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BY	
  L	
  Bridges	
  	
                             NOT	
  FOR	
  DISTRIBUTION	
  


Collaborative	
  Projects	
  across	
  the	
  Curriculum	
  
	
  
If	
  we	
  are	
  to	
  examine	
  the	
  use	
  of	
  ICT	
  within	
  the	
  classroom,	
  it	
  can	
  be	
  stated	
  that	
  the	
  
communication	
  potentials	
  that	
  are	
  derived	
  from	
  its	
  use	
  ultimately	
  expand	
  the	
  opportunities	
  for	
  
interaction	
  “far	
  beyond	
  the	
  four	
  walls	
  of	
  the	
  classroom”	
  (O’Rourke,	
  2003,	
  p.	
  163).	
  The	
  use	
  of	
  
collaborative	
  learning	
  projects	
  is	
  becoming	
  a	
  common	
  phenomenon	
  around	
  the	
  globe,	
  with	
  
educators	
  highlighting	
  their	
  enthusiasm	
  for	
  the	
  positive	
  outcomes	
  associated	
  with	
  its	
  use.	
  	
  Abas	
  
(2004)	
  notes	
  that	
  such	
  a	
  project	
  allows	
  two	
  or	
  more	
  schools	
  to	
  work	
  together	
  on	
  the	
  same	
  task	
  
through	
  the	
  use	
  of	
  Internet	
  facilities.	
  This	
  allows	
  students	
  to	
  share	
  information,	
  reflect	
  on	
  
alternative	
  perspectives,	
  assist	
  peers	
  with	
  problem	
  solving	
  and	
  collaborate	
  to	
  enhance	
  
knowledge,	
  skills	
  and	
  beliefs.	
  Bandura	
  (1971,	
  as	
  cited	
  in	
  Paulus,	
  2005)	
  believes	
  that	
  in	
  order	
  for	
  
meaningful	
  learning	
  to	
  occur,	
  students	
  must	
  be	
  exposed	
  to	
  interaction	
  and	
  dialogue	
  with	
  their	
  
peers.	
  Paulus	
  (2005,	
  p.	
  111)	
  notes	
  a	
  main	
  aim	
  for	
  using	
  collaborative	
  projects	
  is	
  to	
  have	
  students	
  
actively	
  involved	
  in	
  collaborative	
  dialogue	
  in	
  order	
  to	
  construct	
  and	
  develop	
  new	
  knowledge.	
  
Harriman	
  (2003)	
  believes	
  that	
  collaborative	
  projects	
  provide	
  students	
  with	
  in-­‐depth	
  exploration	
  
of	
  a	
  specific	
  topic,	
  while	
  Paulus	
  (2005)	
  further	
  notes	
  that	
  there	
  is	
  a	
  double	
  outcome	
  from	
  being	
  
involved	
  in	
  such	
  projects.	
  	
  Students	
  learn	
  from	
  their	
  peers	
  while	
  also	
  working	
  together	
  to	
  
complete	
  a	
  set	
  task.	
  The	
  following	
  document	
  will	
  closely	
  explore	
  the	
  benefits	
  of	
  using	
  
collaborative	
  projects	
  within	
  the	
  classroom,	
  results	
  from	
  case	
  studies	
  relating	
  to	
  integration	
  of	
  
collaborative	
  projects	
  and	
  possible	
  reasons	
  that	
  some	
  educators	
  are	
  apprehensive	
  about	
  
including	
  such	
  projects	
  in	
  their	
  programs.	
  	
  
	
  
In	
  a	
  research	
  project	
  conducted	
  in	
  2001,	
  results	
  revealed	
  that	
  the	
  majority	
  of	
  teachers	
  
interviewed	
  used	
  the	
  Internet	
  as	
  an	
  “electronic	
  library”	
  as	
  opposed	
  to	
  a	
  communication	
  tool	
  
(Sackett,	
  2001,	
  as	
  cited	
  in	
  Harris,	
  2002,	
  p.	
  2).	
  Another	
  study	
  undertaken	
  in	
  1998	
  stated	
  that	
  
sixty-­‐eight	
  per	
  cent	
  of	
  educators	
  involved	
  in	
  the	
  survey	
  used	
  the	
  Internet	
  as	
  merely	
  an	
  
information	
  resource,	
  only	
  seven	
  per	
  cent	
  had	
  students	
  use	
  e-­‐mail	
  and	
  even	
  less	
  than	
  this	
  
engaged	
  in	
  collaborative	
  projects	
  across	
  the	
  curriculum.	
  	
