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One Step Ahead in the Future of
 Labs: Widgets, Ubiquity and
           Mobility
              Manuel Castro
          UNED / DIEEC Professor
   IEEE Education Society President Elect
          mcastro@ieec.uned.es




                                            1
One Step Ahead in the Future of
Labs: Widgets, Ubiquity and Mobility

   Education is changing...
                     CONTENT

                   INTERACTION

                   ASSESSMENT

                   CERTIFICATION




                                       2
Rob Reilly’s
“use” in 2011   3
Games-like



Education is becoming ...
analytics




                            4
One Step Ahead in the Future of
Labs: Widgets, Ubiquity and Mobility

 Open education new initiatives




                                       5
OCW was Education Web 1.0


                          CONTENT

                       ¿INTERACTION?

                      ASSESSMENT ¿SELF?

                       ¿CERTIFICATION?




                                         6
New Web 2.0 Education




          CONTENT

        INTERACTION

        ASSESSMENT

       ¿CERTIFICATION?




                         7
An Adaptive open learning




                            8
Massive On-line Open Courses




                               9
How about Certification on those
     open environments?
               Self-accreditation & identity ?




                                             10
Mobile and augmented
      learning...




                       11
q




    12
Enriched ebooks




                  13
iBooksU




          14
Location-based AR
 Location of institution facilities: CSEV AR
 In-situ collaborative Learning: leARnengineering




                                                     15
Location-based AR to learn History




                                     16
Gamification




               17
Education should not be fun,
   it should be addictive!




                               18
The importance of...

 Learning analytics



                       19
Learning analytics
• Data mining students learning performance to
  adapt and personalized contents and services




                                                 20
How these new initiatives impact
  on engineering education?




                                   21
What happen with our resources?
• Existing resources:
  – Virtual & Remote Labs
  – Simulations
  – Video-lectures
  – Assessment




                                  22
1) Should be easily reused into the
            new initiatives
• iBook            • Massive on-line courses
• Enriched eBook   • P2P learning environments
• iTunesU




                                            23
2) Should be shared by other
                      institutions
• A federation of resources is needed to
  orchestrate the resources sharing
• APIs offered to share learning analytics
• Sharing policies applied                                      Software Lab




                                                                                 ?
                                       Internet                                    ?
                                                               Controller    Instruments




                                M
                                I
                                D
    Student                     D                                                          Software Lab
               Internet         L   Internet                           Internet
                                E
                                W
                          LMS   A                 Broker
                                R                 Server                                                    ?
   Student                      E

                                                           Data Base
                                                                                           Controller
                                                                                                              ?
                                                                                                        Instruments   24
3) Should work on any device
• Resources built or adapted
  using cross-platforms
  technologies such as HTML5
• Reduce reprogramming efforts




                                  25
4) Should be more engaging
• Apply some game-like elements to our experiments
   –    Karma
   –    Levels
   –    Badges
   –    Points
   –    Story-telling
   –    Realistic cases
   –    …
   –    Confrontation
   –    Collaboration & Fighting
   ..
                                                     26
5) Should be more secured
• With identification technologies
   – or along with traditional username &
   Password (identification)
• Such as,
   – Biometrics
      • Multi-biometrics
   – RFID
   – Combination
• Multiple identities ?
• Digital identities ?

                                            27
But we have a long way to walk...

         - Challenges -


                                    28
Online Labs as Open E-learning
               Resources
• Traditional laboratories were the only
  possibility that allowed students to carry out
  experiments and get the needed skills for their
  future jobs

• The improvement in communication networks
  and programming languages were key factors
  in the evolution from traditional Laboratories
  to online Labs

                                                29
Online Labs as Open E-learning
               Resources
• Currently, there are a great number of Virtual
  and Remote Labs on Web

  – Virtual Web Labs  Virtual web labs are
    applications installed in a web server and
    accessed over Internet
  – Remote Web Labs  are applications which allow
    student to manipulate hardware through a Web
    browser over Internet


                                                   30
Online Labs as Open E-learning
               Resources
Virtual and Remote Labs are not mutually exclusive.
They can be combined in the learning process. For
instance:
  – A Virtual Web Lab can be used to teach students how
    to hand the instruments and carry out tasks that can
    damage these
  – A Remote Web Lab can be used when students have
    learnt of management of instruments

• A new resource to consider inside    Blended
  Learning !!!!
                                                           31
Online Labs as Open E-learning
                Resources
• Virtual and Remote Labs can be used in many
  educational fields, such as:
  –   Electronic and Control
  –   Electrical Engineering
  –   Chemistry
  –   Physics
  –   Anatomy
  –   Biology
  –   Education
  –   …


                                                32
Examples of Virtual and Remote Web
                 Labs
• Chemistry
The Iowa State
University provides a set
of Virtual web Labs in
Flash where students
can carry out
experiments about
electrochemistry, gas
laws, stoichiometry, and
acid-base equilibria

                                      33
Examples of Virtual and Remote Web
                     Labs

• Anatomy
The Stanford University
provides a set of online
interactive media to
teach human biology


http://virtuallabs.stanford.edu/




                                          34
Examples of Virtual and Remote Web
                 Labs
• Circuit analysis
  and electronics
Visir project developed by
Blekinge Institute of
Technology (BTH) in
Sweden that has created a
lab workbench equipped
with a unique remote
control interface, enabling
students to perform
physical experiments at
home or elsewhere


                                      35
Examples of Virtual and Remote Web
                   Labs

• Physics
Force On a Dipole
Experiment from MIT.
This Remote Lab
consists of a small
magnet suspended
vertically by a spring in
the center of       two
horizontally mounted
coils


                                        36
Virtual and Remote Web Labs In
           INTERNET




                                 37
Sharing Virtual and Remote Web Labs
Currently, there are two main solutions:
  – Shared architectures                  IEEE Education Society
                                            Working Group on
    •   iLab Shared Architecture (ISA)   “Standard for Networked
    •   WebLab-Deusto Architecture          Smart Learning for
                                           Online Laboratories”
    •   SAHARA                               (PAR No. P.1876)
  – E-learning standards
    •   W3C´s Resource Description Framework (RDF) &
        Dublin Core (Lab2go)
    •   SCORM (LILA)

                                                               38
Sharing Virtual and Remote Web Labs
Shared architectures provide a unifying software
framework that can support access to a wide variety of
online laboratories. Users and the online laboratories
can be globally distributed across an arbitrary number
of locations linked only by the Internet
     •   iLab Shared Architecture (ISA)
     •   WebLab-Deusto Architecture
     •   SAHARA




                                                     39
Examples of Shared Architectures
iLab Shared Architecture (ISA)
 Batch Experiments
                             Interactive Experiments




                                                       40
Examples of Shared Architectures
iLab Shared Architecture (ISA). At this moment
is implemented in:
- Africa ( Uganda, Nigeria, Tanzania)
- Asia (China)
- Europe (Austria, Stuttgart, Brasov, …)
- Australia (Queensland, Melbourne)
- USA (Massachusetts)

                                                 41
Examples of Shared Architectures
WebLab-Deusto Architecture




                                   42
Examples of Shared Architectures
WebLab-Deusto Architecture is implemented in:
- Deusto
- DIEEC (UNED)
Some of the laboratories are:
  – FPGA
  – Visir
  – Managing a Robot


                                            43
Examples of Shared Architectures
SAHARA provides a network of remote
laboratory that could be used by all Australian
Universities




                                              44
Examples of Shared Architectures
SAHARA is being used by:
  –   Curtin University of Technology
  –   Queensland University of Technology
  –   RMIT University, University of South Australia
  –   The University of Technology, Sydney




                                                       45
Virtual, Remote Web Labs and Shared
      Architectures in INTERNET
Therefore:

  – Students of universities that have implemented
    some of the shared architecture are able to reuse
    Virtual and Remote Labs of other universities




                                                    46
Virtual, Remote Web Labs and Shared
      Architectures in INTERNET




                                      47
Challenges of Shared Architectures
• Currently these architectures are not able to
  speak (too much) each other. It is necessary to:

  – sponsor the design of an efficient mechanism for
    sharing, exchanging and trading access to online
    labs by creation of a global network of shareable
    experiments
  – lead the evolution of an architecture that enables
    the sharing of online labs by unified standards


                                                         48
Challenges of Shared Architectures
• These challenges are being undertaken by




                                             49
Challenges of Shared Architectures
• The Global Online Laboratory Consortium is
  composed by a great number of members, such
  as:
• University of Technology, Sydney           • TU Dortmund University
• Massachusetts Institute of Technology      • School of Engineering - Polytechnic of Porto
• University of Deusto                       • Universidad EAFIT
• University of Stuttgart                    • College of the North Atlantic Qatar
• Carinthia University of Applied Sciences   • Obafemi Awolowo University
• UNED                                       • Nanyang Technological University
• Makerere University                        • RMIT
• Technische Universität Graz                • Bleckinge Institut of Technology
• The University of Queensland


                                                                                      50
Using E-Learning Standards
The use of E-learning Standards make easier:

  – Interoperability  offer e-learning resources on
                      different platforms

  – Migration among different versions of e-learning
    platform s

  – Search and Reuse of E-learning Resources

                                                   51
Using E-Learning Standards
Some of well-known e-learning standards are:

  – Dublin Core & LOM IEEE. Both define a set of
    metadata which allow describing e-learning
    resources

  – IMS Content packaging & SCORM. Both define
    how to pack e-learning resources to create more
    complex e-learning objects


                                                  52
Using E-Learning Standards
– IMS Learning Design supports the use of a wide
  range of pedagogies in online learning

– IMS Question and Test Interoperability describes
  a data model for the representation of question
  (assessmentItem) and test (assessmentTest) data
  and their corresponding results reports




                                                 53
E-Learning Standards & Online Labs



Virtual and Remote Web Labs are enriched e-
learning resources and therefore can be used
with e-learning standards




                                               54
E-Learning Standards & Online Labs
• Some example of the use of e-learning
  standards and Online Labs are:

  – Lab2go Project

  – LILA Project




                                          55
E-Learning Standards & Online Labs
• Lab2go project has created a generic model
  ontology consisting of various properties to
  add laboratories such as remote laboratories,
  virtual laboratories, experiments, access URL,
  status, cost, release date, languages,
  description, administrator, etc.
  – This project adopts basic terminology and data
    types from Dublin Core


                                                 56
E-Learning Standards & Online Labs




                                     57
E-Learning Standards & Online Labs




                                     58
E-Learning Standards & Online Labs
• LILA project. Consists of a web server running
  the LiLa portal and a database for keeping the
  experiments, and a second database for the
  booking and reservation time slots and the
  corresponding booking and reservation codes.
  Experiments are, as already described earlier,
  represented by SCORM packages


                                               59
E-Learning Standards & Online Labs




                                     60
Challenges of E-Learning Standards &
            Online Labs
Structure of SCORM Package




                                       61
Challenges of E-Learning Standards &
             Online Labs
• Although SCORM is used to pack e-learning
  resources. Several issues must be considered:

  – The packaging of rich multimedia and interactive e-
    learning content is restricted by current online
    learning environment that uses SCORM
  – SCORM should have an authentication mechanism,
    particularly to Protect Assessment Data
  – SCORM should use current programming standards. It
    is recommended that SCORM use a RESTful API to
    decentralize the architecture


                                                      62
Challenges of E-Learning Standards &
             Online Labs
• To mash-up, nowadays Internet is a set of
  services, applications and infrastructures




                                               63
E-Learning Standards & Online Labs
• Therefore new e-learning standards are being
  developed such as Next Generation SCORM focus
  on:

  – Tracking of detailed learner interactions and learner
    performance characteristics that are richer in scope
    and depth than assessments involving score
    thresholds

  – Tracking of out-of-browser content to include games,
    simulations, virtual worlds and mobile apps

                                                            64
E-Learning Standards & Online Labs
– Launching and tracking of multi-modal content
  that renders intelligently based on device (ex.
  tablet, smart phone, laptop) not only in LMS

– Accessing to learner data during or after the
  learner experiences the content

– Hosted content via a content as a service (CaaS)
  model

                                                     65
E-Learning Standards & Online Labs
The e-learning resources such as assessments,
files, applications are in Learning repositiories




                                                    66
E-Learning Standards & Online Labs



              smart devices         Web pages



                              WEB
                              Web
                                          Linking              Upload &
                                                               establish an
Assessments                                         (mashup)   API to
                                                               exchange
                                                               data and
                                                               track
                                                               learners




                                                                              67
Online Labs & Education
Virtual and Remote Web Labs are e-learning
resources, and they must be used along with
other e-learning resources & services, such as:
  – Assessments
  – Forums
  – User tracking
  – Tutorials (Web, PDF, etc.)



                                                  68
Online Labs & Education
• As it has been SCORM can be used In LMS
  SCORM Complaint

• Other possibility is that Virtual, Remote Web Labs
  and Shared architecture provide a set of APIs and
  these can be used by e-learning systems




                                                       69
Online Labs & Education

                                                            Software Lab




                                                                             ?
                                   Internet                                    ?
                                                           Controller    Instruments




                            M
                            I
                            D
 Student                    D                                                          Software Lab
           Internet         L   Internet                           Internet
                            E
                            W
                      LMS   A                 Broker
                            R                 Server
Student                                                                                                 ?
                            E                                                                             ?
                                                                                       Controller   Instruments
                                                       Data Base




                                                                                                                  70
Online Labs & Education
• To do this, the main idea is to create an
  activity or module in a LMS ( the less code
  possible to allow being translate a some LMS)

• And the main goal is to split the creation of
  learning scenarios in different roles



                                                  71
Online Labs & Education




                          72
Online Labs & Education
• This idea has been developed for DIEEC from
  UNED

• This idea is evolving a new concepts and issue
  such as:
  • Use of new e-learning standards
  • There are institutions which use other e-learning
    system and free courses and communities

                                                        73
Online Labs & Education
• Massive open online course (MOOC) and free
  learning communities
  - MITx will offer a portfolio of MIT courses for free to
     a virtual community of learners around the world




                                                         74
Online Labs & Education
- COURSERA provides courses from universities
  such as, Princeton or Stanford , for free




                                                75
Online Labs & Education
- Udacity  provides courses where students learn
  solving challenging problems and pursuing projects
  with world-renowned university instructors




                                                  76
Online Labs & Education
- Harvard University and the Massachusetts Institute
  of Technology (MIT) have developed edX. The two
  institutions will collaborate to enhance campus-
  based teaching and learning and build a global
  community of online learners




                                                  77
Online Labs & Education
- UNED, Massachusetts Institute of Technology, CSEV,
  Telefonica and Banco Santander are collaborating
  on a project of higher education on line for Spanish-
  and Portuguese-speaking countries to simplify and
  have easy Industry-related activities and
  collaborative environment in economics activities




                                                    78
Online Labs & Education
• Virtual and Remote labs must be able to be elements
  of these courses and communities
   • Challenges, such as:
      • Open access
      • Security
      • Ubiquity
      • E-learning Services
• Must be reconsidered with new ideas, Standards and
  architectures

                                                        79
New Ideas to Create Online Labs
According to IEEE Technology Time Machine
several ideas and concepts must be considered
                                • IoT
                                • Cloud (Service)
                                Computing
                                • Mobile and
                                ubiquous systems
                                • Security
                                • Smart Grids
                                • Healt & Biosystems

                                                 80
New Ideas to Create Online Labs

“Internet of Things (IoT) refers to the vision that
in the next 20 years, a revolution in device-to-
device communication will take place that will
be comparable to the revolution in person-to-
person communication that erupted in the last
two decades with the Internet and World Wide
Web”

                                                      81
New Ideas to Create Online Labs
We will be able to browse I or “things” just as today
we search for information. We will be able to create
environments out of things, just as today we can
mash up services and information

This “things” have embedded intelligence, an
embodiment of the IoT can function quite
autonomously, making decisions and taking actions
that would normally require human activity

                                                    82
New Ideas to Create Online Labs




                                  83
Security in e-leaning systems



 Biometric & Fingerprint




                                84
Biometric Technology
• According to “Biometric Market Forecast to
  2014”, biometric technologies:
  – Widely accepted
  – Adopted in POS, ATM, border security and so on




                                                     85
Biometric Technology
   Fingerprint recognition dominates

the world market of biometric technology




                                           86
Biometric Technology
• Companies search for application with a fast
  integration

• The biometric authentication security
  architecture multilayer would be the future of
  network security



                                               87
Biometric at Labs
• Combination   of   Labs   and   technology
  emergent

• Exams by Internet – NEED an automatically
  control module




                                           88
Biometric at Labs
• BUT,    practical activities with real
  instrumentation by Internet – NEED a
  biometric system

  – For his own benefit

  – For the institutions'


                                       89
Generic Diagram of Biometric
for example uses of Fingerprint




                                  90
Biometric at Labs
• Traditional authentication (IDN, password, …)
  + Biometric
• LMS to connect us with Labs – such as Moodle

• Case of study
  – Moodle (user name + password) & Biometric



                                                91
Biometric at Labs
• New login
  – Biometric sample stored in
  Moodle DB
     • At enrolment – it is stored
     • Login – match it in every access

• New files and changes in login/ folder
• A new field (Biometric sample) in mdl_user
  table of DB Moodle

                                          92
Biometric at Labs – How?




                           93
Biometric at Labs – Real case
• Date – June, 2010
• Seek – receptivity of the users
  – The use of biometric control as a method of
    verification

• Sample size – 23 students
• In the segment from 26 to 35 years old
• With a college degree

                                              94
Biometric at Labs – Real case
Most important Q/R in the Survey about E-
            learning activities
                   Questions                                    Rate
How do you consider the register via 47,8% students consider it is convenient or
fingerprint to access to the courses in Moodle? very convenient

If you had to choose one biometric technology 52,2% Fingerprint
to access Moodle courses, which one you
would choose?

