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Loca%ve	
  media	
  Workshop	
  
Outline	
  for	
  Day:	
  

10.10	
  Introduc%on	
  to	
  gps	
  	
  loca%ve	
  media,	
  research	
  prac%ce	
  and	
  plaAorms.	
  
              Examples	
  of	
  mediascapes,	
  different	
  approaches	
  for	
  interac%on.	
  	
  40mins

10.50	
  	
  Workshop	
  ideas	
  using	
  materials	
  brought,	
  gather	
  further	
  material	
  if	
  necessary	
  35	
  mins

11.25	
  Mscape	
  build	
  and	
  upload	
  (all	
  versions	
  if	
  poss)	
  Equipment	
  handout.	
  75	
  mins

12.25	
  Break	
  (op%onal	
  start	
  of	
  mediascape	
  experience)	
  15	
  mins
12.40	
  Experience	
  75	
  mins	
  

1.55	
  Hand	
  in	
  equipment	
  5	
  mins
2.00	
  Design	
  guidelines	
  &	
  Reflect	
  /discussion	
  of	
  experiences	
  	
  20	
  mins
2.20	
  Plan	
  proposal	
  for	
  further	
  ac%vi%es:	
  what	
  next/formats/purpose/%meframe/what	
  needed	
  to	
  make	
  
       happen/what	
  can	
  you	
  do	
  in	
  the	
  mean%me??	
  15	
  mins
2.35	
  Evalua%on	
  of	
  day	
  workshop	
  5	
  mins

2.40	
  End
Image: Something More, 2008
www.jackiecalderwood.com/transitions.php
Screenshot: www.mscapers.com




                                                        Screenshot: www.createascape.org.uk




                                                                               Screenshot:
mscape software: www.hpl.hp.com/downloads/mediascape/         mapping with mscape software
Clodagh and constance quote - scrawling
Screenshot: http://greensonic.wordpress.com
Screenshots: http://duncanspeakman.net/?p=180
                     http://subtlemob.com/?p=21
Clodagh and constance quote - scrawling
Ken robinson - creativity
Ken robinson - creativity
Ambulant	
          Content	
  source:	
                  Method	
  of	
  Interac;on:	
                                       Experien;al	
  Matrix:	
  
Filmmaking	
  
Mediascapes	
                                             Role	
  of	
  Audience	
  
Main	
  Loca)on	
  
e-­‐merge	
           Ar%st’s	
  response	
  	
           Select	
  music	
                                                   Individual:	
  hand-­‐held	
  on-­‐site	
  
                      (visual)	
                          Walk,	
  collec%ng	
  video	
  clips	
  [Op%ons	
  to	
  view	
  
                                                          Map/Content	
  Regions]	
                                           Individual	
  displaced:	
  hand-­‐held	
  
St.	
  James’s	
      Commissioning:	
                    Choose	
  to	
  stop	
  and	
  watch	
  film	
  on	
  loca%on	
      on	
  	
  
Park,	
  London	
     New	
  and	
  exis%ng	
  work	
     Editor	
  (mediascape)	
                                            new	
  site	
  
                      (audio)	
                           User	
  (web	
  gallery)	
  
                                                                                                                              Remote:	
  web	
  gallery	
  

Ambience	
            Public	
  response	
  to	
          Select	
  music	
  
                      Open	
  Call:	
                     Walk,	
  collec%ng	
  video	
  clips	
  [Op%ons	
  to	
  view	
     Individual:	
  hand-­‐held	
  on-­‐site	
  
Bristol	
             Exis%ng	
  and	
  new	
  work	
     Map/Content	
  Regions]	
  
Harbourside	
         (visual)	
                          Choose	
  to	
  stop	
  and	
  watch	
  film	
  on	
  loca%on	
      Communal:	
  big	
  screen	
  on-­‐site	
  	
  
                                                          Editor	
  (mediascape)	
  
                      Invited	
  exis%ng	
  work	
        Performer	
  (walker)	
  
                      (audio)	
                           Audience	
  (big	
  screen)	
  

Soundlines,	
         Collabora%ve	
                      Walk,	
  triggering	
  music	
  live	
  (and	
  anima%on	
          Individual:	
  hand-­‐held	
  on-­‐site	
  
With	
  Strata	
      interpreta%on:	
                    for	
  displaced	
  mediascape)	
  
                                                                                                                              Remote:	
  web	
  gallery	
  
Collec;ve	
           New	
  work	
  generated	
          Choose	
  to	
  stop/start	
  new	
  walk	
  
                      through	
  facilitated	
  	
        Composer/Editor	
  (mediascape)	
                                   Individual	
  displaced:	
  hand-­‐held	
  