  In	
  2002,	
  Harris	
  attempted	
  to	
  discover	
  
the	
  reasons	
  for	
  the	
  seemingly	
  high	
  hesitation	
  to	
  engage	
  in	
  collaborative	
  projects	
  displayed	
  by	
  
some	
  educators.	
  The	
  author	
  concluded	
  that	
  activities,	
  which	
  Paulus	
  (2005)	
  describes	
  as	
  
“cooperative”,	
  were	
  far	
  more	
  popular	
  than	
  those	
  that	
  involved	
  collaboration.	
  While	
  Harris	
  
(2002)	
  notes	
  that	
  cooperation	
  activities	
  are	
  easier	
  to	
  implement	
  as	
  they	
  essentially	
  involve	
  
students	
  dividing	
  the	
  workload	
  and	
  completing	
  tasks	
  individually,	
  Paupus	
  (2005)	
  stresses	
  that	
  
when	
  cooperation	
  activities	
  are	
  used	
  solely,	
  opportunities	
  for	
  interaction	
  and,	
  in	
  turn,	
  meaning	
  
making	
  are	
  lost.	
  Schrage	
  (1990,	
  as	
  cited	
  in	
  Paulus,	
  2005,	
  p.	
  113)	
  explains	
  that	
  collaboration	
  is	
  “a	
  
process	
  of	
  shared	
  creation:	
  two	
  or	
  more	
  individuals	
  with	
  complementary	
  skills	
  interacting	
  to	
  
create	
  a	
  shared	
  understanding	
  that	
  none	
  had	
  previously	
  possessed	
  or	
  could	
  have	
  come	
  to	
  on	
  
their	
  own.”	
  A	
  critical	
  component	
  of	
  collaboration	
  is	
  the	
  use	
  of	
  dialogue,	
  which	
  allows	
  students	
  
to	
  see	
  multiple	
  perspectives	
  through	
  the	
  sharing	
  of	
  thoughts	
  resulting	
  in	
  the	
  making	
  of	
  new	
  
meanings	
  and	
  knowledge.	
  Harris	
  (2002,	
  p.5)	
  feels	
  that	
  teachers	
  steer	
  away	
  from	
  collaborative	
  
projects	
  as	
  she	
  believes	
  “the	
  more	
  that	
  we	
  have	
  to	
  negotiate	
  with	
  others,	
  what	
  we	
  are	
  and	
  will	
  
be	
  doing	
  during	
  a	
  learning	
  activity,	
  the	
  more	
  challenging	
  the	
  activity	
  is	
  to	
  conduct.”	
  	
  Although	
  
more	
  time	
  consuming	
  and	
  demanding	
  for	
  teachers,	
  collaborative	
  projects	
  expose	
  students	
  to	
  
numerous	
  benefits	
  that	
  will	
  not	
  be	
  gained	
  from	
  engaging	
  in	
  cooperative	
  activities	
  alone	
  (Harris,	
  
2002).	
  In	
  order	
  for	
  this	
  to	
  occur,	
  Bigum	
  (2001,	
  as	
  cited	
  in	
  O’Rourke,	
  2003)	
  notes	
  that	
  there	
  
needs	
  to	
  be	
  an	
  overall	
  shift	
  in	
  the	
  way	
  educators	
  view	
  ICT	
  within	
  education.	
  No	
  longer	
  are	
  
teachers	
  to	
  look	
  at	
  the	
  Internet	
  as	
  a	
  mere	
  information	
  provider	
  but	
  rather	
  as	
  a	
  tool	
  to	
  enhance	
  


	
                                                                            1	
  
BY	
  L	
  Bridges	
  	
                            NOT	
  FOR	
  DISTRIBUTION	
  


learning	
  experiences.	
  Harriman	
  (2003,	
  p.	
  3)	
  claims,	
  “it	
  is	
  not	
  the	
  technology	
  that	
  makes	
  the	
  
difference,	
  but	
  rather	
  the	
  way	
  it	
  is	
  used.”	
  Heppell	
  (2007)	
  furthers	
  this	
  by	
  noting	
  that	
  educators	
  
need	
  to	
  look	
  at	
  the	
  value	
  that	
  computers	
  can	
  bring	
  to	
  a	
  learning	
  experience	
  rather	
  than	
  just	
  
using	
  them	
  to	
  deliver	
  the	
  curriculum.	
  	
