Presenting a pragmatic model for gauging the value of an interaction as it relates to digital products and services.
The underlying intent of the model is to provide a complementary approach to common user-centred and usability
practices by encouraging practitioners to focus on peoples’ internal needs and desires.
13. THE SHORTFALLS
Requirements kill
- Too often it drives process
- Laundry pile (clean... and dirty)
- Business vision chopped up into
little pieces
- Perceived as voice of end user
14. THE SHORTFALLS
Researching for conclusions
- Process of elimination
- Dictated recruiting
- Needs & desires perceived as
issues of usability
- Process-driven, not people-driven
15. THE SHORTFALLS
✘
Researching for conclusions
- Process of elimination
- Dictated recruiting
- Needs & desires perceived as
issues of usability
- Process-driven, not people-driven
16. THE SHORTFALLS
Structure ≠ foundation
- Very easy to structure bad content
- People not visiting a “site”
- Infinite touch points & devices
- Mixing & mashing of services
17. THE SHORTFALLS
Usability testing too scientific
- Task completion basis for success
- Can’t control all the variables
- Business & product-focused
- Only one factor of experience
18. THE SHORTFALLS
“Too often we measure everything and
understand nothing.”
Jack Welch, Past CEO at GE
19. THE SHORTFALLS
Humans are messy
- Not rational or structured
- Unique behaviours & motivations
- Extremely difficult to personify
- Can’t control all the variables
20. THE SHORTFALLS
Product isn’t the experience
- Product not the final destination
- Dependant on culture and context
- Desires & needs based on
experience, not product
21. THE SHORTFALLS
“You can only provide the resources for
people to have an experience; then it’s
the people (users) themselves who
create the experience.”
Dan Saffer, Kicker Studios
26. THE HIERARCHY
Usable
- Low learning curve
MEANINGFUL
- Easy to use ENGAGING
AUTHENTIC
- Manageable
USEFUL
- Consistent USABLE
- Dependable ACCESSIBLE
27. THE HIERARCHY
Usable
- Low learning curve
MEANINGFUL
- Easy to use ENGAGING
AUTHENTIC
- Manageable
USEFUL
- Consistent USABLE
- Dependable ACCESSIBLE
28. THE HIERARCHY
Usable
- Low learning curve
MEANINGFUL
- Easy to use ENGAGING
AUTHENTIC
- Manageable
USEFUL
- Consistent USABLE
- Dependable ACCESSIBLE
29. THE HIERARCHY
Useful
- Meets immediate need
MEANINGFUL
- Serves a purpose ENGAGING
AUTHENTIC
- Solves specific problem
USEFUL
- Answers questions quickly USABLE
- Enjoyable in productive way ACCESSIBLE
30. THE HIERARCHY
Authentic
- Trustworthy
MEANINGFUL
- Easy to verify ENGAGING
AUTHENTIC
- Credible & professional
USEFUL
- Open & transparent USABLE
- Best interest in mind ACCESSIBLE
31. THE HIERARCHY
Authentic
- Trustworthy
MEANINGFUL
- Easy to verify ENGAGING
AUTHENTIC
- Credible & professional
USEFUL
- Open & transparent USABLE
- Best interest in mind ACCESSIBLE
32. THE HIERARCHY
Engaging
- Pleasing aesthetically
MEANINGFUL
- Real (instils confidence) ENGAGING
AUTHENTIC
- Delight to use
USEFUL
- Participatory (social) USABLE
ACCESSIBLE
33. THE HIERARCHY
Engaging
- Pleasing aesthetically
MEANINGFUL
- Real (instils confidence) ENGAGING
AUTHENTIC
- Delight to use
USEFUL
- Participatory (social) USABLE
ACCESSIBLE
34. THE HIERARCHY
Engaging
- Pleasing aesthetically
MEANINGFUL
- Real (instils confidence) ENGAGING
AUTHENTIC
- Delight to use
USEFUL
- Participatory (social) USABLE
ACCESSIBLE
35. THE HIERARCHY
“Each encounter no matter how brief is
a micro interaction which makes a
deposit or withdrawal from our rational
and emotional subconscious.”
David Armano, Logic + Emotion