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The Future of Virtual Characters Jesse Schell – AppCamp 2011
TSM Plug and Play
Pixie Hollow
Triazzle Slide here
Yale slide here
Tech #1: Facial Expression Tracking
Innovator’s Dilemma
Tech #2: Persistent Databases
Tech #3: Speech Recognition
The Prophecy of Chris Swain
?
Tech #4: Natural Language Understanding Eliza: Please tell me what's been bothering you.you: I'm bored.Eliza: Do you enjoy being bored?you: No.Eliza: Does this make you feel unhappy?you: Yes.Eliza: Please go on.you: I want something to do.Eliza: Suppose you got something to do soon.you: That would be great!Eliza: Tell me more about that.you: I'm bored.Eliza: Is it because you are bored that you came to me?you: yes.Eliza: I see.
Tech #5: Emotion Sensing
Who will we talk to? Our avatars.
Who will we talk to? Our avatarsVirtual Companions.
Tech #6: Integrated Multiplatform Games
Tech #7: Interface to Everything Facebook Events GPS Health Data New Friends Emails Purchase info Game Data Work Status Etc., etc….
Tech #8: Cognitive Tutor
Betty’s Brain – Vanderbilt University “These kids know these characters aren’t alive, but they get engaged with the narrative, and play pretend, and it brings out a lot of good behaviors.”
Tech #9: Intelligent Actors
Tech #10: Augmented Reality
Virtual Companions will… Talk with us Lead us on amazing adventures Be everywhere Have long term relationships with us Change as we change Teach us Learn from us Be an important part of our social life
Thanks! Email: jesse@schellgames.comWeb: jesseschell.com Twitter: @jesseschell Slides: slideshare.net/jesseschell

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The future of virtual characters appcamp 2011