  
	
  
Soloway,	
  Norris,	
  Blumenfeld,	
  Fishman,	
  Krajcik	
  and	
  Marx	
  (2000)	
  discuss	
  four	
  types	
  of	
  discourse	
  
that	
  are	
  beneficial	
  to	
  student	
  learning	
  but	
  ultimately	
  difficult	
  to	
  incorporate	
  without	
  ICT.	
  The	
  
authors	
  note	
  that	
  students	
  appreciate	
  having	
  an	
  audience	
  not	
  only	
  to	
  view	
  but	
  also	
  critique	
  
their	
  work;	
  they	
  respond	
  to	
  working	
  in	
  teams	
  with	
  their	
  peers	
  and	
  often	
  benefit	
  from	
  peer	
  
tutoring.	
  All	
  these	
  elements	
  are	
  offered	
  through	
  the	
  use	
  of	
  collaborative	
  projects.	
  As	
  seen	
  in	
  the	
  
ivideo,	
  there	
  are	
  a	
  number	
  of	
  benefits	
  that	
  can	
  be	
  gained	
  from	
  engaging	
  in	
  online	
  collaborative	
  
projects.	
  The	
  ivideo	
  shows	
  how	
  students	
  think	
  and	
  feel	
  about	
  working	
  with	
  other	
  students	
  
across	
  the	
  nation	
  and	
  the	
  globe	
  in	
  order	
  to	
  complete	
  projects.	
  Jackson	
  (1999)	
  highlights	
  the	
  
numerous	
  skills	
  her	
  class	
  has	
  gained	
  from	
  engaging	
  in	
  online	
  collaborative	
  learning	
  projects.	
  
Such	
  skills	
  include	
  analytical	
  and	
  descriptive	
  writing,	
  visual	
  design,	
  critical	
  thinking,	
  online	
  
research	
  and	
  constructive	
  dialogue.	
  Harriman	
  (2003)	
  discussed	
  with	
  students	
  from	
  two	
  schools	
  
in	
  Sydney,	
  their	
  feelings	
  towards	
  collaborative	
  projects	
  after	
  being	
  involved	
  in	
  an	
  online	
  
simulation	
  project.	
  Students	
  commented	
  on	
  their	
  experience	
  explaining	
  that	
  they	
  enjoyed	
  
weighing	
  up	
  ideas,	
  being	
  able	
  to	
  direct	
  the	
  action,	
  develop	
  their	
  negotiating	
  skills	
  and	
  think	
  
strategically.	
  The	
  teacher	
  also	
  commented	
  on	
  the	
  overall	
  increase	
  in	
  motivation	
  and	
  
engagement	
  she	
  witnessed	
  across	
  the	
  year	
  group.	
  Students	
  were	
  so	
  engrossed	
  in	
  the	
  project	
  
that	
  they	
  spent	
  much	
  of	
  their	
  free	
  time	
  conducting	
  additional	
  research	
  and	
  discussing	
  ways	
  to	
  
solve	
  the	
  problems	
  they	
  encountered	
  (Harriman,	
  2003).	
  The	
  author	
  stated	
  that	
  students	
  valued	
  
working	
  with	
  peers	
  from	
  other	
  schools,	
  as	
  they	
  found	
  they	
  were	
  less	
  likely	
  to	
  be	
  swayed	
  or	
  
influenced	
  by	
  friends	
  and	
  could	
  put	
  forth	
  their	
  opinions	
  honestly	
  in	
  a	
  safe	
  and	
  non-­‐threatening	
  
environment.	
  Jackson	
  (1999)	
  noted	
  that	
  her	
  students	
  thrived	
  on	
  the	
  opportunity	
  to	
  work	
  with	
  a	
  
class	
  from	
  another	
  state,	
  sharing	
  research	
  and	
  offering	
  reactions	
  and	
  feedback	
  to	
  each	
  other’s	
  
work.	
  Jackson	
  (1999)	
  believes	
  that	
  there	
  are	
  a	
  number	
  of	
  positive	
  outcomes	
  from	
  working	
  with	
  
others,	
  not	
  only	
  do	
  collaborative	
  projects	
  help	
  to	
  strengthen	
  relationships	
  between	
  peers,	
  but	
  
also	
  amongst	
  the	
  staff	
  involved	
  in	
  the	
  projects.	
  Harriman	
  (2003)	
  highlights,	
  that	
  it	
  is	
  through	
  this	
  
type	
  of	
  work	
  that	
  students	
  are	
  able	
  to	
  see	
  situations	
  from	
  alternative	
  perspectives,	
  which	
  is	
  an	
  
essential	
  life	
  skill.	
  	
