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CSC 551: Web Programming

                             Spring 2004

client-side programming with JavaScript
    scripts vs. programs
       JavaScript vs. JScript vs. VBScript
       common tasks for client-side scripts

    JavaScript
       data types & expressions
       control statements
       functions & libraries
       strings & arrays
       Date, document, navigator, user-defined classes
                                                          1
Client-side programming
  recall: HTML is good for developing static pages
       can specify text/image layout, presentation, links, …
       Web page looks the same each time it is accessed

       in order to develop interactive/reactive pages, must integrate programming


  client-side programming
       programs are written in a separate programming language
          e.g., JavaScript, JScript, VBScript
       programs are embedded in the HTML of a Web page, with tags to identify the
        program component
          e.g., <script type="text/javascript"> … </script>
       the browser executes the program as it loads the page, integrating the dynamic
        output of the program with the static content of HTML

                                                                       2
Scripts vs. programs
  a scripting language is a simple, interpreted programming language
       scripts are embedded as plain text, interpreted by application

         simpler execution model: don't need compiler or development environment
         saves bandwidth: source code is downloaded, not compiled executable
         platform-independence: code interpreted by any script-enabled browser
         but: slower than compiled code, not as powerful/full-featured

      JavaScript: the first Web scripting language, developed by Netscape in 1995
          syntactic similarities to Java/C++, but simpler & more flexible
               (loose typing, dynamic variables, simple objects)

      JScript: Microsoft version of JavaScript, introduced in 1996
           same core language, but some browser-specific differences
           fortunately, IE & Netscape can (mostly) handle both JavaScript & JScript

           JavaScript 1.5 & JScript 5.0 cores conform to ECMAScript standard

      VBScript: client-side scripting version of Microsoft Visual Basic
                                                                          3
Common scripting tasks
  adding dynamic features to Web pages
         validation of form data
         image rollovers
         time-sensitive or random page elements
         handling cookies

  defining programs with Web interfaces
       utilize buttons, text boxes, clickable images, prompts, frames


  limitations of client-side scripting
       since script code is embedded in the page, viewable to the world
       for security reasons, scripts are limited in what they can do
          e.g., can't access the client's hard drive
       since designed to run on any machine platform, scripts do not contain platform
        specific commands
       script languages are not full-featured
          e.g., JavaScript objects are crude, not good for large project development
                                                                          4
JavaScript
  JavaScript code can be embedded in a Web page using SCRIPT tags
       the output of JavaScript code is displayed as if directly entered in HTML

 <html>
 <!-- Dave Reed   js01.html    2/01/04 -->         document.write displays text in page

 <head>                                                 text to be displayed can include HTML
   <title>JavaScript Page</title>                       tags
 </head>
                                                        the tags are interpreted by the browser
 <body>
                                                        when the text is displayed
   <script type="text/javascript">
     // silly code to demonstrate output

     document.write("Hello world!");               as in C++/Java, statements end with ;
     document.write("<p>How are <br />" +
                    "<i>you</i>?</p>");
   </script>                                       JavaScript comments similar to C++/Java
   <p>Here is some static text as well.                 //     starts a single line comment
   </p>
 </body>
                                                        /*…*/ enclose multi-line comments
 </html>

              view page in browser                                        5
JavaScript data types & variables
  JavaScript has only three primitive data types
       strings : "foo"    'howdy do'         "I said 'hi'."            ""
       numbers : 12       3.14159            1.5E6
       booleans : true    false

                                                    assignments are as in C++/Java
 <html>
 <!-- Dave Reed    js02.html   2/01/04 -->               message = "howdy";
                                                         pi = 3.14159;
 <head>
   <title>Data Types and Variables</title>
 </head>                                            variable names are sequences of letters,
                                                    digits, and underscores: start with a letter
 <body>
   <script type="text/javascript">
     x = 1024;                                      variables names are case-sensitive
     document.write("<p>x = " + x + "</p>");
                                                    you don't have to declare variables, will be
     x = "foobar";
     document.write("<p>x = " + x + "</p>");        created the first time used
   </script>
 </body>                                            variables are loosely typed, can assign
 </html>
                                                    different types of values
               view page in browser                                         6
JavaScript operators & control statements
<html>                                      standard C++/Java operators &
<!-- Dave Reed   js03.html   2/01/04 -->
                                            control statements are provided
<head>
  <title>Folding Puzzle</title>
                                            in JavaScript
</head>                                      • +, -, *, /, %, ++, --, …
                                             • ==, !=, <, >, <=, >=
<body>
 <script type="text/javascript">             • &&, ||, !
    distanceToSun = 93.3e6*5280*12;          • if, if-else, while, do, …
    thickness = .002;

