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En blogger i Azeroth Jill Walker Rettberg jilltxt.net
Jeg begynte å blogge på slutten av år 2000.
“Freedom of the press is guaranteed only to those who own one.” A. J. Liebling, 1960.
En blogg er et selvportrett som skapes og gjenskapes over tid.
Eleanor Antin:  Carving, 1972.
Men med nettet deler vi selvportrettene våre med verdenen og ikke bare galleriet http://www.youtube.com/watch?v=6B26asyGKDo
Blogging er en prosess, et selvportrett som endrer seg langsomt over tid.
Og det er kanskje lettere å blogge som en outsider enn innenfra systemet
Rebecca Blood: Weblogs, a History and Perspective. 2000. Shortly after I began producing Rebecca's Pocket I noticed two side effects I had not expected. First,  I discovered my own interests . I thought I knew what I was interested in, but after linking stories for a few months I could see that I was much more interested in science, archaeology, and issues of injustice than I had realized. More importantly,  I began to value more highly my own point of view . In composing my link text every day I carefully considered my own opinions and ideas, and I began to feel that my perspective was unique and important.
World of Warcraft Reader Kommer på MIT Press i mai 2008.
I ett år var jeg et troll: Iskia
 
10 000 000 spillere i USA, Australia, Europa og Asia
I Azeroth løser man quests...
 
 
Quests bygger på ,[object Object],[object Object],[object Object],[object Object]
Man sloss i battlegrounds... Og chatter med tullinger...
Det er mange “seasonal events” programmert inn i spillet
Man kan prøve å få tak i uvanlige ting - våpen eller kjæledyr, f.eks.
Noen prøver å spille mot reglene ,[object Object],[object Object],[object Object],[object Object]
..på noen servere rollespiller man...
På vei til Steamwheedle Faire
Gruppefotografi
Vi startet en forskerguild
Workshop, UiB, november 2006
For første gang fysisk sammen om et guildoppdrag
World of Warcraft Reader Kommer på MIT Press i mai 2008.
Del 1: Culture ,[object Object],[object Object],[object Object],[object Object]
Del 2: World 5. Espen Aarseth: A Hollow World:  World of Warcaft as Spatial Practice 6. Tanya Krzywinska:  World Creation and Lore: World of Warcraft as Rich Text 7. Lisbeth Klastrup:  What makes World of Warcraft a World? A Note on Death and Dying 8. Jill Walker Rettberg:  Quests in World of Warcraft: Deferral and Repetition
Del 3: Play 9. T.L. Taylor:  Does World of Warcraft Change Everything? How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause 10. Torill Elvira Mortensen:  Humans Playing World of Warcraft: or Deviant Strategies? 12. Esther MacCallum-Stewart and Justin Parsler: Role-play vs Gameplay. The difficulties of playing a role in World of Warcraft
Del 4: Identity 12. Ragnhild Tronstad:  Character identification in World of Warcraft: The relationship between capacity and appearance 13. Charlotte Hagström:  Playing with Names: Gaming and Naming in World of Warcraft
Kunstnere i World of Warcraft:  Ars Virtua
Ars Virtua har egen guild
“ WoW is the new golf.” Attributed to Joi Ito, Cory Ondrejka, and others.
Den  andre  boken min kommer i august på Polity Press.
Blogging - innholdsfortegnelse ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
jilltxt.net Tre store prosjekter - to nærmest ferdige, den tredje nesten klar til oppstart! Bloggen min:

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En blogger i Azeroth

  • 1. En blogger i Azeroth Jill Walker Rettberg jilltxt.net
  • 2. Jeg begynte å blogge på slutten av år 2000.
  • 3. “Freedom of the press is guaranteed only to those who own one.” A. J. Liebling, 1960.
  • 4. En blogg er et selvportrett som skapes og gjenskapes over tid.
  • 5. Eleanor Antin: Carving, 1972.
  • 6. Men med nettet deler vi selvportrettene våre med verdenen og ikke bare galleriet http://www.youtube.com/watch?v=6B26asyGKDo
  • 7. Blogging er en prosess, et selvportrett som endrer seg langsomt over tid.
  • 8. Og det er kanskje lettere å blogge som en outsider enn innenfra systemet
  • 9. Rebecca Blood: Weblogs, a History and Perspective. 2000. Shortly after I began producing Rebecca's Pocket I noticed two side effects I had not expected. First, I discovered my own interests . I thought I knew what I was interested in, but after linking stories for a few months I could see that I was much more interested in science, archaeology, and issues of injustice than I had realized. More importantly, I began to value more highly my own point of view . In composing my link text every day I carefully considered my own opinions and ideas, and I began to feel that my perspective was unique and important.
  • 10. World of Warcraft Reader Kommer på MIT Press i mai 2008.
  • 11. I ett år var jeg et troll: Iskia
  • 12.  
  • 13. 10 000 000 spillere i USA, Australia, Europa og Asia
  • 14. I Azeroth løser man quests...
  • 15.  
  • 16.  
  • 17.
  • 18. Man sloss i battlegrounds... Og chatter med tullinger...
  • 19. Det er mange “seasonal events” programmert inn i spillet
  • 20. Man kan prøve å få tak i uvanlige ting - våpen eller kjæledyr, f.eks.
  • 21.
  • 22. ..på noen servere rollespiller man...
  • 23. På vei til Steamwheedle Faire
  • 25. Vi startet en forskerguild
  • 27. For første gang fysisk sammen om et guildoppdrag
  • 28. World of Warcraft Reader Kommer på MIT Press i mai 2008.
  • 29.
  • 30. Del 2: World 5. Espen Aarseth: A Hollow World: World of Warcaft as Spatial Practice 6. Tanya Krzywinska: World Creation and Lore: World of Warcraft as Rich Text 7. Lisbeth Klastrup: What makes World of Warcraft a World? A Note on Death and Dying 8. Jill Walker Rettberg: Quests in World of Warcraft: Deferral and Repetition
  • 31. Del 3: Play 9. T.L. Taylor: Does World of Warcraft Change Everything? How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause 10. Torill Elvira Mortensen: Humans Playing World of Warcraft: or Deviant Strategies? 12. Esther MacCallum-Stewart and Justin Parsler: Role-play vs Gameplay. The difficulties of playing a role in World of Warcraft
  • 32. Del 4: Identity 12. Ragnhild Tronstad: Character identification in World of Warcraft: The relationship between capacity and appearance 13. Charlotte Hagström: Playing with Names: Gaming and Naming in World of Warcraft
  • 33. Kunstnere i World of Warcraft: Ars Virtua
  • 34. Ars Virtua har egen guild
  • 35. “ WoW is the new golf.” Attributed to Joi Ito, Cory Ondrejka, and others.
  • 36. Den andre boken min kommer i august på Polity Press.
  • 37.
  • 38. jilltxt.net Tre store prosjekter - to nærmest ferdige, den tredje nesten klar til oppstart! Bloggen min: