My thesis explores new ways technology can be used to create participatory platforms to collaboratively create artwork.
Heroes is a projection-mapped sculpture focused on the interlocking themes of heroes, public monuments, and larger-than-life images. It also touches on the idea of permanence/impermanence of sculpture/digital art.
3. We need heroes because they shape our aspirations.
Heroes symbolize the qualities we wish to possess
and the pinnacles we wish to reach.
4. Yet despite all of their power to influence us,
we’re the ones who choose them.
Most of us have many heroes throughout
our lives. Sometimes we outgrow them
and sometimes we surpass them.
5.
6. Through a participatory project, I’m interested in uncovering our
program’s creative heroes, displaying them, and interacting with
the stories around them in an engaging and ‘monumental’ way.
9. HOW IT WORKS
Step 1 : Submit your hero stories and images via a questionnaire.
STEFAN SAGMEISTER
10. CAN YOU IMAGINE PULLING A
STUNT LIKE THIS? THE BALLS ON
THIS GUY!! SAGMEISTER KEEPS ME
ASKING MYSELF HOW OUT THERE I
CAN PUT MYSELF...
I CAME ACROSS WORK BY GRAPHIC
DESIGNER STEFAN SAGMEISTER
IN HIGH SCHOOL AND BECAME
INTERESTED WITH HIS INTRICATELY
MADE AND CLEVERLY THOUGHT OUT
BOOKS. THIS IMAGE IS THE COVER
ART FOR ‘MADE YOU LOOK.’
SAGMEISTER IS A BAD ASS AT SELF
STEFAN’S ADVENTUROUS TYPOG-
PROMOTION. IN THIS WORLD OF
RAPHY IS ALWAYS AMAZING TO ME.
OUTSOURCING AND FORGETTABLE
HIS USE OF MATERIALS AND HIS
NO-NAME DESIGNERS, HE’S A
ATTENTION TO DETAIL. MANY OF HIS
BRAND SYNONYMOUS WITH BEING
IDEAS COME FROM HIS NOTEBOOKS.
PROVOCATIVE AND OBSESSIVE.
SO I’VE BECOME DILIGENT ABOUT
KEEPING ONE TOO.
11. Step 2 : A multi-faceted hero portrait is created
12. Step 3 : It is animated with submitted content and made interactive
13. Step 3 : It is animated with submitted content and made interactive
14. Step 3 : It is animated with submitted content and made interactive
15. Step 3 : It is animated with submitted content and made interactive
16. Step 4 : All heroes are integrated into a single
large-scale interactive installation