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Semelhante a Online Round Table 09 (20)
Online Round Table 09
- 1. No country for old men
Online Round Table,
October 8, 2009
Ralf Klamma
Informatik 5
RWTH Aachen
© www.role-project.eu
- 2. Responsive Open LE
Problems Areas of Interest
• Developed by Professionals for Peers • Community
oAwareness
oReflection
• Context
oAdaptation
oRecommendations
• Ubiquity
• Non-open/Non-responsive Learning oInteroperability
oMobility
• Semantics
oMultimedia
oMetadata
oStory-telling
R. Klamma, RWTH Aachen 2
© www.role-project.eu
- 3. ROLE Vision
Focus of key research objectives:
• Empower the learner to build their
ROLE Vision own responsive learning
environment
Responsiveness
• Awareness and reflection of own
learning process
User-Centered
• Individually adapted composition
of personal learning environment
R.Klamma, RWTH Aachen 3
© www.role-project.eu
- 4. ROLE Transitions
Testbeds define the scope
of ROLE From academic to
From formal
Rich context with significant RWTH professional learning
impact to informal
Large numbers of learners learning
Focus on transitions
OLrn FESTO
• Festo Lernzentrum
• RWTH Aachen University From un- Transitionen
employment From a position
• BILD: British Institute for or a job to jobs to positions or
Learning & Development accreditations
SJTU BILD
• OLrn: OpenLearn by
Open University UK From
individual
• SJTU: Jiao Tong University to shared
competences
R.Klamma, RWTH Aachen 4
© www.role-project.eu
- 5. ROLE Roll-out Process
Towards Universality & Scalability Design
of ROLE Solutions through large-
scale real-world deployment in Scenarios Tryout
highly populated testbeds
Learners Specs
Participatory Design & Darwinism
Holistic handling of ethnographical, Scientists
psychological, pedagogical and RWTH
technical dimensions Components
OLrn FESTO
Progressive & Iterative Developers Externa-
• Refinement of PL requirements lisation
and specifications All BILD
• Definition and validation of the World Standards
ROLE PLE Bundle components
and standards SJTU Educators
• Design and implementation of
the ROLE evaluation Providers
methodologies
Freeing
• Evaluation thorough social and Evaluation methodologies
educational data mining
R.Klamma, RWTH Aachen 5
© www.role-project.eu
- 6. Multidisciplinary Approach
• Actor Network Theory • Agent-oriented RE • Community-regulated Learning
• Social Network Analysis • Community IS Design • Dual Coding Theory
• Game Theory • Participatory Design • SECI
R. Klamma, RWTH Aachen 6
© www.role-project.eu
- 7. Learners in CoP
Interactions
CoP Learner
Intention
Information
Community intention -> community mission (Joint Enterprise (JE))
Community information -> knowledge repository (Shared Repertoire (SR))
Interactions between CoP and Learner -> Mutual Engagement(ME)
R.Klamma, RWTH Aachen 7
© www.role-project.eu
- 8. Understanding PLE Use
Gap
Goals identification Activities
Intentions Interactions
patterns
Analysis
• I*modelling • Mediabase
• …. • Visualization • ….
• Pattern
definition
• …. Information
Modelling
retrieval
mapping
R. Klamma, RWTH Aachen 8
© www.role-project.eu
- 10. Mediabases
• Actor Network Theory
[Lato1988]
• Everything is an actor
• Actor aggregation
• Mediabases
• Crawl PLE
data
• Analysis
tools
• Visualization
• Feedback
[KlPe08]
R. Klamma, RWTH Aachen 10
© www.role-project.eu
- 11. Social Network Analysis
<?xml version="1.0" encoding="UTF-8"?>
<graphml
xmlns="http://graphml.graphdrawing.org/xmlns/graphml"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-
instance"
xmlns:y="http://www.yworks.com/xml/graphml"
xsi:schemaLocation="http://graphml.graphdrawing.org/xmlns/g
raphml
http://www.yworks.com/xml/schema/graphml/1.0/ygraphml.xsd
">
<key for="node" id="d0" yfiles.type="nodegraphics"/>
<key attr.name="name" attr.type="string" for="node"
id="d1"/>
<key for="edge" id="d2" yfiles.type="edgegraphics"/>
<key for="graphml" id="d3" yfiles.type="resources"/>
<graph edgedefault="directed" id="G" parse.edges="1217"
parse.nodes="302"
parse.order="free">
<node id="n0">
<data key="d0">
<y:ShapeNode>
....
</graphml>
R. Klamma, RWTH Aachen 11
© www.role-project.eu
- 12. Understanding PLE Development
• Agent and goal-oriented modeling [Yu95]
• Clear goal representation and intention definition
• CoP-based model for PLE environments
[KHPR09]
R. Klamma, RWTH Aachen 12
© www.role-project.eu
- 13. ROLE Technical Infrastructure
External IM Servers
External Services
(XML-RPC, SOAP)
External Web 2.0 APIs & Widgets
Multimedia Community
Repositories Monitoring Data
Routing/Gateway
Desktop PCs XMPP Server Smartphones
Laptops Public
Institutional XMPP Server Game Consoles
XMPP Server Community
Mash-Up Services
PDAs
<<ROLE Basic Service>> <<ROLE Basic Service>>
User Management ... Handhelds
Learning
Repositories
Metadata <<ROLE Basic Service>>
Ontologies Self-Monitoring
ROLE Service Cloud
(XML-RPC, SOAP)
R. Klamma, RWTH Aachen 13
© www.role-project.eu