3. District Goal #1
All students achieving higher levels of
performance in a safe, supportive,
technologically rich environment through
a guaranteed and well-rounded
curriculum, differentiated instruction, and
strategic assessment .
12. Screen time
Screen time
Active
•Interaction
•Lean-in physically
•Exploring cause and effect
•Creating
•Educational purpose
http://www.scoop.it/t/brain-research-technology-usage-with-kids
13. Screen time
Screen time
Passive
•Sit-back physically
•Absorb content
•Less brain function
•Can cause developmental
issues at an early age
http://www.scoop.it/t/brain-research-technology-usage-with-kids
14. Screen time
Screen time
What Research Suggests
•Balance the day
•Set limits
•Examine content being viewed
•Watch & interact along-side your child
•Is it active or passive?
http://www.scoop.it/t/brain-research-technology-usage-with-kids
25. What can I do as a
parent to help in this
digital age?
26. Parent Support
Internet Safety
• Don’t share names, schools, ages,
phone numbers, addresses
• Never send pictures to strangers
• Keep passwords private (except to
parents)
• Never open up email from strangers
• Immediately tell an adult
27. Parent Support
Responsible Use
• Be a good digital citizen
• Age-appropriate sites
• Online cheating
• Expectations and limits
• Monitor your own habits
• Be involved and have fun with them!
28. Parent Support
3 C’s
•Content
•Context
•Child
Source: http://earlyed.newamerica.net/publications/articles/2012/can_your_preschooler_learn_anything_from_an_ipad_app_67123
36. Thank you
Carl Hooker
Director of Instructional Technology
Eanes ISD
chooker@eanesisd.net
@mrhooker
http://HookedOnInnovation.com
http://eanesisd.net/leap
Notas do Editor
Thank you all for coming Introduction - Talk about WIFI a bit Then LEAP
LEAP
Our district goals - Quite mouth-ful and a lot to cover
Learning has changed as the world has changed - In 1789 - World was transformed by the invention of the Steam engine by James Watt People could reach others faster, travel increased exponentially and the world got smaller. We went from a generation of the steam engine to the search engine
One of my favorite students (Sophie is starting Pre-K at Eanes elementary)
How do we facilitate these forms of learning more effectively? The classroom has to shift, but we can’t add more people. There is still just one teacher, and adding technology doesn’t necessarily mean that teaching and learning will be any different
This was the classroom at Eanes 8 years ago. and at many school districts, it’s still the norm. The computers in the back of the room were used for 15 minutes a week by each student. They were consumptive devices for the most part doing little skill and drill activities. Not real tech integration. Physically close to each other, but not really working collaboratively. SILOS
Physical space has changed. Not bound to the desk or the computers in the back of the room. Kids collaborate more with technology as a tool, not as a device to consume all the time.
Talk about the perception of the iPad and the “pass-back generation” that we’ve encountered. How do we utilize that engagement for learning
Play is not a word we would use to describe what we are doing. Explore, Evaluate, analyze, create
Communication in the 21st century has changed. From rotary phones to cell phones to smart phones to video chats.
Not all change happens quickly. This is my parents on Jan 10, 2011. Their first ever text message after 5 years of pestering them about it. Now, my mom can’t stop texting...she’s worse than a teenager. 1500 text messages, now over.
Famous video
This is in Philadelphia
This is in Philadelphia
They even have apps to help with this.
It’s more than just texting though and kids need to know the balance. Remember in grade school when you learned when to write a letter in personal or business format? Well today, kids need to know which type of communication is appropriate for which message?
Content - what are they using technology for and how are they interacting with it Context - What are they doing before, during and after the interaction. Take time to talk with them about it. Child - Tune in and be an active participant in what they are learning and what interests them.
SAMR Model - Dr. Ruben Puentadura Substituting - tech improves with no functional change (notes) Augmenting - using the tools to enhance the lesson and there is a functional change. (FaceTime audio note) Modification - tech promotes for redesign of tasks. (band on field recording Peak - tech creates new tasks and integration