Do you consider that it was easy to access the 78,3% easy or very easy
course in Moodle using fingerprint verification?

How would you consider your knowledge of 60,9% without knowledge level
biometrics?
Have you ever used the biometric access 73,9 % Never
control?


                                                                                   95
Biometric at Labs – Real case
• Results – a positive trend of the use of
  biometric control as a way of access to e-
  learning activities

• Safer, easier and faster
• Some biometric technologies are integrated in
  our laptops – best-known


                                              96
Biometric in High Education – Future
                project
• Challenge:

    Convert the distance into an advantage




                                             97
Biometric in High Education – Future
                project
• Future project – Face recognition

  – Key – Biometric systems, more than a control
    system

  – Intelligent control of emotions
     (angry, worried, happy, etc.)



                                               98
Biometric in High Education – Future
                project
• DIEEC website as a tool for students
• Interactive display at information point at Industrial
  Engineering School




                                                       99
Biometric in High Education – Future
                project
• Robots to      interact   with   children   with
  disabilities




                                                100
Biometric in High Education – Future
                project
• Serious Games
• 3D Animation for educational purposes




                                          101
Ubiquity in e-learning systems
                   Future Technologies for
                   Engineering Education
Mobile devices



http://ohm.ieec.uned.es/portal/

                                             102
Mobile devices
• Some experiments are made with
  technologies not supported by mobile
  devices:
  – Flash on iOS devices
  – Microsoft Silverlight




                                         103
Mobile devices
• Some experiments do not make sense to use
  them in a mobile device:
  – Because you have to program or compile
    something (a file) previously with a computer-
    based tool
     • e.g., microprocessor remote lab
  – Because screen is too small
     • Tablets could help



                                                     104
Mobile devices
• Ways of using experiments on mobile
  devices:
  – Native app (iOS or Android) for the
    experiment
    • Provides more control over the device
      capabilities
    • Expensive to create and maintain
    • Specific development for each platform

                                               105
Mobile devices
• Ways of using experiments on mobile
  devices:
  – Integrated on an enriched ebook
    • It allows its use together with the theory and
      assessment
  – Web-based experiment adapted to mobile
    device
    • Reduces development efforts

                                                       106
Mobile Web adaptations
• Provide a proper layout. Developers should think
  what is actually going to be used from a mobile
  device, and how may the user see it in a small
  screen
• Provide the required contents. Developers should
  think what contents are going to be migrated to
  the mobile version
• Avoid plug-ins. Some plug-ins are not available in
  all devices, such as Flash or Microsoft Silverlight
                                                   107
What will the future bring?
According to IEEE Technology Time Machine
several ideas and concepts must be considered
                                • Network (Service)
                                & Cloud Computing
                                • Collective
                                Intelligence
                                • Media & Inmersive
                                • Smart Power
                                • Transportations
                                • Healt & Biosystems

                                                108
What will the future bring?
- Cloud computing & Internet of Things




                                         109
What will the future bring?
Cyber Physical Systems. Complex systems can be
characterized as composed of heterogeneous
components and in particular electromechanical,
thermal, computing, and communication
elements




                                              110
What will the future bring?
- Collective Intelligence emerges from
collaboration and competition of multiple
individuals
  “In a changing and dynamic world, high-resolution and
  timely geospatial information with global access and
  coverage becomes increasingly important”




                                                          111
What will the future bring?
Future Connectivity and networks 
• we will have faster connectivity, both wireless
and wireline, we will be using cell phones and
other devices, we will be living in a world
• seamless ubiquitous access to information and
services



                                               112
What will the future bring?
- Future of Media
• How will information be acquired, paid, and
distributed in the future

• What is the impact of ubiquitous connectivity
and connected users on future developments



                                                  113
IEEE EDUCATION SOCIETY
• IEEE Education society is interested in:
  – Educational methods
  – Educational technology
  – Instructional materials
  – Accreditation
  – History of science and technology
  – And educational and professional development
    programs within Electrical Engineering, Computer
    Engineering, and allied disciplines

                                                   114
IEEE EDUCATION SOCIETY
• To do this, IEEE education society organize and
  support several conferences:




                                               115
IEEE EDUCATION SOCIETY




                         116
IEEE EDUCATION SOCIETY
• IEEE education society provides a set of
  publications, such as:
  – IEEE Transactions on Education




                                             117
IEEE EDUCATION SOCIETY
– IEEE Learning Technologies




– IEEE-RITA Revista Iberoamericana de Tecnologías
  del Aprendizaje




                                                    118
IEEE EDUCATION SOCIETY
– The Interface—joint publication with ASEE




– IEEE Technology and Engineering Education (ITEE)




                                                 119
IEEE EDUCATION SOCIETY
  – BUT IEEE as Conferences and Publications and
    Services provider must be changing as the time is
    changing:
     •   Virtual worlds and virtual conferences
     •   Immersive conferences
     •   Open content publication
     •   Enriched and immersive publications
allowing INTERACTIVITY and OPEN ACCESSIBILITY


                                                    120
Conclusions
Mashup of acronyms, letters, technologies …

Some initiatives has been developed to SHARE
  laboratories and be used in learning
  management system
  - iLab, Labshare, WebLab-Deusto
  - LILA, UNED (DIEEC) Project
our PhDs will be the future with our help

