3. About game mechanics
1. Points : They are an absolute requirement for all gamified systems.
2. Levels : Levels serve ad a marker for players to know where they
stand in a gaming experience over time .
3. Leaderboards : The purpose of a leaderboard is to make simple
comparisons
4. Badges : To signaling status, to collecting.
5. Onboarding : The act of bringing a novice into system.
6. Challenges(quests) : Give players direction for what to do within the
world of the gamified experience.
7. Engagement loops : You Can focus on the things that get players
involved, keep them engaged, and bring them
back at every stage of development.
4. What is ‘눝’
Just play with ‘눝’
• If you download ‘눝’
application, then you
can have some data.
• If you play with ‘눝’,
then you can
download music that
you want.
http://www.youtube.com/watch?v=5
Enp0F9RmLU
5. Gamification in
1. Points
In ‘눝’ point is ‘눝’
• Redeemable point
→These points are usable within
the system in exchange for things.
‘눝’
6. Gamification in
‘눝’
2. Levels
Levels indicate Progress.
There are ten levels.
As you collect point, the prizes for
rewarded will increase in value.
[프로그레스 바]
8. Gamification in
4. Badges
To signaling status, to collecting.
You can proud with this badges
to your friends at the collection.
‘눝’
9. Gamification in
5. Onboarding
Onboarding is the act of bringing
a novice into your system.
•Reinforce the user positively.
•Reveal the complexity of the
system slowly.
‘눝’
10. Gamification in
‘눝’
6. Quests
Give players direction for what to
do within the world of the
gamified experience.
•Different challenges for different
levels are appropriate.
11. Gamification in
7. Engagement loop
Focus on the things that get
Players involved, keep them
engaged, and bring them back at
every stage of development.
1.
2.
3.
4.
Desire to have some data,
reward and fun.
Various event.
Read Leaderboard.
Get a data and rewards.
‘눝’