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Designing the
right product
Michele Ide-Smith, @micheleidesmith
Senior UX Architect
University of Cambridge
@micheleidesmith | #GOTOBer
A cautionary tale
• In 2002 I worked on a mobile (WAP)
application. Over several weeks…
– We discussed requirements
– I designed user flows and crafted wireframes
– We created a working prototype
– We did lots of internal testing

• Then we launched the product…

@micheleidesmith | #GOTOBer
We may as well have
built one of these…

Photo by Steve Way:
http://www.flickr.com/photos/steve_way/3409302647/

@micheleidesmith | #GOTOBer
We made a lot of assumptions

@micheleidesmith | #GOTOBer
We didn’t validate our assumptions

@micheleidesmith | #GOTOBer
We didn’t do any research with
customers

@micheleidesmith | #GOTOBer
“Unfortunately, we again made the mistake
of focusing on engineering first and
customer development second…We
released our first version to some moderate
success and then proceeded to continue to
churn out features without really
understanding customer needs.”
Devver Blog – Lessons Learned
@micheleidesmith | #GOTOBer
It’s tempting
to design a
product with
loads of really
cool features.
@micheleidesmith | #GOTOBer
But in reality your
users will only use
a handful of useful
features

@micheleidesmith | #GOTOBer
% Software features used
30

20
Used
Never used
Rarely used

50
Source: Standish Chaos Manifesto 2013
@micheleidesmith | #GOTOBer
“ There is no doubt that focusing
on the 20% of the
features that give you 80% of the
value will maximize the investment
in software development and
improve overall user satisfaction.”
Standish Chaos Manifesto

@micheleidesmith | #GOTOBer
An evolution of thinking…

@micheleidesmith | #GOTOBer
Lean: deliver value to
customers, minimising
waste in the production
process

Photo by Toyota Material Handling
http://www.flickr.com/photos/toyotamheurope/8472007819

@micheleidesmith | #GOTOBer
@micheleidesmith | #GOTOBer
“There are no facts inside your
building, so get outside”
Steve Blank & Bob Dorf

@micheleidesmith | #GOTOBer
“The question is not
“Can this product be
built?” Instead, the
questions are
"Should this product
be built? "”
Eric Ries

@micheleidesmith | #GOTOBer
Principles of Lean Startup
• Eliminate uncertainty
• Work smarter, not harder
• Develop an MVP (Minimum
Viable Product)
• Validated learning

@micheleidesmith | #GOTOBer
Ideas

Learn

Build

Data

Code

Measure

@micheleidesmith | #GOTOBer
“Lean UX is the practice of
bringing the true nature of our
work to light faster, with less
emphasis on deliverables and
greater focus on the actual
experience being designed.”
Jeff Gothelf

@micheleidesmith | #GOTOBer
Principles of Lean UX
•
•
•
•
•
•
•
•

Cross-functional teams
Outcomes, not output
Continuous discovery
GOOB: user-centricity
Shared understanding
Externalising your work
Making over analysis
Getting out of the deliverables business
@micheleidesmith | #GOTOBer
Design research
Competitor Analysis
Personas
Ideation

Reduce
cycle
time, not
build time

Think

Usability testing
A/B testing
Analytics

Check

Make

Hypothesis
Sketching
Prototyping
Coding

@micheleidesmith | #GOTOBer
“Requirements are
assumptions.”
Jeff Gothelf

@micheleidesmith | #GOTOBer
Some case studies…

@micheleidesmith | #GOTOBer
“We wanted to make sure we were getting customer
feedback as we worked so that we were never working
on anything that wasn’t valued by the customer.”
Nordstrom Innovation Lab: Sunglasses iPad App
Photo by Prayitno
http://www.flickr.com/photos/34128007@N04/5279860498

@micheleidesmith | #GOTOBer
Case Study #2

@micheleidesmith | #GOTOBer
Hypothesis:
Oracle Developers & DBAs
need a better way to source
control their database schemas
>70% interest – develop a tool
a.s.a.p.
Photo by Paigggeyy
http://www.flickr.com/photos/paigggeyy/5533236567

