SlideShare uma empresa Scribd logo
1 de 46
INTRODUCTION TO GAME DEVELOPMENT INDUSTRY
Who Am I? Marlin SUGAMA Co-Founder/ Producer Main Studios Game and Animation Developers
What is a game developer ? Software development + Entertainment Hardware Manufacturers Gamers Publishers Distributors Developer
Main Studios Productions
Main Studios Trailer
How do we make our money? Hardware Manufacturers Gamers Publishers Distributors Developer WORLD OF WARCRAFT® SUBSCRIBER BASE REACHES 11.5 MILLION WORLDWIDEWrath of the Lich King™ expansion fuels growth with record first-month sales of more than 4 million
How did it get so big?
Background Domination of  Coin-Operated Arcade Games Console Era Installed Game Multiplayer Online Games Mobile Games Era of Videogames Industry
Business Hardware Manufacturers Publishers Market Developer
Hardware Manufacturers Arcade Console Handheld
Seven Generations of Consoles 1 2 3 4 5 6 7
Business  Hardware Manufacturers Publishers Market Developer
Developers Cotage Studio Full Game Developers Outsourcing Contractor Original Licensed Conversion
Games Casual MMORPG Advergaming FPS Serious Puzzle Sport Side Scrolling Racing Action Mods Edugame Simulations
Business  Hardware Manufacturers Publishers Market Developer
Publishers ,[object Object]
Physical creation of the game (pressing discs)
Packaging
Press and analyst relations,[object Object]
Game Events
Publishers Started in 2002 by BolehNet with Nexia Online Grew in 2003 by Lyto with Ragnarok Online All publishers imported online games, mostly Korean Online Games All publishers located in Jakarta
Online Game Publishers
Game Developers ,[object Object]
Now there are 19 studios registered unofficially under IGDA Indonesia
Wide variety of videogame developers
Full game development and third-party outsourcing
Developing from multiplayer online game, web based casual games, Xbox games, to niche arcade games
Vary from 2 – 50 people/ studio,[object Object]
How to Start? Game developer related major Build skillbased on industry needs (local and international) Art Tech Biz Attitude Skill Knowledge COACHING COMPETITION
Game Developer Competitions Indonesia ICT Awards  ITB Digital Media Festival geMasTIK (Pagelaran Mahasiswa Nasional Bidang TIK)
Business  Hardware Manufacturers Publishers Market Developer
General Facts Computer and Video Game Industry Tops $22 Billion in 2008  Games revenue beats Music and DVD’s in 2008 …In 2007 music sales were overtaken and in 2008 games had a share of 38% of all entertainment sales, putting it in first place in the category, beating music and DVD sales. China's online game market reaped sales revenue of RMB 18.38 billion in 2008, representing an increment of 76.6% from a year earlier, according to a latest industry report. Analyst: U.S. Game Market To Reach $20 Billion In 2009by Eric Caoili Gameloft Revenues Up Following 2 Million iPhone Game Downloads
source: Entertainment Software Association, www.theesa.org
Console and Handheld Worldwide Revenue 2008 source: www.vgchartz.org
Goofy games gets most of the hype and make a lot of money source: Business Week, November 2nd, 2009. Pg 45
Videogame and Advertising 1 billion Expected market, in dollar for in-game advertising by 2010, according to Nielsen Media Research 1983 The year Anheuser-Busch, Inc. First included advertising in Bally Midway game Tapper.  30 billion The amount of hours American men between 18 to 34 years of age, a key demographic for marketers, spent last year playing computer games source: Entertainment Software Association, www.theesa.org
Videogames for Sports
Videogames for Seniors
Videogames for Music
Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
Handheld
Mobile Phone as the New Videogame Hardware

Mais conteúdo relacionado

Mais procurados

Mais procurados (20)

Gaming console final presentation
Gaming console final presentationGaming console final presentation
Gaming console final presentation
 
Gaming Console
Gaming Console Gaming Console
Gaming Console
 
Gaming Consoles
Gaming ConsolesGaming Consoles
Gaming Consoles
 
Gaming consoles
Gaming consolesGaming consoles
Gaming consoles
 
L21 Games
L21 GamesL21 Games
L21 Games
 
Gaming technology
Gaming technologyGaming technology
Gaming technology
 
Video Game Industry Trends
Video Game Industry TrendsVideo Game Industry Trends
Video Game Industry Trends
 