    foldCount = 0;
    while (thickness < distanceToSun) {     PUZZLE: Suppose you took a piece
        thickness *= 2;                     of paper and folded it in half, then in
        foldCount++;
    }
                                            half again, and so on.
    document.write("Number of folds = " +
                   foldCount);              How many folds before the thickness
  </script>
</body>                                     of the paper reaches from the earth to
</html>                                     the sun?
             view page in browser
                                                               7
JavaScript Math routines
<html>                                                        the Math object
<!-- Dave Reed   js04.html   2/01/04 -->
                                                              contains functions
<head>                                                        and constants
  <title>Random Dice Rolls</title>
</head>
                                                                Math.sqrt
<body>                                                          Math.pow
  <div style="text-align:center">                               Math.abs
    <script type="text/javascript">                             Math.max
       roll1 = Math.floor(Math.random()*6) + 1;                 Math.min
       roll2 = Math.floor(Math.random()*6) + 1;                 Math.floor
                                                                Math.ceil
      document.write("<img src='http://www.creighton.edu/"+
                                                                Math.round
                     "~davereed/csc551/Images/die" +
                     roll1 + ".gif' />");
      document.write("&nbsp;&nbsp;");                           Math.PI
      document.write("<img src='http://www.creighton.edu/"+     Math.E
                     "~davereed/csc551/Images/die" +
                     roll2 + ".gif' />");                     Math.random
    </script>
  </div>
                                                              function returns
</body>                                                       number in [0..1)
</html>
                        view page in browser                   8
Interactive pages using prompt                     crude user interaction can
                                                   take place using prompt
<html>
<!-- Dave Reed   js05.html    2/01/04 -->
                                                       1st argument: the prompt
<head>                                                 message that appears in the
  <title>Interactive page</title>                      dialog box
</head>

<body>                                                 2nd argument: a default value
 <script type="text/javascript">                       that will appear in the box (in
    userName = prompt("What is your name?", "");       case the user enters nothing)
    userAge = prompt("Your age?", "");
    userAge = parseFloat(userAge);                     the function returns the value
                                                       entered by the user in the
    document.write("Hello " + userName + ".")          dialog box (a string)
    if (userAge < 18) {
      document.write(" Do your parents know " +
                     "you are online?");               if value is a number, must use
    }                                                  parseFloat to convert
</script>

  <p>The rest of the page...                       forms will provide a better
</body>
</html>                                            interface for interaction
                 view page in browser              (later)
                                                                9
User-defined functions
  function definitions are similar to C++/Java, except:
        no return type for the function (since variables are loosely typed)
        no types for parameters (since variables are loosely typed)
        by-value parameter passing only (parameter gets copy of argument)

function isPrime(n)
// Assumes: n > 0
// Returns: true if n is prime, else false             can limit variable scope
{
  if (n < 2) {                                         if the first use of a variable is preceded
    return false;
  }                                                    with var, then that variable is local to
  else if (n == 2) {                                   the function
    return true;
  }
  else {
                                                       for modularity, should make all
      for (var i = 2; i <= Math.sqrt(n); i++) {        variables in a function local
        if (n % i == 0) {
          return false;
        }
      }
      return true;
  }
}                                                                        10
Function example
<html>
<!-- Dave Reed   js06.html   2/01/04 -->
                                                                     function
<head>
  <title>Prime Tester</title>
                                                                     definitions go in
                                                                     the HEAD
  <script type="text/javascript">
    function isPrime(n)
    // Assumes: n > 0                                                    HEAD is loaded
    // Returns: true if n is prime
                                                                         first, so the function
    {
      // CODE AS SHOWN ON PREVIOUS SLIDE                                 is defined before
    }                                                                    code in the BODY is
  </script>                                                              executed
</head>

<body>
 <script type="text/javascript">
    testNum = parseFloat(prompt("Enter a positive integer", "7"));

    if (isPrime(testNum)) {
      document.write(testNum + " <b>is</b> a prime number.");
    }
    else {
      document.write(testNum + " <b>is not</b> a prime number.");
    }
  </script>
</body>
</html>
                                                                     view page in browser
                                                                    11
<html>
<!-- Dave Reed   js07.html   2/01/04 -->                      Another
<head>
  <title> Random Dice Rolls Revisited</title>                 example
  <script type="text/javascript">
    function RandomInt(low, high)
    // Assumes: low <= high
    // Returns: random integer in range [low..high]
    {
      return Math.floor(Math.random()*(high-low+1)) + low;
                                                              recall the dynamic dice
    }                                                         page
  </script>
</head>
                                                              could define a function for
<body>                                                        generating random
  <div align="center">
    <script type="text/javascript">                           numbers in a range, then
      roll1 = RandomInt(1, 6);                                use whenever needed
      roll2 = RandomInt(1, 6);

      document.write("<img src='http://www.creighton.edu/"+
                                                              easier to remember,
                     "~davereed/csc551/Images/die" +          promotes reuse
                     roll1 + ".gif' />");
      document.write("&nbsp;&nbsp;");
      document.write("<img src='http://www.creighton.edu/"+
                     "~davereed/csc551/Images/die" +
                     roll2 + ".gif' />");                     view page in browser
    </script>
  </div>
</body>
</html>                                                         12
JavaScript libraries
  better still: if you define functions that may be useful to many pages, store in
     a separate library file and load the library when needed

  the file at
      http://www.creighton.edu/~davereed/csc551/JavaScript/random.js
      contains definitions of the following functions:

