SlideShare uma empresa Scribd logo
1 de 40
Baixar para ler offline
UX in de ruimte
Wim Vanhenden & Anneleen Vanhoudt,
No Computer & Monkeyshot
interac(ve	
  installa(ons	
  
h/p://www.nocomputer.be	
  
h/p://www.facebook.com/nocomputeryescomputer	
  
h/p://www.twi/er.com/nocomputeryes	
  
h/p://www.vimeo.com/nocomputer	
  
@nocomputeryes	
  
Het Verdriet van België
art brussels
2 dimensional motion perception
1971 Maas & Johansson
2013 2002
John	
  Underkoffler:	
  Oblong	
  
Leap Motion
Myo	
  
by	
  Thelmic	
  labs	
  
WiSee	
  
University	
  of	
  Washington	
  
Onder de loep van
een UX-ster
•  (Fysieke ergonomie)
•  Intuïtie vs. standaardisering
Moeten gestures
intuïtief zijn? Of
gestandaardiseerd?
Moeten gestures
intuïtief zijn? Of
gestandaardiseerd?
Standaardisatie is (nog)
belangrijker dan intuïtie
Standaardisatie is (nog)
belangrijker dan intuïtie
Kijk aandachtig
naar je gebruiker

Mais conteúdo relacionado

Mais de Monkeyshot

Kick-off 2018 - Stefan Wendin
Kick-off 2018 - Stefan WendinKick-off 2018 - Stefan Wendin
Kick-off 2018 - Stefan WendinMonkeyshot
 
Kick-off 2018 - Philip Vyt
Kick-off 2018 - Philip VytKick-off 2018 - Philip Vyt
Kick-off 2018 - Philip VytMonkeyshot
 
Atypical user research for the Antwerp police force - IxD18
Atypical user research for the Antwerp police force - IxD18 Atypical user research for the Antwerp police force - IxD18
Atypical user research for the Antwerp police force - IxD18 Monkeyshot
 
Monkeytalk – Christof Capens, Devine – Think design, speak design
Monkeytalk – Christof Capens, Devine – Think design, speak designMonkeytalk – Christof Capens, Devine – Think design, speak design
Monkeytalk – Christof Capens, Devine – Think design, speak designMonkeyshot
 
Monkeytalk – Arnoud Schoofs, Bump – Designing an architectural experience
Monkeytalk – Arnoud Schoofs, Bump – Designing an architectural experienceMonkeytalk – Arnoud Schoofs, Bump – Designing an architectural experience
Monkeytalk – Arnoud Schoofs, Bump – Designing an architectural experienceMonkeyshot
 
Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...
Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...
Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...Monkeyshot
 
Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...
Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...
Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...Monkeyshot
 
Health UX - Amy Cueva - Design for Change: empathy and purpose
Health UX - Amy Cueva - Design for Change: empathy and purposeHealth UX - Amy Cueva - Design for Change: empathy and purpose
Health UX - Amy Cueva - Design for Change: empathy and purposeMonkeyshot
 
Health UX - Mark A. M. Kramer - Technology Experience within Healthcare:
Health UX - Mark A. M. Kramer - Technology Experience within Healthcare: Health UX - Mark A. M. Kramer - Technology Experience within Healthcare:
Health UX - Mark A. M. Kramer - Technology Experience within Healthcare: Monkeyshot
 
Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...
Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...
Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...Monkeyshot
 
De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC. Monkeytal...
De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC.  Monkeytal...De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC.  Monkeytal...
De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC. Monkeytal...Monkeyshot
 
Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.
Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.
Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.Monkeyshot
 
Why stories matter… Monkeytalk 2016 Living Room Edition.
Why stories matter… Monkeytalk 2016 Living Room Edition.Why stories matter… Monkeytalk 2016 Living Room Edition.
Why stories matter… Monkeytalk 2016 Living Room Edition.Monkeyshot
 
Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.
Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.
Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.Monkeyshot
 
The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...
The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...
The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...Monkeyshot
 
When online goes offline Monkeytalk 2015 - spring edition
When online goes offline   Monkeytalk 2015 - spring editionWhen online goes offline   Monkeytalk 2015 - spring edition
When online goes offline Monkeytalk 2015 - spring editionMonkeyshot
 
Market Research Monkeytalk 2015 - spring edition
Market Research   Monkeytalk 2015 - spring editionMarket Research   Monkeytalk 2015 - spring edition
Market Research Monkeytalk 2015 - spring editionMonkeyshot
 
Invloed en overtuiging monkeytalk 2015 spring edition
Invloed en overtuiging   monkeytalk 2015 spring editionInvloed en overtuiging   monkeytalk 2015 spring edition
Invloed en overtuiging monkeytalk 2015 spring editionMonkeyshot
 
