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Design for
Mobile Apps
                          Mostafa Farahat
                        By:
         Creative Director @ Sarmady – a Vodafone company
                                                   © 2010
KNOW YOUR ENEMY
Smart Phones
Mobile Apps vs. Mobile Websites
Mobile Apps vs. Desktop Apps and Websites
PROBLEM
Mobile Apps that Solve the Problem
OPPORTUNITY
Mobile Apps that Hunt the Opportunity
The best way to design
 an app for a device is
   to get used to it
DESIGN PROCESS
Design Process
                            User
                                         Graphical
         Storyboarding   Experience
                                           User
         & Wireframes       (UX)
                                         Interface
                                           (UI)




                                                     Implementation,
                                                       Provisioning

      IDEA

                                      LAUNCH
Graphical User Interface (GUI)

•   Good user interface design enables finishing
    the task without drawing unnecessary
    attention to itself

•   It's all about functionality so don't rune it

•   Design and list content with logic

•   Communicate with the user

•   Efficient use for device screen size

•   Attention to details
Graphical User Interface (GUI)

•   Identity, consistency and standing-
    out

•   Font size

•   Screen elements

•   Arabic handling

•   Alignment
Graphical User Interface (GUI)

•   Ads positioning

•   Colors and shapes reflecting
    moods and meanings

•   Consider screen
    orientation

•   Alerts and
    notifications
OUTCOME
          Image by LongInt57 @ Flickr
Values that Good UI and UX Should Add

    Increase                               Decrease
•    User engagement                   •    Development and redesign cost
•    Ease of use                       •    Support and service costs
•    User satisfaction                 •    Training time
•    Repeat the experience             •    Error rates
•    Trust                             •    Accidents and injuries
•    Loyalty                           •    Get lost
•    Increase sales and market share
•    Productivity and quality
•    Safety
THERE IS MORE
                Gandalf from The Two Towers the movie
Recommendations

•   Mobilize, don't miniaturize

•   Always treat your project as a
    product

•   Do not distract the user with too
    many information.

•   Give the user the ability to
    participate, by adding comments
    and sharing stuff and at the same
    time he is free to withdraw his
    participation

•   Lead the user and help him recover
    from an error
Recommendations

•   Cope with each device UI

•   Think of all types of users, new
    users, frequent ones.

•   Always be updated, check new
    apps on stores and read about top
    new apps.

•   Do not let the user feel bad about
    himself, if there is a fault it's
    probably yours, instead make them
    feel that they're much smarter
Recommendations

•   We're not design a user experience, we
    design for a user experience (Picture
    for man and memory)

•   Instant feedback, once he click or tap
    he should get something
PROUD SARMADIAN
                  Image by mosti @ Flickr
FilGoal World Cup iPhone App

37,000+ downloads
60+ Reviews
450+ Ratings


Ranked #1
Free app in Egypt, KSA, Kuwait
Thank you for your time



                   Mostafa Farahat
                 By:
  Creative Director @ Sarmady – a Vodafone company   @mosti   mostiFarahat

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Design For Mobile Apps

  • 1. Design for Mobile Apps Mostafa Farahat By: Creative Director @ Sarmady – a Vodafone company © 2010
  • 2.
  • 5. Mobile Apps vs. Mobile Websites
  • 6. Mobile Apps vs. Desktop Apps and Websites
  • 8. Mobile Apps that Solve the Problem
  • 10. Mobile Apps that Hunt the Opportunity
  • 11. The best way to design an app for a device is to get used to it
  • 13. Design Process User Graphical Storyboarding Experience User & Wireframes (UX) Interface (UI) Implementation, Provisioning IDEA LAUNCH
  • 14. Graphical User Interface (GUI) • Good user interface design enables finishing the task without drawing unnecessary attention to itself • It's all about functionality so don't rune it • Design and list content with logic • Communicate with the user • Efficient use for device screen size • Attention to details
  • 15. Graphical User Interface (GUI) • Identity, consistency and standing- out • Font size • Screen elements • Arabic handling • Alignment
  • 16. Graphical User Interface (GUI) • Ads positioning • Colors and shapes reflecting moods and meanings • Consider screen orientation • Alerts and notifications
  • 17. OUTCOME Image by LongInt57 @ Flickr
  • 18. Values that Good UI and UX Should Add Increase Decrease • User engagement • Development and redesign cost • Ease of use • Support and service costs • User satisfaction • Training time • Repeat the experience • Error rates • Trust • Accidents and injuries • Loyalty • Get lost • Increase sales and market share • Productivity and quality • Safety
  • 19. THERE IS MORE Gandalf from The Two Towers the movie
  • 20. Recommendations • Mobilize, don't miniaturize • Always treat your project as a product • Do not distract the user with too many information. • Give the user the ability to participate, by adding comments and sharing stuff and at the same time he is free to withdraw his participation • Lead the user and help him recover from an error
  • 21. Recommendations • Cope with each device UI • Think of all types of users, new users, frequent ones. • Always be updated, check new apps on stores and read about top new apps. • Do not let the user feel bad about himself, if there is a fault it's probably yours, instead make them feel that they're much smarter
  • 22. Recommendations • We're not design a user experience, we design for a user experience (Picture for man and memory) • Instant feedback, once he click or tap he should get something
  • 23. PROUD SARMADIAN Image by mosti @ Flickr
  • 24. FilGoal World Cup iPhone App 37,000+ downloads 60+ Reviews 450+ Ratings Ranked #1 Free app in Egypt, KSA, Kuwait
  • 25. Thank you for your time Mostafa Farahat By: Creative Director @ Sarmady – a Vodafone company @mosti mostiFarahat