       RandomNum(low, high)                      returns random real in range [low..high)
       RandomInt(low, high)                      returns random integer in range [low..high)
       RandomChar(string)                        returns random character from the string
       RandomOneOf([item1,…,itemN])              returns random item from list/array


       Note: as with external style sheets, no tags in the JavaScript library file

  load a library using the SRC attribute in the SCRIPT tag (nothing between the tags)

    <script type="text/javascript"
            src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js">
    </script>
                                                                                13
Library example
  <html>
  <!-- Dave Reed   js08.html   2/01/04 -->
  <head>
    <title> Random Dice Rolls Revisited</title>
    <script type="text/javascript"
      src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js">
    </script>
  </head>
  <body>
    <div align="center">
      <script type="text/javascript">
         roll1 = RandomInt(1, 6);
         roll2 = RandomInt(1, 6);

        document.write("<img src='http://www.creighton.edu/"+
                       "~davereed/csc551/Images/die" +
                       roll1 + ".gif' />");
        document.write("&nbsp;&nbsp;");
        document.write("<img src='http://www.creighton.edu/"+
                       "~davereed/csc551/Images/die" +
                       roll2 + ".gif' />");
      </script>
    </div>
  </body>
  </html>
                                view page in browser            14
JavaScript Strings
  a class defines a new type (formally, Abstract Data Type)
       encapsulates data (properties) and operations on that data (methods)

  a String encapsulates a sequence of characters, enclosed in quotes
      properties include
           length                            : stores the number of characters in the string
      methods include
           charAt(index)                     : returns the character stored at the given index
                                                             (as in C++/Java, indices start at 0)
           substring(start, end)             : returns the part of the string between the start
                                                             (inclusive) and end (exclusive) indices
           toUpperCase()                     : returns copy of string with letters uppercase
           toLowerCase()                     : returns copy of string with letters lowercase


      to create a string, assign using new or just make a direct assignment (new is implicit)
           word = new String("foo");                    word = "foo";

      properties/methods are called exactly as in C++/Java
           word.length                                  word.charAt(0)            15
String example: palindromes
                                                            suppose we want to
function Strip(str)
// Assumes: str is a string                                 test whether a word
// Returns: str with all but letters removed
{                                                           or phrase is a
  var copy = "";
  for (var i = 0; i < str.length; i++) {
                                                            palindrome
    if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") ||
        (str.charAt(i) >= "a" && str.charAt(i) <= "z")) {
      copy += str.charAt(i);
                                                               noon     Radar
    }                                                          Madam, I'm Adam.
  }                                                            A man, a plan, a canal:
  return copy;                                                    Panama!
}

function IsPalindrome(str)
// Assumes: str is a string                                 must strip non-letters out of the
// Returns: true if str is a palindrome, else false         word or phrase
{
  str = Strip(str.toUpperCase());
                                                            make all chars uppercasein
    for(var i = 0; i < Math.floor(str.length/2); i++) {     order to be case-insensitive
      if (str.charAt(i) != str.charAt(str.length-i-1)) {
        return false;
      }                                                     finally, traverse and compare
    }                                                       chars from each end
    return true;
}
                                                                  16
<html>
<!-- Dave Reed   js09.html   2/01/04 -->

<head>
 <title>Palindrome Checker</title>

  <script type="text/javascript">
    function Strip(str)
    {
       // CODE AS SHOWN ON PREVIOUS SLIDE
    }

    function IsPalindrome(str)
    {
      // CODE AS SHOWN ON PREVIOUS SLIDE
    }
  </script>
</head>

<body>
  <script type="text/javascript">
    text = prompt("Enter a word or phrase", "Madam, I'm Adam");

    if (IsPalindrome(text)) {
      document.write("'" + text + "' <b>is</b> a palindrome.");
    }
    else {
      document.write("'" + text + "' <b>is not</b> a palindrome.");
    }
  </script>                                                            view page in brows
</body>
</html>                                                           17
JavaScript arrays
  arrays store a sequence of items, accessible via an index
      since JavaScript is loosely typed, elements do not have to be the same type

       to create an array, allocate space using new    (or can assign directly)
          items = new Array(10);         // allocates space for 10 items

          items = new Array();           // if no size, will adjust dynamically

          items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []

       to access an array element, use [] (as in C++/Java)

          for (i = 0; i < 10; i++) {
              items[i] = 0;                       // stores 0 at each index

          }

       the length property stores the number of items in the array

          for (i = 0; i < items.length; i++) {
              document.write(items[i] + "<br>");         // displays elements
          }
                                                                         18
<html>
<!-- Dave Reed   js10.html   2/01/04 -->
                                                                    Array
<head>
 <title>Die Statistics</title>                                      example
 <script type="text/javascript"
   src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js">
 </script>
</head>