The quantified self for a qualified life moneytalk 2015 - spring edition
The quantified self for a qualified life   moneytalk 2015 - spring edition The quantified self for a qualified life   moneytalk 2015 - spring edition
The quantified self for a qualified life moneytalk 2015 - spring edition Monkeyshot
 
Gamification monkeytalk 2015 - spring edition
Gamification   monkeytalk 2015 - spring editionGamification   monkeytalk 2015 - spring edition
Gamification monkeytalk 2015 - spring editionMonkeyshot
 

Mais de Monkeyshot (20)

Kick-off 2018 - Stefan Wendin
Kick-off 2018 - Stefan WendinKick-off 2018 - Stefan Wendin
Kick-off 2018 - Stefan Wendin
 
Kick-off 2018 - Philip Vyt
Kick-off 2018 - Philip VytKick-off 2018 - Philip Vyt
Kick-off 2018 - Philip Vyt
 
Atypical user research for the Antwerp police force - IxD18
Atypical user research for the Antwerp police force - IxD18 Atypical user research for the Antwerp police force - IxD18
Atypical user research for the Antwerp police force - IxD18
 
Monkeytalk – Christof Capens, Devine – Think design, speak design
Monkeytalk – Christof Capens, Devine – Think design, speak designMonkeytalk – Christof Capens, Devine – Think design, speak design
Monkeytalk – Christof Capens, Devine – Think design, speak design
 
Monkeytalk – Arnoud Schoofs, Bump – Designing an architectural experience
Monkeytalk – Arnoud Schoofs, Bump – Designing an architectural experienceMonkeytalk – Arnoud Schoofs, Bump – Designing an architectural experience
Monkeytalk – Arnoud Schoofs, Bump – Designing an architectural experience
 
Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...
Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...
Monkeytalk - Agnes Stenlund, Marvel app - Inside Marvel: How to build a great...
 
Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...
Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...
Health UX - Ed Matthews - Using Inclusive Design Principles: how to create an...
 
Health UX - Amy Cueva - Design for Change: empathy and purpose
Health UX - Amy Cueva - Design for Change: empathy and purposeHealth UX - Amy Cueva - Design for Change: empathy and purpose
Health UX - Amy Cueva - Design for Change: empathy and purpose
 
Health UX - Mark A. M. Kramer - Technology Experience within Healthcare:
Health UX - Mark A. M. Kramer - Technology Experience within Healthcare: Health UX - Mark A. M. Kramer - Technology Experience within Healthcare:
Health UX - Mark A. M. Kramer - Technology Experience within Healthcare:
 
Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...
Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...
Health UX - Hamish Dibley - Understanding Patient Demand: a better way to mak...
 
De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC. Monkeytal...
De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC.  Monkeytal...De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC.  Monkeytal...
De ‘All Blacks‘ winner strategie – de digitale inhaalrace van KBC. Monkeytal...
 
Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.
Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.
Nieuwe User Interfaces. Monkeytalk 2016 Living Room Edition.
 
Why stories matter… Monkeytalk 2016 Living Room Edition.
Why stories matter… Monkeytalk 2016 Living Room Edition.Why stories matter… Monkeytalk 2016 Living Room Edition.
Why stories matter… Monkeytalk 2016 Living Room Edition.
 
Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.
Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.
Is tijd de nieuwe vijand? Monkeytalk 2016 Living Room Edition.
 
The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...
The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...
The Service Design Behind Blended Retail at Volkswagen. Monkeytalk 2016 Livin...
 
When online goes offline Monkeytalk 2015 - spring edition
When online goes offline   Monkeytalk 2015 - spring editionWhen online goes offline   Monkeytalk 2015 - spring edition
When online goes offline Monkeytalk 2015 - spring edition
 
Market Research Monkeytalk 2015 - spring edition
Market Research   Monkeytalk 2015 - spring editionMarket Research   Monkeytalk 2015 - spring edition
Market Research Monkeytalk 2015 - spring edition
 
Invloed en overtuiging monkeytalk 2015 spring edition
Invloed en overtuiging   monkeytalk 2015 spring editionInvloed en overtuiging   monkeytalk 2015 spring edition
Invloed en overtuiging monkeytalk 2015 spring edition
 
The quantified self for a qualified life moneytalk 2015 - spring edition
The quantified self for a qualified life   moneytalk 2015 - spring edition The quantified self for a qualified life   moneytalk 2015 - spring edition
The quantified self for a qualified life moneytalk 2015 - spring edition
 
Gamification monkeytalk 2015 - spring edition
Gamification   monkeytalk 2015 - spring editionGamification   monkeytalk 2015 - spring edition
Gamification monkeytalk 2015 - spring edition
 

Ux in de ruimte