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R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research
and Applications (IJERA) ISSN: 2248-9622 www.ijera.com
Vol. 3, Issue 3, May-Jun 2013, pp.238-242
238 | P a g e
Mining and Predicting Users M-Commerce Patterns using
Collaborative Filtering Algorithm
R.Priyadharshini1
, N.Geethanjali2
, B. Dhivya3
PG Scholars
Department of Information Technology SNS College of Technology, Coimbatore, India
Abstract
Mobile Commerce, also known as M-
Commerce or mCommerce, is the ability to
conduct commerce using a mobile device.
Research is done by Mining and Prediction of
Mobile Users’ Commerce Behaviors such as
their movements and purchase transactions. The
problem of PMCP-Mine algorithm has been
overcome by the Collaborative Filtering
Algorithm. The main objective is to analyse the
Mobile users’ movements to the new locations
instead of considering only the frequent moving
locations. In the existing approach, a Mobile
Commerce Explorer Framework has been
implemented to make recommendations for
stores and items by analysing the Mobile users’.
The drawbacks are the recommendations that
made are only for frequently moving locations
and stores. The proposed work is to recommend
stores and items in new locations by considering
the rating of items given by the other users in
new locations.
Keywords– Mining, Prediction, Mobile
Commerce.
I. INTRODUCTION
With the rapid advance of wireless
communication technology and the increasing
popularity of powerful portable devices, mobile
users not only can access worldwide information
from anywhere at any time but also use their
mobile devices to make business transactions
easily, e.g., via digital wallet [1]. Meanwhile, the
availability of location acquisition technology, e.g.,
Global Positioning System (GPS), facilitates easy
acquisition of a moving trajectory, which records a
user movement history. At developing pattern
mining and prediction techniques that explore the
correlation between the moving behaviors and
purchasing transactions of mobile users to explore
potential M-Commerce features. Owing to the
rapid development of the web 2.0 technology,
many stores have made their store information,
e.g., business hours, location, and features available
online.
Collecting and analysing user trajectories
from GPS-enabled devices. When a user enters a
building, the user may lose the satellite signal until
returning outdoors. By matching user trajectories
with store location information, a users’ moving
sequence among stores in some shop areas can be
extracted. The mobile transaction sequence
generated by the user is {(A,{i1}), (B,Ø), (C,{i3}),
(D,{i2}), (E,Ø),(F,{i3,i4}), (I,Ø),(K,{i5})}. There is
an entangling relation between moving patterns and
purchase patterns since mobile users are moving
between stores to shop for desired items. The
moving and purchase patterns of a user can be
captured together as mobile commerce patterns for
mobile users. To provide this mobile ad hoc
advertisement, mining mobile commerce patterns
of users and accurately predicts their potential
mobile commerce behaviors obviously are essential
operations that require more research.
Fig 1 Example of Mobile Transaction Sequence
To capture and obtain a better
understanding of mobile users’ mobile commerce
behaviors, data mining has been widely used for
discovering valuable information from complex
data sets. They do not reflect the personal
behaviors of individual users to support M-
Commerce services at a personalized level. Mobile
Commerce or M-Commerce, is about the explosion
of applications and services that are becoming
accessible from Internet-enabled mobile devices. It
involves new technologies, services and business
models. It is quite different from traditional e-
Commerce. Mobile phones impose very different
constraints than desktop computers.
II. PROBLEM DEFINITION
In the MCE framework, frequently
moving locations and frequently purchased items
are considered for analysing mobile users’
commerce behavior. The Personal Mobile
R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research
and Applications (IJERA) ISSN: 2248-9622 www.ijera.com
Vol. 3, Issue 3, May-Jun 2013, pp.238-242
239 | P a g e
Commerce Pattern-Mine (PMCP-Mine) algorithm
was used to find only frequent datasets, by deleting
in-frequent data in the Mobile Commerce Explorer
Database. Also, recommendations were done only
for the frequent datasets. The similarity values that
were found in the Similarity Inference Model
(SIM) were not accurate.
III. LITERATURE SURVEY
Chan Lu, Lee and S. Tseng developed the
Mobile Commerce Explorer Framework for mining
and prediction of mobile users’ movements and
purchases [1]. Agrawal and Swami presented an
efficient algorithm [2] that generates all significant
association rules between items in the database.