<body>
 <script type="text/javascript">                          suppose we want to
    numRolls = 60000;
    dieSides = 6;                                         simulate die rolls and
                                                          verify even distribution
    rolls = new Array(dieSides+1);
    for (i = 1; i < rolls.length; i++) {
        rolls[i] = 0;                                     keep an array of counters:
    }
                                                             initialize each count to 0
    for(i = 1; i <= numRolls; i++) {
        rolls[RandomInt(1, dieSides)]++;                     each time you roll X,
    }
                                                             increment rolls[X]
    for (i = 1; i < rolls.length; i++) {
        document.write("Number of " + i + "'s = " +          display each counter
                       rolls[i] + "<br />");
    }
  </script>
</body>                                                    view page in browser
</html>                                                             19
Date class
 String & Array are the most commonly used classes in JavaScript
      other, special purpose classes & objects also exist


 the Date class can be used to access the date and time
      to create a Date object, use new & supply year/month/day/… as desired

         today = new Date();                // sets to current date & time

         newYear = new Date(2002,0,1); //sets to Jan 1, 2002               12:00AM

      methods include:

         newYear.getYear()                       can access individual components of a date
         newYear.getMonth()
         newYear.getDay()
         newYear.getHours()
         newYear.getMinutes()
         newYear.getSeconds()
         newYear.getMilliseconds()
                                                                              20
<html>
<!-- Dave Reed   js11.html   2/01/04 -->       Date example
<head>
  <title>Time page</title>
</head>
                                              by default, a date will be displayed in
<body>                                        full, e.g.,
  Time when page was loaded:
  <script type="text/javascript">                Sun Feb 03 22:55:20 GMT-0600
    now = new Date();                            (Central Standard Time) 2002

    document.write("<p>" + now + "</p>");

    time = "AM";                              can pull out portions of the date using
    hours = now.getHours();
    if (hours > 12) {
                                              the methods and display as desired
        hours -= 12;
        time = "PM"                              here, determine if "AM" or "PM" and
    }                                            adjust so hour between 1-12
    else if (hours == 0) {
        hours = 12;                              10:55:20 PM
    }
    document.write("<p>" + hours + ":" +
                   now.getMinutes() + ":" +
                   now.getSeconds() + " " +
                   time + "</p>");
  </script>
</body>
                                              view page in browser
</html>
                                                                     21
<html>
<!-- Dave Reed   js12.html   2/01/04 -->
                                                   Another example
<head>
  <title>Time page</title>
</head>
                                                  you can add and subtract Dates:
<body>                                            the result is a number of
  This year:                                      milliseconds
  <script type="text/javascript">
    now = new Date();
    newYear = new Date(2004,0,1);                   here, determine the number of
                                                    seconds since New Year's day
   secs = Math.round((now-newYear)/1000);

   days = Math.floor(secs / 86400);                 divide into number of days, hours,
   secs -= days*86400;                              minutes and seconds
   hours = Math.floor(secs / 3600);
   secs -= hours*3600;
   minutes = Math.floor(secs / 60);
   secs -= minutes*60
                                                    possible improvements?
    document.write(days + " days, " +
                   hours + " hours, " +
                   minutes + " minutes, and " +
                   secs + " seconds.");
  </script>
</body>
</html>                                            view page in browser
                                                                    22
document object
 Both IE and Netscape allow you to access information about an HTML
 document using the document object (Note: not a class!)
 <html>
 <!-- Dave Reed   js13.html   2/01/04 -->              document.write(…)
 <head>                                                 method that displays text in
   <title>Documentation page</title>                    the page
 </head>

 <body>
   <table width="100%">                                document.URL
     <tr>                                               property that gives the
       <td><small><i>                                   location of the HTML
          <script type="text/javascript">               document
              document.write(document.URL);
          </script>
       </i></small></td>
       <td align="right"><small><I>                    document.lastModified
          <script type="text/javascript">               property that gives the date &
              document.write(document.lastModified);    time the HTML document was
          </script>                                     saved
       </i></small></td>
     </tr>
   </table>
 </body>                                               view page in browser
 </html>                                                          23
navigator object
 navigator.appName                 <html>
                                   <!-- Dave Reed   js14.html    2/01/04 -->
 property that gives the browser
 name                              <head>
                                     <title>Dynamic Style Page</title>
 navigator.appVersion
                                     <script type="text/javascript">
 property that gives the browser       if (navigator.appName == "Netscape") {
 version                                 document.write('<link rel=stylesheet '+
                                           'type="text/css" href="Netscape.css">');
                                       }
 <!-- MSIE.css     -->                 else {
                                         document.write('<link rel=stylesheet ' +
 a {text-decoration:none;                  'type="text/css" href="MSIE.css">');
    font-size:larger;                  }
    color:red;                       </script>
    font-family:Arial}             </head>
 a:hover {color:blue}
                                   <body>
 <!-- Netscape.css       -->       Here is some text with a
                                   <a href="javascript:alert('GO AWAY')">link</a>.
 a {font-family:Arial;             </body>
    color:white;                   </html>
    background-color:red}
                                                    view page in browser
                                                                       24
User-defined classes
  can define new classes, but the notation is awkward
       simply define a function that serves as a constructor
       specify data fields & methods using this

