2. Tech Trends…
• College students:
– 73% say they cannot study
without technology
– 70% use keyboards to take
notes rather than paper
– 38% cannot go more than
10 minutes without
checking email, tablet,
laptop or smartphone
– 98% own an e-reader
– 65% use digital devices to
create presentations
Source: http://edudemic.com/2012/05/20-surprising-stats-about-technology-use-in-college/
4. Top 100 Learning Tools 2011
http://c4lpt.co.uk/top-100-tools-for-learning-2011/
1. Twitter - micro-sharing site 16. Google Reader - RSS reader
2. YouTube - video-sharing tool 17. Evernote - note-taking tool
3. Google Docs – collaboration suite (Google 18. Jing - screen capture tool
Forms) 19. PowerPoint - presentation software
4. Skype - instant messaging/VoIP tool 20. Gmail - web-based email service
5. WordPress - blogging tool 21. LinkedIn - prof social network
6. Dropbox - file synching software 22. Edmodo - edu social networking site
7. Prezi - presentation software 23. Wikispaces - wiki tool
8. Moodle - course management system 24. Delicious - social bookmarking tool
9. Slideshare - presentation sharing site 25. Voicethread - collaborative slideshows
10. (Edu)Glogster - interactive poster tool 26. Google+ - social network
11. Wikipedia - collaborative encyclopaedia 27. Animoto - videos from images
12. Blogger/Blogspot - blogging tool 28. Camtasia- screencasting tool
13. diigo - social annotation tool 29. Audacity - sound editor/recorder
14. Facebook - social network 30. TED Talks - inspirational videos
15. Google Search - search engine
5. More…
31. Yammer - private microsharing platform 49. Vimeo - video sharing site
32. Google Earth - virtual globe 50. Geogebra - maths software for schools
33. Scoopit - curation software 51. Screenr - screencasting tool
34. PBWorks - wiki tool 52. Mindmeister - mindmapping software
35. Google Apps - branded app suite 53. Picasa - photo organiser
36. flickr - photo sharing site 54. Wallwisher - online noticeboard
37. Tweetdeck - Twitter client 55. iPhone/iPod Touch and apps
38. Google Maps - online maps 56. Scribd - document sharing tool
39. Wordle - word cloud generator 57. Ning - private social networking plat form
40. Voki- speaking avatar creator 58. eFront - course management system
41. Symbaloo - Internet portal/dashboard 59. Adobe Connect - web conferencing tool
42. Word - word processing software 60. Elluminate/Blackboard Collaborate - web
43. Google Sites - wiki/website tool conferencing
44. iPad and apps - 61. OpenOffice - office suite
45. Google Chrome - web browser 62. Storybird - collaborative storytelling
46. Articulate – e-learning software 63. Knol - share what you know
47. Snagit - screen capture tool 64. LiveBinders - 3-ring binder for the web
48. Adobe Captivate - demo/scenario tools 65. Sharepoint - intranet platform
6. And more…
66. iTunes and iTunesU - music/podcast 85. Quizlet - flash card and study games
player/site website
67. Mahara - e-portfolio platform 86. Screencast-0-matic - online screen
68. lino - online stickies recorder
69. Outlook - email client 87. TeacherTube - edu video sharing site
70. Posterous - blogging software 88. Zotero - collect/manage research
71. Storify - makes stories using social media 89. Blackboard - course management system
72. Udutu - collaborative course authoring tool 90. Android phones and apps
73. Hootsuite - social media dashboard 91. bubblus - collaborative mind mapping tool
74. BigBlueButton - web conferencing 92. Buddypress - social networking software
75. Edublogs - educational blogging tool 93. Composica - social e-learning authoring
76. Etherpad + clones - real-time text collab system
77. iGoogle - personalized start page 94. Adobe Flash - animation authoring
78. iMovie - Video editing software 95. Fuze meeting - web conferencing
79. Khan Academy - learning platform 96. Netvibes - personal start page
80. SurveyMonkey - survey tool 97. Paper.li - daily digest of tweets
81. Excel - spreadsheet software 98. ReadItLater - save pages for later
82. Google Calendar - online calendar 99. Weebly - website/blog software
83. Kindle - ebook reader 100. OneNote - personal information manager
84. Poll Everywhere - instant audience
feedback
7. 50 More…
http://c4lpt.co.uk/top-100-tools-for-learning-2011/50-tools/
1. AudioBoo – mobile platform to record and share audio 26. Keynote - presentation software
2. Aviary - media creation tools 27. Kidblog – blogs for teachers and students
3. Blabberize - make a talking picture 28. Lectora - course authoring tool
4. Camstudio – screen-recording software 29. MindJet - real time collaboration and sharing
5. crocodoc – view and comment on any document 30. Mindomo - mindmapping and brainstorming tool
6. Doodle - easy scheduling 31. MovieMaker - make home movies
7. Drupal - content management platform 32. MuseumBox - build a description of an event, person or historical
8. Elgg - social networking engine period by placing items in a virtual box
9. Firefox + addons - web browser 33. Paint.NET - paint software