Computer games
Computer gamesComputer games
Computer games
 
Xbox v/s Ps4
Xbox v/s Ps4Xbox v/s Ps4
Xbox v/s Ps4
 
Playstation Presentation
Playstation PresentationPlaystation Presentation
Playstation Presentation
 
Western Indie Game Trends
Western Indie Game TrendsWestern Indie Game Trends
Western Indie Game Trends
 
The evolution of video games
The evolution of video gamesThe evolution of video games
The evolution of video games
 
Assassin's Creed III - Liberation
Assassin's Creed III - LiberationAssassin's Creed III - Liberation
Assassin's Creed III - Liberation
 
Videogame Genres
Videogame GenresVideogame Genres
Videogame Genres
 
Media ownership video games
Media ownership video gamesMedia ownership video games
Media ownership video games
 
Japanese Video Game Market Overview 2012
Japanese Video Game Market Overview 2012Japanese Video Game Market Overview 2012
Japanese Video Game Market Overview 2012
 
History Of Video Games
History Of Video GamesHistory Of Video Games
History Of Video Games
 
Production
ProductionProduction
Production
 
Indie Game Metrics - October 2009 Update
Indie Game Metrics - October 2009 UpdateIndie Game Metrics - October 2009 Update
Indie Game Metrics - October 2009 Update
 
Video game-powerpoint-1195497149396174-5
Video game-powerpoint-1195497149396174-5Video game-powerpoint-1195497149396174-5
Video game-powerpoint-1195497149396174-5
 

Destaque

Introduction to Game Development and the Game Industry
Introduction to Game Development and the Game IndustryIntroduction to Game Development and the Game Industry
Introduction to Game Development and the Game IndustryNataly Eliyahu
 
The Game Industry - organisations
The Game Industry - organisationsThe Game Industry - organisations
The Game Industry - organisationsVictory Media
 
2014 AS Examiners report
2014 AS Examiners report2014 AS Examiners report
2014 AS Examiners reportDB3igs
 
Dissolution of partership firm
Dissolution of partership firmDissolution of partership firm
Dissolution of partership firmAbhishek Shandilya
 
job roles in the games industry
job roles in the games industryjob roles in the games industry
job roles in the games industryThomas_Giblin_16
 
The games industry- Industry Structure
The games industry- Industry StructureThe games industry- Industry Structure
The games industry- Industry Structurecigdemkalem
 
Collective identity intro
Collective identity introCollective identity intro
Collective identity introcigdemkalem
 
As media gaming magazine demographics and potential audience
As media gaming magazine demographics and potential audienceAs media gaming magazine demographics and potential audience
As media gaming magazine demographics and potential audienceFilipstojcic
 
Collective identity lesson two
Collective identity lesson twoCollective identity lesson two
Collective identity lesson twocigdemkalem
 
An Introduction To Game development
An Introduction To Game developmentAn Introduction To Game development
An Introduction To Game developmentAhmed
 
Strategic analysis of sony
Strategic analysis of sonyStrategic analysis of sony
Strategic analysis of sonyChand Mohammad
 
Sony presentation
Sony presentationSony presentation
Sony presentationLeha P
 
Digital Media Sectors and Audiences
Digital Media Sectors and AudiencesDigital Media Sectors and Audiences
Digital Media Sectors and AudiencesKate McCabe
 

Destaque (15)

Introduction to Game Development and the Game Industry
Introduction to Game Development and the Game IndustryIntroduction to Game Development and the Game Industry
Introduction to Game Development and the Game Industry
 
The Game Industry - organisations
The Game Industry - organisationsThe Game Industry - organisations
The Game Industry - organisations
 
2014 AS Examiners report
2014 AS Examiners report2014 AS Examiners report
2014 AS Examiners report
 
Dissolution of partership firm
Dissolution of partership firmDissolution of partership firm
Dissolution of partership firm
 
job roles in the games industry
job roles in the games industryjob roles in the games industry
job roles in the games industry
 
The games industry- Industry Structure
The games industry- Industry StructureThe games industry- Industry Structure
The games industry- Industry Structure
 
Collective identity intro
Collective identity introCollective identity intro
Collective identity intro
 
