Children and adolescents’ perceptions of learning in video games and school
1. Fran C. Blumberg, Elizabeth A. Altschuler, & Debby E. Almonte Fordham University Graduate School of Education Children and adolescents’ perceptions of learning in video games and school
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11. Composition of Focus Groups Grade Frequent Infrequent 4 th Group 4a1: M age = 10.47; SD = 1.29; N = 5 (4 boys; 1 girl) Group 4a2: M age = 10.40; SD = .26; N = 4 (3 boys; 1 girl) Group 4b: M age = 9.82; SD = .30; N = 5 (2 boys; 3 girls) 5th Group 5a1: M age = 10.93; SD = .63; N = 6 (4 boys; 2 girls) Group 5a2: M age = 10.92; SD = .27; N = 7 (5 boys; 2 girls) Group 5b: M age = 10.79; SD =.62; N =6 (6 girls) 6th Group 6a: M age = 11.69; SD = .40; N = 5 (1 boy; 4 girls) _________________________ 7th Group 7a: M age = 12.66; SD = .49; N = 6 (4 boys; 2 girls) Group 7b: M age = 13.16; SD = .30; N = 6 (2 boys; 4 girls) 8th Group 8a1: M age = 13.64; SD = .15; N = 5 (4 boys; 1 girl) Group 8a2 = M age = 13.34; SD = .36; N =6 (6 boys) Group 8b: M age = 14.08; SD = .26; N = 7(3 boys; 4 girls)
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18. Austin Alhindawi John Randall Allie Schwartz Special thanks to: Austin Alhindawi, Sabrina Ismailer, Tara Gartner, Patty Gil-Diaz, Brittney Huntington, Brian Kelley, Ryan McGuiness, John Randall, Brigid Raughley, Allie Schwartz, Jess Williams, and Scott Woerner.
Notas do Editor
Font is not consistent
Process, outcome goals and game mechanics are not defined, but introduced