                                               121
Conclusions
But new issues must be considered to:

• Should work on any device, such as (e-books, smart
  phones, tablets, PCs, etc.)
• Should be used along with other e-learning services and
  different platforms (LMS, Massive online Courses, etc)
• Should be shared by other institutions. Ideas such as
  Cloud computing, new e-learning and Internet of things
  must be considered
• Should be more secured (biometric methods) and
  certified

                                                       122
ACKNOWLEDGMENT
• European Funded projects RIPLECS “Remote-
  labs access in Internet-based Performance-
  centred Learning Environment for Curriculum
  Support” 517836-LLP-1-2011-1-ES-ERASMUS-
  ESMO
• PAC PAC - Performance-centered Adaptive
  Curriculum for Employment Needs - 517742-
  LLP-1-2011-1-BG-ERASMUS-ECUE
• e-Madrid Project, S2009/TIC-1650,
  “Investigación y Desarrollo de tecnologías para
  el e-Learning en la Comunidad de Madrid”
• DIEEC/UNED team: Elio / Mohamed / Gabi /
  Sergio / Maria Jose / Clara / Charo
                                                    123
One Step Ahead in the Future of
Labs: Widgets, Ubiquity and Mobility
      Thank for your attention
      Comments ? Questions ?
                 Manuel Castro
             UNED / DIEEC Professor
      IEEE Education Society President Elect
             mcastro@ieec.uned.es




                                               124

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REV 2012 Keynote Manuel Castro