  
	
  
It	
  is	
  important	
  to	
  note	
  that	
  Harriman	
  (2003)	
  explains	
  that	
  involvement	
  in	
  such	
  projects	
  does	
  
not,	
  in	
  fact,	
  enhance	
  students	
  computing	
  skills.	
  This	
  is	
  not	
  necessarily	
  a	
  negative	
  outcome,	
  it	
  
only	
  displays	
  that	
  the	
  technology	
  has	
  been	
  used	
  in	
  a	
  way	
  to	
  enhance	
  the	
  learning	
  experience	
  
and	
  is	
  not	
  just	
  a	
  separate	
  tool	
  disengaged	
  from	
  the	
  learning.	
  O’Rourke	
  (2003)	
  did	
  note,	
  
however,	
  that	
  many	
  students	
  struggled	
  to	
  use	
  their	
  time	
  efficiently	
  when	
  left	
  to	
  work	
  on	
  
computers	
  and	
  some	
  found	
  working	
  within	
  a	
  team	
  quite	
  challenging.	
  	
  
	
  
There	
  are	
  a	
  number	
  of	
  ways	
  in	
  which	
  educators	
  can	
  undergo	
  implementing	
  collaborative	
  
projects	
  into	
  their	
  teaching.	
  Reading	
  the	
  blogs	
  posted	
  by	
  Shields	
  (2009)	
  highlights	
  how	
  she	
  was	
  
able	
  to	
  easily	
  make	
  contact	
  with	
  schools	
  in	
  Taiwan,	
  Uganda	
  and	
  Australia	
  through	
  Skype	
  in	
  
school	
  and	
  the	
  ‘online	
  projects	
  for	
  teachers’	
  website.	
  From	
  this	
  experience,	
  Shields	
  (2009)	
  
noted	
  that	
  her	
  students	
  were	
  captivated	
  by	
  the	
  prospect	
  of	
  making	
  contact	
  with	
  people	
  from	
  all	
  
over	
  the	
  world	
  and	
  enjoyed	
  hearing	
  their	
  thoughts	
  and	
  ideas.	
  Another	
  way	
  teachers	
  can	
  
implement	
  collaborative	
  projects	
  is	
  through	
  iEARN	
  (International	
  Education	
  and	
  Resource	
  


	
                                                                           2	
  
BY	
  L	
  Bridges	
  	
                           NOT	
  FOR	
  DISTRIBUTION	
  


Network),	
  which	
  is	
  a	
  non-­‐profit	
  global	
  network	
  that	
  aids	
  teachers	
  in	
  using	
  the	
  Internet	
  and	
  
other	
  technologies	
  to	
  collaborate	
  on	
  projects	
  that	
  enhance	
  learning	
  (International	
  Education	
  
and	
  Resource	
  Network,	
  2011).	
  iEARN	
  projects	
  use	
  a	
  variety	
  of	
  ICT,	
  including	
  newsgroups,	
  email,	
  
web	
  pages	
  and	
  video-­‐conferencing.	
  	
  iEarn	
  recommends	
  that	
  teachers	
  consider	
  how	
  their	
  chosen	
  
project	
  will	
  assist	
  with	
  curriculum	
  aims	
  and	
  stresses	
  that	
  teachers	
  do	
  not	
  need	
  to	
  be	
  highly	
  
proficient	
  with	
  technology	
  in	
  order	
  for	
  projects	
  to	
  be	
  successful	
  (Carter,	
  2011).	
  	
  
	
  
In	
  the	
  demanding	
  world	
  of	
  the	
  21st	
  Century,	
  any	
  opportunity	
  to	
  enhance	
  student	
  learning	
  
should	
  be	
  seized.	
  Collaborative	
  projects	
  offer	
  one	
  avenue	
  and,	
  due	
  to	
  the	
  positive	
  outcomes	
  
associated	
  with	
  this	
  form	
  of	
  education,	
  should	
  be	
  considered	
  more	
  closely	
  by	
  teachers	
  when	
  
designing	
  learning	
  programs.	
  After	
  engaging	
  in	
  this	
  research	
  project,	
  I	
  was	
  able	
  to	
  see	
  the	
  
enormous	
  benefits	
  that	
  can	
  be	
  gained	
  from	
  having	
  students	
  complete	
  collaborative	
  projects	
  
across	
  the	
  curriculum.	
  While	
  I	
  do	
  acknowledge	
  that	
  such	
  projects	
  are	
  time	
  consuming,	
  there	
  are	
  
many	
  programs	
  in	
  place	
  that	
  support	
  teachers	
  when	
  implementing	
  collaborative	
  projects	
  into	
  
their	
  classrooms.	
  In	
  creating	
  the	
  ivideo	
  on	
  collaborative	
  projects,	
  I	
  hope	
  to	
  highlight	
  to	
  teachers	
  
how	
  beneficial	
  such	
  projects	
  can	
  be	
  to	
  all	
  students	
  involved.	
  	