@micheleidesmith | #GOTOBer
@micheleidesmith | #GOTOBer
25 feedback sessions
with users

@micheleidesmith | #GOTOBer
Continual validation of assumptions
through surveys, interviews and testing
@micheleidesmith | #GOTOBer
Design research
Competitor Analysis
Personas
Ideation

Reduce
cycle
time, not
build time

Think

Usability testing
A/B testing
Analytics

Check

Make

Hypothesis
Sketching
Prototyping
Coding

@micheleidesmith | #GOTOBer
Get the team on the same page
• Why are we doing this?
• Who are building this for?
• How will we know if we have succeeded?

@micheleidesmith | #GOTOBer
State your assumptions!
• Review your user stories or requirements
• Which ones do you know to be true?
• Which assumptions pose the biggest risk?

@micheleidesmith | #GOTOBer
Create a one page plan

Put it up where everyone can see it!
@micheleidesmith | #GOTOBer
“Design is problem solving.
Design research is problem seeking.”
Ac4d design library
Photo by Tom Ryan
http://www.flickr.com/photos/t0msk/3983980813

@micheleidesmith | #GOTOBer
“To make excellent products that truly
understand our users’ contexts, we must
look further, and investigate context firsthand” Cennydd Bowles

@micheleidesmith | #GOTOBer
How and where will people
use your application?

Photo by Phil Dragash
http://www.flickr.com/photos/philman/2697665803

@micheleidesmith | #GOTOBer
Who are they with?

Photo by Jo Shlabotnik
http://www.flickr.com/photos/joeshlabotnik/7364192792

@micheleidesmith | #GOTOBer
Some research methods
• Observation & contextual interviews
– experience activities in context
– observe how people behave
– look for pain points and workarounds

• Surveys
• Guerilla usability tests
– 5 minutes in a coffee shop

@micheleidesmith | #GOTOBer
Beware of asking people what they do,
or what they want.

@micheleidesmith | #GOTOBer
Avoid questions like…
• Which of these features would be useful
to you?
• How would you like this to work?
• What would you most like to see in the
product?
• How do you think we should design this?

@micheleidesmith | #GOTOBer
“What people say,
what people do,
and what they say
they do are
entirely different
things.”
Margaret Mead,
Cultural
Anthropologist
@micheleidesmith | #GOTOBer
Ask questions like…
•
•
•
•
•
•

Tell me about the last time you did...
What went well? What didn’t go so well?
What happened?
Why was that?
What did you do?
Tell me more about that…

@micheleidesmith | #GOTOBer
Get a shared understanding of user
needs and problems. Involve the whole
team in research!

@micheleidesmith | #GOTOBer
Write the things you see or
hear on sticky notes.
@micheleidesmith | #GOTOBer
Group similar sticky notes
together and discuss as a
team how you will solve
those problems for users.
@micheleidesmith | #GOTOBer
You can’t design for
everyone. Personas
represent the main user
behaviours you are
designing for.

@micheleidesmith | #GOTOBer
Design research
Competitor Analysis
Personas
Ideation

Reduce
cycle
time, not
build time

Think

Usability testing
A/B testing
Analytics

Check

Make

Hypothesis
Sketching
Prototyping
Coding

@micheleidesmith | #GOTOBer
Experiment template by: www.luxr.co | @luxrco

@micheleidesmith | #GOTOBer
“if the call-to-action button is
red then the number of people
registering will go up”

www.mindtheproduct.com/2012/08/experiments-101/

@micheleidesmith | #GOTOBer
Make sure it’s easy to test!