Han, Pei and Yin proposed a novel
frequent-pattern tree (FP-tree) structure, which is
an extended prefix-tree [3] structure for storing
compressed, crucial information about frequent
patterns, and develop an efficient FP-tree based
mining method, FP-growth, for mining the
complete set of frequent patterns by pattern
fragment growth.
Herlocker, Konstan, Brochers and Riedl
developed an Automated Collaborative Filtering is
quickly becoming a popular technique for reducing
information overload, often as a technique to
complement content-based information filtering
systems [8]. In this paper, present an algorithmic
framework for performing Collaborative Filtering
and new algorithmic elements that increase the
accuracy of Collaborative Prediction algorithms.
Then present a set of recommendations on selection
of the right Collaborative Filtering algorithmic
components.
IV. EXISTING SYSTEM
A novel framework for the mobile users’
commerce behaviors has been implemented for
mining and prediction of mobile users’. MCE
framework has been implemented with three
components: 1) Similarity Inference Model (SIM)
for measuring the similarities among stores and
items, 2) Personal Mobile Commerce Pattern Mine
(PMCP-Mine) algorithm for efficient discovery of
mobile users’ Personal Mobile Commerce Patterns
(PMCPs), 3) Mobile Commerce Behavior Predictor
(MCBP) for prediction of possible mobile user
behaviors. In the MCE framework, only frequently
moved locations and frequently purchased items
are considered. The modules proposed in
framework are:
A. Mobile Network Database
The mobile network database maintains
detailed store information which includes locations.
B. Mobile User Data Base
The Mobile User database maintains
detailed mobile user information which include
network provider.
C. Applying Data Mining Mechanism
System has an “offline” mechanism for Similarity
inference and PMCPs mining, and an “online”
engine for mobile commerce behavior prediction.
When mobile users move between the stores, the
mobile information which includes user
identification, stores, and item purchased are stored
in the mobile transaction database. In the offline
data mining mechanism, develop the SIM model
and the PMCP Mine algorithm to discover the
store/item similarities and the PMCPs, respectively.
Similarity Inference Model for measuring the
similarities among stores and items. Personal
Mobile Commerce Pattern-Mine (PMCP-Mine)
algorithm is used for efficient discovery of mobile
users’ Personal Mobile Commerce Patterns.
D. Behavior prediction engine
In the online prediction engine,
implemented a MCBP (Mobile Commerce
Behavior Predictor) based on the store and item
similarities as well as the mined PMCPs. When a
mobile user moves and purchases items among the
stores, the next steps will be predicted according to
the mobile user’s identification and recent mobile
transactions. The framework is to support the
prediction of next movement and transaction.
Mobile Commerce Behavior Predictor for
prediction of possible mobile user behaviors.
E. Similarity Inference Model
A parameter-less data mining model,
named Similarity Inference Model, to tackle this
task of computing store and item similarities.
Before computing the SIM, derive two databases,
namely, SID and ISD, from the mobile transaction
database. An entry SIDpq in database SID
represents that a user has purchased item q in store
p, while an entry ISDxy in database ISD represents
that a user has purchased item x in store y.
Deriving the SIM to capture the similarity score
between stores/items. For every pair of stores or
items, SIM assigns them a similarity score. In SIM,
used two different inference heuristics for the
similarity of stores and items because some stores,
such as supermarkets, may provide various types of
items.
By applying the same similarity inference
heuristics to both of stores and items, various types
of items may be seen as similar since different
supermarkets are seen as similar. Based on our
heuristics, if two stores provide many similar items,
the stores are likely to be similar; if two items are
sold by many dissimilar stores, the stores are
unlikely to be similar. Since the store similarity and
item similarity are interdependent, computing those
values iteratively. For the store similarity, consider
that two stores are more similar if their provided
items are more similar. Given two stores sp and sq,
compute their similarity SIM (sp; sq) by calculating
the average similarity of item sets provided by sp
and sq. For every item sold in sp (and, respectively,
sq), first find the most similar item sold in sq (and,
R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research
and Applications (IJERA) ISSN: 2248-9622 www.ijera.com
Vol. 3, Issue 3, May-Jun 2013, pp.238-242
240 | P a g e
respectively, sp). Then, the store similarity can be
obtained by averaging all similar item pairs.