As media gaming magazine demographics and potential audience
As media gaming magazine demographics and potential audienceAs media gaming magazine demographics and potential audience
As media gaming magazine demographics and potential audience
 
Collective identity lesson two
Collective identity lesson twoCollective identity lesson two
Collective identity lesson two
 
Sony SWOT Analysis
Sony SWOT AnalysisSony SWOT Analysis
Sony SWOT Analysis
 
An Introduction To Game development
An Introduction To Game developmentAn Introduction To Game development
An Introduction To Game development
 
Strategic analysis of sony
Strategic analysis of sonyStrategic analysis of sony
Strategic analysis of sony
 
Sony presentation
Sony presentationSony presentation
Sony presentation
 
Sony ppt
Sony pptSony ppt
Sony ppt
 
Digital Media Sectors and Audiences
Digital Media Sectors and AudiencesDigital Media Sectors and Audiences
Digital Media Sectors and Audiences
 

Semelhante a Introduction To Videogame Industry

Game Industry - trends
Game Industry - trendsGame Industry - trends
Game Industry - trendsVictory Media
 
Gaming and eSports for Brands
Gaming and eSports for BrandsGaming and eSports for Brands
Gaming and eSports for BrandsFalk Ebert
 
Videogames: Raising Interactive Digital Entertainment Industry
Videogames: Raising Interactive Digital Entertainment IndustryVideogames: Raising Interactive Digital Entertainment Industry
Videogames: Raising Interactive Digital Entertainment IndustryMarlin Sugama
 
Austin as a Digital Media Nexus. Presentation to the Technology Advisors Gro...
Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Gro...Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Gro...
Austin as a Digital Media Nexus. Presentation to the Technology Advisors Gro...Frank Coppersmith
 
Patrick Hess - Term Paper
Patrick Hess - Term PaperPatrick Hess - Term Paper
Patrick Hess - Term PaperPatrick Hess
 
Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014
Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014
Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014Tomek Kreczmar
 
Marketing mix Finalppt
Marketing mix FinalpptMarketing mix Finalppt
Marketing mix Finalpptsukesh gowda
 
Europe Meets China - How The Games Industry Is Evolving
Europe Meets China - How The Games Industry Is EvolvingEurope Meets China - How The Games Industry Is Evolving
Europe Meets China - How The Games Industry Is EvolvingAtomico
 
Game Landscape & The Future
Game Landscape & The FutureGame Landscape & The Future
Game Landscape & The FutureAndi Boediman
 
Background to Investing in Video Games. Presented to the Austin Open Angel N...
Background to Investing in Video Games.  Presented to the Austin Open Angel N...Background to Investing in Video Games.  Presented to the Austin Open Angel N...
Background to Investing in Video Games. Presented to the Austin Open Angel N...Frank Coppersmith
 
Forbes digital gaming report_spring 2021_final
Forbes digital gaming report_spring 2021_finalForbes digital gaming report_spring 2021_final
Forbes digital gaming report_spring 2021_finalSara Cody
 

Semelhante a Introduction To Videogame Industry (20)

Game Industry - trends
Game Industry - trendsGame Industry - trends
Game Industry - trends
 
Eco eco. of gaming inc.
Eco eco. of gaming inc.Eco eco. of gaming inc.
Eco eco. of gaming inc.
 
In-Game Advertising
In-Game AdvertisingIn-Game Advertising
In-Game Advertising
 
Gaming and eSports for Brands
Gaming and eSports for BrandsGaming and eSports for Brands
Gaming and eSports for Brands
 
Amad gaming industry
Amad gaming industryAmad gaming industry
Amad gaming industry
 
Videogames: Raising Interactive Digital Entertainment Industry
Videogames: Raising Interactive Digital Entertainment IndustryVideogames: Raising Interactive Digital Entertainment Industry
Videogames: Raising Interactive Digital Entertainment Industry
 
Games industry
Games industryGames industry
Games industry
 
Austin as a Digital Media Nexus. Presentation to the Technology Advisors Gro...
Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Gro...Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Gro...
Austin as a Digital Media Nexus. Presentation to the Technology Advisors Gro...
 
