What Makes a City Smart? :: Interaction Design and the Future Hybrid City
1. What Makes a City Smart? :: Interaction
Design and the Future Hybrid City
Michael Smyth
Centre for Interaction Design
Edinburgh Napier University, UK
@michael_smyth
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2. We live in a world where everything seems
possible and as a consequence have lost
the sense of wonder.
Branko Lukic, NonObject, MIT Press (2011)
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3. Where do these moments of
design inspiration come from?
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4. One method favoured by Interaction Designers
is ethnography.
Observation that aims to provide insight into
work, culture and behavioural practices.
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5. A tension between the pressure of solution-focused
design practice and ethnography’s concern with
meanings and culture.
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6. Critical Design acts as a catalyst or provocation
for thought (Anthony Dunne, 1999).
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7. Critical Design challenges our
assumptions and preconceptions about
the role that products and services play in
everyday life.
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38. AR game that encourages players to input
data about physical monuments.
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39. The hybrid city is characterised by
increasing layers of data.
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40. A human centred approach to Urban
Interaction Design gives the opportunity to re-
think what intelligent connected communities
of the future might actually look like.
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41. urbanIxD :: EU FP7 Coordination Action (2013)
www.urbanixd.eu
@urbanixd
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