10. Flipboard – your (pocket-sized) social magazine 34. Photopeach - free slideshows
11. Freemind - mindmapping tool 35. Picnik - photo editing tool
12. Gaggle - suite of safe online learning tools 36. Popplet - curate your ideas
13. Garageband - personal recording studio 37. Quia - create educational quizzes and games
14. Goanimate - make your own animated videos 38. Quora - collection of questions and answers
15. Google Alerts - web monitoring service 39. SchoolTube – video sharing for students and teachers
16. Google Art Project – explore museums 40. SecondLife - virtual world
17. Google Books - Search and preview millions of books 41. Summify - daily summary of your social newsfeeds
18. Google Scholar – scholarly search 42. Toondoo - comic strip
19. Google SketchUp – 3D modeling for everyone 43. Tumblr - micro-blogging tool
20. Google Translate – language translator 44. Ustream - broadcast yourself
21. GoToMeeting - web conferencing tool 45. Vialogues – meaningful discussions around videos
22. ILIAS – SCORM-compliant LMS 46. Wiggio - makes it easy to work in groups
23. Instapaper - save web pages to read later 47. Wix – Flash website builder
24. ipadio - phonecast live 48. Wolfram Alpha – computational knowledge engine
25. issuu - you publish 49. xtranormal – moving making software
50. Zoho - online office suite
9. Integration Considerations
Personal Institutional
• What is the • What tools do I
problem? • What am I have? • What institutional
• What is the comfortable with? • What is my skill concerns exist?
desired outcome? • How much time level? • What institutional
do I have? limitations exist?
GOAL Technical
10. GCU Policies
1. GCU does not assist instructor or student with multimedia technical difficulties.
The instructor must be prepared to provide his/her own technical support to
students.
2. Instructors must abide by all current copyright laws pertaining to all multimedia
content. As such, instructors should only utilize multimedia that they have
created.
3. Multimedia must be made available to university personnel for at least eight
weeks after the course end date to facilitate issues with grade appeals or other
student concerns.
4. Multimedia content should be appropriate for an academic setting and specifically
the class for which it is intended. GCU maintains the right to determine the
appropriateness of multimedia supplements; any material found offensive or
inappropriate by GCU standards will be removed.
5. Instructor-generated multimedia should enhance, not replace, pre-loaded
classroom materials. Pre-loaded materials and expectations must be utilized and
cannot be altered or modified as a function of supplemental materials.
6. If multimedia presents additional material or expectations, the instructor must
also provide a written transcript to abide by ADA guidelines. Multimedia
supplements providing clarification of an assignment or expectation do not
require a transcript.
11. ADA Compliance
• It is important to ensure that any added content also encompasses GCU’s goal to
maintain accessibility for all students. The University encourages you to use technology
(such as YouTube) that has specific features to make videos that are accessible for
students with disabilities, including the option to use closed captioning. You can also
help ensure equal access to added materials by using more than one source for links to
information. For example, if you upload an interactive website, please be sure to find a
website with similar content that has the information available in a text format. Please
note that students are not required to disclose their disability, and because GCU’s online
classrooms are so accessible, they may not have self-identified.
• If you have received a notification from the University’s Disability Services, please be
sure you comply with their requests. If a student discloses a disability to you, and you
have not already been notified by the Disability Office, please be sure to refer them to
the office for assistance. If you are unsure about how to facilitate accommodations, or
have questions about providing accommodations, please feel free to contact the
Disability Office at the following:
Contact for Faculty: To Refer a Student:
602-639-7534 or 602-639-7239 602-639-6342
sdsnotifications@gcu.edu disabilityoffice@gcu.edu
12. In a nutshell…
1. You are your own
technical support.
2. Follow copyright rules.
3. Leave all supplements in
your course.
4. Be professional.
5. Don’t change course
content or expectations.
6. Follow ADA rules.
-------------------------------------
If you add new instructional
content, you must provide a
text alternative.
22. ToonDoo
• http://www.toondoo.
com/
• Pedagogical ideas:
– Weekly overview
– Key points
– Anything in which you
want to use novelty to
draw attention or
highlight
24. Questions?
• Contact:
– B. Jean Mandernach, PhD
– Director, Center for
Innovation in Research and
Teaching
– Grand Canyon University
– jean.mandernach@gcu.edu