Patrick Hess - Term Paper
Patrick Hess - Term PaperPatrick Hess - Term Paper
Patrick Hess - Term Paper
 
Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014
Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014
Wiem, że nic nie wiem - moja krótka analiza rynku gier na Łódź Game Summit 2014
 
Marketing mix Finalppt
Marketing mix FinalpptMarketing mix Finalppt
Marketing mix Finalppt
 
blog report
blog reportblog report
blog report
 
Europe Meets China - How The Games Industry Is Evolving
Europe Meets China - How The Games Industry Is EvolvingEurope Meets China - How The Games Industry Is Evolving
Europe Meets China - How The Games Industry Is Evolving
 
Game Landscape & The Future
Game Landscape & The FutureGame Landscape & The Future
Game Landscape & The Future
 
Background to Investing in Video Games. Presented to the Austin Open Angel N...
Background to Investing in Video Games.  Presented to the Austin Open Angel N...Background to Investing in Video Games.  Presented to the Austin Open Angel N...
Background to Investing in Video Games. Presented to the Austin Open Angel N...
 
Brand
BrandBrand
Brand
 
Forbes digital gaming report_spring 2021_final
Forbes digital gaming report_spring 2021_finalForbes digital gaming report_spring 2021_final
Forbes digital gaming report_spring 2021_final
 
The games industry
The games industryThe games industry
The games industry
 
GTA IV
GTA IVGTA IV
GTA IV
 
Gaming
GamingGaming
Gaming
 

Mais de Marlin Sugama

[Product Design] WTOS May 2016
[Product Design] WTOS May 2016 [Product Design] WTOS May 2016
[Product Design] WTOS May 2016 Marlin Sugama
 
[Product Design] WSOD March 2014
[Product Design] WSOD March 2014 [Product Design] WSOD March 2014
[Product Design] WSOD March 2014 Marlin Sugama
 
[Business Pitch] Artoncode July 2016
[Business Pitch] Artoncode  July 2016 [Business Pitch] Artoncode  July 2016
[Business Pitch] Artoncode July 2016 Marlin Sugama
 
[Product Profile] Harmoni June 2016
[Product Profile] Harmoni June 2016 [Product Profile] Harmoni June 2016
[Product Profile] Harmoni June 2016 Marlin Sugama
 
[Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016 [Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016 Marlin Sugama
 
[Lecture] Current Issue in Digital Marketing April 2016
[Lecture] Current Issue in Digital Marketing April 2016 [Lecture] Current Issue in Digital Marketing April 2016
[Lecture] Current Issue in Digital Marketing April 2016 Marlin Sugama
 
[Company Profile] PT Artoncode Indonesia Mar 2016
[Company Profile] PT Artoncode Indonesia Mar 2016 [Company Profile] PT Artoncode Indonesia Mar 2016
[Company Profile] PT Artoncode Indonesia Mar 2016 Marlin Sugama
 
[Company Profile] Main Studios Mar 2013
[Company Profile] Main Studios Mar 2013 [Company Profile] Main Studios Mar 2013
[Company Profile] Main Studios Mar 2013 Marlin Sugama
 
[Product Profile] Hebring Shoryudo Nov 2014
[Product Profile] Hebring Shoryudo Nov 2014[Product Profile] Hebring Shoryudo Nov 2014
[Product Profile] Hebring Shoryudo Nov 2014Marlin Sugama
 
Japan Asean Digital Content Developer Forum
Japan Asean Digital Content Developer ForumJapan Asean Digital Content Developer Forum
Japan Asean Digital Content Developer ForumMarlin Sugama
 
Main Studios Company Profile
Main Studios Company ProfileMain Studios Company Profile
Main Studios Company ProfileMarlin Sugama
 
Challenges And Potentials for Indonesia Game Developer Industry
Challenges And Potentials for Indonesia Game Developer IndustryChallenges And Potentials for Indonesia Game Developer Industry
Challenges And Potentials for Indonesia Game Developer IndustryMarlin Sugama
 
Planning, Designing, Producing, And Costing
Planning, Designing, Producing, And CostingPlanning, Designing, Producing, And Costing
Planning, Designing, Producing, And CostingMarlin Sugama
 
Planning, Designing, Producing, and Budgeting
Planning, Designing, Producing, and BudgetingPlanning, Designing, Producing, and Budgeting
Planning, Designing, Producing, and BudgetingMarlin Sugama
 