@micheleidesmith | #GOTOBer
Design studio: a lo-fi
method to generate
lots of ideas quickly,
then refine them.
51
@micheleidesmith | #GOTOBer
Combine the best
ideas and start
prototyping
@micheleidesmith | #GOTOBer
Paper prototyping: quick
and easy to change
before you commit to code
Easy to get feedback and quick to change
@micheleidesmith | #GOTOBer
Get designs off the screen
and on the walls!
@micheleidesmith | #GOTOBer
Design research
Competitor Analysis
Personas
Ideation

Reduce
cycle
time, not
build time

Think

Usability testing
A/B testing
Analytics

Check

Make

Hypothesis
Sketching
Prototyping
Coding

@micheleidesmith | #GOTOBer
Validation
• Usability testing
• A/B (multi-variant / split) testing
• Analytics

@micheleidesmith | #GOTOBer
Closing the feedback loop
• Get the whole team to observe and
analyse usability test sessions
• Make usability testing habitual

@micheleidesmith | #GOTOBer
Summary
• Treat requirements as assumptions
• Get out of the building and observe
customers in context
• Build a shared understanding in the team
of customer problems
• Rapid think > make > check cycles
• Everyone in the team owns the user
experience of the product!
@micheleidesmith | #GOTOBer
“Efficiency is
doing things
right;
effectiveness is
doing the right
thing”
Peter Drucker

@micheleidesmith | #GOTOBer
Michele Ide-Smith
Senior User Experience Architect
University of Cambridge

@micheleidesmith
www.ide-smith.co.uk

@micheleidesmith | #GOTOBer
References
Steve Blank and Bob Dorf, The Startup Owner’s Manual:
www.stevenblank.com/startup_index_qty.html
Eric Ries, Lean Startup:
http://theleanstartup.com
Jeff Gothelf and Josh Seiden, Lean UX Book / Hypothesis Template:
www.leanuxbook.com

Cennydd Bowles, Designing With Context:
www.cennydd.co.uk/2013/designing-with-context
Nordstrum Innovation Lab: Sunglass iPad App Case Study
www.youtube.com/watch?v=szr0ezLyQHY

@micheleidesmith | #GOTOBer
References
Alexander Osterwalder, Business Model Canvas:
www.businessmodelgeneration.com/canvas
Ash Mayura, Lean Canvas:
http://leanstack.com/
Atlassian, Experience Canvas:
http://blogs.atlassian.com/2013/10/fight-the-dark-side-of-lean-uxwith-the-experience-canvas/
Luxr, Experiment Template:
www.luxr.co @luxrco
@micheleidesmith | #GOTOBer

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Designing Products Through Lean UX Research