       no data hiding: can't protect data or methods

 // Dave Reed       Die.js       2/01/04
 //                                                             define Die function (i.e.,
 // Die class definition
 ////////////////////////////////////////////                   constructor)

 function Die(sides)                                            initialize data fields in the
 {
                                                                function, preceded with this
    this.numSides = sides;
    this.numRolls = 0;
    this.Roll = Roll;                                           similarly, assign method to
 }                                                              separately defined function
 function Roll()                                                (which uses this to access
 {                                                              data)
     this.numRolls++;
     return Math.floor(Math.random()*this.numSides) + 1;
 }
                                                                      25
<html>
<!-- Dave Reed    js15.html   2/01/04 -->
                                                          Class example
<head>
  <title>Dice page</title>

  <script type="text/javascript"                          create a Die object using new
         src="Die.js">                                    (similar to String and Array)
  </script>
</head>
                                                          here, the argument to Die
<body>                                                    initializes numSides for that
 <script type="text/javascript">                          particular object
    die6 = new Die(6);
    die8 = new Die(8);
                                                          each Die object has its own
    roll6 = -1;    // dummy value to start loop           properties (numSides &
    roll8 = -2;    // dummy value to start loop           numRolls)
    while (roll6 != roll8) {
      roll6 = die6.Roll();
      roll8 = die8.Roll();                                Roll(), when called on a
                                                          particular Die, accesses its
        document.write("6-sided: " + roll6 +              numSides property and
                       "&nbsp;&nbsp;&nbsp;&nbsp;" +
                       "8-sided: " + roll8 + "<br />");   updates its NumRolls
    }

    document.write("<br />Number of rolls: " +
                   die6.numRolls);
  </script>
                                                          view page in browser
</body>
</html>
                                                                    26