Therefore, SIM (sp; sq) is defined as
sim (sp,sq)= ∑φϵГsp MaxSim(φ,Гsq)+
∑ϒϵГsq MaxSim(ϒ, Гsp)
|Гsp|+|Гsq|
Where MaxSim(e,E) = Maxe’ϵE sim(e,e’) represents
the maximal similarity between e and the element
in E. Гsp and Гsq are the sets of items sold in sp and
sq, respectively. On the other hand, for the item
similarity, consider that two items are less similar if
the items are sold by many dissimilar stores. Given
two items ix and iy, compute the similarity sim(ix,iy)
by calculating the average dissimilarity of store sets
that provide ix and iy. For every store providing ix
(and, respectively, iy), first find similarity by
averaging all dissimilar store pairs.
F. Personal Mobile Commerce Pattern-Mine
Algorithm
The PMCP-Mine algorithm is divided into
three main phases: 1) Frequent-Transaction
Mining: A Frequent- Transaction is a pair of store
and items indicating frequently made purchasing
transactions. In this phase, first discover all
Frequent-Transactions for each user. 2) Mobile
Transaction Database Transformation: Based on
the all Frequent-Transactions, the original mobile
transaction database can be reduced by deleting
infrequent items. The main purpose is to increase
the database scan efficiency for pattern support
counting. 3) PMCP Mining: This phase is mining
all patterns of length k from patterns of length k-1
in a bottom-up fashion.
G. Mobile Commerce Behavior Predictor
MCBP measures the similarity score of
every PMCP with a user’s recent mobile commerce
behavior by taking store and item similarities into
account. In MCBP, three ideas are considered: 1)
the premises of PMCPs with high similarity to the
user’s recent mobile commerce behavior are
considered as prediction knowledge; 2) more recent
mobile commerce behaviors potentially have a
greater effect on next mobile commerce behavior
predictions and 3) PMCPs with higher support
provide greater confidence for predicting users’
next mobile commerce behavior. Based on the
above ideas, propose a weighted scoring function to
evaluate the scores of PMCPs. For all PMCPs,
calculate their pattern score by the weighted
scoring function. The consequence of PMCP with
the highest score is used to predict the next mobile
commerce behavior.
H. Performance Comparison
Conduct a series of experiments to
evaluate the performance of the proposed
framework MCE and its three components, i.e.,
SIM, PMCP-Mine, and MCBP under various
system conditions. The experimental results show
that the framework MCE achieves a very high
precision in mobile commerce behavior
predictions. Besides, the prediction technique
MCBP in our MCE framework integrates the
mined PMCPs and the similarity information from
SIM to achieve superior performs in terms of
precision, recall, and F-measure. The experimental
results show that the proposed framework and three
components are highly accurate under various
conditions.
Fig 2 Performance Comparison
V. PROPOSED SYSTEM
A. Similarity Inference Model
Propose a parameter-less data mining
model, named Similarity Inference Model, to tackle
this task of computing store and item similarities.
Before computing the SIM, derive two databases,
namely, SID and ISD, from the mobile transaction
database. An entry SIDpq in database SID
represents that a user has purchased item q in store
p, while an entry ISDxy in database ISD represents
that a user has purchased item x in store y.
Deriving the SIM to capture the similarity score
between stores/items. For every pair of stores or
items, SIM assigns them a similarity score. In SIM,
used two different inference heuristics for the
similarity of stores and items because some stores,
such as supermarkets, may provide various types of
items.
By applying the same similarity inference
heuristics to both of stores and items, various types
of items may be seen as similar since different
supermarkets are seen as similar. Based on our
heuristics, if two stores provide many similar items,
the stores are likely to be similar; if two items are
sold by many dissimilar stores, the stores are
unlikely to be similar. Since the store similarity and
item similarity are interdependent, computing those
values iteratively. For the store similarity, consider
R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research
and Applications (IJERA) ISSN: 2248-9622 www.ijera.com
Vol. 3, Issue 3, May-Jun 2013, pp.238-242
241 | P a g e
that two stores are more similar if their provided
items are more similar. Given two stores sp and sq,
compute their similarity SIM (sp; sq) by calculating
the average similarity of item sets provided by sp
and sq. For every item sold in sp (and, respectively,
sq), first find the most similar item sold in sq (and,
respectively, sp). Then, the store similarity can be
obtained by averaging all similar item pairs.