  
	
  
Reference	
  List	
  
	
  
Abas,	
  Z.W.	
  (2004).	
  For	
  collaborative	
  online	
  learning.	
  New	
  Straits	
  Times,	
  Retrieved	
  February	
  17,	
  
         2011,	
  from	
  ProQuest	
  Database	
  
         http://search.proquest.com.ezproxy.lib.uts.edu.au/docview/271837436/12DAFE08DB541
         DA123E/6?accountid=17095	
  
	
  
Carter,	
  B.	
  (2011).	
  iEARN	
  projects:	
  what	
  are	
  collaborative	
  projects.	
  Retrieved	
  February	
  16,	
  2011,	
  
         from	
  iEARN	
  Australia	
  http://www.iearn.org.au/projects.htm	
  
	
  
Harriman,	
  S.	
  (2003).	
  Project-­‐based	
  learning	
  meets	
  the	
  Internet:	
  students’	
  experiences	
  of	
  online	
  
         projects.	
  Paper	
  presented	
  to	
  the	
  NZARE/AARE	
  joint	
  conference,	
  Auckland,	
  New	
  Zealand.	
  	
  
	
  
Harris,	
  J.	
  (2002).	
  Wherefore	
  art	
  thou,	
  telecollaboration?	
  Retrieved	
  February	
  14,	
  2011,	
  from	
  
         http://virtual-­‐architecture.wm.edu/Foundation/Articles/WhereforeTelecollab.pdf	
  
	
  
Heppell,	
  S.	
  (2007).	
  Assessment	
  and	
  new	
  technology:	
  new	
  straightjackets	
  or	
  new	
  opportunities?	
  
         Retrieved	
  February	
  16,	
  2011,	
  from	
  Stephen	
  Heppell’s	
  Weblog	
  
         http://www.heppell.net/weblog/stephen/	
  
	
  
International	
  Education	
  and	
  Resource	
  Network.	
  (2011).	
  iEarn:	
  learning	
  with	
  the	
  world,	
  not	
  just	
  
         about	
  it.	
  Retrieved	
  February	
  18,	
  2011,	
  from	
  International	
  Education	
  and	
  Resource	
  
         Network	
  http://www.iearn.org/	
  
	
  
Jackson,	
  B.	
  (1999).	
  Flex	
  your	
  classroom’s	
  collaborative	
  muscles	
  (Electronic	
  version).	
  Multimedia	
  
         and	
  Internet	
  at	
  Schools,	
  6	
  (4),	
  44-­‐49.	
  	
  
	
  
O’Rourke,	
  M.E.	
  (2003).	
  Technology	
  and	
  educational	
  change:	
  making	
  the	
  links.	
  Retrieved	
  
         February	
  18,	
  2001,	
  from	
  Victoria	
  University	
  http://eprints.vu.edu.au/237/	
  
	
  


	
                                                                         3	
  
BY	
  L	
  Bridges	
  	
                             NOT	
  FOR	
  DISTRIBUTION	
  


Paulus,	
  T.M.	
  (2005).	
  Collaborative	
  and	
  cooperative	
  approaches	
  to	
  online	
  group	
  work:	
  the	
  impact	
  
      of	
  task	
  type	
  (Electronic	
  version).	
  Distance	
  Education,	
  26	
  (1),	
  111-­‐125.	
  	
  
	
  
Shields,	
  K.	
  (2009).	
  What	
  do	
  elephant	
  grass,	
  budgies	
  and	
  the	
  beatles	
  have	
  in	
  common?	
  Retrieved	
  
      February	
  18,	
  2011,	
  from	
  http://ripplingpond.wordpress.com/2009/04/07/what-­‐do-­‐
      elephant-­‐grass-­‐budgies-­‐and-­‐the-­‐beatles-­‐have-­‐in-­‐common/	
  
	
  
Soloway,	
  E.,	
  Norris,	
  C.,	
  Blumenfeld,	
  P.,	
  Fishman,	
  B.,	
  Krajcik,	
  J.	
  &	
  Marx,	
  R.	
  (2000).	
  K-­‐12	
  and	
  the	
  
      Internet	
  (Electronic	
  version).	
  Communications	
  of	
  the	
  ACM,	
  43	
  (1),	
  19-­‐23.	
  	
