3. http://y2socialcomputing.doc.gold.ac.uk/syllabus/ 1. the emergence of web 2.0 We will look at how social media emerged from web 1.0 and the different ways it has had an impact globally. We will also try different types of social media and start blogging and tweeting for the course. 2. seeing through social networks The rise of social networking platforms has surfaced the fact that social networks are already key to our lives and society. We will look at different ways to understand this and experiment with different ways to visualise online social networks. 3. programming & participatory culture The read/write web has become a base for a participatory culture that has it’s roots in programming and open source software. We will explore the impact of the GPL and Creative Commons and try some participation in code and culture. 4. computing and crowds The internet enables aggregation of effort in a way that previously needed institutions. We’ll see how social computing has surfaced economies of peer approval and changed the immediacy of collective effort (think flash mobs). The lab sessions will try out tools for crowdsourcing. 5. social business Social computing is transforming business, going beyond the early disruption of models like ‘the long tail’. We will examine how relationality is becoming key and how the focus is shifting to the social business. We’ll experiment with methods and tactics from our case studies. TERM 1
5. 6. datascapes All online activity leaves a data trail. Can this be used for anything interesting beyond targetted ads? We’ll look at datamining, privacy and open data and try out tools for analysis and data visualisation. 7. liveness and the stream Liveness is increasingly the mode of the social web (live blogging, live streaming). We’ll look at it’s construction in code and the feelings it can produce (e.g. empathy). In the lab labs we’ll explore a variety of live tools and methods. 8. civic hacking While the early days of web 2.0 were of more interest to NGOs then governments, civic actors everywhere are now racing to engage with social computing. We will move from the work of early civic hackers like MySociety to the current crop of institutional App challenges and look at underlying dynamics of change. In the lab we’ll experiment with existing tools and look at how to create social impact projects. 9. critical theories The impact of technology is not a given. Many of the thinkers who’s work is a good guide to the effects of social computing were active before the web was created (e.g. Foucault). We’ll look at the interplay between critical thinking and spotting opportunities. In the lab we’l explore projects and technology directly connected to these ideas. 10. getting stuff done Social computing has catalysed a new approach to getting things done. From Agile Development to the idea of the Lean Startup, participatory methods and prototyping are becoming mainstream. We’ll look at case studies and test the methods in the practical setting of the labs. TERM 2