  • 1. Designing the right product Michele Ide-Smith, @micheleidesmith Senior UX Architect University of Cambridge @micheleidesmith | #GOTOBer
  • 2. A cautionary tale • In 2002 I worked on a mobile (WAP) application. Over several weeks… – We discussed requirements – I designed user flows and crafted wireframes – We created a working prototype – We did lots of internal testing • Then we launched the product… @micheleidesmith | #GOTOBer
  • 3. We may as well have built one of these… Photo by Steve Way: http://www.flickr.com/photos/steve_way/3409302647/ @micheleidesmith | #GOTOBer
  • 4. We made a lot of assumptions @micheleidesmith | #GOTOBer
  • 5. We didn’t validate our assumptions @micheleidesmith | #GOTOBer
  • 6. We didn’t do any research with customers @micheleidesmith | #GOTOBer
  • 7. “Unfortunately, we again made the mistake of focusing on engineering first and customer development second…We released our first version to some moderate success and then proceeded to continue to churn out features without really understanding customer needs.” Devver Blog – Lessons Learned @micheleidesmith | #GOTOBer
  • 8. It’s tempting to design a product with loads of really cool features. @micheleidesmith | #GOTOBer
  • 9. But in reality your users will only use a handful of useful features @micheleidesmith | #GOTOBer
  • 10. % Software features used 30 20 Used Never used Rarely used 50 Source: Standish Chaos Manifesto 2013 @micheleidesmith | #GOTOBer
  • 11. “ There is no doubt that focusing on the 20% of the features that give you 80% of the value will maximize the investment in software development and improve overall user satisfaction.” Standish Chaos Manifesto @micheleidesmith | #GOTOBer
  • 12. An evolution of thinking… @micheleidesmith | #GOTOBer
  • 13. Lean: deliver value to customers, minimising waste in the production process Photo by Toyota Material Handling http://www.flickr.com/photos/toyotamheurope/8472007819 @micheleidesmith | #GOTOBer
  • 15. “There are no facts inside your building, so get outside” Steve Blank & Bob Dorf @micheleidesmith | #GOTOBer
  • 16. “The question is not “Can this product be built?” Instead, the questions are "Should this product be built? "” Eric Ries @micheleidesmith | #GOTOBer
  • 17. Principles of Lean Startup • Eliminate uncertainty • Work smarter, not harder • Develop an MVP (Minimum Viable Product) • Validated learning @micheleidesmith | #GOTOBer
  • 19. “Lean UX is the practice of bringing the true nature of our work to light faster, with less emphasis on deliverables and greater focus on the actual experience being designed.” Jeff Gothelf @micheleidesmith | #GOTOBer
  • 20. Principles of Lean UX • • • • • • • • Cross-functional teams Outcomes, not output Continuous discovery GOOB: user-centricity Shared understanding Externalising your work Making over analysis Getting out of the deliverables business @micheleidesmith | #GOTOBer
  • 21. Design research Competitor Analysis Personas Ideation Reduce cycle time, not build time Think Usability testing A/B testing Analytics Check Make Hypothesis Sketching Prototyping Coding @micheleidesmith | #GOTOBer
  • 24. “We wanted to make sure we were getting customer feedback as we worked so that we were never working on anything that wasn’t valued by the customer.” Nordstrom Innovation Lab: Sunglasses iPad App Photo by Prayitno http://www.flickr.com/photos/34128007@N04/5279860498 @micheleidesmith | #GOTOBer
  • 26. Hypothesis: Oracle Developers & DBAs need a better way to source control their database schemas >70% interest – develop a tool a.s.a.p. Photo by Paigggeyy http://www.flickr.com/photos/paigggeyy/5533236567 @micheleidesmith | #GOTOBer
  • 28. 25 feedback sessions with users @micheleidesmith | #GOTOBer
  • 29. Continual validation of assumptions through surveys, interviews and testing @micheleidesmith | #GOTOBer
  • 30. Design research Competitor Analysis Personas Ideation Reduce cycle time, not build time Think Usability testing A/B testing Analytics Check Make Hypothesis Sketching Prototyping Coding @micheleidesmith | #GOTOBer
  • 31. Get the team on the same page • Why are we doing this? • Who are building this for? • How will we know if we have succeeded? @micheleidesmith | #GOTOBer
  • 32. State your assumptions! • Review your user stories or requirements • Which ones do you know to be true? • Which assumptions pose the biggest risk? @micheleidesmith | #GOTOBer
  • 33. Create a one page plan Put it up where everyone can see it! @micheleidesmith | #GOTOBer
  • 34. “Design is problem solving. Design research is problem seeking.” Ac4d design library Photo by Tom Ryan http://www.flickr.com/photos/t0msk/3983980813 @micheleidesmith | #GOTOBer