  
	
  
	
  
	
  
	
  




	
                                                                            4	
  

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L Bridges

  • 1. BY  L  Bridges     NOT  FOR  DISTRIBUTION   Collaborative  Projects  across  the  Curriculum     If  we  are  to  examine  the  use  of  ICT  within  the  classroom,  it  can  be  stated  that  the   communication  potentials  that  are  derived  from  its  use  ultimately  expand  the  opportunities  for   interaction  “far  beyond  the  four  walls  of  the  classroom”  (O’Rourke,  2003,  p.  163).  The  use  of   collaborative  learning  projects  is  becoming  a  common  phenomenon  around  the  globe,  with   educators  highlighting  their  enthusiasm  for  the  positive  outcomes  associated  with  its  use.    Abas   (2004)  notes  that  such  a  project  allows  two  or  more  schools  to  work  together  on  the  same  task   through  the  use  of  Internet  facilities.  This  allows  students  to  share  information,  reflect  on   alternative  perspectives,  assist  peers  with  problem  solving  and  collaborate  to  enhance   knowledge,  skills  and  beliefs.  Bandura  (1971,  as  cited  in  Paulus,  2005)  believes  that  in  order  for   meaningful  learning  to  occur,  students  must  be  exposed  to  interaction  and  dialogue  with  their   peers.  Paulus  (2005,  p.  111)  notes  a  main  aim  for  using  collaborative  projects  is  to  have  students   actively  involved  in  collaborative  dialogue  in  order  to  construct  and  develop  new  knowledge.   Harriman  (2003)  believes  that  collaborative  projects  provide  students  with  in-­‐depth  exploration   of  a  specific  topic,  while  Paulus  (2005)  further  notes  that  there  is  a  double  outcome  from  being   involved  in  such  projects.    Students  learn  from  their  peers  while  also  working  together  to   complete  a  set  task.  The  following  document  will  closely  explore  the  benefits  of  using   collaborative  projects  within  the  classroom,  results  from  case  studies  relating  to  integration  of   collaborative  projects  and  possible  reasons  that  some  educators  are  apprehensive  about   including  such  projects  in  their  programs.       In  a  research  project  conducted  in  2001,  results  revealed  that  the  majority  of  teachers   interviewed  used  the  Internet  as  an  “electronic  library”  as  opposed  to  a  communication  tool   (Sackett,  2001,  as  cited  in  Harris,  2002,  p.  2).  Another  study  undertaken  in  1998  stated  that   sixty-­‐eight  per  cent  of  educators  involved  in  the  survey  used  the  Internet  as  merely  an   information  resource,  only  seven  per  cent  had  students  use  e-­‐mail  and  even  less  than  this   engaged  in  collaborative  projects  across  the  curriculum.    In  2002,  Harris  attempted  to  discover   the  reasons  for  the  seemingly  high  hesitation  to  engage  in  collaborative  projects  displayed  by   some  educators.  The  author  concluded  that  activities,  which  Paulus  (2005)  describes  as   “cooperative”,  were  far  more  popular  than  those  that  involved  collaboration.  While  Harris   (2002)  notes  that  cooperation  activities  are  easier  to  implement  as  they  essentially  involve   students  dividing  the  workload  and  completing  tasks  individually,  Paupus  (2005)  stresses  that   when  cooperation  activities  are  used  solely,  opportunities  for  interaction  and,  in  turn,  meaning   making  are  lost.  Schrage  (1990,  as  cited  in  Paulus,  2005,  p.  113)  explains  that  collaboration  is  “a   process  of  shared  creation:  two  or  more  individuals  with  complementary  skills  interacting  to   create  a  shared  understanding  that  none  had  previously  possessed  or  could  have  come  to  on   their  own.”  A  critical  component  of  collaboration  is  the  use  of  dialogue,  which  allows  students   to  see  multiple  perspectives  through  the  sharing  of  thoughts  resulting  in  the  making  of  new   meanings  and  knowledge.  Harris  (2002,  p.5)  feels  that  teachers  steer  away  from  collaborative   projects  as  she  believes  “the  more  that  we  have  to  negotiate  with  others,  what  we  are  and  will   be  doing  during  a  learning  activity,  the  more  challenging  the  activity  is  to  conduct.”    Although   more  time  consuming  and  demanding  for  teachers,  collaborative  projects  expose  students  to   numerous  benefits  that  will  not  be  gained  from  engaging  in  cooperative  activities  alone  (Harris,   2002).  In  order  for  this  to  occur,  Bigum  (2001,  as  cited  in  O’Rourke,  2003)  notes  that  there   needs  to  be  an  overall  shift  in  the  way  educators  view  ICT  within  education.  No  longer  are   teachers  to  look  at  the  Internet  as  a  mere  information  provider  but  rather  as  a  tool  to  enhance     1  