Mais de Marlin Sugama (19)

[Product Design] WTOS May 2016
[Product Design] WTOS May 2016 [Product Design] WTOS May 2016
[Product Design] WTOS May 2016
 
[Product Design] WSOD March 2014
[Product Design] WSOD March 2014 [Product Design] WSOD March 2014
[Product Design] WSOD March 2014
 
[Business Pitch] Artoncode July 2016
[Business Pitch] Artoncode  July 2016 [Business Pitch] Artoncode  July 2016
[Business Pitch] Artoncode July 2016
 
[Product Profile] Harmoni June 2016
[Product Profile] Harmoni June 2016 [Product Profile] Harmoni June 2016
[Product Profile] Harmoni June 2016
 
[Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016 [Business Plan] PT Artoncode Indonesia May 2016
[Business Plan] PT Artoncode Indonesia May 2016
 
[Lecture] Current Issue in Digital Marketing April 2016
[Lecture] Current Issue in Digital Marketing April 2016 [Lecture] Current Issue in Digital Marketing April 2016
[Lecture] Current Issue in Digital Marketing April 2016
 
[Company Profile] PT Artoncode Indonesia Mar 2016
[Company Profile] PT Artoncode Indonesia Mar 2016 [Company Profile] PT Artoncode Indonesia Mar 2016
[Company Profile] PT Artoncode Indonesia Mar 2016
 
[Company Profile] Main Studios Mar 2013
[Company Profile] Main Studios Mar 2013 [Company Profile] Main Studios Mar 2013
[Company Profile] Main Studios Mar 2013
 
[Product Profile] Hebring Shoryudo Nov 2014
[Product Profile] Hebring Shoryudo Nov 2014[Product Profile] Hebring Shoryudo Nov 2014
[Product Profile] Hebring Shoryudo Nov 2014
 
Dazu
DazuDazu
Dazu
 
Hebring
HebringHebring
Hebring
 
Japan Asean Digital Content Developer Forum
Japan Asean Digital Content Developer ForumJapan Asean Digital Content Developer Forum
Japan Asean Digital Content Developer Forum
 
Women Wired Weekend
Women Wired WeekendWomen Wired Weekend
Women Wired Weekend
 
Session 3
Session 3Session 3
Session 3
 
Main Studios Company Profile
Main Studios Company ProfileMain Studios Company Profile
Main Studios Company Profile
 
Challenges And Potentials for Indonesia Game Developer Industry
Challenges And Potentials for Indonesia Game Developer IndustryChallenges And Potentials for Indonesia Game Developer Industry
Challenges And Potentials for Indonesia Game Developer Industry
 
Women in Videogames
Women in VideogamesWomen in Videogames
Women in Videogames
 
Planning, Designing, Producing, And Costing
Planning, Designing, Producing, And CostingPlanning, Designing, Producing, And Costing
Planning, Designing, Producing, And Costing
 
Planning, Designing, Producing, and Budgeting
Planning, Designing, Producing, and BudgetingPlanning, Designing, Producing, and Budgeting
Planning, Designing, Producing, and Budgeting
 

Último

TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024Lonnie McRorey
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...Fwdays
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DaySri Ambati
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Scott Keck-Warren
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 3652toLead Limited
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsVertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsMiki Katsuragi
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Enterprise Knowledge
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationSlibray Presentation
 
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage CostLeverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage CostZilliz
 
Story boards and shot lists for my a level piece
Story boards and shot lists for my a level pieceStory boards and shot lists for my a level piece
Story boards and shot lists for my a level piececharlottematthew16
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenHervé Boutemy
 
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfGen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfAddepto
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brandgvaughan
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr BaganFwdays
 
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii SoldatenkoFwdays
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity PlanDatabarracks
 

Último (20)

TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsVertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering Tips
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck Presentation
 
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage CostLeverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
 
Story boards and shot lists for my a level piece
Story boards and shot lists for my a level pieceStory boards and shot lists for my a level piece
Story boards and shot lists for my a level piece
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache Maven
 
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfGen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdf
 
DMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special EditionDMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special Edition
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brand
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
 
