Thirty apps in thirty minutes, this is not. Instead, this session will explore the device from a unique, instructional-design problem perspective. After this session, you will be able to shift your student’s use of the iPad from a consumer to a producer by tapping into carefully selected apps that elicit creativity and engagement.
1. iPad is for Creating
Using Apps for Communication and Creativity
Jared Mader
Director of Educational Technology
http://www.slideshare.net/jpmader/ipadcreate
4. • Creating the Canvas
• Word, PowerPoint, Inspiration, Wikis,
Google Docs
• Learning to Paint
• User Created Content: Podcasts,
Movies, Animoto, Mapping
• Creative Process
• Instructional Design: Be Vague
Inspiring Creativity