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Ux in de ruimte
1.
UX in de
ruimte Wim Vanhenden & Anneleen Vanhoudt, No Computer & Monkeyshot
2.
interac(ve installa(ons h/p://www.nocomputer.be
h/p://www.facebook.com/nocomputeryescomputer h/p://www.twi/er.com/nocomputeryes h/p://www.vimeo.com/nocomputer @nocomputeryes
3.
4.
5.
6.
7.
8.
Het Verdriet van
België
9.
art brussels
10.
11.
12.
13.
14.
15.
16.
17.
18.
2 dimensional motion
perception 1971 Maas & Johansson
19.
20.
21.
22.
23.
2013 2002
24.
John Underkoffler: Oblong
25.
26.
27.
28.
Leap Motion
29.
Myo by Thelmic
labs
30.
WiSee University of
Washington
31.
32.
33.
Onder de loep
van een UX-ster • (Fysieke ergonomie) • Intuïtie vs. standaardisering
34.
35.
Moeten gestures intuïtief zijn?
Of gestandaardiseerd?
36.
Moeten gestures intuïtief zijn?
Of gestandaardiseerd?
37.
38.
39.
Standaardisatie is (nog) belangrijker
dan intuïtie
40.
Standaardisatie is (nog) belangrijker
dan intuïtie Kijk aandachtig naar je gebruiker
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