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity Plan
 

Introduction To Videogame Industry

  • 1. INTRODUCTION TO GAME DEVELOPMENT INDUSTRY
  • 2. Who Am I? Marlin SUGAMA Co-Founder/ Producer Main Studios Game and Animation Developers
  • 3. What is a game developer ? Software development + Entertainment Hardware Manufacturers Gamers Publishers Distributors Developer
  • 4.
  • 7. How do we make our money? Hardware Manufacturers Gamers Publishers Distributors Developer WORLD OF WARCRAFT® SUBSCRIBER BASE REACHES 11.5 MILLION WORLDWIDEWrath of the Lich King™ expansion fuels growth with record first-month sales of more than 4 million
  • 8. How did it get so big?
  • 9. Background Domination of Coin-Operated Arcade Games Console Era Installed Game Multiplayer Online Games Mobile Games Era of Videogames Industry
  • 10. Business Hardware Manufacturers Publishers Market Developer
  • 11. Hardware Manufacturers Arcade Console Handheld
  • 12. Seven Generations of Consoles 1 2 3 4 5 6 7
  • 13. Business Hardware Manufacturers Publishers Market Developer
  • 14. Developers Cotage Studio Full Game Developers Outsourcing Contractor Original Licensed Conversion
  • 15. Games Casual MMORPG Advergaming FPS Serious Puzzle Sport Side Scrolling Racing Action Mods Edugame Simulations
  • 16. Business Hardware Manufacturers Publishers Market Developer
  • 17.
  • 18. Physical creation of the game (pressing discs)
  • 20.
  • 22. Publishers Started in 2002 by BolehNet with Nexia Online Grew in 2003 by Lyto with Ragnarok Online All publishers imported online games, mostly Korean Online Games All publishers located in Jakarta
  • 24.
  • 25. Now there are 19 studios registered unofficially under IGDA Indonesia
  • 26. Wide variety of videogame developers
  • 27. Full game development and third-party outsourcing
  • 28. Developing from multiplayer online game, web based casual games, Xbox games, to niche arcade games
  • 29.
  • 30. How to Start? Game developer related major Build skillbased on industry needs (local and international) Art Tech Biz Attitude Skill Knowledge COACHING COMPETITION
  • 31. Game Developer Competitions Indonesia ICT Awards ITB Digital Media Festival geMasTIK (Pagelaran Mahasiswa Nasional Bidang TIK)
  • 32. Business Hardware Manufacturers Publishers Market Developer
  • 33. General Facts Computer and Video Game Industry Tops $22 Billion in 2008 Games revenue beats Music and DVD’s in 2008 …In 2007 music sales were overtaken and in 2008 games had a share of 38% of all entertainment sales, putting it in first place in the category, beating music and DVD sales. China's online game market reaped sales revenue of RMB 18.38 billion in 2008, representing an increment of 76.6% from a year earlier, according to a latest industry report. Analyst: U.S. Game Market To Reach $20 Billion In 2009by Eric Caoili Gameloft Revenues Up Following 2 Million iPhone Game Downloads
  • 34. source: Entertainment Software Association, www.theesa.org
  • 35. Console and Handheld Worldwide Revenue 2008 source: www.vgchartz.org
  • 36. Goofy games gets most of the hype and make a lot of money source: Business Week, November 2nd, 2009. Pg 45
  • 37. Videogame and Advertising 1 billion Expected market, in dollar for in-game advertising by 2010, according to Nielsen Media Research 1983 The year Anheuser-Busch, Inc. First included advertising in Bally Midway game Tapper. 30 billion The amount of hours American men between 18 to 34 years of age, a key demographic for marketers, spent last year playing computer games source: Entertainment Software Association, www.theesa.org
  • 40.
  • 42. Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
  • 43. Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
  • 45. Mobile Phone as the New Videogame Hardware
  • 46.
  • 47.
  • 48.
  • 49.
  • 50. Study Case: Zynga 2 years old already profitable with more than 100 million USD in revenues Google didnt started to make money until its third year, and still had less revenue
  • 51. 10 Tips for Entering the Industry Exposure is important Relationships matter Start small, win big Investors are easy to find, talents are not Leave the advance to the BIG BOYS, dont start build engines unless you have the best technology MMO is not a starter project Find your focus Prove your capability, sell yourself more Game Developer is entertainment, entertainment business Every Game Developer starts from a Gamer
  • 52. Where to expose yourself www.gamedevid.org www.gamedev.net