Fig 3 Block Diagram of Mobile Commerce
Explorer Framework
B. Collaborative Personal Mobile Commerce
Pattern Algorithm
The proposed system is developed by
implementing CPCMP - Collaborative PCMP
Algorithm which takes into account the newly
updated locations and predicts behavior of the user
based on the Collaborative Filtering. Although
collaborative filtering methods have been
extensively studied recently, most of these methods
require the user-item rating matrix. However, on
MCE Database, in most of the cases, other user
preferences and transactions are not always
available. Hence, collaborative filtering algorithms
cannot be directly applied to most of the
recommendation tasks on the database, like query
suggestion etc.
Combine the Collaborative filtering
aspects of predicting the unknown entities along
with the proposed PCMP which mining the patterns
of the user transactions behavior. This hybrid
algorithm facilitates dynamic predictions and hence
recommendation to the users for better customer
service and experience. For better similarity
inference modelling in cases of users visiting
unknown locations, a new hybrid similarity
inference model is proposed to take into account
the items transacted and stores visited by a similar
user in the same location who have similar Personal
mobile commerce pattern – i.e the frequent mining
patterns of the unknown user matches with respect
to the user under consideration. So, the proposed
work improves the quality of predictions of the
preferred items and stores of the customer or user
thereby bring about better sales and customer
support experience and feedback.
C. Mobile Commerce Behavior Predictor
Propose MCBP, which measures the
similarity score of every PMCP with a user’s recent
mobile commerce behavior by taking store and
item similarities into account. In MCBP, three
ideas are considered: 1) the premises of PMCPs
with high similarity to the user’s recent mobile
commerce behavior are considered as prediction
knowledge; 2) more recent mobile commerce
behaviors potentially have a greater effect on next
mobile commerce behavior predictions and 3)
PMCPs with higher support provide greater
confidence for predicting users’ next mobile
commerce behavior. Based on the above ideas,
propose a weighted scoring function to evaluate the
scores of PMCPs.
VI. CONCLUSION
A novel framework namely MCE was
proposed for mining and prediction of mobile
users’ movements and transactions in mobile
commerce environments. In the MCE framework
were designed with three major techniques: 1) SIM
for measuring the similarities among stores and
items; 2) PMCP-Mine algorithm for efficiently
discovering mobile users’ PMCPs; and 3) MCBP
for predicting possible mobile user behaviors. To
best knowledge, it is the first work that facilitates
mining and prediction of personal mobile
commerce behaviors that may recommend stores
and items previously unknown to a user. To
evaluate the performance of the proposed
framework and three proposed techniques,
conducted a series of experiments.
The experimental results show that the
framework MCE achieves a very high precision in
mobile commerce behavior predictions. Besides,
the prediction technique MCBP in MCE framework
integrates the mined PMCPs and the similarity
information from SIM to achieve superior performs
in terms of precision, recall, and F-measure. The
experimental results show that the proposed
framework and three components are highly
accurate under various conditions.
To overcome the problems of user moving
to new locality, Collaborative Filtering algorithm
was implemented to recommend the users about the
stores and items instead of considering only
frequent data.
VII.FUTURE ENHANCEMENT
For the future work, we plan to explore
more efficient mobile commerce pattern mining
R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research
and Applications (IJERA) ISSN: 2248-9622 www.ijera.com
Vol. 3, Issue 3, May-Jun 2013, pp.238-242
242 | P a g e
algorithm, design more efficient similarity
inference models, and develop profound prediction
strategies to further enhance the MCE framework.
In addition, we plan to apply the MCE framework
to other applications, such as object tracking sensor
networks and location based services, aiming to
achieve high precision in predicting object
behaviors.
REFERENCES
[1] Eric Hsueh-Chan Lu, Wang-Chien Lee,
and Vincent S. Tseng, “A Framework for
Personal Mobile Commerce Pattern
Mining and Prediction” IEEE transactions
on knowledge and data engineering year
2012.
[2] R. Agrawal, T. Imielinski, and A. Swami,
“Mining Association Rule between Sets of
Items in Large Databases,” Proc. ACM
SIGMOD Conf. Management of Data, pp.
207–216, May 1993.