  • 1. One Step Ahead in the Future of Labs: Widgets, Ubiquity and Mobility Manuel Castro UNED / DIEEC Professor IEEE Education Society President Elect mcastro@ieec.uned.es 1
  • 2. One Step Ahead in the Future of Labs: Widgets, Ubiquity and Mobility Education is changing... CONTENT INTERACTION ASSESSMENT CERTIFICATION 2
  • 5. One Step Ahead in the Future of Labs: Widgets, Ubiquity and Mobility Open education new initiatives 5
  • 6. OCW was Education Web 1.0 CONTENT ¿INTERACTION? ASSESSMENT ¿SELF? ¿CERTIFICATION? 6
  • 7. New Web 2.0 Education CONTENT INTERACTION ASSESSMENT ¿CERTIFICATION? 7
  • 8. An Adaptive open learning 8
  • 10. How about Certification on those open environments? Self-accreditation & identity ? 10
  • 11. Mobile and augmented learning... 11
  • 12. q 12
  • 14. iBooksU 14
  • 15. Location-based AR  Location of institution facilities: CSEV AR  In-situ collaborative Learning: leARnengineering 15
  • 16. Location-based AR to learn History 16
  • 18. Education should not be fun, it should be addictive! 18
  • 19. The importance of... Learning analytics 19
  • 20. Learning analytics • Data mining students learning performance to adapt and personalized contents and services 20
  • 21. How these new initiatives impact on engineering education? 21
  • 22. What happen with our resources? • Existing resources: – Virtual & Remote Labs – Simulations – Video-lectures – Assessment 22
  • 23. 1) Should be easily reused into the new initiatives • iBook • Massive on-line courses • Enriched eBook • P2P learning environments • iTunesU 23
  • 24. 2) Should be shared by other institutions • A federation of resources is needed to orchestrate the resources sharing • APIs offered to share learning analytics • Sharing policies applied Software Lab ? Internet ? Controller Instruments M I D Student D Software Lab Internet L Internet Internet E W LMS A Broker R Server ? Student E Data Base Controller ? Instruments 24
  • 25. 3) Should work on any device • Resources built or adapted using cross-platforms technologies such as HTML5 • Reduce reprogramming efforts 25
  • 26. 4) Should be more engaging • Apply some game-like elements to our experiments – Karma – Levels – Badges – Points – Story-telling – Realistic cases – … – Confrontation – Collaboration & Fighting .. 26
  • 27. 5) Should be more secured • With identification technologies – or along with traditional username & Password (identification) • Such as, – Biometrics • Multi-biometrics – RFID – Combination • Multiple identities ? • Digital identities ? 27
  • 28. But we have a long way to walk... - Challenges - 28
  • 29. Online Labs as Open E-learning Resources • Traditional laboratories were the only possibility that allowed students to carry out experiments and get the needed skills for their future jobs • The improvement in communication networks and programming languages were key factors in the evolution from traditional Laboratories to online Labs 29
  • 30. Online Labs as Open E-learning Resources • Currently, there are a great number of Virtual and Remote Labs on Web – Virtual Web Labs  Virtual web labs are applications installed in a web server and accessed over Internet – Remote Web Labs  are applications which allow student to manipulate hardware through a Web browser over Internet 30
  • 31. Online Labs as Open E-learning Resources Virtual and Remote Labs are not mutually exclusive. They can be combined in the learning process. For instance: – A Virtual Web Lab can be used to teach students how to hand the instruments and carry out tasks that can damage these – A Remote Web Lab can be used when students have learnt of management of instruments • A new resource to consider inside Blended Learning !!!! 31
  • 32. Online Labs as Open E-learning Resources • Virtual and Remote Labs can be used in many educational fields, such as: – Electronic and Control – Electrical Engineering – Chemistry – Physics – Anatomy – Biology – Education – … 32
  • 33. Examples of Virtual and Remote Web Labs • Chemistry The Iowa State University provides a set of Virtual web Labs in Flash where students can carry out experiments about electrochemistry, gas laws, stoichiometry, and acid-base equilibria 33
  • 34. Examples of Virtual and Remote Web Labs • Anatomy The Stanford University provides a set of online interactive media to teach human biology http://virtuallabs.stanford.edu/ 34
  • 35. Examples of Virtual and Remote Web Labs • Circuit analysis and electronics Visir project developed by Blekinge Institute of Technology (BTH) in Sweden that has created a lab workbench equipped with a unique remote control interface, enabling students to perform physical experiments at home or elsewhere 35
  • 36. Examples of Virtual and Remote Web Labs • Physics Force On a Dipole Experiment from MIT. This Remote Lab consists of a small magnet suspended vertically by a spring in the center of two horizontally mounted coils 36
  • 37. Virtual and Remote Web Labs In INTERNET 37
  • 38. Sharing Virtual and Remote Web Labs Currently, there are two main solutions: – Shared architectures IEEE Education Society Working Group on • iLab Shared Architecture (ISA) “Standard for Networked • WebLab-Deusto Architecture Smart Learning for Online Laboratories” • SAHARA (PAR No. P.1876) – E-learning standards • W3C´s Resource Description Framework (RDF) & Dublin Core (Lab2go) • SCORM (LILA) 38
  • 39. Sharing Virtual and Remote Web Labs Shared architectures provide a unifying software framework that can support access to a wide variety of online laboratories. Users and the online laboratories can be globally distributed across an arbitrary number of locations linked only by the Internet • iLab Shared Architecture (ISA) • WebLab-Deusto Architecture • SAHARA 39
  • 40. Examples of Shared Architectures iLab Shared Architecture (ISA) Batch Experiments Interactive Experiments 40
  • 41. Examples of Shared Architectures iLab Shared Architecture (ISA). At this moment is implemented in: - Africa ( Uganda, Nigeria, Tanzania) - Asia (China) - Europe (Austria, Stuttgart, Brasov, …) - Australia (Queensland, Melbourne) - USA (Massachusetts) 41
  • 42. Examples of Shared Architectures WebLab-Deusto Architecture 42
  • 43. Examples of Shared Architectures WebLab-Deusto Architecture is implemented in: - Deusto - DIEEC (UNED) Some of the laboratories are: – FPGA – Visir – Managing a Robot 43
  • 44. Examples of Shared Architectures SAHARA provides a network of remote laboratory that could be used by all Australian Universities 44
  • 45. Examples of Shared Architectures SAHARA is being used by: – Curtin University of Technology – Queensland University of Technology – RMIT University, University of South Australia – The University of Technology, Sydney 45
  • 46. Virtual, Remote Web Labs and Shared Architectures in INTERNET Therefore: – Students of universities that have implemented some of the shared architecture are able to reuse Virtual and Remote Labs of other universities 46
  • 47. Virtual, Remote Web Labs and Shared Architectures in INTERNET 47
  • 48. Challenges of Shared Architectures • Currently these architectures are not able to speak (too much) each other. It is necessary to: – sponsor the design of an efficient mechanism for sharing, exchanging and trading access to online labs by creation of a global network of shareable experiments – lead the evolution of an architecture that enables the sharing of online labs by unified standards 48
  • 49. Challenges of Shared Architectures • These challenges are being undertaken by 49
  • 50. Challenges of Shared Architectures • The Global Online Laboratory Consortium is composed by a great number of members, such as: • University of Technology, Sydney • TU Dortmund University • Massachusetts Institute of Technology • School of Engineering - Polytechnic of Porto • University of Deusto • Universidad EAFIT • University of Stuttgart • College of the North Atlantic Qatar • Carinthia University of Applied Sciences • Obafemi Awolowo University • UNED • Nanyang Technological University • Makerere University • RMIT • Technische Universität Graz • Bleckinge Institut of Technology • The University of Queensland 50