Sand	
  Point,	
      workshop	
  series	
                                                                                    on	
  new	
  site	
  
North	
               (audio	
  and	
  visual)	
          Sand	
  Point	
  walks	
  filmed	
  for	
  off-­‐site	
  
Somerset	
                                                documentary	
  screening:	
                                         Communal	
  displaced:	
  big	
  screen	
  
                      Minimal	
  post-­‐                  Performer	
  (big	
  screen)	
                                      off-­‐site	
  at	
  event	
  
                      produc%on	
  (audio)	
              Audience	
  (big	
  screen)	
  	
                                   Communal	
  remote:	
  web	
  gallery	
  
                                                          User	
  (web	
  gallery)	
                                          at	
  event	
  
intro
E-merge poster
Photo courtesy of BEV
www.e-merge-walks.com
www. e-merge-walks.blogspot.com


         Screenshots: e-merge Walks and Films Gallery
         http://www.e-merge-walks.com/log-displayer/
Alexander Starritt, a-n review
Sandpit
Ambience	

          Collaborative Filmmaking Mediascape
          for the Bristol Festival October 2009
Supported by: Pervasive Media Studio, Watershed, Bristol Festival
Ambience at brizfest
Roz Hall quote: democratic digital technologies
Screenshots: Sand Point Walks Gallery
http://www.stratacollective.org/soundlines/playback
siegler
Soundlines Video Intro
                  http://vimeo.com/11054415



Practice-based research: seeking a place for improvisation and experimentality.

Challenge:

How do we balance Experimentality with Notation and Understanding?
Aim: Explore the potential of pervasive media and
   site-specific music to facilitate strengthened
   awareness of connection with place and
   significance of the human journey.

Values / Objectives ……..

1.  Participatory process
2. Fluid interaction of individual and ‘whole’
3. Explicit and iterative process
Introductory Workshop.. Stories of Sand Point:

VOLCANO
Long ago when all the hills were being formed, a crack appeared in the sea floor.
A volcano erupted and spilled hot ash and lava over Sand Point.
This happened several times, with times in between when the sea, full of strange
   creatures, came back and covered the new volcanic rocks.
Finally, hot lava poured out and turned into huge lumps of rock.

You are the volcano – and the sea!
Field trip to Sand Point
Community outreach, mentoring for media diploma students and eShed volunteers
Community Premiere at Café Willow, Worle School
  Mediascapes, Film Screening, Website Launch, Photographic Displays,
  Animations, Refreshments, Maps, Stories, Walking Groups, Healthy Living…




                                                           Screenshots: Sand Point Walks Gallery
                                              http://www.stratacollective.org/soundlines/playback
Example: ‘place’ in menu
                                       region, showing the current
                                       (consecrated) and demolished
                                       (unconsecrated) chapels.




                                         Touch screen interface
                                         for menu-driven
‘MapDisplayer’. Map of cemetery          content region.
paths with colour-coded audio
region locations, visible to walkers
using the tour, augmented by a
pin figure displaying their
live position.




Milton Cemetery Audio Tour
Example: Grave locator map: Henry Butt
Experimental Walks
•  Portable	

         GPS: Qualities of medium	

•  Anchored	

         Why locative?	

                       Route/free to explore?
•    Tour	

             Duration? 	

•    Game	

           Limitations: screen, memory,
•    Film trailer	

     platform, battery…	

                       Real world sights & sounds	

•    Guide	

•    Quiz	

           Technical limitations: camera?
                         gps signal? headphones?	

•    Drama	

                       Safety: road, pedestrians, other
•    Mystery	

          hazards…
The descriptive template addresses the following
categories:
Activity     What your body does, ‘you walk around there’.

Place        Where does it happen, ‘in Queen Square’.

Equipment    The visible equipment eg headphones, backpack and ‘The small screen that you hold’

Content      What is it about ? eg ‘personal stories’

Media mode   Sound and still images

Genre        E.g. history, drama, documentary ‘the real sounds that happened in that place’

Affect       How does it make you feel, ‘special “Magic Moments”, ‘a bit spooky/scary’, ‘like eavesdropping’

Sociality    Is this something you do on your own or with other people?

