This document discusses replacing teachers with crowds and intelligent crowds. It covers topics like groups, networks and collectives; ten design principles for intelligent crowds including adaptability, stigmergy, evolvability, parcellation, and trust; contexts of use for technologies like social media sites; and issues with current platforms like limited interoperability, commercial monoliths, and trust models. The document advocates using various platforms together and references a book on control and constraint in e-learning.
1. Replacing teachers with
crowds
TENCompetence Winter School ‘09
Jon Dron
Athabasca University, University of Brighton
http://www.cofind.net - jond@athabascau.ca
2. loose plan
Intelligent crowds and candy
Groups, Networks and Collectives
and play time
Ten principles and more play time
4. Some influences on
learning
external learner
drivers profile
VLEs tools
emergent
other people
behaviours
pedagogies subject
formalisms
environment
planned and context
institutional
behaviours
logistic
rules/norms community
processes
ethos
5. Some influences on
learning
external learner
drivers profile
VLEs tools
emergent
other people
behaviours
pedagogies subject
formalisms
environment
planned and context
institutional
behaviours
logistic
rules/norms community
processes
ethos
Technologies Contexts of use
6. Web 2.0, proper noun
The name given to the social and
technical sophistication and maturity that
mark the- Oh, screw it. Money! Money
money money! Money! The money’s back!
Ha ha! Money!
From The Devil’s Dictionary (2.0)
http://www.eod.com/devil/archive/web_20.html
24. Adaptability
• build from small parts and mash-up
• rapid development methodologies
• use standards like OpenSocial, RSS, FOAF,
OpenID, OAuth, JSON etc....
• Control with individuals, not teachers/
administrators/programmers
31. Many other processes
. uses
gs..
ellin y
imar
w
. D ture of pr
1
Mix
2. hort blocks d and new people
. S ture of ol tration of
3
Mix ncen
e.g.4. ense co
.D
5
• city dynamics
• market-based systems
Sit
Lim e Ma
Att ited a rket
ent tten
ion t
me ion
ans
size
and
rep
utatio
n
32. Parcellation
Photo by Kerry Lannert:: http://www.flickr.com/photos/stirwise/
2675405956/
44. Pedagogy
• Meaningful signposts
• If you design a mountain you will
get mountain goats
• If you design an ocean you will get
fish
• What is the shape and physics of
an educational environment?
45. Context
• A truly self-organised environment can
evolve into anything
• Institutional contexts
• The broader environment
• People wishing to learn
51. del.icio.us is cool but...
• single dimension of metadata
• limited interoperability
• commercial monolith
• limited parcellation
• very limited trust model
52. del.icio.us is cool but...
• single dimension of metadata
• limited interoperability
• commercial monolith
• limited parcellation
• very limited trust model
53. Facebook is cool but...
• single layer of hierarchy (the group)
• extendible but not very interoperable
• simple one-dimensional metadata
• limited trust model
• everyone is a friend or not
• commercial monolith
54. Ning is brilliant but...
• not distributed - single site
• relatively coarse privacy/trust control
55. Elgg is a bit better...
• richer trust model
• educational context
• institutional control (?)
• why does everyone have to be your friend?
56. Using them all...
• NetVibes
• Sniperoo
• Grazr
• iGoogle
• Widgets and Gadgets
57. Read the book...
Control and Constraint
in E-Learning: Choosing
When to Choose
jond@athabascau.ca
http://www.cofind.net
58. Read the book...
Control and Constraint
in E-Learning: Choosing
When to Choose
jond@athabascau.ca
http://www.cofind.net