[3] J. Han, J. Pei, and Y. Yin, “Mining
Frequent Patterns without Candidate
Generation,” Proc. ACM SIGMOD Conf.
Management of Data, pp. 1-12, May 2000.
[4] S.C. Lee, J. Paik, J. Ok, I. Song, and U.M.
Kim, “Efficient Mining of User Behaviors
by Temporal Mobile Access Patterns,”
Int’l J. Computer Science Security, vol. 7,
no. 2, pp. 285-291, Feb. 2007.
[5] V.S. Tseng and K.W. Lin, “Efficient
Mining and Prediction of User Behavior
Patterns in Mobile Web Systems”,
Information and Software Technology,
vol. 48, no. 6, pp. 357-369, June 2006.
[6] X. Yin, J. Han, P.S. Yu, “LinkClus:
Efficient Clustering via Heterogeneous
Semantic Links,” Proc. Int’l Conf. Very
Large Data Bases, pp. 427-438, Aug.
2006.
[7] C.H. Yun and M.S. Chen, “Mining Mobile
Sequential Patterns in a Mobile
Commerce Environment,” IEEE Trans.
Systems, Man, and Cybernetics, Part C,
vol. 37, no. 2, pp. 278-295, Mar. 2007.
[8] J.L. Herlocker, J.A. Konstan, A. Brochers,
and J. Riedl, “An Algorithm Framework
for Performing Collaborative Filtering,”
Proc. Int’l ACM SIGIR Conf. Research
and Development in Information
Retrieval, pp. 230-237, Aug 1999.
[9] J. Han and Y. Fu, “Discovery of Multiple-
Level Association Rules in Large
Database,” Proc. Int’l Conf. Very Large
Data Bases, pp. 420-431, Sept. 1995.
[10] Y. Zheng, L. Zhang, X. Xie, and W.Y.
Ma, “Mining Interesting Location and
Travel Sequences from GPS Trajectories,”
Proc. Int’l World Wide Web Conf., pp.
791-800, Apr. 2009.
[11] Y. Tao, C. Faloutsos, D. Papadias, and B.
Liu, “Prediction and Indexing of Moving
Objects with Unknown Motion Patterns,”
Proc. ACM SIGMOD Conf. Management
of Data, pp. 611-622, June 2004.

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Ao33238242

  • 1. R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 3, May-Jun 2013, pp.238-242 238 | P a g e Mining and Predicting Users M-Commerce Patterns using Collaborative Filtering Algorithm R.Priyadharshini1 , N.Geethanjali2 , B. Dhivya3 PG Scholars Department of Information Technology SNS College of Technology, Coimbatore, India Abstract Mobile Commerce, also known as M- Commerce or mCommerce, is the ability to conduct commerce using a mobile device. Research is done by Mining and Prediction of Mobile Users’ Commerce Behaviors such as their movements and purchase transactions. The problem of PMCP-Mine algorithm has been overcome by the Collaborative Filtering Algorithm. The main objective is to analyse the Mobile users’ movements to the new locations instead of considering only the frequent moving locations. In the existing approach, a Mobile Commerce Explorer Framework has been implemented to make recommendations for stores and items by analysing the Mobile users’. The drawbacks are the recommendations that made are only for frequently moving locations and stores. The proposed work is to recommend stores and items in new locations by considering the rating of items given by the other users in new locations. Keywords– Mining, Prediction, Mobile Commerce. I. INTRODUCTION With the rapid advance of wireless communication technology and the increasing popularity of powerful portable devices, mobile users not only can access worldwide information from anywhere at any time but also use their mobile devices to make business transactions easily, e.g., via digital wallet [1]. Meanwhile, the availability of location acquisition technology, e.g., Global Positioning System (GPS), facilitates easy acquisition of a moving trajectory, which records a user movement history. At developing pattern mining and prediction techniques that explore the correlation between the moving behaviors and purchasing transactions of mobile users to explore potential M-Commerce features. Owing to the rapid development of the web 2.0 technology, many stores have made their store information, e.g., business hours, location, and features available online. Collecting and analysing user trajectories from GPS-enabled devices. When a user enters a building, the user may lose the satellite signal until returning outdoors. By matching user trajectories with store location information, a users’ moving sequence among stores in some shop areas can be extracted. The mobile transaction sequence generated by the user is {(A,{i1}), (B,Ø), (C,{i3}), (D,{i2}), (E,Ø),(F,{i3,i4}), (I,Ø),(K,{i5})}. There is an entangling relation between moving patterns and purchase patterns since mobile users are moving between stores to shop for desired items. The moving and purchase patterns of a user can be captured together as mobile commerce patterns for mobile users. To provide this mobile ad hoc advertisement, mining mobile commerce patterns of users and accurately predicts their potential mobile commerce behaviors obviously are essential operations that require more research. Fig 1 Example of Mobile Transaction Sequence To capture and obtain a better understanding of mobile users’ mobile commerce behaviors, data mining has been widely used for discovering valuable information from complex data sets. They do not reflect the personal behaviors of individual users to support M- Commerce services at a personalized level. Mobile Commerce or M-Commerce, is about the explosion of applications and services that are becoming accessible from Internet-enabled mobile devices. It involves new technologies, services and business models. It is quite different from traditional e- Commerce. Mobile phones impose very different constraints than desktop computers. II. PROBLEM DEFINITION In the MCE framework, frequently moving locations and frequently purchased items are considered for analysing mobile users’ commerce behavior. The Personal Mobile
