2. WE HELP ORGANIZATIONS SOLVE
COMPLEX, STRATEGIC,
AMBIGUOUS PROBLEMS
THROUGH PEOPLE-CENTERED
APPROACHES
MOST OF THESE
PROBLEMS CAN BE
SOLVED BY
INNOVATING
PRODUCTS, SERVICES,
BRANDS, PROCESSES,
EXPERIENCES.
SUCH AS: DESIGN THINKING, LEAN
PROCESSES, ETHNOGRAPHIC
RESEARCH, USER EXPERIENCE
DEFINITION, BEHAVIORAL SCIENCE,
INNOVATION CONSULTING, ETC.
20 years ago in chicago you could only get three types of coffee.
Now we have dozens of coffee varieties: grain types, preparations, origins, Methods, ingredients, cups, temperaturas, etc.
10 years ago we used SD to diagnose experiences, créate customer journey maps, identify problems / opportunities for improvement and develop Service blueprints around new ideas.
Today we are developing Service design into a more diverse [eclectic, adaptable] discipline. This is being driven by the Market (the type pf problems we are asked to solve) and by eclectic and curious practitioners who are finding value in bringing other disciplines to SD. Such as the arts, social sciences, business, and others.
This is what I would like to talk about today. Specificaly about the aplication of BE to SD (I use these conferences to share them and hopefully provoque discussion with other Smart People like you.)
We humans have cognitive limitations which restrict / limit our decisión making and problem solving process. We are not rational, logical, Smart computers able to decide correctly most of the time. Quite the opposite, People are quite dumb most of the time (but quite Smart if you ask them).
Los seres humanos tenemos limitaciones cognitivas que restringen nuestra forma de tomar decisiones (no somos totalmente racionales) y nuestra capacidad para resolver problemas.
There are three ways in which we have applied behavioral economic principles (or behavioral science) lens to Service design.
As a Research tool (to explain observable behavior or plan for the best research approach)
As an Assessment tool (to evaluate current experiences / system)
As an Ideation tool (to inspire the divergent thinking phase or purposefully embed principles in the design)
Low motivation: Just because other salespeople have this attitude towards sales, it does not mean its right. .
Socialize missions: Allow individuals to create original missions and socialize (share/join/like) with others.
We reccommended our client to sell computers right after they installed fiber optic cable. People were much more receptive to buy a computer right when they had an infrastructure upgrade.
If you look closely, you wil find that most experiences are affected—positively or negatively—by a number of BE principles.
Identifying these allows you to understand [behaviors, thoughts, decisions, needs], dissect [problems, systems, consequences] and design [define, prioritize, ideate]
Service designers should be proficient in these principles if they want to use them purposefully to help people live better.
The ideas presented here are just a small example of how Service design can evolve. I believe we should bring in new ideas, concepts, theories, tolos from other disciplines to nurture and grow this practice. The world needs lots of Service designers, but we also need to be able to deliver more value to organizations.
My next gig will be on bringing the concepts of stoicism into Service design—i hope someone invites me to talk about this son ;-)
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