three acquired needs: Achievement - Power - Affiliation 12
  • 13. ◦ Need for Achievement ( nAch)  The desire to do something better or more efficiently, to solve problems, or to master complex tasks. ◦ Need for Power (nPower)  The desire to control other persons, to influence their behavior, or to be responsible for other people. A finer distinction can be made between: 13
  • 14.  The need for Personal Power and,  The need for Social Power ◦ Need for Affiliation ( nAff)  The desire to establish and maintain friendly and warm relations with other persons. 14
  • 15. The most important need for executive success is the need for social power.  Persons with a high need for affiliation may not make the best managers.  While nPower is often accompanied by a high need for achievement the later need in itself is not consistently associated with executive success. 15
  • 16.  Equity Theory ◦ Asserts that when people believe that they have been treated inequitably in comparison to others, they eliminate the discomfort and restore equity. 16
  • 17. Equity Theory (cont) ◦ Perceived Equity - occurs whenever a person perceives that their personal rewards/inputs ratio is equivalent to the rewards/inputs ratio of a comparison other . ◦ Perceived Inequity - occurs whenever one's rewards/input ratio is perceived to be unequal... 17
  • 18. “ People will do what they can do when they want to do it.” The question is ‘what makes them want to do it?’  Vroom suggests that the motivation to work depends on the relationships between the following three expectancy factors: 18
  • 19.  Expectancy: A person's belief that working hard will result in a desired level of task performance.  Instrumentality: A person's belief that successful task performance will be followed by rewards and other potential outcomes.  Valence: The value a person assigns to possible rewards and other work-related outcomes. 19
  • 20. Implies that for motivation to be high, Expectancy, Instrumentality and Valence must be high. Motivation = Expectancy x Instrumentality x Valence A zero at any location on the right side of the equation will result in zero motivation. 20
  • 21.  To Maximize Expectancy ◦ Select workers with ability ◦ Train workers to use ability ◦ Support work effort ◦ Clarify performance goals 21
  • 22.  To Maximize Instrumentality ◦ Clarify psychological contracts ◦ Communicate performance- outcome possibilities ◦ Demonstrate what rewards are contingent on performance  To Maximize Valence ◦ ID needs and adjust rewards to match 22
  • 23. The basic premise is that well-set and well-managed task goals are important sources for motivation.  Task goals , in the form of clear and desirable performance targets, ◦ Provide direction, ◦ Energize persistent long-term work efforts, ◦ Clarify performance expectations, and ◦ Serve as a basis for feedback. 23
  • 24.  Set Specific Goals  Set Challenging Goals  Build Goal Acceptance and Commitment  Clarify Goal Priorities  Reward Goal Accomplishment Management-by-Objectives ( MBO ) is one example of a goal-setting system which promotes participation . 24
  • 25. Unlike the prior motivation theories which rely on cognitive explanations of behavior, reinforcement theory focuses instead on the impact which external environmental consequences have on behavior.  The law of effects states that behavior followed by pleasant consequences is likely to be repeated; behavior followed by unpleasant consequences is not likely to be repeated. 25
  • 26.  Operant Conditioning ◦ A term popularized by B. F. Skinner, is the process of controlling behavior by manipulating its consequences; i.e., learning by reinforcement. 26
  • 27.  Organizational Behavior Modification ◦ Involves the application of operant conditioning techniques to influence human behavior in work settings. (Reinforcing desirable behaviors while denying reinforcement for unwanted behaviors.) 27
  • 28. There Are Two Types of Reinforcement: ◦ Positive Reinforcement  Increases the frequency of a behavior through the contingent presentation of a desirable consequence. ◦ Negative Reinforcement  Increases the frequency of a behavior through the contingent removal of an undesirable consequence. 28
  • 29.  Punishment: decreases the frequency of a behavior through the contingent presentation of an unpleasant consequence.  Extinction: decreases the frequency of a behavior through the contingent removal of a pleasant consequence. 29
  • 30. Law of Contingent Reinforcement ◦ In order for a reward to have maximum reinforcing value, it must be delivered only if the desired behavior is exhibited.  Law of Immediate Reinforcement ◦ The more immediate the delivery of a reward after the occurrence of a desirable behavior, the greater the reinforcing value of the reward. 30
  • 31. Shaping ◦ The creation of a new behavior by the positive reinforcement of successive approximations of the desired behavior.  Intermittent reinforcement only rewards behavior periodically.  Continuous reinforcement administers a reward each time a desired behavior occurs. 31
  • 32. Clearly identify desired work behaviors  Maintain diverse inventory of rewards  Inform everyone what must be done to get rewards.  Recognize individual differences when allocating rewards.  Follow the laws of immediate and contingent reinforcements. 32
  • 33. Tell the person what is being done wrong.  Tell the person what is right.  Make sure the punishment matches the behavior.  Administer the punishment in private.  Follow the laws of immediate and contingent reinforcement. 33
  • 34. There is considerable debate over the ethics of using OB MOD to influence behavior.  But as the text notes, "the real question may be not whether it is ethical to control behavior, but whether it is ethical not to control behavior well enough that the goals of both the organization and the individual are well served." 34
  • 35. Motivation leads to Effort which, along with appropriate Abilities and Organizational Support, lead to Performance.  This model illustrates how Rewards for performance, when they are perceived as Equitable and possess Reinforcement Value, can produce satisfaction. 35
  • 36. Incentive Compensation Systems ◦ Bonus systems in which employees at all levels participate. ◦ Bonus Pay Plans ◦ Profit-Sharing Plans ◦ Gain-Sharing Plans ◦ Employee Stock Ownership Plans 36
  • 37. Pay for Knowledge ◦ Skill-based pay ties pay to the number of job- relevant skills an employee masters.  Entrepreneurial pay requires individuals to put part of their pay at risk, in return for the right to pursue entrepreneurial ideas, and share in any resulting profits. 37
  • 38. Thanks RB 38