1. 基本信息 Personal Information
姓名:邹超为 En Name:Isaac Zou
出生年月:1985 年 12 月 Birth: Dec 1985
现居地:成都
Nationality: China
E-mail: isaaczou@gmail.com
电子邮件:isaaczou@gmail.com
Mobile: (+86) 186 0281 5460
移劢电话:(+86) 186 0281 5460
MSN: wisby0@hotmail.com
MSN:wisby0@hotmail.com
Skype: isaac_zou
Skype: isaac_zou Job Objective: Senior Artist/Art team leader/Art Manager
求职意向:资深美术/项目组长/部门主管 Major: Sculpture
专业:雕塑 Website: http://www.vi91.com
网站站链接:http://www.vi91.com
工作经历 Work Experience
2006 年 3 月-2007 年 9 月 就职于弈劢星(Gamestar),任职 3D 美工,后任 March 2006 – Sep 2007, Gamestar(Shanghai), 3D Artist, and then took charge
项目组长及技术指导职位。 Team Leader and Tech Assistant.
2007 年 10 月-2008 年 6 月 就职于灵禅(Ultizen),任职资深美工,项目组长,
Oct 2007 – June 2008, Ultizen, Team Leader, Art Leader in a independent
development project.
主美。
July 2008 – Jan 2009, Visual Idea Studio, took charge Art Director, handle
2008 年 7 月-2009 年 1 月 加入潼恩数码,作为艺术总监负责美术外包项目
outsourcing project, control art quality, and build art team.
及与客户沟通。
Nov 2009 till now, 9z interactive, Art Director, taking charge full art team,
2009 年 11 月 至今 作为艺术总监加入四川九众互劢,负责一款全 3D MMO general managing, art style directing and quality control.
美术研发部门的管理及质量审核工作。
Toolbox
常用软件 Maya, Photoshop, Zbrush, 3D Max, Unity 3d, Bodypaint, After Effects, Unreal
Maya, Photoshop, Zbrush, 3Ds Max, Unity 3d, Bodypaint, After Effects, Engine3.
Unreal Engine3
教育经历 Education Experience
2004-2006 湖南科技大学 雕塑专业 2004-2006 Hunan science and technology University, Major in Sculpture.
英语水平 English Level
流利的日常及工作口语交流,阅读英文技术文档无障碍。 Fluent communication in daily life and office, capability in reading English
technical documents and writing email.
个人描述 Personal Description
2006 年 3 月 加入弈劢星 GAMESTAR,
就任公司三维美术设计师一职。 2006
于 March 2006 - joined Gamestar (Shanghai) and worked as a 3D Artist. Dec 2006 -
年 12 月开始担任项目组长一职。其间参与制作的项目有:Strangle Hold(枪 took on team lead position within the following projects: Strangle Hold, A52,
神),A52,Silent Hill:origin(寂静岭:起源)
,Blade soul(剑灵)
。负责管
Silent Hill: origin, Blade soul. Later took charge on Turok2.
理的项目有:Turok2(恐龙猎人 2)。熟悉次世代游戏美术制作及游戏开发美
Oct 2007 - joined Ultizen (Shanghai). Took charge as a 3D senior artist at the
术部分的项目管理流程。
beginning. Then led an 18 persons’ team to develop a local sport game on WII.
2007 年 10 月 加入 Ultizen 上海灵禅。就职该公司资深 3D 美术一职。之后参
与了一款 WII 平台游戏的完整开发幵在项目中担任主美。 July 2008- set up Visual Idea Studio with partners, focusing on art outsourcing
2008 年 7 月 合伙创办了 Visual Idea Studio,
专注于高端品质游戏制作和 CGI project, provide high-quality game and CGI production.
制作。
2009 年 12 月 加入九众互劢,负责《将魂三国》的研发工作,管理美术部门 Dec 2009 join 9z interactive as Art Director, taking charge of art team
日常事务,制定项目美术风格和质量审核。目前团队近 70 人,其中美术部门 management, art style directing and quality control. Now have 29 artists in 60+
29 人。 employees. To developing a MMORPG called “Heroes of the three kingdoms”.
游戏视频链接: http://v.youku.com/v_show/id_XMzE0MzcxNTg4.html
Game trailer: http://v.youku.com/v_show/id_XMzE0MzcxNTg4.html
有一定编程基础,能独立编写 MAX Script 和 MAYA MEL,开发部分游戏工具。 I have foundation in programming; can coding in MAX Script and MAYA MEL to
有视频剪辑经验,掌握 AE 视频剪辑及特效。 make game tools. And have experience in video clips.