  • 2. BY  L  Bridges     NOT  FOR  DISTRIBUTION   learning  experiences.  Harriman  (2003,  p.  3)  claims,  “it  is  not  the  technology  that  makes  the   difference,  but  rather  the  way  it  is  used.”  Heppell  (2007)  furthers  this  by  noting  that  educators   need  to  look  at  the  value  that  computers  can  bring  to  a  learning  experience  rather  than  just   using  them  to  deliver  the  curriculum.       Soloway,  Norris,  Blumenfeld,  Fishman,  Krajcik  and  Marx  (2000)  discuss  four  types  of  discourse   that  are  beneficial  to  student  learning  but  ultimately  difficult  to  incorporate  without  ICT.  The   authors  note  that  students  appreciate  having  an  audience  not  only  to  view  but  also  critique   their  work;  they  respond  to  working  in  teams  with  their  peers  and  often  benefit  from  peer   tutoring.  All  these  elements  are  offered  through  the  use  of  collaborative  projects.  As  seen  in  the   ivideo,  there  are  a  number  of  benefits  that  can  be  gained  from  engaging  in  online  collaborative   projects.  The  ivideo  shows  how  students  think  and  feel  about  working  with  other  students   across  the  nation  and  the  globe  in  order  to  complete  projects.  Jackson  (1999)  highlights  the   numerous  skills  her  class  has  gained  from  engaging  in  online  collaborative  learning  projects.   Such  skills  include  analytical  and  descriptive  writing,  visual  design,  critical  thinking,  online   research  and  constructive  dialogue.  Harriman  (2003)  discussed  with  students  from  two  schools   in  Sydney,  their  feelings  towards  collaborative  projects  after  being  involved  in  an  online   simulation  project.  Students  commented  on  their  experience  explaining  that  they  enjoyed   weighing  up  ideas,  being  able  to  direct  the  action,  develop  their  negotiating  skills  and  think   strategically.  The  teacher  also  commented  on  the  overall  increase  in  motivation  and   engagement  she  witnessed  across  the  year  group.  Students  were  so  engrossed  in  the  project   that  they  spent  much  of  their  free  time  conducting  additional  research  and  discussing  ways  to   solve  the  problems  they  encountered  (Harriman,  2003).  The  author  stated  that  students  valued   working  with  peers  from  other  schools,  as  they  found  they  were  less  likely  to  be  swayed  or   influenced  by  friends  and  could  put  forth  their  opinions  honestly  in  a  safe  and  non-­‐threatening   environment.  Jackson  (1999)  noted  that  her  students  thrived  on  the  opportunity  to  work  with  a   class  from  another  state,  sharing  research  and  offering  reactions  and  feedback  to  each  other’s   work.  Jackson  (1999)  believes  that  there  are  a  number  of  positive  outcomes  from  working  with   others,  not  only  do  collaborative  projects  help  to  strengthen  relationships  between  peers,  but   also  amongst  the  staff  involved  in  the  projects.  Harriman  (2003)  highlights,  that  it  is  through  this   type  of  work  that  students  are  able  to  see  situations  from  alternative  perspectives,  which  is  an   essential  life  skill.       It  is  important  to  note  that  Harriman  (2003)  explains  that  involvement  in  such  projects  does   not,  in  fact,  enhance  students  computing  skills.  This  is  not  necessarily  a  negative  outcome,  it   only  displays  that  the  technology  has  been  used  in  a  way  to  enhance  the  learning  experience   and  is  not  just  a  separate  tool  disengaged  from  the  learning.  O’Rourke  (2003)  did  note,   however,  that  many  students  struggled  to  use  their  time  efficiently  when  left  to  work  on   computers  and  some  found  working  within  a  team  quite  challenging.       There  are  a  number  of  ways  in  which  educators  can  undergo  implementing  collaborative   projects  into  their  teaching.  Reading  the  blogs  posted  by  Shields  (2009)  highlights  how  she  was   able  to  easily  make  contact  with  schools  in  Taiwan,  Uganda  and  Australia  through  Skype  in   school  and  the  ‘online  projects  for  teachers’  website.  From  this  experience,  Shields  (2009)   noted  that  her  students  were  captivated  by  the  prospect  of  making  contact  with  people  from  all   over  the  world  and  enjoyed  hearing  their  thoughts  and  ideas.  Another  way  teachers  can   implement  collaborative  projects  is  through  iEARN  (International  Education  and  Resource     2  