  • 2. R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 3, May-Jun 2013, pp.238-242 239 | P a g e Commerce Pattern-Mine (PMCP-Mine) algorithm was used to find only frequent datasets, by deleting in-frequent data in the Mobile Commerce Explorer Database. Also, recommendations were done only for the frequent datasets. The similarity values that were found in the Similarity Inference Model (SIM) were not accurate. III. LITERATURE SURVEY Chan Lu, Lee and S. Tseng developed the Mobile Commerce Explorer Framework for mining and prediction of mobile users’ movements and purchases [1]. Agrawal and Swami presented an efficient algorithm [2] that generates all significant association rules between items in the database. Han, Pei and Yin proposed a novel frequent-pattern tree (FP-tree) structure, which is an extended prefix-tree [3] structure for storing compressed, crucial information about frequent patterns, and develop an efficient FP-tree based mining method, FP-growth, for mining the complete set of frequent patterns by pattern fragment growth. Herlocker, Konstan, Brochers and Riedl developed an Automated Collaborative Filtering is quickly becoming a popular technique for reducing information overload, often as a technique to complement content-based information filtering systems [8]. In this paper, present an algorithmic framework for performing Collaborative Filtering and new algorithmic elements that increase the accuracy of Collaborative Prediction algorithms. Then present a set of recommendations on selection of the right Collaborative Filtering algorithmic components. IV. EXISTING SYSTEM A novel framework for the mobile users’ commerce behaviors has been implemented for mining and prediction of mobile users’. MCE framework has been implemented with three components: 1) Similarity Inference Model (SIM) for measuring the similarities among stores and items, 2) Personal Mobile Commerce Pattern Mine (PMCP-Mine) algorithm for efficient discovery of mobile users’ Personal Mobile Commerce Patterns (PMCPs), 3) Mobile Commerce Behavior Predictor (MCBP) for prediction of possible mobile user behaviors. In the MCE framework, only frequently moved locations and frequently purchased items are considered. The modules proposed in framework are: A. Mobile Network Database The mobile network database maintains detailed store information which includes locations. B. Mobile User Data Base The Mobile User database maintains detailed mobile user information which include network provider. C. Applying Data Mining Mechanism System has an “offline” mechanism for Similarity inference and PMCPs mining, and an “online” engine for mobile commerce behavior prediction. When mobile users move between the stores, the mobile information which includes user identification, stores, and item purchased are stored in the mobile transaction database. In the offline data mining mechanism, develop the SIM model and the PMCP Mine algorithm to discover the store/item similarities and the PMCPs, respectively. Similarity Inference Model for measuring the similarities among stores and items. Personal Mobile Commerce Pattern-Mine (PMCP-Mine) algorithm is used for efficient discovery of mobile users’ Personal Mobile Commerce Patterns. D. Behavior prediction engine In the online prediction engine, implemented a MCBP (Mobile Commerce Behavior Predictor) based on the store and item similarities as well as the mined PMCPs. When a mobile user moves and purchases items among the stores, the next steps will be predicted according to the mobile user’s identification and recent mobile transactions. The framework is to support the prediction of next movement and transaction. Mobile Commerce Behavior Predictor for prediction of possible mobile user behaviors. E. Similarity Inference Model A parameter-less data mining model, named Similarity Inference Model, to tackle this task of computing store and item similarities. Before computing the SIM, derive two databases, namely, SID and ISD, from the mobile transaction database. An entry SIDpq in database SID represents that a user has purchased item q in store p, while an entry ISDxy in database ISD represents that a user has purchased item x in store y. Deriving the SIM to capture the similarity