Skills       Do you need any special abilities to do it ? ‘Its simple to use, easy to learn how to make it work’

                                                                           by Jon Dovey & Constance Fleuriot
                                                            in RIESER, M. (2010) The Mobile Audience. Rodopi.
The design dimensions:
Immersion                         SURFACE <> DEPTH
                                  INFORMATION <> EVOCATION

User Control                      NONE <>TOTAL
                                  CLEAR RULES<>UNCLEAR RULES

Space / Place                     ARBITRARY MAPPING<>MEANINGFUL MAPPING
                                  LINEARITY <> NON LINEARITY

Time                              FIXED RUNNING TIME <> OPEN RUNNING TIME
                                  TIME SPECIFIC <> TIME UNSPECIFIC
                                  PERMANENT INSTALLATION <> ONE OFF INSTALLATION

Data Depth                        ONE LEVEL OF DATA <> SEVERAL LEVELS OF DATA

Social Dimension                  PRIVATE <> PUBLIC
                                  SOLITARY <> SHARED <> COLLABORATIVE

Producer Expertise                PROFESSIONAL MEDIA PRODUCER<>’AMATEUR’

Relation To Existing Experience   AUGMENTATION <> NEW EXPERIENCE/STAND ALONE

                                                             by Jon Dovey & Constance Fleuriot
                                              in RIESER, M. (2010) The Mobile Audience. Rodopi.

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Jackie Calderwood: Locative Media. Guest lecture/workshop for Kingston University, 8th December 2010