  • 3. BY  L  Bridges     NOT  FOR  DISTRIBUTION   Network),  which  is  a  non-­‐profit  global  network  that  aids  teachers  in  using  the  Internet  and   other  technologies  to  collaborate  on  projects  that  enhance  learning  (International  Education   and  Resource  Network,  2011).  iEARN  projects  use  a  variety  of  ICT,  including  newsgroups,  email,   web  pages  and  video-­‐conferencing.    iEarn  recommends  that  teachers  consider  how  their  chosen   project  will  assist  with  curriculum  aims  and  stresses  that  teachers  do  not  need  to  be  highly   proficient  with  technology  in  order  for  projects  to  be  successful  (Carter,  2011).       In  the  demanding  world  of  the  21st  Century,  any  opportunity  to  enhance  student  learning   should  be  seized.  Collaborative  projects  offer  one  avenue  and,  due  to  the  positive  outcomes   associated  with  this  form  of  education,  should  be  considered  more  closely  by  teachers  when   designing  learning  programs.  After  engaging  in  this  research  project,  I  was  able  to  see  the   enormous  benefits  that  can  be  gained  from  having  students  complete  collaborative  projects   across  the  curriculum.  While  I  do  acknowledge  that  such  projects  are  time  consuming,  there  are   many  programs  in  place  that  support  teachers  when  implementing  collaborative  projects  into   their  classrooms.  In  creating  the  ivideo  on  collaborative  projects,  I  hope  to  highlight  to  teachers   how  beneficial  such  projects  can  be  to  all  students  involved.       Reference  List     Abas,  Z.W.  (2004).  For  collaborative  online  learning.  New  Straits  Times,  Retrieved  February  17,   2011,  from  ProQuest  Database   http://search.proquest.com.ezproxy.lib.uts.edu.au/docview/271837436/12DAFE08DB541 DA123E/6?accountid=17095     Carter,  B.  (2011).  iEARN  projects:  what  are  collaborative  projects.  Retrieved  February  16,  2011,   from  iEARN  Australia  http://www.iearn.org.au/projects.htm     Harriman,  S.  (2003).  Project-­‐based  learning  meets  the  Internet:  students’  experiences  of  online   projects.  Paper  presented  to  the  NZARE/AARE  joint  conference,  Auckland,  New  Zealand.       Harris,  J.  (2002).  Wherefore  art  thou,  telecollaboration?  Retrieved  February  14,  2011,  from   http://virtual-­‐architecture.wm.edu/Foundation/Articles/WhereforeTelecollab.pdf     Heppell,  S.  (2007).  Assessment  and  new  technology:  new  straightjackets  or  new  opportunities?   Retrieved  February  16,  2011,  from  Stephen  Heppell’s  Weblog   http://www.heppell.net/weblog/stephen/     International  Education  and  Resource  Network.  (2011).  iEarn:  learning  with  the  world,  not  just   about  it.  Retrieved  February  18,  2011,  from  International  Education  and  Resource   Network  http://www.iearn.org/     Jackson,  B.  (1999).  Flex  your  classroom’s  collaborative  muscles  (Electronic  version).  Multimedia   and  Internet  at  Schools,  6  (4),  44-­‐49.       O’Rourke,  M.E.  (2003).  Technology  and  educational  change:  making  the  links.  Retrieved   February  18,  2001,  from  Victoria  University  http://eprints.vu.edu.au/237/       3  
  • 4. BY  L  Bridges     NOT  FOR  DISTRIBUTION   Paulus,  T.M.  (2005).  Collaborative  and  cooperative  approaches  to  online  group  work:  the  impact   of  task  type  (Electronic  version).  Distance  Education,  26  (1),  111-­‐125.       Shields,  K.  (2009).  What  do  elephant  grass,  budgies  and  the  beatles  have  in  common?  Retrieved   February  18,  2011,  from  http://ripplingpond.wordpress.com/2009/04/07/what-­‐do-­‐ elephant-­‐grass-­‐budgies-­‐and-­‐the-­‐beatles-­‐have-­‐in-­‐common/     Soloway,  E.,  Norris,  C.,  Blumenfeld,  P.,  Fishman,  B.,  Krajcik,  J.  &  Marx,  R.  (2000).  K-­‐12  and  the   Internet  (Electronic  version).  Communications  of  the  ACM,  43  (1),  19-­‐23.               4