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Java script Learn Easy

  • 1. CSC 551: Web Programming Spring 2004 client-side programming with JavaScript  scripts vs. programs  JavaScript vs. JScript vs. VBScript  common tasks for client-side scripts  JavaScript  data types & expressions  control statements  functions & libraries  strings & arrays  Date, document, navigator, user-defined classes 1
  • 2. Client-side programming recall: HTML is good for developing static pages  can specify text/image layout, presentation, links, …  Web page looks the same each time it is accessed  in order to develop interactive/reactive pages, must integrate programming client-side programming  programs are written in a separate programming language e.g., JavaScript, JScript, VBScript  programs are embedded in the HTML of a Web page, with tags to identify the program component e.g., <script type="text/javascript"> … </script>  the browser executes the program as it loads the page, integrating the dynamic output of the program with the static content of HTML 2
  • 3. Scripts vs. programs a scripting language is a simple, interpreted programming language  scripts are embedded as plain text, interpreted by application  simpler execution model: don't need compiler or development environment  saves bandwidth: source code is downloaded, not compiled executable  platform-independence: code interpreted by any script-enabled browser  but: slower than compiled code, not as powerful/full-featured JavaScript: the first Web scripting language, developed by Netscape in 1995 syntactic similarities to Java/C++, but simpler & more flexible (loose typing, dynamic variables, simple objects) JScript: Microsoft version of JavaScript, introduced in 1996 same core language, but some browser-specific differences fortunately, IE & Netscape can (mostly) handle both JavaScript & JScript JavaScript 1.5 & JScript 5.0 cores conform to ECMAScript standard VBScript: client-side scripting version of Microsoft Visual Basic 3
  • 4. Common scripting tasks adding dynamic features to Web pages  validation of form data  image rollovers  time-sensitive or random page elements  handling cookies defining programs with Web interfaces  utilize buttons, text boxes, clickable images, prompts, frames limitations of client-side scripting  since script code is embedded in the page, viewable to the world  for security reasons, scripts are limited in what they can do e.g., can't access the client's hard drive  since designed to run on any machine platform, scripts do not contain platform specific commands  script languages are not full-featured e.g., JavaScript objects are crude, not good for large project development 4
  • 5. JavaScript JavaScript code can be embedded in a Web page using SCRIPT tags  the output of JavaScript code is displayed as if directly entered in HTML <html> <!-- Dave Reed js01.html 2/01/04 --> document.write displays text in page <head> text to be displayed can include HTML <title>JavaScript Page</title> tags </head> the tags are interpreted by the browser <body> when the text is displayed <script type="text/javascript"> // silly code to demonstrate output document.write("Hello world!"); as in C++/Java, statements end with ; document.write("<p>How are <br />" + "<i>you</i>?</p>"); </script> JavaScript comments similar to C++/Java <p>Here is some static text as well. // starts a single line comment </p> </body> /*…*/ enclose multi-line comments </html> view page in browser 5
  • 6. JavaScript data types & variables JavaScript has only three primitive data types strings : "foo" 'howdy do' "I said 'hi'." "" numbers : 12 3.14159 1.5E6 booleans : true false assignments are as in C++/Java <html> <!-- Dave Reed js02.html 2/01/04 --> message = "howdy"; pi = 3.14159; <head> <title>Data Types and Variables</title> </head> variable names are sequences of letters, digits, and underscores: start with a letter <body> <script type="text/javascript"> x = 1024; variables names are case-sensitive document.write("<p>x = " + x + "</p>"); you don't have to declare variables, will be x = "foobar"; document.write("<p>x = " + x + "</p>"); created the first time used </script> </body> variables are loosely typed, can assign </html> different types of values view page in browser 6
  • 7. JavaScript operators & control statements <html> standard C++/Java operators & <!-- Dave Reed js03.html 2/01/04 --> control statements are provided <head> <title>Folding Puzzle</title> in JavaScript </head> • +, -, *, /, %, ++, --, … • ==, !=, <, >, <=, >= <body> <script type="text/javascript"> • &&, ||, ! distanceToSun = 93.3e6*5280*12; • if, if-else, while, do, … thickness = .002; foldCount = 0; while (thickness < distanceToSun) { PUZZLE: Suppose you took a piece thickness *= 2; of paper and folded it in half, then in foldCount++; } half again, and so on. document.write("Number of folds = " + foldCount); How many folds before the thickness </script> </body> of the paper reaches from the earth to </html> the sun? view page in browser 7
  • 8. JavaScript Math routines <html> the Math object <!-- Dave Reed js04.html 2/01/04 --> contains functions <head> and constants <title>Random Dice Rolls</title> </head> Math.sqrt <body> Math.pow <div style="text-align:center"> Math.abs <script type="text/javascript"> Math.max roll1 = Math.floor(Math.random()*6) + 1; Math.min roll2 = Math.floor(Math.random()*6) + 1; Math.floor Math.ceil document.write("<img src='http://www.creighton.edu/"+ Math.round "~davereed/csc551/Images/die" + roll1 + ".gif' />"); document.write("&nbsp;&nbsp;"); Math.PI document.write("<img src='http://www.creighton.edu/"+ Math.E "~davereed/csc551/Images/die" + roll2 + ".gif' />"); Math.random </script> </div> function returns </body> number in [0..1) </html> view page in browser 8
  • 9. Interactive pages using prompt crude user interaction can take place using prompt <html> <!-- Dave Reed js05.html 2/01/04 --> 1st argument: the prompt <head> message that appears in the <title>Interactive page</title> dialog box </head> <body> 2nd argument: a default value <script type="text/javascript"> that will appear in the box (in userName = prompt("What is your name?", ""); case the user enters nothing) userAge = prompt("Your age?", ""); userAge = parseFloat(userAge); the function returns the value entered by the user in the document.write("Hello " + userName + ".") dialog box (a string) if (userAge < 18) { document.write(" Do your parents know " + "you are online?"); if value is a number, must use } parseFloat to convert </script> <p>The rest of the page... forms will provide a better </body> </html> interface for interaction view page in browser (later) 9