score between stores/items. For every pair of stores or items, SIM assigns them a similarity score. In SIM, used two different inference heuristics for the similarity of stores and items because some stores, such as supermarkets, may provide various types of items. By applying the same similarity inference heuristics to both of stores and items, various types of items may be seen as similar since different supermarkets are seen as similar. Based on our heuristics, if two stores provide many similar items, the stores are likely to be similar; if two items are sold by many dissimilar stores, the stores are unlikely to be similar. Since the store similarity and item similarity are interdependent, computing those values iteratively. For the store similarity, consider that two stores are more similar if their provided items are more similar. Given two stores sp and sq, compute their similarity SIM (sp; sq) by calculating the average similarity of item sets provided by sp and sq. For every item sold in sp (and, respectively, sq), first find the most similar item sold in sq (and,
  • 3. R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 3, May-Jun 2013, pp.238-242 240 | P a g e respectively, sp). Then, the store similarity can be obtained by averaging all similar item pairs. Therefore, SIM (sp; sq) is defined as sim (sp,sq)= ∑φϵГsp MaxSim(φ,Гsq)+ ∑ϒϵГsq MaxSim(ϒ, Гsp) |Гsp|+|Гsq| Where MaxSim(e,E) = Maxe’ϵE sim(e,e’) represents the maximal similarity between e and the element in E. Гsp and Гsq are the sets of items sold in sp and sq, respectively. On the other hand, for the item similarity, consider that two items are less similar if the items are sold by many dissimilar stores. Given two items ix and iy, compute the similarity sim(ix,iy) by calculating the average dissimilarity of store sets that provide ix and iy. For every store providing ix (and, respectively, iy), first find similarity by averaging all dissimilar store pairs. F. Personal Mobile Commerce Pattern-Mine Algorithm The PMCP-Mine algorithm is divided into three main phases: 1) Frequent-Transaction Mining: A Frequent- Transaction is a pair of store and items indicating frequently made purchasing transactions. In this phase, first discover all Frequent-Transactions for each user. 2) Mobile Transaction Database Transformation: Based on the all Frequent-Transactions, the original mobile transaction database can be reduced by deleting infrequent items. The main purpose is to increase the database scan efficiency for pattern support counting. 3) PMCP Mining: This phase is mining all patterns of length k from patterns of length k-1 in a bottom-up fashion. G. Mobile Commerce Behavior Predictor MCBP measures the similarity score of every PMCP with a user’s recent mobile commerce behavior by taking store and item similarities into account. In MCBP, three ideas are considered: 1) the premises of PMCPs with high similarity to the user’s recent mobile commerce behavior are considered as prediction knowledge; 2) more recent mobile commerce behaviors potentially have a greater effect on next mobile commerce behavior predictions and 3) PMCPs with higher support provide greater confidence for predicting users’ next mobile commerce behavior. Based on the above ideas, propose a weighted scoring function to evaluate the scores of PMCPs. For all PMCPs, calculate their pattern score by the weighted scoring function. The consequence of PMCP with the highest score is used to predict the next mobile commerce behavior. H. Performance Comparison Conduct a series of experiments to evaluate the performance of the proposed framework MCE and its three components, i.e., SIM, PMCP-Mine, and MCBP under various system conditions. The experimental results show that the framework MCE achieves a very high precision in mobile commerce behavior predictions. Besides, the prediction technique MCBP in our MCE framework integrates the mined PMCPs and the similarity information from SIM to achieve superior performs in terms of precision, recall, and F-measure. The experimental results show that the proposed framework and three components are highly accurate under various conditions. Fig 2 Performance Comparison V. PROPOSED SYSTEM A. Similarity Inference Model Propose a parameter-less data mining model, named Similarity Inference Model, to tackle this task of computing store and item similarities. Before computing the SIM, derive two databases, namely, SID and ISD, from the mobile transaction database. An entry SIDpq in database SID represents that a user has purchased item q in store p, while an entry ISDxy in database ISD represents that a user has purchased item x in store y. Deriving the SIM to capture the similarity score between stores/items. For every pair of stores or items, SIM assigns them a similarity score. In SIM, used two different inference heuristics for the similarity of stores and items because some stores, such as supermarkets, may provide various types of items. By applying the same similarity inference heuristics to both of stores and items, various types of items may be seen as similar since different supermarkets are seen as similar. Based on our heuristics, if two stores provide many similar items, the stores are likely to be similar; if two items are sold by many dissimilar stores, the stores are unlikely to be similar. Since the store similarity and item similarity are interdependent, computing those values iteratively. For the store similarity, consider