  • 51. Using E-Learning Standards The use of E-learning Standards make easier: – Interoperability  offer e-learning resources on different platforms – Migration among different versions of e-learning platform s – Search and Reuse of E-learning Resources 51
  • 52. Using E-Learning Standards Some of well-known e-learning standards are: – Dublin Core & LOM IEEE. Both define a set of metadata which allow describing e-learning resources – IMS Content packaging & SCORM. Both define how to pack e-learning resources to create more complex e-learning objects 52
  • 53. Using E-Learning Standards – IMS Learning Design supports the use of a wide range of pedagogies in online learning – IMS Question and Test Interoperability describes a data model for the representation of question (assessmentItem) and test (assessmentTest) data and their corresponding results reports 53
  • 54. E-Learning Standards & Online Labs Virtual and Remote Web Labs are enriched e- learning resources and therefore can be used with e-learning standards 54
  • 55. E-Learning Standards & Online Labs • Some example of the use of e-learning standards and Online Labs are: – Lab2go Project – LILA Project 55
  • 56. E-Learning Standards & Online Labs • Lab2go project has created a generic model ontology consisting of various properties to add laboratories such as remote laboratories, virtual laboratories, experiments, access URL, status, cost, release date, languages, description, administrator, etc. – This project adopts basic terminology and data types from Dublin Core 56
  • 57. E-Learning Standards & Online Labs 57
  • 58. E-Learning Standards & Online Labs 58
  • 59. E-Learning Standards & Online Labs • LILA project. Consists of a web server running the LiLa portal and a database for keeping the experiments, and a second database for the booking and reservation time slots and the corresponding booking and reservation codes. Experiments are, as already described earlier, represented by SCORM packages 59
  • 60. E-Learning Standards & Online Labs 60
  • 61. Challenges of E-Learning Standards & Online Labs Structure of SCORM Package 61
  • 62. Challenges of E-Learning Standards & Online Labs • Although SCORM is used to pack e-learning resources. Several issues must be considered: – The packaging of rich multimedia and interactive e- learning content is restricted by current online learning environment that uses SCORM – SCORM should have an authentication mechanism, particularly to Protect Assessment Data – SCORM should use current programming standards. It is recommended that SCORM use a RESTful API to decentralize the architecture 62
  • 63. Challenges of E-Learning Standards & Online Labs • To mash-up, nowadays Internet is a set of services, applications and infrastructures 63
  • 64. E-Learning Standards & Online Labs • Therefore new e-learning standards are being developed such as Next Generation SCORM focus on: – Tracking of detailed learner interactions and learner performance characteristics that are richer in scope and depth than assessments involving score thresholds – Tracking of out-of-browser content to include games, simulations, virtual worlds and mobile apps 64
  • 65. E-Learning Standards & Online Labs – Launching and tracking of multi-modal content that renders intelligently based on device (ex. tablet, smart phone, laptop) not only in LMS – Accessing to learner data during or after the learner experiences the content – Hosted content via a content as a service (CaaS) model 65
  • 66. E-Learning Standards & Online Labs The e-learning resources such as assessments, files, applications are in Learning repositiories 66
  • 67. E-Learning Standards & Online Labs smart devices Web pages WEB Web Linking Upload & establish an Assessments (mashup) API to exchange data and track learners 67
  • 68. Online Labs & Education Virtual and Remote Web Labs are e-learning resources, and they must be used along with other e-learning resources & services, such as: – Assessments – Forums – User tracking – Tutorials (Web, PDF, etc.) 68
  • 69. Online Labs & Education • As it has been SCORM can be used In LMS SCORM Complaint • Other possibility is that Virtual, Remote Web Labs and Shared architecture provide a set of APIs and these can be used by e-learning systems 69
  • 70. Online Labs & Education Software Lab ? Internet ? Controller Instruments M I D Student D Software Lab Internet L Internet Internet E W LMS A Broker R Server Student ? E ? Controller Instruments Data Base 70
  • 71. Online Labs & Education • To do this, the main idea is to create an activity or module in a LMS ( the less code possible to allow being translate a some LMS) • And the main goal is to split the creation of learning scenarios in different roles 71
  • 72. Online Labs & Education 72
  • 73. Online Labs & Education • This idea has been developed for DIEEC from UNED • This idea is evolving a new concepts and issue such as: • Use of new e-learning standards • There are institutions which use other e-learning system and free courses and communities 73
  • 74. Online Labs & Education • Massive open online course (MOOC) and free learning communities - MITx will offer a portfolio of MIT courses for free to a virtual community of learners around the world 74
  • 75. Online Labs & Education - COURSERA provides courses from universities such as, Princeton or Stanford , for free 75
  • 76. Online Labs & Education - Udacity  provides courses where students learn solving challenging problems and pursuing projects with world-renowned university instructors 76
  • 77. Online Labs & Education - Harvard University and the Massachusetts Institute of Technology (MIT) have developed edX. The two institutions will collaborate to enhance campus- based teaching and learning and build a global community of online learners 77
  • 78. Online Labs & Education - UNED, Massachusetts Institute of Technology, CSEV, Telefonica and Banco Santander are collaborating on a project of higher education on line for Spanish- and Portuguese-speaking countries to simplify and have easy Industry-related activities and collaborative environment in economics activities 78
  • 79. Online Labs & Education • Virtual and Remote labs must be able to be elements of these courses and communities • Challenges, such as: • Open access • Security • Ubiquity • E-learning Services • Must be reconsidered with new ideas, Standards and architectures 79
  • 80. New Ideas to Create Online Labs According to IEEE Technology Time Machine several ideas and concepts must be considered • IoT • Cloud (Service) Computing • Mobile and ubiquous systems • Security • Smart Grids • Healt & Biosystems 80
  • 81. New Ideas to Create Online Labs “Internet of Things (IoT) refers to the vision that in the next 20 years, a revolution in device-to- device communication will take place that will be comparable to the revolution in person-to- person communication that erupted in the last two decades with the Internet and World Wide Web” 81
  • 82. New Ideas to Create Online Labs We will be able to browse I or “things” just as today we search for information. We will be able to create environments out of things, just as today we can mash up services and information This “things” have embedded intelligence, an embodiment of the IoT can function quite autonomously, making decisions and taking actions that would normally require human activity 82
  • 83. New Ideas to Create Online Labs 83
  • 84. Security in e-leaning systems Biometric & Fingerprint 84
  • 85. Biometric Technology • According to “Biometric Market Forecast to 2014”, biometric technologies: – Widely accepted – Adopted in POS, ATM, border security and so on 85
  • 86. Biometric Technology Fingerprint recognition dominates the world market of biometric technology 86
  • 87. Biometric Technology • Companies search for application with a fast integration • The biometric authentication security architecture multilayer would be the future of network security 87