  • 10. User-defined functions function definitions are similar to C++/Java, except:  no return type for the function (since variables are loosely typed)  no types for parameters (since variables are loosely typed)  by-value parameter passing only (parameter gets copy of argument) function isPrime(n) // Assumes: n > 0 // Returns: true if n is prime, else false can limit variable scope { if (n < 2) { if the first use of a variable is preceded return false; } with var, then that variable is local to else if (n == 2) { the function return true; } else { for modularity, should make all for (var i = 2; i <= Math.sqrt(n); i++) { variables in a function local if (n % i == 0) { return false; } } return true; } } 10
  • 11. Function example <html> <!-- Dave Reed js06.html 2/01/04 --> function <head> <title>Prime Tester</title> definitions go in the HEAD <script type="text/javascript"> function isPrime(n) // Assumes: n > 0 HEAD is loaded // Returns: true if n is prime first, so the function { // CODE AS SHOWN ON PREVIOUS SLIDE is defined before } code in the BODY is </script> executed </head> <body> <script type="text/javascript"> testNum = parseFloat(prompt("Enter a positive integer", "7")); if (isPrime(testNum)) { document.write(testNum + " <b>is</b> a prime number."); } else { document.write(testNum + " <b>is not</b> a prime number."); } </script> </body> </html> view page in browser 11
  • 12. <html> <!-- Dave Reed js07.html 2/01/04 --> Another <head> <title> Random Dice Rolls Revisited</title> example <script type="text/javascript"> function RandomInt(low, high) // Assumes: low <= high // Returns: random integer in range [low..high] { return Math.floor(Math.random()*(high-low+1)) + low; recall the dynamic dice } page </script> </head> could define a function for <body> generating random <div align="center"> <script type="text/javascript"> numbers in a range, then roll1 = RandomInt(1, 6); use whenever needed roll2 = RandomInt(1, 6); document.write("<img src='http://www.creighton.edu/"+ easier to remember, "~davereed/csc551/Images/die" + promotes reuse roll1 + ".gif' />"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll2 + ".gif' />"); view page in browser </script> </div> </body> </html> 12
  • 13. JavaScript libraries better still: if you define functions that may be useful to many pages, store in a separate library file and load the library when needed the file at http://www.creighton.edu/~davereed/csc551/JavaScript/random.js contains definitions of the following functions: RandomNum(low, high) returns random real in range [low..high) RandomInt(low, high) returns random integer in range [low..high) RandomChar(string) returns random character from the string RandomOneOf([item1,…,itemN]) returns random item from list/array Note: as with external style sheets, no tags in the JavaScript library file load a library using the SRC attribute in the SCRIPT tag (nothing between the tags) <script type="text/javascript" src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js"> </script> 13
  • 14. Library example <html> <!-- Dave Reed js08.html 2/01/04 --> <head> <title> Random Dice Rolls Revisited</title> <script type="text/javascript" src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js"> </script> </head> <body> <div align="center"> <script type="text/javascript"> roll1 = RandomInt(1, 6); roll2 = RandomInt(1, 6); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll1 + ".gif' />"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll2 + ".gif' />"); </script> </div> </body> </html> view page in browser 14
  • 15. JavaScript Strings a class defines a new type (formally, Abstract Data Type)  encapsulates data (properties) and operations on that data (methods) a String encapsulates a sequence of characters, enclosed in quotes properties include length : stores the number of characters in the string methods include charAt(index) : returns the character stored at the given index (as in C++/Java, indices start at 0) substring(start, end) : returns the part of the string between the start (inclusive) and end (exclusive) indices toUpperCase() : returns copy of string with letters uppercase toLowerCase() : returns copy of string with letters lowercase to create a string, assign using new or just make a direct assignment (new is implicit) word = new String("foo"); word = "foo"; properties/methods are called exactly as in C++/Java word.length word.charAt(0) 15
  • 16. String example: palindromes suppose we want to function Strip(str) // Assumes: str is a string test whether a word // Returns: str with all but letters removed { or phrase is a var copy = ""; for (var i = 0; i < str.length; i++) { palindrome if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") || (str.charAt(i) >= "a" && str.charAt(i) <= "z")) { copy += str.charAt(i); noon Radar } Madam, I'm Adam. } A man, a plan, a canal: return copy; Panama! } function IsPalindrome(str) // Assumes: str is a string must strip non-letters out of the // Returns: true if str is a palindrome, else false word or phrase { str = Strip(str.toUpperCase()); make all chars uppercasein for(var i = 0; i < Math.floor(str.length/2); i++) { order to be case-insensitive if (str.charAt(i) != str.charAt(str.length-i-1)) { return false; } finally, traverse and compare } chars from each end return true; } 16
  • 17. <html> <!-- Dave Reed js09.html 2/01/04 --> <head> <title>Palindrome Checker</title> <script type="text/javascript"> function Strip(str) { // CODE AS SHOWN ON PREVIOUS SLIDE } function IsPalindrome(str) { // CODE AS SHOWN ON PREVIOUS SLIDE } </script> </head> <body> <script type="text/javascript"> text = prompt("Enter a word or phrase", "Madam, I'm Adam"); if (IsPalindrome(text)) { document.write("'" + text + "' <b>is</b> a palindrome."); } else { document.write("'" + text + "' <b>is not</b> a palindrome."); } </script> view page in brows </body> </html> 17