  • 1.
  • 2. Loca%ve  media  Workshop   Outline  for  Day:   10.10  Introduc%on  to  gps    loca%ve  media,  research  prac%ce  and  plaAorms.   Examples  of  mediascapes,  different  approaches  for  interac%on.    40mins 10.50    Workshop  ideas  using  materials  brought,  gather  further  material  if  necessary  35  mins 11.25  Mscape  build  and  upload  (all  versions  if  poss)  Equipment  handout.  75  mins 12.25  Break  (op%onal  start  of  mediascape  experience)  15  mins 12.40  Experience  75  mins   1.55  Hand  in  equipment  5  mins 2.00  Design  guidelines  &  Reflect  /discussion  of  experiences    20  mins 2.20  Plan  proposal  for  further  ac%vi%es:  what  next/formats/purpose/%meframe/what  needed  to  make   happen/what  can  you  do  in  the  mean%me??  15  mins 2.35  Evalua%on  of  day  workshop  5  mins 2.40  End
  • 3. Image: Something More, 2008 www.jackiecalderwood.com/transitions.php
  • 4.
  • 5. Screenshot: www.mscapers.com Screenshot: www.createascape.org.uk Screenshot: mscape software: www.hpl.hp.com/downloads/mediascape/ mapping with mscape software
  • 6. Clodagh and constance quote - scrawling
  • 9. Clodagh and constance quote - scrawling
  • 10.
  • 11. Ken robinson - creativity
  • 12. Ken robinson - creativity
  • 13.
  • 14. Ambulant   Content  source:   Method  of  Interac;on:   Experien;al  Matrix:   Filmmaking   Mediascapes   Role  of  Audience   Main  Loca)on   e-­‐merge   Ar%st’s  response     Select  music   Individual:  hand-­‐held  on-­‐site   (visual)   Walk,  collec%ng  video  clips  [Op%ons  to  view   Map/Content  Regions]   Individual  displaced:  hand-­‐held   St.  James’s   Commissioning:   Choose  to  stop  and  watch  film  on  loca%on   on     Park,  London   New  and  exis%ng  work   Editor  (mediascape)   new  site   (audio)   User  (web  gallery)   Remote:  web  gallery   Ambience   Public  response  to   Select  music   Open  Call:   Walk,  collec%ng  video  clips  [Op%ons  to  view   Individual:  hand-­‐held  on-­‐site   Bristol   Exis%ng  and  new  work   Map/Content  Regions]   Harbourside   (visual)   Choose  to  stop  and  watch  film  on  loca%on   Communal:  big  screen  on-­‐site     Editor  (mediascape)   Invited  exis%ng  work   Performer  (walker)   (audio)   Audience  (big  screen)   Soundlines,   Collabora%ve   Walk,  triggering  music  live  (and  anima%on   Individual:  hand-­‐held  on-­‐site   With  Strata   interpreta%on:   for  displaced  mediascape)   Remote:  web  gallery   Collec;ve   New  work  generated   Choose  to  stop/start  new  walk   through  facilitated     Composer/Editor  (mediascape)   Individual  displaced:  hand-­‐held   Sand  Point,   workshop  series   on  new  site   North   (audio  and  visual)   Sand  Point  walks  filmed  for  off-­‐site   Somerset   documentary  screening:   Communal  displaced:  big  screen   Minimal  post-­‐ Performer  (big  screen)   off-­‐site  at  event   produc%on  (audio)   Audience  (big  screen)     Communal  remote:  web  gallery   User  (web  gallery)   at  event  
  • 15. intro
  • 18.
  • 19. www.e-merge-walks.com www. e-merge-walks.blogspot.com Screenshots: e-merge Walks and Films Gallery http://www.e-merge-walks.com/log-displayer/
  • 22.
  • 23. Ambience Collaborative Filmmaking Mediascape for the Bristol Festival October 2009 Supported by: Pervasive Media Studio, Watershed, Bristol Festival
  • 25.
  • 26. Roz Hall quote: democratic digital technologies
  • 27.
  • 28. Screenshots: Sand Point Walks Gallery http://www.stratacollective.org/soundlines/playback
  • 29.
  • 30.
  • 32.
  • 33. Soundlines Video Intro http://vimeo.com/11054415 Practice-based research: seeking a place for improvisation and experimentality. Challenge: How do we balance Experimentality with Notation and Understanding?
  • 34. Aim: Explore the potential of pervasive media and site-specific music to facilitate strengthened awareness of connection with place and significance of the human journey. Values / Objectives …….. 1.  Participatory process 2. Fluid interaction of individual and ‘whole’ 3. Explicit and iterative process
  • 35. Introductory Workshop.. Stories of Sand Point: VOLCANO Long ago when all the hills were being formed, a crack appeared in the sea floor. A volcano erupted and spilled hot ash and lava over Sand Point. This happened several times, with times in between when the sea, full of strange creatures, came back and covered the new volcanic rocks. Finally, hot lava poured out and turned into huge lumps of rock. You are the volcano – and the sea!
  • 36. Field trip to Sand Point
  • 37. Community outreach, mentoring for media diploma students and eShed volunteers
  • 38. Community Premiere at Café Willow, Worle School Mediascapes, Film Screening, Website Launch, Photographic Displays, Animations, Refreshments, Maps, Stories, Walking Groups, Healthy Living… Screenshots: Sand Point Walks Gallery http://www.stratacollective.org/soundlines/playback
  • 39.
  • 40.
  • 41.
  • 42. Example: ‘place’ in menu region, showing the current (consecrated) and demolished (unconsecrated) chapels. Touch screen interface for menu-driven ‘MapDisplayer’. Map of cemetery content region. paths with colour-coded audio region locations, visible to walkers using the tour, augmented by a pin figure displaying their live position. Milton Cemetery Audio Tour
  • 43. Example: Grave locator map: Henry Butt
  • 45.
  • 46. •  Portable GPS: Qualities of medium •  Anchored Why locative? Route/free to explore? •  Tour Duration? •  Game Limitations: screen, memory, •  Film trailer platform, battery… Real world sights & sounds •  Guide •  Quiz Technical limitations: camera? gps signal? headphones? •  Drama Safety: road, pedestrians, other •  Mystery hazards…
  • 47. The descriptive template addresses the following categories: Activity What your body does, ‘you walk around there’. Place Where does it happen, ‘in Queen Square’. Equipment The visible equipment eg headphones, backpack and ‘The small screen that you hold’ Content What is it about ? eg ‘personal stories’ Media mode Sound and still images Genre E.g. history, drama, documentary ‘the real sounds that happened in that place’ Affect How does it make you feel, ‘special “Magic Moments”, ‘a bit spooky/scary’, ‘like eavesdropping’ Sociality Is this something you do on your own or with other people? Skills Do you need any special abilities to do it ? ‘Its simple to use, easy to learn how to make it work’ by Jon Dovey & Constance Fleuriot in RIESER, M. (2010) The Mobile Audience. Rodopi.
  • 48. The design dimensions: Immersion SURFACE <> DEPTH INFORMATION <> EVOCATION User Control NONE <>TOTAL CLEAR RULES<>UNCLEAR RULES Space / Place ARBITRARY MAPPING<>MEANINGFUL MAPPING LINEARITY <> NON LINEARITY Time FIXED RUNNING TIME <> OPEN RUNNING TIME TIME SPECIFIC <> TIME UNSPECIFIC PERMANENT INSTALLATION <> ONE OFF INSTALLATION Data Depth ONE LEVEL OF DATA <> SEVERAL LEVELS OF DATA Social Dimension PRIVATE <> PUBLIC SOLITARY <> SHARED <> COLLABORATIVE Producer Expertise PROFESSIONAL MEDIA PRODUCER<>’AMATEUR’ Relation To Existing Experience AUGMENTATION <> NEW EXPERIENCE/STAND ALONE by Jon Dovey & Constance Fleuriot in RIESER, M. (2010) The Mobile Audience. Rodopi.