  • 88. Biometric at Labs • Combination of Labs and technology emergent • Exams by Internet – NEED an automatically control module 88
  • 89. Biometric at Labs • BUT, practical activities with real instrumentation by Internet – NEED a biometric system – For his own benefit – For the institutions' 89
  • 90. Generic Diagram of Biometric for example uses of Fingerprint 90
  • 91. Biometric at Labs • Traditional authentication (IDN, password, …) + Biometric • LMS to connect us with Labs – such as Moodle • Case of study – Moodle (user name + password) & Biometric 91
  • 92. Biometric at Labs • New login – Biometric sample stored in Moodle DB • At enrolment – it is stored • Login – match it in every access • New files and changes in login/ folder • A new field (Biometric sample) in mdl_user table of DB Moodle 92
  • 93. Biometric at Labs – How? 93
  • 94. Biometric at Labs – Real case • Date – June, 2010 • Seek – receptivity of the users – The use of biometric control as a method of verification • Sample size – 23 students • In the segment from 26 to 35 years old • With a college degree 94
  • 95. Biometric at Labs – Real case Most important Q/R in the Survey about E- learning activities Questions Rate How do you consider the register via 47,8% students consider it is convenient or fingerprint to access to the courses in Moodle? very convenient If you had to choose one biometric technology 52,2% Fingerprint to access Moodle courses, which one you would choose? Do you consider that it was easy to access the 78,3% easy or very easy course in Moodle using fingerprint verification? How would you consider your knowledge of 60,9% without knowledge level biometrics? Have you ever used the biometric access 73,9 % Never control? 95
  • 96. Biometric at Labs – Real case • Results – a positive trend of the use of biometric control as a way of access to e- learning activities • Safer, easier and faster • Some biometric technologies are integrated in our laptops – best-known 96
  • 97. Biometric in High Education – Future project • Challenge: Convert the distance into an advantage 97
  • 98. Biometric in High Education – Future project • Future project – Face recognition – Key – Biometric systems, more than a control system – Intelligent control of emotions (angry, worried, happy, etc.) 98
  • 99. Biometric in High Education – Future project • DIEEC website as a tool for students • Interactive display at information point at Industrial Engineering School 99
  • 100. Biometric in High Education – Future project • Robots to interact with children with disabilities 100
  • 101. Biometric in High Education – Future project • Serious Games • 3D Animation for educational purposes 101
  • 102. Ubiquity in e-learning systems Future Technologies for Engineering Education Mobile devices http://ohm.ieec.uned.es/portal/ 102
  • 103. Mobile devices • Some experiments are made with technologies not supported by mobile devices: – Flash on iOS devices – Microsoft Silverlight 103
  • 104. Mobile devices • Some experiments do not make sense to use them in a mobile device: – Because you have to program or compile something (a file) previously with a computer- based tool • e.g., microprocessor remote lab – Because screen is too small • Tablets could help 104
  • 105. Mobile devices • Ways of using experiments on mobile devices: – Native app (iOS or Android) for the experiment • Provides more control over the device capabilities • Expensive to create and maintain • Specific development for each platform 105
  • 106. Mobile devices • Ways of using experiments on mobile devices: – Integrated on an enriched ebook • It allows its use together with the theory and assessment – Web-based experiment adapted to mobile device • Reduces development efforts 106
  • 107. Mobile Web adaptations • Provide a proper layout. Developers should think what is actually going to be used from a mobile device, and how may the user see it in a small screen • Provide the required contents. Developers should think what contents are going to be migrated to the mobile version • Avoid plug-ins. Some plug-ins are not available in all devices, such as Flash or Microsoft Silverlight 107
  • 108. What will the future bring? According to IEEE Technology Time Machine several ideas and concepts must be considered • Network (Service) & Cloud Computing • Collective Intelligence • Media & Inmersive • Smart Power • Transportations • Healt & Biosystems 108
  • 109. What will the future bring? - Cloud computing & Internet of Things 109
  • 110. What will the future bring? Cyber Physical Systems. Complex systems can be characterized as composed of heterogeneous components and in particular electromechanical, thermal, computing, and communication elements 110
  • 111. What will the future bring? - Collective Intelligence emerges from collaboration and competition of multiple individuals “In a changing and dynamic world, high-resolution and timely geospatial information with global access and coverage becomes increasingly important” 111
  • 112. What will the future bring? Future Connectivity and networks  • we will have faster connectivity, both wireless and wireline, we will be using cell phones and other devices, we will be living in a world • seamless ubiquitous access to information and services 112
  • 113. What will the future bring? - Future of Media • How will information be acquired, paid, and distributed in the future • What is the impact of ubiquitous connectivity and connected users on future developments 113
  • 114. IEEE EDUCATION SOCIETY • IEEE Education society is interested in: – Educational methods – Educational technology – Instructional materials – Accreditation – History of science and technology – And educational and professional development programs within Electrical Engineering, Computer Engineering, and allied disciplines 114
  • 115. IEEE EDUCATION SOCIETY • To do this, IEEE education society organize and support several conferences: 115
  • 117. IEEE EDUCATION SOCIETY • IEEE education society provides a set of publications, such as: – IEEE Transactions on Education 117
  • 118. IEEE EDUCATION SOCIETY – IEEE Learning Technologies – IEEE-RITA Revista Iberoamericana de Tecnologías del Aprendizaje 118
  • 119. IEEE EDUCATION SOCIETY – The Interface—joint publication with ASEE – IEEE Technology and Engineering Education (ITEE) 119
  • 120. IEEE EDUCATION SOCIETY – BUT IEEE as Conferences and Publications and Services provider must be changing as the time is changing: • Virtual worlds and virtual conferences • Immersive conferences • Open content publication • Enriched and immersive publications allowing INTERACTIVITY and OPEN ACCESSIBILITY 120
  • 121. Conclusions Mashup of acronyms, letters, technologies … Some initiatives has been developed to SHARE laboratories and be used in learning management system - iLab, Labshare, WebLab-Deusto - LILA, UNED (DIEEC) Project our PhDs will be the future with our help 121
  • 122. Conclusions But new issues must be considered to: • Should work on any device, such as (e-books, smart phones, tablets, PCs, etc.) • Should be used along with other e-learning services and different platforms (LMS, Massive online Courses, etc) • Should be shared by other institutions. Ideas such as Cloud computing, new e-learning and Internet of things must be considered • Should be more secured (biometric methods) and certified 122
  • 123. ACKNOWLEDGMENT • European Funded projects RIPLECS “Remote- labs access in Internet-based Performance- centred Learning Environment for Curriculum Support” 517836-LLP-1-2011-1-ES-ERASMUS- ESMO • PAC PAC - Performance-centered Adaptive Curriculum for Employment Needs - 517742- LLP-1-2011-1-BG-ERASMUS-ECUE • e-Madrid Project, S2009/TIC-1650, “Investigación y Desarrollo de tecnologías para el e-Learning en la Comunidad de Madrid” • DIEEC/UNED team: Elio / Mohamed / Gabi / Sergio / Maria Jose / Clara / Charo 123
  • 124. One Step Ahead in the Future of Labs: Widgets, Ubiquity and Mobility Thank for your attention Comments ? Questions ? Manuel Castro UNED / DIEEC Professor IEEE Education Society President Elect mcastro@ieec.uned.es 124