  • 18. JavaScript arrays arrays store a sequence of items, accessible via an index since JavaScript is loosely typed, elements do not have to be the same type  to create an array, allocate space using new (or can assign directly) items = new Array(10); // allocates space for 10 items items = new Array(); // if no size, will adjust dynamically items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []  to access an array element, use [] (as in C++/Java) for (i = 0; i < 10; i++) { items[i] = 0; // stores 0 at each index }  the length property stores the number of items in the array for (i = 0; i < items.length; i++) { document.write(items[i] + "<br>"); // displays elements } 18
  • 19. <html> <!-- Dave Reed js10.html 2/01/04 --> Array <head> <title>Die Statistics</title> example <script type="text/javascript" src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js"> </script> </head> <body> <script type="text/javascript"> suppose we want to numRolls = 60000; dieSides = 6; simulate die rolls and verify even distribution rolls = new Array(dieSides+1); for (i = 1; i < rolls.length; i++) { rolls[i] = 0; keep an array of counters: } initialize each count to 0 for(i = 1; i <= numRolls; i++) { rolls[RandomInt(1, dieSides)]++; each time you roll X, } increment rolls[X] for (i = 1; i < rolls.length; i++) { document.write("Number of " + i + "'s = " + display each counter rolls[i] + "<br />"); } </script> </body> view page in browser </html> 19
  • 20. Date class String & Array are the most commonly used classes in JavaScript  other, special purpose classes & objects also exist the Date class can be used to access the date and time  to create a Date object, use new & supply year/month/day/… as desired today = new Date(); // sets to current date & time newYear = new Date(2002,0,1); //sets to Jan 1, 2002 12:00AM  methods include: newYear.getYear() can access individual components of a date newYear.getMonth() newYear.getDay() newYear.getHours() newYear.getMinutes() newYear.getSeconds() newYear.getMilliseconds() 20
  • 21. <html> <!-- Dave Reed js11.html 2/01/04 --> Date example <head> <title>Time page</title> </head> by default, a date will be displayed in <body> full, e.g., Time when page was loaded: <script type="text/javascript"> Sun Feb 03 22:55:20 GMT-0600 now = new Date(); (Central Standard Time) 2002 document.write("<p>" + now + "</p>"); time = "AM"; can pull out portions of the date using hours = now.getHours(); if (hours > 12) { the methods and display as desired hours -= 12; time = "PM" here, determine if "AM" or "PM" and } adjust so hour between 1-12 else if (hours == 0) { hours = 12; 10:55:20 PM } document.write("<p>" + hours + ":" + now.getMinutes() + ":" + now.getSeconds() + " " + time + "</p>"); </script> </body> view page in browser </html> 21
  • 22. <html> <!-- Dave Reed js12.html 2/01/04 --> Another example <head> <title>Time page</title> </head> you can add and subtract Dates: <body> the result is a number of This year: milliseconds <script type="text/javascript"> now = new Date(); newYear = new Date(2004,0,1); here, determine the number of seconds since New Year's day secs = Math.round((now-newYear)/1000); days = Math.floor(secs / 86400); divide into number of days, hours, secs -= days*86400; minutes and seconds hours = Math.floor(secs / 3600); secs -= hours*3600; minutes = Math.floor(secs / 60); secs -= minutes*60 possible improvements? document.write(days + " days, " + hours + " hours, " + minutes + " minutes, and " + secs + " seconds."); </script> </body> </html> view page in browser 22
  • 23. document object Both IE and Netscape allow you to access information about an HTML document using the document object (Note: not a class!) <html> <!-- Dave Reed js13.html 2/01/04 --> document.write(…) <head> method that displays text in <title>Documentation page</title> the page </head> <body> <table width="100%"> document.URL <tr> property that gives the <td><small><i> location of the HTML <script type="text/javascript"> document document.write(document.URL); </script> </i></small></td> <td align="right"><small><I> document.lastModified <script type="text/javascript"> property that gives the date & document.write(document.lastModified); time the HTML document was </script> saved </i></small></td> </tr> </table> </body> view page in browser </html> 23
  • 24. navigator object navigator.appName <html> <!-- Dave Reed js14.html 2/01/04 --> property that gives the browser name <head> <title>Dynamic Style Page</title> navigator.appVersion <script type="text/javascript"> property that gives the browser if (navigator.appName == "Netscape") { version document.write('<link rel=stylesheet '+ 'type="text/css" href="Netscape.css">'); } <!-- MSIE.css --> else { document.write('<link rel=stylesheet ' + a {text-decoration:none; 'type="text/css" href="MSIE.css">'); font-size:larger; } color:red; </script> font-family:Arial} </head> a:hover {color:blue} <body> <!-- Netscape.css --> Here is some text with a <a href="javascript:alert('GO AWAY')">link</a>. a {font-family:Arial; </body> color:white; </html> background-color:red} view page in browser 24
  • 25. User-defined classes can define new classes, but the notation is awkward  simply define a function that serves as a constructor  specify data fields & methods using this  no data hiding: can't protect data or methods // Dave Reed Die.js 2/01/04 // define Die function (i.e., // Die class definition //////////////////////////////////////////// constructor) function Die(sides) initialize data fields in the { function, preceded with this this.numSides = sides; this.numRolls = 0; this.Roll = Roll; similarly, assign method to } separately defined function function Roll() (which uses this to access { data) this.numRolls++; return Math.floor(Math.random()*this.numSides) + 1; } 25
  • 26. <html> <!-- Dave Reed js15.html 2/01/04 --> Class example <head> <title>Dice page</title> <script type="text/javascript" create a Die object using new src="Die.js"> (similar to String and Array) </script> </head> here, the argument to Die <body> initializes numSides for that <script type="text/javascript"> particular object die6 = new Die(6); die8 = new Die(8); each Die object has its own roll6 = -1; // dummy value to start loop properties (numSides & roll8 = -2; // dummy value to start loop numRolls) while (roll6 != roll8) { roll6 = die6.Roll(); roll8 = die8.Roll(); Roll(), when called on a particular Die, accesses its document.write("6-sided: " + roll6 + numSides property and "&nbsp;&nbsp;&nbsp;&nbsp;" + "8-sided: " + roll8 + "<br />"); updates its NumRolls } document.write("<br />Number of rolls: " + die6.numRolls); </script> view page in browser </body> </html> 26