  • 4. R.Priyadharshini, N.Geethanjali, B. Dhivya / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 3, May-Jun 2013, pp.238-242 241 | P a g e that two stores are more similar if their provided items are more similar. Given two stores sp and sq, compute their similarity SIM (sp; sq) by calculating the average similarity of item sets provided by sp and sq. For every item sold in sp (and, respectively, sq), first find the most similar item sold in sq (and, respectively, sp). Then, the store similarity can be obtained by averaging all similar item pairs. Fig 3 Block Diagram of Mobile Commerce Explorer Framework B. Collaborative Personal Mobile Commerce Pattern Algorithm The proposed system is developed by implementing CPCMP - Collaborative PCMP Algorithm which takes into account the newly updated locations and predicts behavior of the user based on the Collaborative Filtering. Although collaborative filtering methods have been extensively studied recently, most of these methods require the user-item rating matrix. However, on MCE Database, in most of the cases, other user preferences and transactions are not always available. Hence, collaborative filtering algorithms cannot be directly applied to most of the recommendation tasks on the database, like query suggestion etc. Combine the Collaborative filtering aspects of predicting the unknown entities along with the proposed PCMP which mining the patterns of the user transactions behavior. This hybrid algorithm facilitates dynamic predictions and hence recommendation to the users for better customer service and experience. For better similarity inference modelling in cases of users visiting unknown locations, a new hybrid similarity inference model is proposed to take into account the items transacted and stores visited by a similar user in the same location who have similar Personal mobile commerce pattern – i.e the frequent mining patterns of the unknown user matches with respect to the user under consideration. So, the proposed work improves the quality of predictions of the preferred items and stores of the customer or user thereby bring about better sales and customer support experience and feedback. C. Mobile Commerce Behavior Predictor Propose MCBP, which measures the similarity score of every PMCP with a user’s recent mobile commerce behavior by taking store and item similarities into account. In MCBP, three ideas are considered: 1) the premises of PMCPs with high similarity to the user’s recent mobile commerce behavior are considered as prediction knowledge; 2) more recent mobile commerce behaviors potentially have a greater effect on next mobile commerce behavior predictions and 3) PMCPs with higher support provide greater confidence for predicting users’ next mobile commerce behavior. Based on the above ideas, propose a weighted scoring function to evaluate the scores of PMCPs. VI. CONCLUSION A novel framework namely MCE was proposed for mining and prediction of mobile users’ movements and transactions in mobile commerce environments. In the MCE framework were designed with three major techniques: 1) SIM for measuring the similarities among stores and items; 2) PMCP-Mine algorithm for efficiently discovering mobile users’ PMCPs; and 3) MCBP for predicting possible mobile user behaviors. To best knowledge, it is the first work that facilitates mining and prediction of personal mobile commerce behaviors that may recommend stores and items previously unknown to a user. To evaluate the performance of the proposed framework and three proposed techniques, conducted a series of experiments. The experimental results show that the framework MCE achieves a very high precision in mobile commerce behavior predictions. Besides, the prediction technique MCBP in MCE framework integrates the mined PMCPs and the similarity information from SIM to achieve superior performs in terms of precision, recall, and F-measure. The experimental results show that the proposed framework and three components are highly accurate under various conditions. To overcome the problems of user moving to new locality, Collaborative Filtering algorithm was implemented to recommend the users about the stores and items instead of considering only frequent data. VII.FUTURE ENHANCEMENT For the future work, we plan to explore more efficient mobile commerce pattern mining
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