  • 35. “To make excellent products that truly understand our users’ contexts, we must look further, and investigate context firsthand” Cennydd Bowles @micheleidesmith | #GOTOBer
  • 36. How and where will people use your application? Photo by Phil Dragash http://www.flickr.com/photos/philman/2697665803 @micheleidesmith | #GOTOBer
  • 37. Who are they with? Photo by Jo Shlabotnik http://www.flickr.com/photos/joeshlabotnik/7364192792 @micheleidesmith | #GOTOBer
  • 38. Some research methods • Observation & contextual interviews – experience activities in context – observe how people behave – look for pain points and workarounds • Surveys • Guerilla usability tests – 5 minutes in a coffee shop @micheleidesmith | #GOTOBer
  • 39. Beware of asking people what they do, or what they want. @micheleidesmith | #GOTOBer
  • 40. Avoid questions like… • Which of these features would be useful to you? • How would you like this to work? • What would you most like to see in the product? • How do you think we should design this? @micheleidesmith | #GOTOBer
  • 41. “What people say, what people do, and what they say they do are entirely different things.” Margaret Mead, Cultural Anthropologist @micheleidesmith | #GOTOBer
  • 42. Ask questions like… • • • • • • Tell me about the last time you did... What went well? What didn’t go so well? What happened? Why was that? What did you do? Tell me more about that… @micheleidesmith | #GOTOBer
  • 43. Get a shared understanding of user needs and problems. Involve the whole team in research! @micheleidesmith | #GOTOBer
  • 44. Write the things you see or hear on sticky notes. @micheleidesmith | #GOTOBer
  • 45. Group similar sticky notes together and discuss as a team how you will solve those problems for users. @micheleidesmith | #GOTOBer
  • 46. You can’t design for everyone. Personas represent the main user behaviours you are designing for. @micheleidesmith | #GOTOBer
  • 47. Design research Competitor Analysis Personas Ideation Reduce cycle time, not build time Think Usability testing A/B testing Analytics Check Make Hypothesis Sketching Prototyping Coding @micheleidesmith | #GOTOBer
  • 48. Experiment template by: www.luxr.co | @luxrco @micheleidesmith | #GOTOBer
  • 49. “if the call-to-action button is red then the number of people registering will go up” www.mindtheproduct.com/2012/08/experiments-101/ @micheleidesmith | #GOTOBer
  • 50. Make sure it’s easy to test! @micheleidesmith | #GOTOBer
  • 51. Design studio: a lo-fi method to generate lots of ideas quickly, then refine them. 51 @micheleidesmith | #GOTOBer
  • 52. Combine the best ideas and start prototyping @micheleidesmith | #GOTOBer
  • 53. Paper prototyping: quick and easy to change before you commit to code Easy to get feedback and quick to change @micheleidesmith | #GOTOBer
  • 54. Get designs off the screen and on the walls! @micheleidesmith | #GOTOBer
  • 55. Design research Competitor Analysis Personas Ideation Reduce cycle time, not build time Think Usability testing A/B testing Analytics Check Make Hypothesis Sketching Prototyping Coding @micheleidesmith | #GOTOBer
  • 56. Validation • Usability testing • A/B (multi-variant / split) testing • Analytics @micheleidesmith | #GOTOBer
  • 57. Closing the feedback loop • Get the whole team to observe and analyse usability test sessions • Make usability testing habitual @micheleidesmith | #GOTOBer
  • 58. Summary • Treat requirements as assumptions • Get out of the building and observe customers in context • Build a shared understanding in the team of customer problems • Rapid think > make > check cycles • Everyone in the team owns the user experience of the product! @micheleidesmith | #GOTOBer
  • 59. “Efficiency is doing things right; effectiveness is doing the right thing” Peter Drucker @micheleidesmith | #GOTOBer
  • 60. Michele Ide-Smith Senior User Experience Architect University of Cambridge @micheleidesmith www.ide-smith.co.uk @micheleidesmith | #GOTOBer
  • 61. References Steve Blank and Bob Dorf, The Startup Owner’s Manual: www.stevenblank.com/startup_index_qty.html Eric Ries, Lean Startup: http://theleanstartup.com Jeff Gothelf and Josh Seiden, Lean UX Book / Hypothesis Template: www.leanuxbook.com Cennydd Bowles, Designing With Context: www.cennydd.co.uk/2013/designing-with-context Nordstrum Innovation Lab: Sunglass iPad App Case Study www.youtube.com/watch?v=szr0ezLyQHY @micheleidesmith | #GOTOBer
  • 62. References Alexander Osterwalder, Business Model Canvas: www.businessmodelgeneration.com/canvas Ash Mayura, Lean Canvas: http://leanstack.com/ Atlassian, Experience Canvas: http://blogs.atlassian.com/2013/10/fight-the-dark-side-of-lean-uxwith-the-experience-canvas/ Luxr, Experiment Template: www.luxr.co @luxrco @micheleidesmith | #GOTOBer